wayland: Use existing EGL_TEXTURE_FORMAT for querying wl_buffer texture format

We also reuse EGL_TEXTURE_RGBA and EGL_TEXTURE_RGB, adding only the new
planar YUV texture formats: EGL_TEXTURE_Y_U_V_WL, EGL_TEXTURE_Y_UV_WL and
EGL_TEXTURE_Y_XUXV_WL.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
4 files changed