commit | c9c64a100d5d0661fd672af040a68bd4e7292940 | [log] [tgz] |
---|---|---|
author | Zou Nan hai <nanhai.zou@intel.com> | Tue Apr 22 15:50:40 2008 +0800 |
committer | Zou Nan hai <nanhai.zou@intel.com> | Tue Apr 22 15:50:40 2008 +0800 |
tree | 1a09bd39ee5213c12db46be38477e02f03c8dc95 | |
parent | f61e51ee98a2f43ad61e98353eae2cd8dc8a272f [diff] |
[i965] This is to fix random crash in some maps of Ut2004 demo. e.g. bridge of fate. If vs output is big, driver may fall back to use 8 urb entries for vs, unfortunally, for some unknown reason, if vs is working at 4x2 mode, 8 entries is not enough, may lead to gpu hang.