added new GLUT features
diff --git a/docs/RELNOTES-4.1 b/docs/RELNOTES-4.1
index 78870e6..bffa369 100644
--- a/docs/RELNOTES-4.1
+++ b/docs/RELNOTES-4.1
@@ -101,6 +101,41 @@
 
 
 
+New features in GLUT
+--------------------
+
+1. Frames per second printing
+
+   GLUT now looks for an environment variable called "GLUT_FPS".  If it's
+   set, GLUT will print out a frames/second statistic to stderr when
+   glutSwapBuffers() is called.  By default, frames/second is computed
+   and displayed once every 5 seconds.  You can specify a different
+   interval (in milliseconds) when you set the env var.  For example
+   'export GLUT_FPS=1000' or 'setenv GLUT_FPS 1000' will set the interval
+   to one second.
+
+   NOTE: the demo or application must call the glutInit() function for
+   this to work.  Otherwise, the env var will be ignored.
+
+   Finally, this feature may not be reliable in multi-window programs.
+
+
+2. glutGetProcAddress() function
+
+   The new function:
+
+        void *glutGetProcAddress(const char *procName)
+
+   is a wrapper for glXGetProcAddressARB() and wglGetProcAddress().  It
+   lets you dynamically get the address of an OpenGL function at runtime.
+   The GLUT_API_VERSION has been bumped to 5, but I haven't bumped the
+   GLUT version number from 3.7 since that's probably Mark Kilgard's role.
+
+   This function should probably also be able to return the address of
+   GLUT functions themselves, but it doesn't do that yet.
+
+
+
 XXX Things To Do Yet XXXX
 -------------------------
 
@@ -215,4 +250,4 @@
 
 
 ----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.14 2002/08/01 15:16:46 brianp Exp $
+$Id: RELNOTES-4.1,v 1.15 2002/08/17 00:23:19 brianp Exp $
diff --git a/docs/VERSIONS b/docs/VERSIONS
index fc2f40d..6b730d9 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $
+$Id: VERSIONS,v 1.95 2002/08/17 00:23:19 brianp Exp $
 
 
 Mesa Version History
@@ -1002,6 +1002,8 @@
 	- faster software texturing in some cases (i.e. trilinear filtering)
 	- new OSMesaGetProcAddress() function
 	- more blend modes implemented with MMX code (Jose Fonseca)
+	- added glutGetProcAddress() to GLUT
+	- added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
     Bug fixes:
 	- better mipmap LOD computation (prevents excessive blurriness)
 	- OSMesaMakeCurrent() didn't recognize buffer size changes
@@ -1011,5 +1013,6 @@
 	- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
 	- fixed divide by zero error in NURBS tessellator (Jon Perry)
 	- fixed GL_LINEAR fog bug by adding clamping
+	- fixed FP exceptions found using Alpha CPU
     Changes:
 	- New spec file and Python code to generate some GL dispatch files