added GL_EXT_stencil_two_side and GL_NV_fence
diff --git a/src/mesa/glapi/APIspec b/src/mesa/glapi/APIspec
index 8585206..f5b113d 100644
--- a/src/mesa/glapi/APIspec
+++ b/src/mesa/glapi/APIspec
@@ -1,4 +1,4 @@
-# $Id: APIspec,v 1.9 2002/09/06 02:46:44 brianp Exp $
+# $Id: APIspec,v 1.10 2002/09/06 03:19:36 brianp Exp $
# This file describes all the OpenGL functions.
# We use a number of Python scripts to parse this file and
@@ -6562,44 +6562,31 @@
# GL_NV_fence
-name GenFencesNV
-return void
-param n GLsizei
-param fences GLuint *
-category GL_NV_fence
-offset ?
-
name DeleteFencesNV
return void
param n GLsizei
param fences const GLuint *
category GL_NV_fence
-offset ?
+offset 647
-name SetFenceNV
+name GenFencesNV
return void
-param fence GLuint
-param condition GLenum
+param n GLsizei
+param fences GLuint *
category GL_NV_fence
-offset ?
-
-name TestFenceNV
-return GLboolean
-param fence GLuint
-category GL_NV_fence
-offset ?
-
-name FinishFenceNV
-return void
-param fence GLuint
-category GL_NV_fence
-offset ?
+offset 648
name IsFenceNV
return GLboolean
param fence GLuint
category GL_NV_fence
-offset ?
+offset 649
+
+name TestFenceNV
+return GLboolean
+param fence GLuint
+category GL_NV_fence
+offset 650
name GetFenceivNV
return void
@@ -6607,7 +6594,21 @@
param pname GLenum
param params GLint *
category GL_NV_fence
-offset ?
+offset 651
+
+name FinishFenceNV
+return void
+param fence GLuint
+category GL_NV_fence
+offset 652
+
+name SetFenceNV
+return void
+param fence GLuint
+param condition GLenum
+category GL_NV_fence
+offset 653
+
# GL_NV_evaluators
@@ -7622,6 +7623,16 @@
alias WindowPos3svMESA
+# GL_EXT_stencil_two_side
+
+name ActiveStencilFaceEXT
+return void
+param face GLenum
+category EXT_stencil_two_side
+offset 646
+
+
+
# end of file sentinal
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 21d70ef..4223395 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -648,5 +648,13 @@
#define _gloffset_PointParameterivNV 643
#define _gloffset_MultiDrawArraysEXT 644
#define _gloffset_MultiDrawElementsEXT 645
+#define _gloffset_ActiveStencilFaceEXT 646
+#define _gloffset_DeleteFencesNV 647
+#define _gloffset_GenFencesNV 648
+#define _gloffset_IsFenceNV 649
+#define _gloffset_TestFenceNV 650
+#define _gloffset_GetFenceivNV 651
+#define _gloffset_FinishFenceNV 652
+#define _gloffset_SetFenceNV 653
#endif
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 5511863..f75ee10 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -652,6 +652,14 @@
void (*PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */
void (*MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */
void (*MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */
+ void (*ActiveStencilFaceEXT)(GLenum face); /* 646 */
+ void (*DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 647 */
+ void (*GenFencesNV)(GLsizei n, GLuint * fences); /* 648 */
+ GLboolean (*IsFenceNV)(GLuint fence); /* 649 */
+ GLboolean (*TestFenceNV)(GLuint fence); /* 650 */
+ void (*GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */
+ void (*FinishFenceNV)(GLuint fence); /* 652 */
+ void (*SetFenceNV)(GLuint fence, GLenum condition); /* 653 */
};
#endif
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index a67c4fa..21acf56 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -3534,13 +3534,41 @@
/* No dispatch for TextureColorMaskSGIS() */
/* No dispatch for IglooInterfaceSGIX() */
-/* No dispatch for GenFencesNV() */
-/* No dispatch for DeleteFencesNV() */
-/* No dispatch for SetFenceNV() */
-/* No dispatch for TestFenceNV() */
-/* No dispatch for FinishFenceNV() */
-/* No dispatch for IsFenceNV() */
-/* No dispatch for GetFenceivNV() */
+KEYWORD1 void KEYWORD2 NAME(DeleteFencesNV)(GLsizei n, const GLuint * fences)
+{
+ DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (void *) fences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFencesNV)(GLsizei n, GLuint * fences)
+{
+ DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (void *) fences));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFenceNV)(GLuint fence)
+{
+ RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(TestFenceNV)(GLuint fence)
+{
+ RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFenceivNV)(GLuint fence, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FinishFenceNV)(GLuint fence)
+{
+ DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SetFenceNV)(GLuint fence, GLenum condition)
+{
+ DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
+}
+
/* No dispatch for MapControlPointsNV() */
/* No dispatch for MapParameterivNV() */
/* No dispatch for MapParameterfvNV() */
@@ -4147,6 +4175,11 @@
DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(ActiveStencilFaceEXT)(GLenum face)
+{
+ DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
+}
+
/*
@@ -4806,6 +4839,14 @@
TABLE_ENTRY(PointParameterivNV),
TABLE_ENTRY(MultiDrawArraysEXT),
TABLE_ENTRY(MultiDrawElementsEXT),
+ TABLE_ENTRY(ActiveStencilFaceEXT),
+ TABLE_ENTRY(DeleteFencesNV),
+ TABLE_ENTRY(GenFencesNV),
+ TABLE_ENTRY(IsFenceNV),
+ TABLE_ENTRY(TestFenceNV),
+ TABLE_ENTRY(GetFenceivNV),
+ TABLE_ENTRY(FinishFenceNV),
+ TABLE_ENTRY(SetFenceNV),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.