commit | cc1591667d55a6dbfafbd3d6a7afa9f9288c625d | [log] [tgz] |
---|---|---|
author | Michal Krol <mjkrol@gmail.org> | Tue Feb 21 12:35:06 2006 +0000 |
committer | Michal Krol <mjkrol@gmail.org> | Tue Feb 21 12:35:06 2006 +0000 |
tree | a3ef92d3a8667e830c94db9441089dbadb45e31a | |
parent | 8986e36f368d11bcf3f1938d77b5df69aa2ee11b [diff] |
More GLSL code: - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.