| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. |
| * Copyright (C) 2010 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef SHADERAPI_H |
| #define SHADERAPI_H |
| |
| |
| #include "glheader.h" |
| #include "mtypes.h" |
| |
| |
| extern GLint |
| _mesa_sizeof_glsl_type(GLenum type); |
| |
| extern void |
| _mesa_copy_string(GLchar *dst, GLsizei maxLength, |
| GLsizei *length, const GLchar *src); |
| |
| extern void |
| _mesa_use_program(GLcontext *ctx, GLuint program); |
| |
| |
| extern void |
| _mesa_init_shader_dispatch(struct _glapi_table *exec); |
| |
| |
| |
| extern void GLAPIENTRY |
| _mesa_AttachObjectARB(GLhandleARB, GLhandleARB); |
| |
| extern void GLAPIENTRY |
| _mesa_CompileShaderARB(GLhandleARB); |
| |
| extern GLhandleARB GLAPIENTRY |
| _mesa_CreateProgramObjectARB(void); |
| |
| extern GLhandleARB GLAPIENTRY |
| _mesa_CreateShaderObjectARB(GLenum type); |
| |
| extern void GLAPIENTRY |
| _mesa_DeleteObjectARB(GLhandleARB obj); |
| |
| extern void GLAPIENTRY |
| _mesa_DetachObjectARB(GLhandleARB, GLhandleARB); |
| |
| extern void GLAPIENTRY |
| _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); |
| |
| extern GLhandleARB GLAPIENTRY |
| _mesa_GetHandleARB(GLenum pname); |
| |
| extern void GLAPIENTRY |
| _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); |
| |
| extern void GLAPIENTRY |
| _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *); |
| |
| extern void GLAPIENTRY |
| _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *); |
| |
| extern void GLAPIENTRY |
| _mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); |
| |
| extern GLboolean GLAPIENTRY |
| _mesa_IsProgram(GLuint name); |
| |
| extern GLboolean GLAPIENTRY |
| _mesa_IsShader(GLuint name); |
| |
| extern void GLAPIENTRY |
| _mesa_LinkProgramARB(GLhandleARB programObj); |
| |
| extern void GLAPIENTRY |
| _mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); |
| |
| extern void GLAPIENTRY |
| _mesa_UseProgramObjectARB(GLhandleARB); |
| |
| extern void GLAPIENTRY |
| _mesa_ValidateProgramARB(GLhandleARB); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); |
| |
| extern void GLAPIENTRY |
| _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, |
| GLenum *, GLcharARB *); |
| |
| extern GLint GLAPIENTRY |
| _mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *); |
| |
| |
| |
| extern void GLAPIENTRY |
| _mesa_AttachShader(GLuint program, GLuint shader); |
| |
| extern GLuint GLAPIENTRY |
| _mesa_CreateShader(GLenum); |
| |
| extern GLuint GLAPIENTRY |
| _mesa_CreateProgram(void); |
| |
| extern void GLAPIENTRY |
| _mesa_DeleteProgram(GLuint program); |
| |
| extern void GLAPIENTRY |
| _mesa_DeleteShader(GLuint shader); |
| |
| extern void GLAPIENTRY |
| _mesa_DetachShader(GLuint program, GLuint shader); |
| |
| extern void GLAPIENTRY |
| _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, |
| GLsizei *count, GLuint *obj); |
| |
| extern void GLAPIENTRY |
| _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); |
| |
| extern void GLAPIENTRY |
| _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, |
| GLsizei *length, GLchar *infoLog); |
| |
| extern void GLAPIENTRY |
| _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params); |
| |
| extern void GLAPIENTRY |
| _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, |
| GLsizei *length, GLchar *infoLog); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, |
| GLint *range, GLint *precision); |
| |
| extern void GLAPIENTRY |
| _mesa_ReleaseShaderCompiler(void); |
| |
| extern void GLAPIENTRY |
| _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, |
| const void* binary, GLint length); |
| |
| extern void GLAPIENTRY |
| _mesa_ProgramParameteriARB(GLuint program, GLenum pname, |
| GLint value); |
| |
| #endif /* SHADERAPI_H */ |