| import os |
| import os.path |
| import sys |
| |
| env = Environment( |
| tools = ['generic'], |
| toolpath = ['../scons'], |
| ENV = os.environ, |
| ) |
| |
| |
| # Use Mesa's headers and libs |
| if 1: |
| build_topdir = 'build' |
| build_subdir = env['platform'] |
| if env['machine'] != 'generic': |
| build_subdir += '-' + env['machine'] |
| if env['debug']: |
| build_subdir += "-debug" |
| if env['profile']: |
| build_subdir += "-profile" |
| build_dir = os.path.join(build_topdir, build_subdir) |
| |
| env.Append(CPPDEFINES = ['GLEW_STATIC']) |
| env.Append(CPPPATH = ['#../include']) |
| env.Append(LIBPATH = [ |
| '#../' + build_dir + '/glew/', |
| '#../' + build_dir + '/glut/glx', |
| ]) |
| |
| |
| conf = Configure(env) |
| |
| # OpenGL |
| if env['platform'] == 'windows': |
| env.Prepend(LIBS = ['glu32', 'opengl32']) |
| else: |
| env.Prepend(LIBS = ['GLU', 'GL']) |
| |
| # Glut |
| env['GLUT'] = False |
| if conf.CheckCHeader('GL/glut.h'): |
| if env['platform'] == 'windows': |
| env['GLUT_LIB'] = 'glut32' |
| else: |
| env['GLUT_LIB'] = 'glut' |
| env['GLUT'] = True |
| |
| # GLEW |
| env['GLEW'] = False |
| if conf.CheckCHeader('GL/glew.h'): |
| env['GLEW_LIB'] = 'glew' |
| env['GLEW'] = True |
| env.Prepend(LIBS = ['glew']) |
| |
| conf.Finish() |
| |
| |
| Export('env') |
| |
| SConscript( |
| 'SConscript', |
| build_dir = env['build'], |
| duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html |
| ) |