commit | 96035d54f3c223e6d2f6dea79fb68dbfb2b74f0a | [log] [tgz] |
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author | Felix Kuehling <fxkuehl@gmx.de> | Thu Mar 10 22:45:00 2005 +0000 |
committer | Felix Kuehling <fxkuehl@gmx.de> | Thu Mar 10 22:45:00 2005 +0000 |
tree | 9cd59f3e776715c83ba2155ed67210dd83e31860 | |
parent | 746df5671789aa5338c82a8e1b7fb50d342198e0 [diff] |
- Flush before updating the timestamp of a texture heap from a bound texture. - Flush before using a new texture or before disabling a texture unit, because savageFlushCmdBuf can only update the timestamp of the last used texture. This fixes corruption in quake2 with single-textured lighting.