remove .txt suffix from shader source files
diff --git a/progs/glsl/CH06-brick.frag.txt b/progs/glsl/CH06-brick.frag
similarity index 100%
rename from progs/glsl/CH06-brick.frag.txt
rename to progs/glsl/CH06-brick.frag
diff --git a/progs/glsl/CH06-brick.vert.txt b/progs/glsl/CH06-brick.vert
similarity index 100%
rename from progs/glsl/CH06-brick.vert.txt
rename to progs/glsl/CH06-brick.vert
diff --git a/progs/glsl/CH11-bumpmap.frag.txt b/progs/glsl/CH11-bumpmap.frag
similarity index 100%
rename from progs/glsl/CH11-bumpmap.frag.txt
rename to progs/glsl/CH11-bumpmap.frag
diff --git a/progs/glsl/CH11-bumpmap.vert.txt b/progs/glsl/CH11-bumpmap.vert
similarity index 100%
rename from progs/glsl/CH11-bumpmap.vert.txt
rename to progs/glsl/CH11-bumpmap.vert
diff --git a/progs/glsl/CH11-toyball.frag.txt b/progs/glsl/CH11-toyball.frag
similarity index 100%
rename from progs/glsl/CH11-toyball.frag.txt
rename to progs/glsl/CH11-toyball.frag
diff --git a/progs/glsl/CH11-toyball.vert.txt b/progs/glsl/CH11-toyball.vert
similarity index 100%
rename from progs/glsl/CH11-toyball.vert.txt
rename to progs/glsl/CH11-toyball.vert
diff --git a/progs/glsl/CH18-mandel.frag.txt b/progs/glsl/CH18-mandel.frag
similarity index 100%
rename from progs/glsl/CH18-mandel.frag.txt
rename to progs/glsl/CH18-mandel.frag
diff --git a/progs/glsl/CH18-mandel.vert.txt b/progs/glsl/CH18-mandel.vert
similarity index 100%
rename from progs/glsl/CH18-mandel.vert.txt
rename to progs/glsl/CH18-mandel.vert
diff --git a/progs/glsl/brick.c b/progs/glsl/brick.c
index 4be2666..526ef0e 100644
--- a/progs/glsl/brick.c
+++ b/progs/glsl/brick.c
@@ -16,8 +16,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH06-brick.frag.txt";
-static char *VertProgFile = "CH06-brick.vert.txt";
+static char *FragProgFile = "CH06-brick.frag";
+static char *VertProgFile = "CH06-brick.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c
index e42421d..a2e0916 100644
--- a/progs/glsl/bump.c
+++ b/progs/glsl/bump.c
@@ -16,8 +16,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH11-bumpmap.frag.txt";
-static char *VertProgFile = "CH11-bumpmap.vert.txt";
+static char *FragProgFile = "CH11-bumpmap.frag";
+static char *VertProgFile = "CH11-bumpmap.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/progs/glsl/cubemap.frag.txt b/progs/glsl/cubemap.frag
similarity index 100%
rename from progs/glsl/cubemap.frag.txt
rename to progs/glsl/cubemap.frag
diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c
index fa67a3c..e6361b4 100644
--- a/progs/glsl/mandelbrot.c
+++ b/progs/glsl/mandelbrot.c
@@ -16,8 +16,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH18-mandel.frag.txt";
-static char *VertProgFile = "CH18-mandel.vert.txt";
+static char *FragProgFile = "CH18-mandel.frag";
+static char *VertProgFile = "CH18-mandel.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/progs/glsl/multitex.c b/progs/glsl/multitex.c
index 5574ed4..096d40f 100644
--- a/progs/glsl/multitex.c
+++ b/progs/glsl/multitex.c
@@ -35,8 +35,8 @@
static const char *Demo = "multitex";
-static const char *VertFile = "multitex.vert.txt";
-static const char *FragFile = "multitex.frag.txt";
+static const char *VertFile = "multitex.vert";
+static const char *FragFile = "multitex.frag";
static const char *TexFiles[2] =
{
diff --git a/progs/glsl/multitex.frag.txt b/progs/glsl/multitex.frag
similarity index 100%
rename from progs/glsl/multitex.frag.txt
rename to progs/glsl/multitex.frag
diff --git a/progs/glsl/multitex.vert.txt b/progs/glsl/multitex.vert
similarity index 100%
rename from progs/glsl/multitex.vert.txt
rename to progs/glsl/multitex.vert
diff --git a/progs/glsl/reflect.vert.txt b/progs/glsl/reflect.vert
similarity index 100%
rename from progs/glsl/reflect.vert.txt
rename to progs/glsl/reflect.vert
diff --git a/progs/glsl/shadowtex.frag.txt b/progs/glsl/shadowtex.frag
similarity index 100%
rename from progs/glsl/shadowtex.frag.txt
rename to progs/glsl/shadowtex.frag
diff --git a/progs/glsl/simple.vert.txt b/progs/glsl/simple.vert
similarity index 100%
rename from progs/glsl/simple.vert.txt
rename to progs/glsl/simple.vert
diff --git a/progs/glsl/texdemo1.c b/progs/glsl/texdemo1.c
index 3dd19ea..4101074 100644
--- a/progs/glsl/texdemo1.c
+++ b/progs/glsl/texdemo1.c
@@ -35,11 +35,11 @@
static const char *Demo = "texdemo1";
-static const char *ReflectVertFile = "reflect.vert.txt";
-static const char *CubeFragFile = "cubemap.frag.txt";
+static const char *ReflectVertFile = "reflect.vert";
+static const char *CubeFragFile = "cubemap.frag";
-static const char *SimpleVertFile = "simple.vert.txt";
-static const char *SimpleTexFragFile = "shadowtex.frag.txt";
+static const char *SimpleVertFile = "simple.vert";
+static const char *SimpleTexFragFile = "shadowtex.frag";
static const char *GroundImage = "../images/tile.rgb";
diff --git a/progs/glsl/toyball.c b/progs/glsl/toyball.c
index b870435..2daaedd 100644
--- a/progs/glsl/toyball.c
+++ b/progs/glsl/toyball.c
@@ -16,8 +16,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH11-toyball.frag.txt";
-static char *VertProgFile = "CH11-toyball.vert.txt";
+static char *FragProgFile = "CH11-toyball.frag";
+static char *VertProgFile = "CH11-toyball.vert";
/* program/shader objects */
static GLuint fragShader;