commit | 9ac9605de156408580b81ba7e2780bd3f5372c6d | [log] [tgz] |
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author | Michal Krol <mjkrol@gmail.org> | Mon Feb 27 14:41:41 2006 +0000 |
committer | Michal Krol <mjkrol@gmail.org> | Mon Feb 27 14:41:41 2006 +0000 |
tree | e0dfe1127ed3b7f9674c450dea59b921e84c4dfc | |
parent | c56f2c49a51e7ad1106c46e3e86dfe2756ef87c4 [diff] |
More GLSL code: - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;