prep for 6.5 release
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 183de11..ecb0063 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1434,11 +1434,15 @@
- fixed TNL initialization bug which could lead to crash (bug 5791)
-6.5 month, day, 2005
+6.5 March, day, 2006
New:
+ - OpenGL Shading Language support through GL_ARB_shader_objects,
+ GL_ARB_shading_language_100, GL_ARB_vertex_shader and
+ GL_ARB_fragment_shader (done by Michal Krol)
- GL_EXT_packed_depth_stencil extension
- GL_EXT_timer_query extension
- GL_EXT_framebuffer_blit extension
+ - GL_ARB_half_float_pixel
- reflect demo improved to support multiple windows
- singlebuffer demo (shows no/little-flicker single-buffered rendering)
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
@@ -1454,4 +1458,12 @@
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- removed GL_SGIX/SGIS_pixel_texture extensions
Bug fixes:
-
+ - fixed glxcontextmodes.c datatype problem (bug 5835)
+ - fixed aix-gcc build/install bugs (bug 5874)
+ - fixed some bugs in texture env program generation
+ - glXCopyContext() didn't handle texture object bindings properly
+ - glXCopyContext() didn't copy all lighting state
+ - fixed FreeBSD config (Pedro Giffuni)
+ - fixed some minor framebuffer object bugs
+ - replaced dprintf() with _glu_printf() in GLU (bug 6244)
+ - fixed a number of thread safety bugs/regressions