| vs CH11-toyball.vert |
| fs CH11-toyball.frag |
| uniform LightDir GL_FLOAT_VEC4 0.57737 0.57735 0.57735 0.0 |
| uniform HVector GL_FLOAT_VEC4 0.32506 0.32506 0.88808 0.0 |
| uniform BallCenter GL_FLOAT_VEC4 0.0 0.0 0.0 1.0 |
| uniform SpecularColor GL_FLOAT_VEC4 0.4 0.4 0.4 60.0 |
| uniform Red GL_FLOAT_VEC4 0.6 0.0 0.0 1.0 |
| uniform Blue GL_FLOAT_VEC4 0.0 0.3 0.6 1.0 |
| uniform Yellow GL_FLOAT_VEC4 0.6 0.5 0.0 1.0 |
| uniform HalfSpace0 GL_FLOAT_VEC4 1.0 0.0 0.0 0.2 |
| uniform HalfSpace1 GL_FLOAT_VEC4 .309016994 0.951056516 0.0 0.2 |
| uniform HalfSpace2 GL_FLOAT_VEC4 -0.809016994 0.587785252 0.0 0.2 |
| uniform HalfSpace3 GL_FLOAT_VEC4 -0.809016994 -0.587785252 0.0 0.2 |
| uniform HalfSpace4 GL_FLOAT_VEC4 .309116994 -0.951056516 0.0 0.2 |
| uniform InOrOutInit GL_FLOAT -3.0 |
| uniform StripeWidth GL_FLOAT 0.3 |
| uniform FWidth GL_FLOAT .005 |