commit | d3fd7ba8af15bead2f770d68a893449adeb11397 | [log] [tgz] |
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author | Brian Paul <brian.paul@tungstengraphics.com> | Tue Jan 20 02:49:27 2004 +0000 |
committer | Brian Paul <brian.paul@tungstengraphics.com> | Tue Jan 20 02:49:27 2004 +0000 |
tree | 2c92f7cb35f2776d6c461378f93b556fc1ca080d | |
parent | 988a8862c8379c0312d40353ee4b35537dff59a1 [diff] |
Before calling _mesa_create_context(), initialize a dd_function_table struct by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.