| /* $Id: convolve.c,v 1.1 2000/07/12 13:00:09 brianp Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.3 |
| * |
| * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* |
| * Image convolution functions. |
| * |
| * Notes: filter kernel elements are indexed by <n> and <m> as in |
| * the GL spec. |
| */ |
| |
| |
| #ifdef PC_HEADER |
| #include "all.h" |
| #else |
| #include "glheader.h" |
| #include "types.h" |
| #endif |
| |
| |
| void |
| _mesa_convolve_1d_reduce(GLint srcWidth, const GLfloat src[][4], |
| GLint filterWidth, const GLfloat filter[][4], |
| GLfloat dest[][4]) |
| { |
| const GLint dstWidth = srcWidth - (filterWidth - 1); |
| GLint i, n; |
| |
| if (dstWidth <= 0) |
| return; /* null result */ |
| |
| for (i = 0; i < dstWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (n = 0; n < filterWidth; n++) { |
| sumR += src[i + n][RCOMP] * filter[n][RCOMP]; |
| sumG += src[i + n][GCOMP] * filter[n][GCOMP]; |
| sumB += src[i + n][BCOMP] * filter[n][BCOMP]; |
| sumA += src[i + n][ACOMP] * filter[n][ACOMP]; |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| void |
| _mesa_convolve_1d_constant(GLint srcWidth, const GLfloat src[][4], |
| GLint filterWidth, const GLfloat filter[][4], |
| const GLfloat borderColor[4], GLfloat dest[][4]) |
| { |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth || i + n - halfFilterWidth >= srcWidth) { |
| sumR += borderColor[RCOMP] * filter[n][RCOMP]; |
| sumG += borderColor[GCOMP] * filter[n][GCOMP]; |
| sumB += borderColor[BCOMP] * filter[n][BCOMP]; |
| sumA += borderColor[ACOMP] * filter[n][ACOMP]; |
| } |
| else { |
| sumR += src[i + n - halfFilterWidth][RCOMP] * filter[n][RCOMP]; |
| sumG += src[i + n - halfFilterWidth][GCOMP] * filter[n][GCOMP]; |
| sumB += src[i + n - halfFilterWidth][BCOMP] * filter[n][BCOMP]; |
| sumA += src[i + n - halfFilterWidth][ACOMP] * filter[n][ACOMP]; |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| void |
| _mesa_convolve_1d_replicate(GLint srcWidth, const GLfloat src[][4], |
| GLint filterWidth, const GLfloat filter[][4], |
| GLfloat dest[][4]) |
| { |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth) { |
| sumR += src[0][RCOMP] * filter[n][RCOMP]; |
| sumG += src[0][GCOMP] * filter[n][GCOMP]; |
| sumB += src[0][BCOMP] * filter[n][BCOMP]; |
| sumA += src[0][ACOMP] * filter[n][ACOMP]; |
| } |
| else if (i + n - halfFilterWidth >= srcWidth) { |
| sumR += src[srcWidth - 1][RCOMP] * filter[n][RCOMP]; |
| sumG += src[srcWidth - 1][GCOMP] * filter[n][GCOMP]; |
| sumB += src[srcWidth - 1][BCOMP] * filter[n][BCOMP]; |
| sumA += src[srcWidth - 1][ACOMP] * filter[n][ACOMP]; |
| } |
| else { |
| sumR += src[i + n - halfFilterWidth][RCOMP] * filter[n][RCOMP]; |
| sumG += src[i + n - halfFilterWidth][GCOMP] * filter[n][GCOMP]; |
| sumB += src[i + n - halfFilterWidth][BCOMP] * filter[n][BCOMP]; |
| sumA += src[i + n - halfFilterWidth][ACOMP] * filter[n][ACOMP]; |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| /* |
| * <src> is the source image width width = srcWidth, height = filterHeight. |
| * <filter> has width <filterWidth> and height <filterHeight>. |
| * <dst> is a 1-D image span of width <srcWidth> - (<filterWidth> - 1). |
| */ |
| void |
| _mesa_convolve_2d_reduce(GLint srcWidth, GLint srcHeight, |
| const GLfloat src[][4], |
| GLint filterWidth, GLint filterHeight, |
| const GLfloat filter[][4], |
| GLfloat dest[][4]) |
| { |
| const GLint dstWidth = srcWidth - (filterWidth - 1); |
| GLint i, n, m; |
| |
| if (dstWidth <= 0) |
| return; /* null result */ |
| |
| /* XXX todo */ |
| for (i = 0; i < dstWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (n = 0; n < filterHeight; n++) { |
| for (m = 0; m < filterWidth; m++) { |
| const GLint k = n * srcWidth + i + m; |
| sumR += src[k][RCOMP] * filter[n][RCOMP]; |
| sumG += src[k][GCOMP] * filter[n][GCOMP]; |
| sumB += src[k][BCOMP] * filter[n][BCOMP]; |
| sumA += src[k][ACOMP] * filter[n][ACOMP]; |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| void |
| _mesa_convolve_2d_constant(GLint srcWidth, GLint srcHeight, |
| const GLfloat src[][4], |
| GLint filterWidth, GLint filterHeight, |
| const GLfloat filter[][4], |
| GLfloat dest[][4], |
| const GLfloat borderColor[4]) |
| { |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n, m; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (m = 0; m < filterHeight; m++) { |
| const GLfloat (*filterRow)[4] = filter + m * filterWidth; |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth || |
| i + n - halfFilterWidth >= srcWidth) { |
| sumR += borderColor[RCOMP] * filterRow[n][RCOMP]; |
| sumG += borderColor[GCOMP] * filterRow[n][GCOMP]; |
| sumB += borderColor[BCOMP] * filterRow[n][BCOMP]; |
| sumA += borderColor[ACOMP] * filterRow[n][ACOMP]; |
| } |
| else { |
| const GLint k = m * srcWidth + i + n - halfFilterWidth; |
| sumR += src[k][RCOMP] * filterRow[n][RCOMP]; |
| sumG += src[k][GCOMP] * filterRow[n][GCOMP]; |
| sumB += src[k][BCOMP] * filterRow[n][BCOMP]; |
| sumA += src[k][ACOMP] * filterRow[n][ACOMP]; |
| } |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| void |
| _mesa_convolve_2d_replicate(GLint srcWidth, GLint srcHeight, |
| const GLfloat src[][4], |
| GLint filterWidth, GLint filterHeight, |
| const GLfloat filter[][4], |
| GLfloat dest[][4]) |
| { |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n, m; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (m = 0; m < filterHeight; m++) { |
| const GLfloat (*filterRow)[4] = filter + m * filterWidth; |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth) { |
| const GLint k = m * srcWidth + 0; |
| sumR += src[k][RCOMP] * filterRow[n][RCOMP]; |
| sumG += src[k][GCOMP] * filterRow[n][GCOMP]; |
| sumB += src[k][BCOMP] * filterRow[n][BCOMP]; |
| sumA += src[k][ACOMP] * filterRow[n][ACOMP]; |
| } |
| else if (i + n - halfFilterWidth >= srcWidth) { |
| const GLint k = m * srcWidth + srcWidth - 1; |
| sumR += src[k][RCOMP] * filterRow[n][RCOMP]; |
| sumG += src[k][GCOMP] * filterRow[n][GCOMP]; |
| sumB += src[k][BCOMP] * filterRow[n][BCOMP]; |
| sumA += src[k][ACOMP] * filterRow[n][ACOMP]; |
| } |
| else { |
| const GLint k = m * srcWidth + i + n - halfFilterWidth; |
| sumR += src[k][RCOMP] * filterRow[n][RCOMP]; |
| sumG += src[k][GCOMP] * filterRow[n][GCOMP]; |
| sumB += src[k][BCOMP] * filterRow[n][BCOMP]; |
| sumA += src[k][ACOMP] * filterRow[n][ACOMP]; |
| } |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| void |
| _mesa_convolve_sep_constant(GLint srcWidth, GLint srcHeight, |
| const GLfloat src[][4], |
| GLint filterWidth, GLint filterHeight, |
| const GLfloat rowFilt[][4], |
| const GLfloat colFilt[][4], |
| GLfloat dest[][4], |
| const GLfloat borderColor[4]) |
| { |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n, m; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (m = 0; m < filterHeight; m++) { |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth || |
| i + n - halfFilterWidth >= srcWidth) { |
| sumR += borderColor[RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += borderColor[GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += borderColor[BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += borderColor[ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| else { |
| const GLint k = m * srcWidth + i + n - halfFilterWidth; |
| sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |
| |
| |
| void |
| _mesa_convolve_sep_reduce(GLint srcWidth, GLint srcHeight, |
| const GLfloat src[][4], |
| GLint filterWidth, GLint filterHeight, |
| const GLfloat rowFilt[][4], |
| const GLfloat colFilt[][4], |
| GLfloat dest[][4]) |
| { |
| #if 00 |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n, m; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (m = 0; m < filterHeight; m++) { |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth || |
| i + n - halfFilterWidth >= srcWidth) { |
| sumR += borderColor[RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += borderColor[GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += borderColor[BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += borderColor[ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| else { |
| const GLint k = m * srcWidth + i + n - halfFilterWidth; |
| sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| #endif |
| } |
| |
| |
| void |
| _mesa_convolve_sep_replicate(GLint srcWidth, GLint srcHeight, |
| const GLfloat src[][4], |
| GLint filterWidth, GLint filterHeight, |
| const GLfloat rowFilt[][4], |
| const GLfloat colFilt[][4], |
| GLfloat dest[][4]) |
| { |
| const GLint halfFilterWidth = filterWidth / 2; |
| GLint i, n, m; |
| |
| for (i = 0; i < srcWidth; i++) { |
| GLfloat sumR = 0.0; |
| GLfloat sumG = 0.0; |
| GLfloat sumB = 0.0; |
| GLfloat sumA = 0.0; |
| for (m = 0; m < filterHeight; m++) { |
| for (n = 0; n < filterWidth; n++) { |
| if (i + n < halfFilterWidth) { |
| const GLint k = m * srcWidth + 0; |
| sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| else if (i + n - halfFilterWidth >= srcWidth) { |
| const GLint k = m * srcWidth + srcWidth - 1; |
| sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| else { |
| const GLint k = m * srcWidth + i + n - halfFilterWidth; |
| sumR += src[k][RCOMP] * rowFilt[n][RCOMP] * colFilt[m][RCOMP]; |
| sumG += src[k][GCOMP] * rowFilt[n][GCOMP] * colFilt[m][GCOMP]; |
| sumB += src[k][BCOMP] * rowFilt[n][BCOMP] * colFilt[m][BCOMP]; |
| sumA += src[k][ACOMP] * rowFilt[n][ACOMP] * colFilt[m][ACOMP]; |
| } |
| } |
| } |
| dest[i][RCOMP] = sumR; |
| dest[i][GCOMP] = sumG; |
| dest[i][BCOMP] = sumB; |
| dest[i][ACOMP] = sumA; |
| } |
| } |