updated with version numbers, edits from Jon Leech
diff --git a/docs/MESA_copy_sub_buffer.spec b/docs/MESA_copy_sub_buffer.spec
index 6402a5f..ad6b00c0 100644
--- a/docs/MESA_copy_sub_buffer.spec
+++ b/docs/MESA_copy_sub_buffer.spec
@@ -20,7 +20,7 @@
 
 Number
 
-    ???
+    215
 
 Dependencies
 
@@ -45,7 +45,7 @@
 New Procedures and Functions
 
     void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
-                               int x, int y, int width, int height );
+			       int x, int y, int width, int height );
 
 New Tokens
 
@@ -57,8 +57,8 @@
 
     The function
 
-         void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
-                                    int x, int y, int width, int height );
+	 void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+				    int x, int y, int width, int height );
 
     may be used to copy a rectangular region of the back color buffer to
     the front color buffer.  This can be used to quickly repaint 3D windows
@@ -68,7 +68,7 @@
     <x> and <y> indicates the lower-left corner of the region to copy and
     <width> and <height> indicate the size in pixels.  Coordinate (0,0)
     corresponds to the lower-left pixel of the window, like glReadPixels.
-    
+
 GLX Protocol
 
     None at this time.  The extension is implemented in terms of ordinary
diff --git a/docs/MESA_pixmap_colormap.spec b/docs/MESA_pixmap_colormap.spec
index 63e9df9..56a2c7c 100644
--- a/docs/MESA_pixmap_colormap.spec
+++ b/docs/MESA_pixmap_colormap.spec
@@ -1,10 +1,10 @@
 Name
 
-    MESA_copy_sub_buffer
+    MESA_pixmap_colormap
 
 Name Strings
 
-    GLX_MESA_copy_sub_buffer
+    GLX_MESA_pixmap_colormap
 
 Contact
 
@@ -20,7 +20,7 @@
 
 Number
 
-    ???
+    216
 
 Dependencies
 
@@ -50,7 +50,7 @@
 New Procedures and Functions
 
     GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
-                                      Pixmap pixmap, Colormap cmap );
+				      Pixmap pixmap, Colormap cmap );
 
 New Tokens
 
@@ -66,8 +66,8 @@
 
     The function
 
-        GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
-                                          Pixmap pixmap, Colormap cmap );
+	GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
+					  Pixmap pixmap, Colormap cmap );
 
     allows one to create a GLXPixmap with a specific colormap.  The image
     rendered into the pixmap may then be copied to a window (which uses the
diff --git a/docs/MESA_release_buffers.spec b/docs/MESA_release_buffers.spec
index f27ffaa..34de014 100644
--- a/docs/MESA_release_buffers.spec
+++ b/docs/MESA_release_buffers.spec
@@ -20,7 +20,7 @@
 
 Number
 
-    ???
+    217
 
 Dependencies
 
@@ -58,7 +58,7 @@
 
     The function
 
-        Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
+	Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
 
     causes all software ancilliary buffers (back buffer, depth, stencil,
     accum, etc) associated with the named drawable to be immediately
diff --git a/docs/MESA_set_3dfx_mode.spec b/docs/MESA_set_3dfx_mode.spec
index c57456a..baea030 100644
--- a/docs/MESA_set_3dfx_mode.spec
+++ b/docs/MESA_set_3dfx_mode.spec
@@ -20,7 +20,7 @@
 
 Number
 
-    ???
+    218
 
 Dependencies
 
@@ -47,7 +47,7 @@
 
 New Tokens
 
-    GLX_3DFX_WINDOW_MODE_MESA       0x1
+    GLX_3DFX_WINDOW_MODE_MESA	    0x1
     GLX_3DFX_FULLSCREEN_MODE_MESA   0x2
 
 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
@@ -56,7 +56,7 @@
     mode or rendering into an X window.  An application can switch between
     full-screen and window rendering with the command:
 
-        GLboolean glXSet3DfxModeMESA( GLint mode );
+	GLboolean glXSet3DfxModeMESA( GLint mode );
 
     <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
     rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.