New mipmap lambda calculation.  Previously, trilinear filtering could
result in _very_ blurry textures.  Still need to do some optimization
of the new code in s_span.c
7 files changed
tree: b053c091613eabf44359e7dfa4e542f3bc1ebaae
  1. bin/
  2. docs/
  3. doxygen/
  4. include/
  5. progs/
  6. src/
  7. Make-config
  8. Makefile.X11