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| <TITLE>Mesa News</TITLE> |
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| <BODY> |
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| <body bgcolor="#eeeeee"> |
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| <H1>News</H1> |
| |
| <h2>December 21, 2009</h2> |
| <p> |
| <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix |
| release fixing issues found in the 7.6 release. |
| </p> |
| <p> |
| Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new |
| development release. |
| </p> |
| |
| |
| <h2>September 28, 2009</h2> |
| <p> |
| <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature |
| release. Those especially concerned about stability may want to wait for the |
| follow-on 7.6.1 bug-fix release. |
| </p> |
| <p> |
| <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. |
| This is a stable release fixing bugs since the 7.5.1 release. |
| </p> |
| |
| |
| <h2>September 3, 2009</h2> |
| <p> |
| <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. |
| This is a bug-fix release which fixes bugs found in version 7.5. |
| </p> |
| |
| |
| <h2>July 17, 2009</h2> |
| <p> |
| <a href="relnotes-7.5.html">Mesa 7.5</a> is released. |
| This is a new features release. People especially concerned about |
| stability may want to wait for the follow-on 7.5.1 bug-fix release. |
| </p> |
| |
| |
| <h2>June 23, 2009</h2> |
| <p> |
| <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. |
| This is a stable release that fixes a regression in the i915/i965 drivers |
| that slipped into the 7.4.3 release. |
| </p> |
| |
| |
| <h2>June 19, 2009</h2> |
| <p> |
| <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. |
| This is a stable release fixing bugs since the 7.4.2 release. |
| </p> |
| |
| |
| <h2>May 15, 2009</h2> |
| <p> |
| <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. |
| This is a stable release fixing bugs since the 7.4.1 release. |
| </p> |
| |
| |
| <h2>April 18, 2009</h2> |
| <p> |
| <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. |
| This is a stable release fixing bugs since the 7.4 release. |
| </p> |
| |
| |
| <h2>March 27, 2009</h2> |
| <p> |
| <a href="relnotes-7.4.html">Mesa 7.4</a> is released. |
| This is a stable release fixing bugs since the 7.3 release. |
| </p> |
| |
| |
| <h2>January 22, 2009</h2> |
| <p> |
| <a href="relnotes-7.3.html">Mesa 7.3</a> is released. |
| This is a new development release. |
| Mesa 7.4 will follow and will have bug fixes relative to 7.3. |
| </p> |
| |
| |
| <h2>September 20, 2008</h2> |
| <p> |
| <a href="relnotes-7.2.html">Mesa 7.2</a> is released. |
| This is a stable, bug-fix release. |
| </p> |
| |
| |
| <h2>August 26, 2008</h2> |
| <p> |
| <a href="relnotes-7.1.html">Mesa 7.1</a> is released. |
| This is a new development release. |
| It should be relatively stable, but those especially concerned about |
| stability should wait for the 7.2 release or use Mesa 7.0.4 (the |
| previous stable release). |
| </p> |
| |
| |
| <h2>August 16, 2008</h2> |
| <p> |
| <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. |
| This is a bug-fix release. |
| </p> |
| |
| |
| <h2>April 4, 2008</h2> |
| <p> |
| <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. |
| This is a bug-fix release. |
| </p> |
| |
| |
| <h2>January 24, 2008</h2> |
| |
| <p> |
| Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. |
| </p> |
| |
| |
| |
| <h2>November 13, 2007</h2> |
| |
| <p> |
| Gallium3D is the codename for the new Mesa device driver architecture |
| which is currently under development. |
| A <a href="http://wiki.freedesktop.org/wiki/Software/gallium" |
| target="_parent"> summary</a> of the architecture can be found on the |
| Tungsten Graphics website. |
| </p> |
| <p> |
| Gallium3D development is taking place on the <em>gallium-0.1</em> branch |
| of the git repository. |
| Currently, there's only a software-only driver and an Intel i915/945 driver |
| but other drivers will be coming... |
| </p> |
| |
| |
| <h2>November 10, 2007</h2> |
| <p> |
| <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. |
| This is a bug-fix release. |
| </p> |
| |
| |
| <h2>August 3, 2007</h2> |
| <p> |
| <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. |
| This is a bug-fix release. |
| </p> |
| |
| |
| <h2>June 22, 2007</h2> |
| <p> |
| <a href="relnotes-7.0.html">Mesa 7.0</a> is released. |
| This is a stable release featuring OpenGL 2.1 support. |
| </p> |
| |
| |
| <h2>April 27, 2007</h2> |
| <p> |
| <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. |
| This is a development release which will lead up to the Mesa 7.0 release |
| (which will advertise OpenGL 2.1 API support). |
| </p> |
| |
| |
| <h2>March 26, 2007</h2> |
| <p> |
| The new Shading Language compiler branch has been merged into the git |
| master branch. This is a step toward hardware support for the OpenGL |
| 2.0 Shading Language and will be included in the next Mesa release. |
| In conjunction, <a href="http://glean.sf.net" target="_parent">Glean |
| </a> has been updated with a new test that does over 130 tests of the |
| shading language and built-in functions. |
| </p> |
| |
| <h2>April 2007</h2> |
| <p> |
| Thomas Hellström of |
| <a href="http://www.tungstengraphics.com" target="_parent"> |
| Tungsten Graphics</a> has written a whitepaper describing the new |
| <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management |
| system</a>. |
| </p> |
| |
| <h2>December 5, 2006</h2> |
| <p> |
| Mesa is now using git as its source code management system. |
| The previous CVS repository should no longer be used. |
| See the <a href="repository.html">repository page</a> for more information. |
| </p> |
| |
| <h2>December 2, 2006</h2> |
| <p> |
| <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. |
| This is a new development release. |
| </p> |
| |
| <h2>September 15, 2006</h2> |
| <p> |
| <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. |
| This is a new development release. |
| </p> |
| |
| <h2>March 31, 2006</h2> |
| <p> |
| <a href="relnotes-6.5.html">Mesa 6.5</a> has been released. |
| This is a new development release. |
| </p> |
| |
| |
| <h2>February 2, 2006</h2> |
| <p> |
| <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. |
| This is stable, bug-fix release. |
| </p> |
| |
| |
| <h2>November 29, 2005</h2> |
| <p> |
| <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. |
| This is stable, bug-fix release. |
| </p> |
| |
| |
| |
| <h2>October 24, 2005</h2> |
| <p> |
| <a href="relnotes-6.4.html">Mesa 6.4</a> has been released. |
| This is stable, bug-fix release. |
| </p> |
| |
| |
| <h2>August 19, 2005</h2> |
| <p> |
| Mesa 6.3.2 has been released. |
| Note: there was no public release of version 6.3.1. |
| </p> |
| <a href="versions.html#6.3.2">Changes in version 6.3.1</a> |
| <p> |
| The MD5 checksums are: |
| </p> |
| <pre> |
| 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz |
| 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 |
| ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip |
| 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz |
| 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 |
| c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip |
| </pre> |
| |
| |
| <h2>July 20, 2005</h2> |
| <p> |
| Mesa 6.3 has been released. |
| This is a development release with new features, changes and bug fixes. |
| </p> |
| <pre> |
| New: |
| - GL_EXT_framebuffer_object extension |
| - GL_ARB_draw_buffers extension |
| - GL_ARB_pixel_buffer_object extension |
| - GL_OES_read_format extension (Ian Romanick) |
| - DirectFB driver (Claudio Ciccani) |
| - x86_64 vertex transformation code (Mikko T.) |
| Changes: |
| - added -stereo option for glxgears demo (Jacek Rosik) |
| - updated the PBuffer demo code in xdemos/ directory |
| - glDeleteTextures/Programs/Buffers() now makes the object ID |
| available for immediate re-use |
| - assorted 64-bit clean-ups fixes (x86_64 and Win64) |
| - lots of internal changes for GL_EXT_framebuffer_object |
| Bug fixes: |
| - some functions didn't support PBO functionality |
| - glGetTexImage didn't convert color index images to RGBA as required |
| - fragment program texcoords were sometimes wrong for points and lines |
| - fixed problem with negative dot product in arbfplight, fplight demos |
| - fixed bug in perspective correction of antialiased, textured lines |
| - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value |
| - fixed a couple per-pixel fog bugs (Soju Matsumoto) |
| - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken |
| - fixed float parsing bug in ARB frag/vert programs (bug 2520) |
| - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue |
| - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha |
| - glXChooseFBConfig() crashed if attribList pointer was NULL |
| - program state.light[n].spot.direction.w was wrong value (bug 3083) |
| - fragment program fog option required glEnable(GL_FOG) - wrong. |
| - glColorTable() could produce a Mesa implementation error (bug 3135) |
| - RasterPos could get corrupted by color index rendering path |
| - Removed bad XTranslateCoordinates call when rendering to Pixmaps |
| - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state |
| - fixed a few Darwin compilation problems |
| </pre> |
| <p> |
| The MD5 checksums are: |
| </p> |
| <pre> |
| 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz |
| 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 |
| ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip |
| 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz |
| 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 |
| 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip |
| </pre> |
| |
| |
| <h2>December 9, 2004</h2> |
| <p> |
| Mesa 6.2.1 has been released. |
| This is a stable release which just fixes bugs since the 6.2 release. |
| </p> |
| <pre> |
| Bug fixes: |
| - don't apply regular fog or color sum when using a fragment program |
| - glProgramEnvParameter4fARB always generated an error on |
| GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) |
| - glVertexAttrib3svNV and glVertexAttrib3svARB were broken |
| - fixed width/height mix-up in glSeparableFilter2D() |
| - fixed regression in glCopyPixels + convolution |
| - glReadPixels from a clipped front color buffer didn't always work |
| - glTexImage didn't accept GL_RED/GREEN/BLUE as the format |
| - Attempting queries/accesses of VBO 0 weren't detected as errors |
| - paletted textures failed if the palette had fewer than 256 entries |
| Changes: |
| - fixed a bunch of compiler warnings found with gcc 3.4 |
| - bug reports should to go bugzilla.freedesktop.org |
| </pre> |
| <p> |
| The MD5 checksums are: |
| </p> |
| <pre> |
| 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz |
| f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 |
| dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip |
| 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz |
| 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 |
| 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip |
| </pre> |
| |
| |
| <h2>October 2, 2004</h2> |
| <p> |
| Mesa 6.2 has been released. |
| This is a stable release which just fixes bugs since the 6.1 release. |
| </p> |
| <pre> |
| New: |
| - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) |
| - updated Doxygen support (Jose Fonseca) |
| Changes: |
| - some GGI driver updates (Christoph Egger, bug 1025977) |
| Bug fixes: |
| - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features |
| - fixed a few compilation issues on IRIX |
| - fixed a matrix classification bug (reported by Wes Bethel) |
| - we weren't reseting the vertex/fragment program error state |
| before parsing (Dave Reveman) |
| - adjust texcoords for sampling texture rectangles (Dave Reveman) |
| - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented |
| - repeated calls to glDeleteTexture(t) could lead to a crash |
| - fixed potential ref count bugs in VBOs and vertex/fragment programs |
| - spriteblast demo didn't handle window size changes correctly |
| - glTexSubImage didn't handle pixels=NULL correctly for PBOs |
| - fixed color index mode glDrawPixels bug (Karl Schultz) |
| </pre> |
| <p> |
| The MD5 checksums are: |
| </p> |
| <pre> |
| 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz |
| 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 |
| 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip |
| 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz |
| 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 |
| 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip |
| </pre> |
| |
| |
| <h2>August 18, 2004</h2> |
| <p> |
| Mesa 6.1 has been released. |
| This is a new development release (version 6.2 will be a stabilization |
| release). |
| </p> |
| <pre> |
| New: |
| - Revamped Makefile system |
| - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) |
| - internal driver interface changes related to texture object |
| allocation, vertex/fragment programs, BlendEquationSeparate, etc. |
| - option to walk triangle edges with double-precision floats |
| (Justin Novosad of Discreet) (see config.h file) |
| - support for AUX buffers in software GLX driver |
| - updated glext.h to version 24 and glxext.h to version 6 |
| - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars |
| - updated BeOS support (Philippe Houdoin) |
| Changes: |
| - fragment fog interpolation is perspective corrected now |
| - new glTexImage code, much cleaner, may be a bit faster |
| Bug fixes: |
| - glArrayElement in display lists didn't handle generic vertex attribs |
| - glFogCoord didn't always work properly |
| - ARB_fragment_program fog options didn't work |
| - frag prog TEX instruction no longer incorrectly divides s,t,r by q |
| - ARB frag prog TEX and TEXP instructions now use LOD=0 |
| - glTexEnviv in display lists didn't work |
| - glRasterPos didn't do texgen or apply texture matrix |
| - GL_DOUBLE-valued vertex arrays were broken in some cases |
| - fixed texture rectangle edge/border sampling bugs |
| - sampling an incomplete texture in a fragment program would segfault |
| - glTexImage was missing a few error checks |
| - fixed some minor glGetTexParameter glitches |
| - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage |
| - fragment program writes to RC/HC register were broken |
| - fixed a few glitches in GL_HP_occlusion_test extension |
| - glBeginQueryARB and glEndQueryARB didn't work inside display lists |
| - vertex program state references were broken |
| - fixed triangle color interpolation bug on AIX (Shane Blackett) |
| - fixed a number of minor memory leaks (bug #1002030) |
| </pre> |
| The MD5 checksums are: |
| </p> |
| <pre> |
| c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz |
| 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 |
| 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip |
| 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz |
| 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 |
| 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip |
| </pre> |
| |
| |
| |
| <h2>April 2, 2004</h2> |
| |
| <p> |
| Mesa 6.0.1 has been released. |
| This release basically just fixes bugs since the 6.0. release. |
| </p> |
| <pre> |
| New: |
| - upgraded glext.h to version 22 |
| - new build targets (Dan Schikore) |
| - new linux-x86-opteron build target (Heath Feather) |
| Bug fixes: |
| - glBindProgramARB didn't update all necessary state |
| - fixed build problems on OpenBSD |
| - omit CVS directories from tarballs |
| - glGetTexImage(GL_COLOR_INDEX) was broken |
| - fixed an infinite loop in t&l module |
| - silenced some valgrind warnings about using unitialized memory |
| - fixed some compilation/link glitches on IRIX (Mike Stephens) |
| - glBindProgram wasn't getting compiled into display lists |
| - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) |
| - two-sided lighting and vertex program didn't work (bug 887330) |
| - stores to program parameter registers in vertex state programs |
| didn't work. |
| - fixed glOrtho bug found with gcc 3.2.2 (RH9) |
| - glXCreateWindow() wasn't fully implemented (bug 890894) |
| - generic vertex attribute arrays didn't work in display lists |
| - vertex buffer objects' default usage and access fields were wrong |
| - glDrawArrays with start!=0 was broken |
| - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken |
| - linux-osmesa16-static config didn't work |
| - fixed a few color index rendering problems (bug 910687) |
| - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE |
| - OSMesa RGB and BGR modes were broken |
| - glProgramStringARB mistakenly required a null-terminated string |
| - fragment program XPD instruction was incorrect |
| - glGetMaterial() didn't work reliably |
| </pre> |
| The MD5 checksums are: |
| </p> |
| <pre> |
| 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz |
| b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 |
| bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip |
| b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz |
| dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 |
| eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip |
| </pre> |
| |
| |
| |
| <h2>January 16, 2004</h2> |
| |
| <p> |
| Mesa 6.0 has been released. This is a stabilization of the 5.1 release |
| and primarily just incorporates bug fixes. |
| </p> |
| <pre> |
| New: |
| - full OpenGL 1.5 support |
| - updated GL/glext.h file to version 21 |
| Changes: |
| - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) |
| Bug fixes: |
| - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color |
| clamping issue |
| - updated suno5-gcc configs |
| - glColor3 functions sometimes resulted in undefined alpha values |
| - fixed FP divide by zero error seen on VMS with xlockmore, others |
| - fixed vertex/fragment program debug problem (bug 873011) |
| - building on AIX with gcc works now |
| - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) |
| - glDrawRangeElements tried to modify potentially read-only storage |
| - updated files for building on Windows |
| </pre> |
| |
| |
| |
| <h2>December 28, 2003</h2> |
| |
| <p> |
| The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" |
| target="_parent"> |
| freedesktop.org</a> because of problems with SourceForge's anonymous |
| CVS service. |
| </p> |
| |
| <p>Please see the <a href="cvs_access.html">CVS access page</a> for details. |
| </p> |
| |
| |
| <h2>December 17, 2003</h2> |
| |
| <p> |
| Mesa 5.1 has been released. This is a new development release. |
| Mesa 6.0 will be the next stable release and will support all |
| OpenGL 1.5 features. |
| </p> |
| <pre> |
| New features: |
| - reorganized directory tree |
| - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) |
| - GL_ATI_texture_env_combine3 extension (Ian Romanick) |
| - GL_SGI_texture_color_table extension (Eric Plante) |
| - GL_NV_fragment_program extension |
| - GL_NV_light_max_exponent extension |
| - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) |
| - GL_ARB_occlusion_query extension |
| - GL_ARB_point_sprite extension |
| - GL_ARB_texture_non_power_of_two extension |
| - GL_IBM_multimode_draw_arrays extension |
| - GL_EXT_texture_mirror_clamp extension (Ian Romanick) |
| - GL_ARB_vertex_buffer_object extension |
| - new X86 feature detection code (Petr Sebor) |
| - less memory used for display lists and vertex buffers |
| - demo of per-pixel lighting with a fragment program (demos/fplight.c) |
| - new version (18) of glext.h header |
| - new spriteblast.c demo of GL_ARB_point_sprite |
| - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) |
| - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) |
| Bug fixes: |
| - really enable OpenGL 1.4 features in DOS driver. |
| - fixed issues in glDrawPixels and glCopyPixels for very wide images |
| - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint |
| - fixed some texgen bugs reported by Daniel Borca |
| - fixed wglMakeCurrent(NULL, NULL) bug (#835861) |
| - fixed glTexSubImage3D z-offset bug (Cedric Gautier) |
| - fixed RGBA blend enable bug (Ville Syrjala) |
| - glAccum is supposed to be a no-op in selection/feedback mode |
| - fixed texgen bug #597589 (John Popplewell) |
| Changes: |
| - dropped API trace feature (src/Trace/) |
| - documentation overhaul. merged with website content. more html. |
| - glxgears.c demo updated to use GLX swap rate extensions |
| - glTexImage1/2/3D now allows width/height/depth = 0 |
| - disable SPARC asm code on Linux (bug 852204) |
| </pre> |
| |
| The MD5 checksums are: |
| </p> |
| <pre> |
| 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz |
| 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 |
| 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip |
| e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz |
| 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 |
| d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip |
| </pre> |
| |
| |
| <H2>November 12, 2003</H2> |
| |
| <p> |
| New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a |
| number of automake/libtool problems. |
| </p> |
| <p> |
| The new MD5 checksums are: |
| </p> |
| <pre> |
| a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz |
| 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 |
| 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip |
| 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz |
| b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 |
| a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip |
| </pre> |
| |
| |
| |
| <h2>September 5, 2003</h2> |
| |
| <p> |
| Mesa 5.0.2 has been released. This is a stable, bug-fix release. |
| </p> |
| <pre> |
| Bug fixes: |
| - fixed texgen problem causing texcoord's Q to be zero (stex3d) |
| - default GL_TEXTURE_COMPARE_MODE_ARB was wrong |
| - GL_CURRENT_MATRIX_NV query was wrong |
| - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one |
| - GL_LIST_MODE query wasn't correct |
| - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported |
| - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value |
| - blended, wide lines didn't always work correctly (bug 711595) |
| - glVertexAttrib4svNV w component was always 1 |
| - fixed bug in GL_IBM_rasterpos_clip (missing return) |
| - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly |
| - a few Solaris compilation fixes |
| - fixed glClear() problem for DRI drivers (non-existant stencil, etc) |
| - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) |
| - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) |
| - glFog() didn't clamp fog colors |
| - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the |
| gl[Get]TexParameteri[v] functions |
| - fixed invalid memory references in glTexGen functions (bug 781602) |
| - integer-valued color arrays weren't handled correctly |
| - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work |
| - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 |
| Changes: |
| - build GLUT with -fexceptions so C++ apps propogate exceptions |
| </pre> |
| |
| |
| |
| <h2>June 2003</h2> |
| |
| <p> |
| Mesa's directory tree has been overhauled. |
| Things are better organized now with some thought toward future needs. |
| </p> |
| <p> |
| In CVS, the latest Mesa 5.1 development code is now rooted under the |
| <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory |
| holds the Mesa 5.0.x code which will be abandoned at some point. |
| </p> |
| |
| |
| |
| <h2>March 30, 2003</h2> |
| |
| <p> |
| Mesa 5.0.1 has been released. This is a stable, bug-fix release. |
| </p> |
| <pre> |
| New: |
| - DOS driver updates from Daniel Borca |
| - updated GL/gl_mangle.h file (Bill Hoffman) |
| Bug fixes: |
| - auto mipmap generation for cube maps was broken (bug 641363) |
| - writing/clearing software alpha channels was unreliable |
| - minor compilation fixes for OS/2 (Evgeny Kotsuba) |
| - fixed some bad assertions found with shadowtex demo |
| - fixed error checking bug in glCopyTexSubImage2D (bug 659020) |
| - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) |
| - fixed potential segfault in texture object validation (bug 659012) |
| - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) |
| - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) |
| - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) |
| - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 |
| - fixed compilation problem on Solaris7/x86 (bug 536406) |
| - fixed prefetch bug in 3DNow! code (Felix Kuhling) |
| - fixed NeXT build problem (FABSF macro) |
| - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) |
| - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) |
| - AA line and triangle Z values are now rounded, not truncated |
| - fixed color interpolation bug when GLchan==GLfloat (bug 694461) |
| - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) |
| - fixed a minor GL_COLOR_MATERIAL bug |
| - NV vertex program EXP instruction was broken |
| - glColorMask misbehaved with X window / pixmap rendering |
| - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) |
| - attempt to fix GGI compilation problem when MesaDemos not present |
| - NV vertex program ARL-relative fetches didn't work |
| Changes: |
| - use glPolygonOffset in gloss demo to avoid z-fighting artifacts |
| - updated winpos and pointblast demos to use ARB extensions |
| - disable SPARC normal transformation code (bug 673938) |
| - GLU fixes for OS/2 (Evgeny Kotsuba) |
| </pre> |
| <p> |
| MD5 checksums follow: |
| </p> |
| <pre> |
| b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz |
| 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 |
| eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip |
| 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz |
| 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 |
| becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip |
| </pre> |
| |
| |
| |
| <h2>March 7, 2003</h2> |
| <p> |
| Website and documentation overhaul. |
| </p> |
| <p> |
| The website content and Mesa documentation (from the doc/ directory) have |
| been merged together. |
| All the documentation files have been entered into the CVS repository. |
| Many of the old plain-text files have been converted to html and modernized. |
| </p> |
| |
| |
| <h2>November 13, 2002</h2> |
| <p>Mesa 5.0 has been released. This is a stable release which |
| implements the OpenGL 1.4 specification. |
| </p><pre>New: |
| - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") |
| - removed some overlooked debugging code |
| - glxinfo updated to support GLX_ARB_multisample |
| - GLUT now support GLX_ARB_multisample |
| - updated DOS driver (Daniel Borca) |
| Bug fixes: |
| - GL_POINT and GL_LINE-mode polygons didn't obey cull state |
| - fixed potential bug in _mesa_align_malloc/calloc() |
| - fixed missing triangle bug when running vertex programs |
| - fixed a few HPUX compilation problems |
| - FX (Glide) driver didn't compile |
| - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work |
| - a few EXT functions, like glGenTexturesEXT, were no-ops |
| - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, |
| glMultiDrawArrays and glMultiDrawElements were missing |
| - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken |
| - Pentium 4 Mobile was mistakenly identified as having 3DNow! |
| - fixed one-bit error in point/line fragment Z calculation |
| - fixed potential segfault in fakeglx code |
| - fixed color overflow problem in DOT3 texture env mode |
| </pre> |
| |
| |
| <h2>October 29, 2002</h2> |
| <p>Mesa 4.1 has been released. This is a new development release. |
| For a stable release, get 4.0.4. |
| </p><pre>New: |
| - GL_NV_vertex_program extension |
| - GL_NV_vertex_program1_1 extension |
| - GL_ARB_window_pos extension |
| - GL_ARB_depth_texture extension |
| - GL_ARB_shadow extension |
| - GL_ARB_shadow_ambient extension |
| - GL_EXT_shadow_funcs extension |
| - GL_ARB_point_parameters extension |
| - GL_ARB_texture_env_crossbar |
| - GL_NV_point_sprite extension |
| - GL_NV_texture_rectangle extension |
| - GL_EXT_multi_draw_arrays extension |
| - GL_EXT_stencil_two_side extension |
| - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions |
| - GL_ATI_texture_mirror_once extension (Ian Romanick) |
| - massive overhaul/simplification of software rasterizer module, |
| many contributions from Klaus Niederkrueger |
| - faster software texturing in some cases (i.e. trilinear filtering) |
| - new OSMesaGetProcAddress() function |
| - more blend modes implemented with MMX code (Jose Fonseca) |
| - added glutGetProcAddress() to GLUT |
| - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() |
| - pbinfo and pbdemo PBuffer programs |
| - glxinfo -v prints transprent pixel info (Gerd Sussner) |
| Bug fixes: |
| - better mipmap LOD computation (prevents excessive blurriness) |
| - OSMesaMakeCurrent() didn't recognize buffer size changes |
| - assorted conformance fixes for 16-bit/channel rendering |
| - texcombine alpha subtraction mode was broken |
| - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) |
| - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) |
| - fixed divide by zero error in NURBS tessellator (Jon Perry) |
| - fixed GL_LINEAR fog bug by adding clamping |
| - fixed FP exceptions found using Alpha CPU |
| - 3dfx/glide driver render-to-window feature was broken |
| - added missing GLX_TRANSPARENT_RGB token to glx.h |
| - fixed error checking related to paletted textures |
| - fixed reference count error in glDeleteTextures (Randy Fayan) |
| Changes: |
| - New spec file and Python code to generate some GL dispatch files |
| - Glide driver defaults to "no" with autoconf/automake |
| - floating point color channels now clamped to [0,inf) |
| - updated demos/stex3d with new options |
| </pre> |
| |
| |
| <h2>October 4, 2002</h2> |
| <p> |
| The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. |
| </p> |
| |
| <h2>October 3, 2002</h2> |
| <p>Mesa 4.0.4 has been released. This is a stable bug-fix release. |
| </p><pre> New: |
| - GL_NV_texture_rectangle extension |
| - updated glext.h header (version 17) |
| - updated DOS driver (Daniel Borca) |
| - updated BeOS R5 driver (Philippe Houdoin) |
| - added GL_IBM_texture_mirror_repeat |
| - glxinfo now takes -l option to print interesting OpenGL limits info |
| - GL_MESA_ycbcr_texture extension |
| - GL_APPLE_client_storage extension (for some DRI drivers only) |
| - GL_MESA_pack_invert extension |
| Bug fixes: |
| - fixed GL_LINEAR fog bug by adding clamping |
| - fixed FP exceptions found using Alpha CPU |
| - 3dfx MESA_GLX_FX=window (render to window) didn't work |
| - fixed memory leak in wglCreateContest (Karl Schultz) |
| - define GLAPIENTRY and GLAPI if undefined in glu.h |
| - wglGetProcAddress didn't handle all API functions |
| - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map |
| - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() |
| - error checking in compressed tex image functions had some glitches |
| - fixed AIX compile problem in src/config.c |
| - glGetTexImage was using pixel unpacking instead of packing params |
| - auto-mipmap generation for cube maps was incorrect |
| Changes: |
| - max texture units reduced to six to accomodate texture rectangles |
| - removed unfinished GL_MESA_sprite_point extension code |
| </pre> |
| |
| <h2>June 25, 2002</h2> |
| <p>Mesa 4.0.3 has been released. This is a stable bug-fix release. |
| </p><pre> New: |
| - updated GL/glext.h file (version 15) |
| - corrected MMX blend code (Jose Fonseca) |
| - support for software-based alpha planes in Windows driver |
| - updated GGI driver (Filip Spacek) |
| Bug fixes: |
| - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens |
| - OSMesaMakeCurrent() didn't recognize buffer size changes |
| - assorted conformance fixes for 16-bit/channel rendering |
| - texcombine alpha subtraction mode was broken |
| - fixed lighting bug with non-uniform scaling and display lists |
| - fixed bug when deleting shared display lists |
| - disabled SPARC cliptest assembly code (Mesa bug 544665) |
| - fixed a couple Solaris compilation/link problems |
| - blending clipped glDrawPixels didn't always work |
| - glGetTexImage() didn't accept packed pixel types |
| - glPixelMapu[is]v() could explode given too large of pixelmap |
| - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT |
| - glXCopyContext() could lead to segfaults |
| - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) |
| Changes: |
| - lots of C++ (g++) code clean-ups |
| - lots of T&L updates for the Radeon DRI driver |
| Known bugs: |
| - mipmap LOD computation (fixed for Mesa 4.1) |
| </pre> |
| |
| <h2>April 2, 2002</h2> |
| <p>Mesa 4.0.2 has been released. This is a stable bug-fix release. |
| </p><pre> New: |
| - New DOS (DJGPP) driver written by Daniel Borca |
| - New driver interface functions for TCL drivers (such as Radeon DRI) |
| - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" |
| if using deep color channels |
| - latest GL/glext.h and GL/glxext.h headers from SGI |
| Bug fixes: |
| - GL_BLEND with non-black texture env color wasn't always correct |
| - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) |
| - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken |
| - glReadPixels was sometimes mistakenly clipped by the scissor box |
| - glDraw/ReadPixels didn't catch all the errors that they should have |
| - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) |
| - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) |
| - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) |
| - glColorMask as sometimes effecting glXSwapBuffers() |
| - fixed a potential bug in XMesaGarbageCollect() |
| - N threads rendering into one window didn't work reliably |
| - glCopyPixels didn't work for deep color channels |
| - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) |
| - glPopAttrib() didn't correctly restore user clip planes |
| - user clip planes failed for some perspective projections (Chromium) |
| </pre> |
| |
| <h2>December 17, 2001</h2> |
| <p>Mesa 4.0.1 has been released. This is a stable bug-fix release. |
| </p><pre> New: |
| - better sub-pixel sample positions for AA triangles (Ray Tice) |
| - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) |
| Bug fixes: |
| - added missing break statements in glGet*() for multisample cases |
| - fixed uninitialized hash table mutex bug (display lists / texobjs) |
| - fixed bad teximage error check conditional (bug 476846) |
| - fixed demos readtex.c compilation problem on Windows (Karl Schultz) |
| - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT |
| - silence some compiler warnings (gcc 2.96) |
| - enable the #define GL_VERSION_1_3 in GL/gl.h |
| - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h |
| - fixed glu.h typedef problem found with MSDev 6.0 |
| - build libGL.so with -Bsymbolic (fixes bug found with Chromium) |
| - added missing 'const' to glXGetContextIDEXT() in glxext.h |
| - fixed a few glXGetProcAddress() errors (texture compression, etc) |
| - fixed start index bug in compiled vertex arrays (Keith) |
| - fixed compilation problems in src/SPARC/glapi_sparc.S |
| - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) |
| - use glXGetProcAddressARB in GLUT to avoid extension linking problems |
| - provoking vertex of flat-shaded, color-index triangles was wrong |
| - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) |
| - glTexParameter didn't flush the vertex buffer (Ray Tice) |
| - feedback attributes for glDraw/CopyPixels and glBitmap were wrong |
| - fixed bug in normal length caching (ParaView lighting bug) |
| </pre> |
| |
| <h2>October 22, 2001</h2> |
| <p>Mesa 4.0 has been released. This is a stable release. |
| </p><pre> New: |
| - Mesa 4.0 implements the OpenGL 1.3 specification |
| - GL_IBM_rasterpos_clip extension |
| - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) |
| - GL_ARB_texture_mirrored_repeat extension |
| - WindML UGL driver (Stephane Raimbault) |
| - added OSMESA_MAX_WIDTH/HEIGHT queries |
| - attempted compiliation fixes for Solaris 5, 7 and 8 |
| - updated glext.h and glxext.h files |
| - updated Windows driver (Karl Schultz) |
| Bug fixes: |
| - added some missing GLX 1.3 tokens to include/GL/glx.h |
| - GL_COLOR_MATRIX changes weren't recognized by teximage functions |
| - glCopyPixels with scale and bias was broken |
| - glRasterPos with lighting could segfault |
| - glDeleteTextures could leave a dangling pointer |
| - Proxy textures for cube maps didn't work |
| - fixed a number of 16-bit color channel bugs |
| - fixed a few minor memory leaks |
| - GLX context sharing was broken in 3.5 |
| - fixed state-update bugs in glPopClientAttrib() |
| - fixed glDrawRangeElements() bug |
| - fixed a glPush/PopAttrib() bug related to texture binding |
| - flat-shaded, textured lines were broken |
| - fixed a dangling pointer problem in the XMesa code (Chris Burghart) |
| - lighting didn't always produce the correct alpha value |
| - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) |
| </pre> |
| |
| |
| <h2>June 21, 2001</h2> |
| <p>Mesa 3.5 has been released. This is a new development release. |
| </p><pre> New: |
| - internals of Mesa divided into modular pieces (Keith Whitwell) |
| - 100% OpenGL 1.2 conformance (passes all conformance tests) |
| - new AA line algorithm |
| - GL_EXT_convolution extension |
| - GL_ARB_imaging subset |
| - OSMesaCreateContextExt() function |
| - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight |
| - GL_EXT_fog_coord extension (Keith Whitwell) |
| - GL_EXT_secondary_color extension (Keith Whitwell) |
| - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| - GL_SGIX_depth_texture extension |
| - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions |
| - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow |
| - GL_ARB_texture_env_combine extension |
| - GL_ARB_texture_env_dot3 extension |
| - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) |
| - OSMesaCreateContextExt() function |
| - libOSMesa.so library, contains the OSMesa driver interface |
| - GL/glxext.h header file for GLX extensions |
| - somewhat faster software texturing, fogging, depth testing |
| - all color-index conformance tests now pass (only 8bpp tested) |
| - SPARC assembly language TCL optimizations (David Miller) |
| - GL_SGIS_generate_mipmap extension |
| Bug Fixes: |
| - fbiRev and tmuRev were unitialized when using Glide3 |
| - fixed a few color index mode conformance failures; all pass now |
| - now appling antialiasing coverage to alpha after texturing |
| - colors weren't getting clamped to [0,1] before color table lookup |
| - fixed RISC alignment errors caused by COPY_4UBV macro |
| - drawing wide, flat-shaded lines could cause a segfault |
| - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles |
| Changes: |
| - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU |
| - new libOSMesa.so library, contains the OSMesa driver interface |
| </pre> |
| |
| |
| <h2>May 17, 2001</h2> |
| <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. |
| Here's what's new:</p> |
| <pre> Bug fixes: |
| - deleting the currently bound texture could cause bad problems |
| - using fog could result in random vertex alpha values |
| - AA triangle rendering could touch pixels outside right window bound |
| - fixed byteswapping problem in clear_32bit_ximage() function |
| - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam |
| - fixed memory leak in glXUseXFont() |
| - fragment sampling in AA triangle function was off by 1/2 pixel |
| - Windows: reading pixels from framebuffer didn't always work |
| - glConvolutionFilter2D could segfault or cause FP exception |
| - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 |
| - GL_NAND logicop didn't work right in RGBA mode |
| - fixed a memory corruption bug in vertex buffer reset code |
| - clearing the softwara alpha buffer with scissoring was broken |
| - fixed a few color index mode fog bugs |
| - fixed some bad assertions in color index mode |
| - fixed FX line 'stipple' bug #420091 |
| Changes: |
| - optimized writing mono-colored pixel spans to X pixmaps |
| - increased max viewport size to 2048 x 2048 |
| </pre> |
| |
| |
| <h2>April 29, 2001</h2> |
| <p>New Mesa website</p> |
| <p>Mark Manning produced the new website.<br>Thanks, Mark!</p> |
| |
| |
| <h2>February 14, 2001</h2> |
| <p>Mesa 3.4.1 has been released. Here's what's new:</p> |
| <pre> New: |
| - fixed some Linux build problems |
| - fixed some Windows build problems |
| - GL_EXT_texture_env_dot3 extension (Gareth Hughes) |
| Bug fixes: |
| - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI |
| - various state-update code changes needed for DRI bugs |
| - disabled pixel transfer ops in glColorTable commands, not needed |
| - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter |
| - updated sources and fixed compile problems in widgets-mesa/ |
| - GLX_PBUFFER enum value was wrong in glx.h |
| - fixed a glColorMaterial lighting bug |
| - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function |
| - glXCopySubBufferMESA() Y position was off by one |
| - Error checking of glTexSubImage3D() was broken (bug 128775) |
| - glPopAttrib() didn't restore all derived Mesa state correctly |
| - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL |
| conformance problems at 16bpp. |
| - clearing depth buffer with scissoring was broken, would segfault |
| - OSMesaGetDepthBuffer() returned bad bytesPerValue value |
| - fixed a line clipping bug (reported by Craig McDaniel) |
| - fixed RGB color over/underflow bug for very tiny triangles |
| Known problems: |
| - NURBS or evaluator surfaces inside display lists don't always work |
| </pre> |
| <p> |
| </p><h2>November 3, 2000</h2> |
| <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> |
| <pre> New: |
| - optimized glDrawPixels for glPixelZoom(1,-1) |
| Bug Fixes: |
| - widgets-mesa/src/*.c files were missing from 3.3 distro |
| - include/GL/mesa_wgl.h file was missing from 3.3 distro |
| - fixed some Win32 compile problems |
| - texture object priorities weren't getting initialized to 1.0 |
| - glAreTexturesResident return value was wrong when using hardware |
| - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) |
| - glReadPixels with GLushort packed types was broken |
| - fixed a few bugs in the GL_EXT_texture_env_combine texture code |
| - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables |
| - fixed some typos/bugs in the VB code |
| - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work |
| - optimized glDrawPixels paths weren't being used |
| - per-fragment fog calculation didn't work without a Z buffer |
| - improved blending accuracy, fixes Glean blendFunc test failures |
| - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly |
| - glXGetProcAddressARB() didn't always return the right address |
| - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format |
| - texture matrix changes weren't always detected (GLUT projtex demo) |
| - fixed random color problem in vertex fog code |
| - fixed Glide-related bug that let Quake get a 24-bit Z buffer |
| Changes: |
| - finished internal support for compressed textures for DRI |
| </pre> |
| <p> |
| </p><h2>April 24, 2000</h2> |
| <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> |
| <pre> Bug fixes: |
| - fixed memcpy bugs in span.c |
| - fixed missing glEnd problem in demos/tessdemo.c |
| - fixed bug when clearing 24bpp Ximages |
| - fixed clipping problem found in Unreal Tournament |
| - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 |
| - fixed Loki's 3dfx RGB vs BGR bug |
| - fixed Loki's 3dfx smooth/flat shading bug in SoF |
| Changes: |
| - updated docs/README file |
| - use bcopy() optimizations on FreeBSD |
| - re-enabled the optimized persp_textured_triangle() function |
| </pre> |
| <p> |
| </p><h2>March 23, 2000</h2> |
| <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> |
| <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly |
| just bug fixes.</p> |
| <p>Here's what's changed: |
| |
| </p><ul> |
| Bug fixes: |
| <ul> |
| - mixed drawing of lines and bitmaps sometimes had wrong colors<br> |
| - added missing glHintPGI() function<br> |
| - fixed a polygon culling bug<br> |
| - fixed bugs in gluPartialDisk()<br> |
| - Z values in selection mode were wrong<br> |
| - added missing tokens: |
| <ul> |
| GL_SMOOTH_POINT_SIZE_RANGE<br> |
| GL_SMOOTH_POINT_SIZE_GRANULARITY<br> |
| GL_SMOOTH_LINE_WIDTH_RANGE<br> |
| GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> |
| GL_ALIASED_POINT_SIZE_RANGE<br> |
| GL_ALIASED_LINE_WIDTH_RANGE |
| </ul> |
| - fixed glCopyPixels when copying from back to front buffer<br> |
| - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> |
| - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> |
| - glDeleteTextures() didn't decrement reference count correctly<br> |
| - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> |
| - Actual depth of transformation matrix stacks was off by one<br> |
| - 24bpp visuals didn't address pixels correctly<br> |
| - mipmap level of detail (lambda) calculation simplified, more accurate<br> |
| - 101691 - Polygon clipping and GL_LINE<br> |
| - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> |
| - 101808 - Non-glVertexArrays tristrip bug<br> |
| - 101971 - find_last_3f on Dec OSF (worked around)<br> |
| - 102369 - segv on dec osf (possibly a duplicate of the above)<br> |
| - 102893 - orientations of modelview cause segfault |
| </ul> |
| New: |
| <ul> |
| - updated SVGA Linux driver<br> |
| - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> |
| - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> |
| - changed -O2 to -O3 for a number of gcc configs |
| </ul> |
| Changes: |
| <ul> |
| - glXCopyContext's mask parameter is now unsigned long, per GLX spec |
| </ul> |
| </ul> |
| |
| <p>Please report any problems with this release ASAP. Bugs should be filed on the |
| Mesa3D website at sourceforge.<br> |
| After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> |
| <p>-- Brian</p> |
| <p> |
| </p><h2>December 17, 1999</h2> |
| <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) |
| can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> |
| <p> |
| </p><h2>December 14, 1999</h2> |
| <p>Mesa 3.1 is released!</p> |
| <p> |
| </p><h2>September 21, 1999</h2> |
| <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> |
| and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, |
| that seem to be... yes, I've just received confirmation from the beta center, they |
| are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks |
| Keith Whitwell for preparing these for us during Brian's absence.</p> |
| <p> |
| </p><h2>August 30, 1999</h2> |
| <p>I'm pleased to announce that I've accepted a position with Precision Insight, |
| Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> |
| <p>I've been working on Mesa in my spare time for over five years. With Precision |
| Insight I now have the opportunity to devote my full attention to advancing Mesa |
| and OpenGL on Linux.</p> |
| <p>While I'll be focused on Linux, the X Window System, and hardware acceleration, |
| my work will continue to be open sourced and available to any other programmers who |
| may want to contribute to it, or use it for other projects or platforms</p> |
| <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> |
| <p> |
| </p><h2>August 23, 1999</h2> |
| <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. |
| Note that this is a new archive, so you will need to re-checkout the archive. That |
| means don't <i>cvs update</i> from a previous download.</p> |
| <p> |
| </p><h2>August 17, 1999</h2> |
| <p>A report from the SIGGRAPH '99 Linux/OpenGL |
| BOF meeting is now available.</p> |
| <p>-Brian</p> |
| <p> |
| </p><h2>August 14, 1999</h2> |
| <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux |
| systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be |
| patient.</p> |
| <p>-Brian</p> |
| <p> |
| </p><h2>June 7, 1999</h2> |
| <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> |
| <p> |
| </p><h2>June 2, 1999</h2> |
| <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for |
| xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration |
| based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> |
| <p> |
| </p><h2>May 24, 1999</h2> |
| <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. |
| If you are into the quake scene, you may want to try this out, as it contains some |
| optimizations specifically in the Q3A rendering path. |
| <p> |
| </p><h2>May 13, 1999</h2> |
| <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight |
| has posted their lowlevel design documents at http://www.precisioninsight.com.</p> |
| <p> |
| </p><h2>May 13, 1999</h2> |
| <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of |
| US$10,000 to the Mesa project to support its continuing development. |
| Mesa is a free implementation of the OpenGL 3D graphics library and id's |
| newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. |
| |
| The donation will go to Keith Whitwell, who has been optimizing Mesa to |
| improve performance on 3d hardware. Thanks to Keith's work, many |
| applications using Mesa 3.1 will see a dramatic performance increase |
| over Mesa 3.0. The donation will allow Keith to continue working on |
| Mesa full time for some time to come. |
| |
| For more information about Mesa see www.mesa3d.org. For more |
| information about id Software, Inc. see www.idsoftware.com. |
| |
| -------------------------------- |
| |
| This donation from John/id is very generous. Keith and I are very |
| grateful. |
| |
| </pre> |
| <p> |
| </p><h2>May 1, 1999</h2> |
| <p>John Carmack made an interesting .plan update yesterday: |
| |
| </p><ul> |
| <i>"I put together a document on optimizing OpenGL drivers for Q3 that |
| should be helpful to the various Linux 3D teams. <br> |
| </i>http://www.quake3arena.com/news/glopt.html</i>" |
| </ul> |
| |
| <p> |
| </p><h2>April 7, 1999</h2> |
| <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> |
| <p> |
| </p><h2>March 18, 1999</h2> |
| <p>The new webpages are now online. Enjoy, and let me know if you find any errors. |
| For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> |
| <p> |
| </p><h2>February 16, 1999</h2> |
| <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX |
| source code</a>.</p> |
| <p> |
| </p><h2>January 22, 1999</h2> |
| <p>www.mesa3d.org established</p> |
| |
| |
| </p> |
| |
| |
| <hr> |
| </body> |
| </html> |