latest bug fixes
diff --git a/docs/VERSIONS b/docs/VERSIONS
index f723e9c..fc2f40d 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.93 2002/06/30 16:16:03 brianp Exp $
+$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $
 
 
 Mesa Version History
@@ -1009,5 +1009,7 @@
 	- texcombine alpha subtraction mode was broken
 	- fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
 	- clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
+	- fixed divide by zero error in NURBS tessellator (Jon Perry)
+	- fixed GL_LINEAR fog bug by adding clamping
     Changes:
 	- New spec file and Python code to generate some GL dispatch files