commit | da7bd6a90e1fee5c16327338fd251c0f6be34e36 | [log] [tgz] |
---|---|---|
author | Zack Rusin <zackr@vmware.com> | Mon Jun 28 17:31:21 2010 -0400 |
committer | Zack Rusin <zackr@vmware.com> | Mon Jun 28 22:53:21 2010 -0400 |
tree | 5f7e3d8f6d30799033afd78beec3e643ef4c7d6c | |
parent | 0b50fcbd556ead8d35c2b543f13de433996a5822 [diff] |
mesa: initial support for ARB_geometry_shader4 laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.