added latest bug fixes
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 7d8507a..230b2f2 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.81 2002/01/12 16:19:04 brianp Exp $
+$Id: VERSIONS,v 1.82 2002/01/16 15:45:54 brianp Exp $
 
 
 Mesa Version History
@@ -940,5 +940,7 @@
 	- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
 	- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
 	- glReadPixels was sometimes mistakenly clipped by the scissor box
+	- glDraw/ReadPixels didn't catch all the errors that they should have
+	- Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
     Changes:
 	- New spec file and Python code to generate some GL dispatch files