commit | 66bfd025c84ca6d4fb73f394adcdd41418ab6b25 | [log] [tgz] |
---|---|---|
author | Eric Anholt <eric@anholt.net> | Fri May 15 12:32:51 2009 -0700 |
committer | Eric Anholt <eric@anholt.net> | Wed Jun 17 11:06:38 2009 -0700 |
tree | 625eab995bcf7e1be4c76afe2fae06696e2fc284 | |
parent | fbd554d07456cf393a20cb86d1c0e81c416843aa [diff] |
i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers. The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway. bug #21608 for Radeon (cherry picked from commit 4c6f82989983eecc0b3b724716cb3bcb675664c5)