latest 4.1 features and bug fixes
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 2f41a7e..b0baf7e 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.86 2002/04/02 16:19:21 brianp Exp $
+$Id: VERSIONS,v 1.87 2002/04/04 17:01:50 brianp Exp $
 
 
 Mesa Version History
@@ -968,6 +968,7 @@
 	- massive overhaul/simplification of software rasterizer module,
 	  many contributions from Klaus Niederkrueger
 	- faster software texturing in some cases (i.e. trilinear filtering)
+	- new OSMesaGetProcAddress() function
     Bug fixes:
 	- GL_BLEND with non-black texture env color wasn't always correct
 	- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
@@ -977,5 +978,7 @@
 	- Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
 	- 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
 	- better mipmap LOD computation (prevents excessive blurriness)
+	- OSMesaMakeCurrent() didn't recognize buffer size changes
+	- assorted conformance fixes for 16-bit/channel rendering
     Changes:
 	- New spec file and Python code to generate some GL dispatch files