blob: 309e0e54d0734e4664250a48efca50894a86b02a [file] [log] [blame]
#######################################################################
# SConscript for Mesa
Import('*')
if env['platform'] != 'winddk':
env = env.Clone()
env.Append(CPPPATH = [
'#/src/mesa',
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_THREADS', # use Win32 thread API
])
#
# Source files
#
main_sources = [
'main/api_arrayelt.c',
'main/api_exec.c',
'main/api_loopback.c',
'main/api_noop.c',
'main/api_validate.c',
'main/accum.c',
'main/attrib.c',
'main/arrayobj.c',
'main/blend.c',
'main/bufferobj.c',
'main/buffers.c',
'main/clear.c',
'main/clip.c',
'main/colortab.c',
'main/context.c',
'main/convolve.c',
'main/cpuinfo.c',
'main/debug.c',
'main/depth.c',
'main/depthstencil.c',
'main/dlist.c',
'main/dlopen.c',
'main/drawpix.c',
'main/enable.c',
'main/enums.c',
'main/eval.c',
'main/execmem.c',
'main/extensions.c',
'main/fbobject.c',
'main/feedback.c',
'main/ffvertex_prog.c',
'main/fog.c',
'main/formats.c',
'main/framebuffer.c',
'main/get.c',
'main/getstring.c',
'main/hash.c',
'main/hint.c',
'main/histogram.c',
'main/image.c',
'main/imports.c',
'main/light.c',
'main/lines.c',
'main/matrix.c',
'main/mipmap.c',
'main/mm.c',
'main/multisample.c',
'main/pixel.c',
'main/pixelstore.c',
'main/points.c',
'main/polygon.c',
'main/queryobj.c',
'main/rastpos.c',
'main/rbadaptors.c',
'main/readpix.c',
'main/remap.c',
'main/renderbuffer.c',
'main/scissor.c',
'main/shaders.c',
'main/shared.c',
'main/state.c',
'main/stencil.c',
'main/syncobj.c',
'main/texcompress.c',
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
'main/texenv.c',
'main/texenvprogram.c',
'main/texfetch.c',
'main/texformat.c',
'main/texgen.c',
'main/texgetimage.c',
'main/teximage.c',
'main/texobj.c',
'main/texparam.c',
'main/texrender.c',
'main/texstate.c',
'main/texstore.c',
'main/varray.c',
'main/viewport.c',
'main/vtxfmt.c',
]
math_sources = [
'math/m_debug_clip.c',
'math/m_debug_norm.c',
'math/m_debug_xform.c',
'math/m_eval.c',
'math/m_matrix.c',
'math/m_translate.c',
'math/m_vector.c',
'math/m_xform.c',
]
vbo_sources = [
'vbo/vbo_context.c',
'vbo/vbo_exec.c',
'vbo/vbo_exec_api.c',
'vbo/vbo_exec_array.c',
'vbo/vbo_exec_draw.c',
'vbo/vbo_exec_eval.c',
'vbo/vbo_rebase.c',
'vbo/vbo_split.c',
'vbo/vbo_split_copy.c',
'vbo/vbo_split_inplace.c',
'vbo/vbo_save.c',
'vbo/vbo_save_api.c',
'vbo/vbo_save_draw.c',
'vbo/vbo_save_loopback.c',
]
vf_sources = [
'vf/vf.c',
'vf/vf_generic.c',
'vf/vf_sse.c',
]
statetracker_sources = [
'state_tracker/st_atom.c',
'state_tracker/st_atom_blend.c',
'state_tracker/st_atom_clip.c',
'state_tracker/st_atom_constbuf.c',
'state_tracker/st_atom_depth.c',
'state_tracker/st_atom_framebuffer.c',
'state_tracker/st_atom_pixeltransfer.c',
'state_tracker/st_atom_sampler.c',
'state_tracker/st_atom_scissor.c',
'state_tracker/st_atom_shader.c',
'state_tracker/st_atom_rasterizer.c',
'state_tracker/st_atom_stipple.c',
'state_tracker/st_atom_texture.c',
'state_tracker/st_atom_viewport.c',
'state_tracker/st_cb_accum.c',
'state_tracker/st_cb_bitmap.c',
'state_tracker/st_cb_blit.c',
'state_tracker/st_cb_bufferobjects.c',
'state_tracker/st_cb_clear.c',
'state_tracker/st_cb_flush.c',
'state_tracker/st_cb_drawpixels.c',
'state_tracker/st_cb_fbo.c',
'state_tracker/st_cb_get.c',
'state_tracker/st_cb_feedback.c',
'state_tracker/st_cb_program.c',
'state_tracker/st_cb_queryobj.c',
'state_tracker/st_cb_rasterpos.c',
'state_tracker/st_cb_readpixels.c',
'state_tracker/st_cb_strings.c',
'state_tracker/st_cb_texture.c',
'state_tracker/st_cb_viewport.c',
'state_tracker/st_context.c',
'state_tracker/st_debug.c',
'state_tracker/st_draw.c',
'state_tracker/st_draw_feedback.c',
'state_tracker/st_extensions.c',
'state_tracker/st_format.c',
'state_tracker/st_framebuffer.c',
'state_tracker/st_gen_mipmap.c',
'state_tracker/st_mesa_to_tgsi.c',
'state_tracker/st_program.c',
'state_tracker/st_texture.c',
]
shader_sources = [
'shader/arbprogparse.c',
'shader/arbprogram.c',
'shader/atifragshader.c',
'shader/grammar/grammar_mesa.c',
'shader/hash_table.c',
'shader/lex.yy.c',
'shader/nvfragparse.c',
'shader/nvprogram.c',
'shader/nvvertparse.c',
'shader/program.c',
'shader/program_parse.tab.c',
'shader/program_parse_extra.c',
'shader/prog_cache.c',
'shader/prog_execute.c',
'shader/prog_instruction.c',
'shader/prog_noise.c',
'shader/prog_optimize.c',
'shader/prog_parameter.c',
'shader/prog_parameter_layout.c',
'shader/prog_print.c',
'shader/prog_statevars.c',
'shader/prog_uniform.c',
'shader/programopt.c',
'shader/symbol_table.c',
'shader/shader_api.c',
]
slang_sources = [
'shader/slang/slang_builtin.c',
'shader/slang/slang_codegen.c',
'shader/slang/slang_compile.c',
'shader/slang/slang_compile_function.c',
'shader/slang/slang_compile_operation.c',
'shader/slang/slang_compile_struct.c',
'shader/slang/slang_compile_variable.c',
'shader/slang/slang_emit.c',
'shader/slang/slang_ir.c',
'shader/slang/slang_label.c',
'shader/slang/slang_link.c',
'shader/slang/slang_log.c',
'shader/slang/slang_mem.c',
'shader/slang/slang_preprocess.c',
'shader/slang/slang_print.c',
'shader/slang/slang_simplify.c',
'shader/slang/slang_storage.c',
'shader/slang/slang_typeinfo.c',
'shader/slang/slang_vartable.c',
'shader/slang/slang_utility.c',
]
mesa_sources = (
main_sources +
math_sources +
vbo_sources +
vf_sources +
statetracker_sources +
shader_sources +
slang_sources
)
glapi_sources = [
'main/dispatch.c',
'glapi/glapi.c',
'glapi/glapi_getproc.c',
'glapi/glthread.c',
]
#
# Assembly sources
#
if gcc and env['machine'] == 'x86':
env.Append(CPPDEFINES = [
'USE_X86_ASM',
'USE_MMX_ASM',
'USE_3DNOW_ASM',
'USE_SSE_ASM',
])
mesa_sources += [
'x86/common_x86.c',
'x86/x86_xform.c',
'x86/3dnow.c',
'x86/sse.c',
'x86/common_x86_asm.S',
'x86/x86_xform2.S',
'x86/x86_xform3.S',
'x86/x86_xform4.S',
'x86/x86_cliptest.S',
'x86/mmx_blend.S',
'x86/3dnow_xform1.S',
'x86/3dnow_xform2.S',
'x86/3dnow_xform3.S',
'x86/3dnow_xform4.S',
'x86/3dnow_normal.S',
'x86/sse_xform1.S',
'x86/sse_xform2.S',
'x86/sse_xform3.S',
'x86/sse_xform4.S',
'x86/sse_normal.S',
'x86/read_rgba_span_x86.S',
]
glapi_sources += [
'x86/glapi_x86.S',
]
elif gcc and env['machine'] == 'x86_64':
env.Append(CPPDEFINES = [
'USE_X86_64_ASM',
])
mesa_sources += [
'x86-64/x86-64.c',
'x86-64/xform4.S',
]
glapi_sources += [
'x86-64/glapi_x86-64.S'
]
elif gcc and env['machine'] == 'ppc':
env.Append(CPPDEFINES = [
'USE_PPC_ASM',
'USE_VMX_ASM',
])
mesa_sources += [
'ppc/common_ppc.c',
]
glapi_sources += [
]
elif gcc and env['machine'] == 'sparc':
mesa_sources += [
'sparc/sparc.c',
'sparc/clip.S',
'sparc/norm.S',
'sparc/xform.S',
]
glapi_sources += [
'sparc/glapi_sparc.S'
]
else:
pass
# Generate matypes.h
if gcc and env['machine'] in ('x86', 'x86_64'):
# See http://www.scons.org/wiki/UsingCodeGenerators
gen_matypes = env.Program(
target = 'gen_matypes',
source = 'x86/gen_matypes.c',
)
matypes = env.Command(
'matypes.h',
gen_matypes,
gen_matypes[0].abspath + ' > $TARGET',
)
# Add the dir containing the generated header (somewhere inside the
# build dir) to the include path
env.Append(CPPPATH = [matypes[0].dir])
#
# Libraries
#
mesa = env.ConvenienceLibrary(
target = 'mesa',
source = mesa_sources,
)
Export('mesa')
if not dri:
glapi = env.ConvenienceLibrary(
target = 'glapi',
source = glapi_sources,
)
Export('glapi')