blob: 7ebee339cabf2dc2dd2f46aab1b47ed0ec06dde7 [file] [log] [blame]
Brian Paul03d6c4c2001-06-14 21:37:43 +00001/* $Id: gl.h,v 1.57 2001/06/14 21:37:43 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul44bd53f2000-11-03 15:01:38 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul0a654a52000-01-07 05:35:37 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paule23e2751999-11-15 14:26:07 +000028#ifndef __gl_h_
29#define __gl_h_
jtgafb833d1999-08-19 00:55:39 +000030
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
Brian Paul08f03742000-05-22 16:21:27 +000036/**********************************************************************
37 * Begin system-specific stuff.
38 */
jtgafb833d1999-08-19 00:55:39 +000039#if defined(__BEOS__)
40#include <stdlib.h> /* to get some BeOS-isms */
41#endif
42
jtgafb833d1999-08-19 00:55:39 +000043#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
Brian Paul2743def2001-03-21 16:00:17 +000047#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
Brian Paul08f03742000-05-22 16:21:27 +000048#define __WIN32__
jtgafb833d1999-08-19 00:55:39 +000049#endif
50
Brian Paul2743def2001-03-21 16:00:17 +000051#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
Brian Paulae773f62000-02-11 20:44:22 +000052# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53# define GLAPI __declspec(dllexport)
Brian Paulae773f62000-02-11 20:44:22 +000054# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55# define GLAPI __declspec(dllimport)
Brian Paulae773f62000-02-11 20:44:22 +000056# else /* for use with static link lib build of Win32 edition only */
57# define GLAPI extern
Brian Paulae773f62000-02-11 20:44:22 +000058# endif /* _STATIC_MESA support */
59# define GLAPIENTRY __stdcall
jtgafb833d1999-08-19 00:55:39 +000060#else
61/* non-Windows compilation */
Brian Paulae773f62000-02-11 20:44:22 +000062# define GLAPI extern
63# define GLAPIENTRY
Brian Paul8da58f32000-05-22 19:40:43 +000064#endif /* WIN32 / CYGWIN bracket */
jtgafb833d1999-08-19 00:55:39 +000065
Brian Paul2743def2001-03-21 16:00:17 +000066#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
Ted Jump6799ecb1999-09-17 04:25:56 +000067#include <gl/mesa_wgl.h>
jtgafb833d1999-08-19 00:55:39 +000068#endif
69
Brian Paul08f03742000-05-22 16:21:27 +000070#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
71#pragma import on
72#endif
73/*
74 * End system-specific stuff.
75 **********************************************************************/
76
77
78
jtgafb833d1999-08-19 00:55:39 +000079#ifdef __cplusplus
80extern "C" {
81#endif
82
83
jtgafb833d1999-08-19 00:55:39 +000084
jtgafb833d1999-08-19 00:55:39 +000085#define GL_VERSION_1_1 1
86#define GL_VERSION_1_2 1
Brian Paul2f911cd2000-12-09 20:36:18 +000087#define GL_ARB_imaging 1
jtgafb833d1999-08-19 00:55:39 +000088
Brian Paulfbd8f211999-11-11 01:22:25 +000089
jtgafb833d1999-08-19 00:55:39 +000090/*
91 *
Brian Paulfbd8f211999-11-11 01:22:25 +000092 * Datatypes
jtgafb833d1999-08-19 00:55:39 +000093 *
94 */
jtgafb833d1999-08-19 00:55:39 +000095#ifdef CENTERLINE_CLPP
96#define signed
97#endif
Brian Paulfbd8f211999-11-11 01:22:25 +000098typedef unsigned int GLenum;
jtgafb833d1999-08-19 00:55:39 +000099typedef unsigned char GLboolean;
Brian Paulfbd8f211999-11-11 01:22:25 +0000100typedef unsigned int GLbitfield;
101typedef void GLvoid;
jtgafb833d1999-08-19 00:55:39 +0000102typedef signed char GLbyte; /* 1-byte signed */
103typedef short GLshort; /* 2-byte signed */
104typedef int GLint; /* 4-byte signed */
105typedef unsigned char GLubyte; /* 1-byte unsigned */
106typedef unsigned short GLushort; /* 2-byte unsigned */
107typedef unsigned int GLuint; /* 4-byte unsigned */
108typedef int GLsizei; /* 4-byte signed */
109typedef float GLfloat; /* single precision float */
110typedef float GLclampf; /* single precision float in [0,1] */
111typedef double GLdouble; /* double precision float */
112typedef double GLclampd; /* double precision float in [0,1] */
113
114
115
Brian Paulfbd8f211999-11-11 01:22:25 +0000116/*
117 *
118 * Constants
119 *
120 */
121
122/* Boolean values */
123#define GL_FALSE 0x0
124#define GL_TRUE 0x1
125
126/* Data types */
127#define GL_BYTE 0x1400
128#define GL_UNSIGNED_BYTE 0x1401
129#define GL_SHORT 0x1402
130#define GL_UNSIGNED_SHORT 0x1403
131#define GL_INT 0x1404
132#define GL_UNSIGNED_INT 0x1405
133#define GL_FLOAT 0x1406
134#define GL_DOUBLE 0x140A
135#define GL_2_BYTES 0x1407
136#define GL_3_BYTES 0x1408
137#define GL_4_BYTES 0x1409
138
139/* Primitives */
140#define GL_POINTS 0x0000
141#define GL_LINES 0x0001
142#define GL_LINE_LOOP 0x0002
143#define GL_LINE_STRIP 0x0003
144#define GL_TRIANGLES 0x0004
145#define GL_TRIANGLE_STRIP 0x0005
146#define GL_TRIANGLE_FAN 0x0006
147#define GL_QUADS 0x0007
148#define GL_QUAD_STRIP 0x0008
149#define GL_POLYGON 0x0009
150
151/* Vertex Arrays */
152#define GL_VERTEX_ARRAY 0x8074
153#define GL_NORMAL_ARRAY 0x8075
154#define GL_COLOR_ARRAY 0x8076
155#define GL_INDEX_ARRAY 0x8077
156#define GL_TEXTURE_COORD_ARRAY 0x8078
157#define GL_EDGE_FLAG_ARRAY 0x8079
158#define GL_VERTEX_ARRAY_SIZE 0x807A
159#define GL_VERTEX_ARRAY_TYPE 0x807B
160#define GL_VERTEX_ARRAY_STRIDE 0x807C
161#define GL_NORMAL_ARRAY_TYPE 0x807E
162#define GL_NORMAL_ARRAY_STRIDE 0x807F
163#define GL_COLOR_ARRAY_SIZE 0x8081
164#define GL_COLOR_ARRAY_TYPE 0x8082
165#define GL_COLOR_ARRAY_STRIDE 0x8083
166#define GL_INDEX_ARRAY_TYPE 0x8085
167#define GL_INDEX_ARRAY_STRIDE 0x8086
168#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
169#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
170#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
171#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
172#define GL_VERTEX_ARRAY_POINTER 0x808E
173#define GL_NORMAL_ARRAY_POINTER 0x808F
174#define GL_COLOR_ARRAY_POINTER 0x8090
175#define GL_INDEX_ARRAY_POINTER 0x8091
176#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
177#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
178#define GL_V2F 0x2A20
179#define GL_V3F 0x2A21
180#define GL_C4UB_V2F 0x2A22
181#define GL_C4UB_V3F 0x2A23
182#define GL_C3F_V3F 0x2A24
183#define GL_N3F_V3F 0x2A25
184#define GL_C4F_N3F_V3F 0x2A26
185#define GL_T2F_V3F 0x2A27
186#define GL_T4F_V4F 0x2A28
187#define GL_T2F_C4UB_V3F 0x2A29
188#define GL_T2F_C3F_V3F 0x2A2A
189#define GL_T2F_N3F_V3F 0x2A2B
190#define GL_T2F_C4F_N3F_V3F 0x2A2C
191#define GL_T4F_C4F_N3F_V4F 0x2A2D
192
193/* Matrix Mode */
194#define GL_MATRIX_MODE 0x0BA0
195#define GL_MODELVIEW 0x1700
196#define GL_PROJECTION 0x1701
197#define GL_TEXTURE 0x1702
198
199/* Points */
200#define GL_POINT_SMOOTH 0x0B10
201#define GL_POINT_SIZE 0x0B11
202#define GL_POINT_SIZE_GRANULARITY 0x0B13
203#define GL_POINT_SIZE_RANGE 0x0B12
204
205/* Lines */
206#define GL_LINE_SMOOTH 0x0B20
207#define GL_LINE_STIPPLE 0x0B24
208#define GL_LINE_STIPPLE_PATTERN 0x0B25
209#define GL_LINE_STIPPLE_REPEAT 0x0B26
210#define GL_LINE_WIDTH 0x0B21
211#define GL_LINE_WIDTH_GRANULARITY 0x0B23
212#define GL_LINE_WIDTH_RANGE 0x0B22
213
214/* Polygons */
215#define GL_POINT 0x1B00
216#define GL_LINE 0x1B01
217#define GL_FILL 0x1B02
218#define GL_CW 0x0900
219#define GL_CCW 0x0901
220#define GL_FRONT 0x0404
221#define GL_BACK 0x0405
222#define GL_POLYGON_MODE 0x0B40
223#define GL_POLYGON_SMOOTH 0x0B41
224#define GL_POLYGON_STIPPLE 0x0B42
225#define GL_EDGE_FLAG 0x0B43
226#define GL_CULL_FACE 0x0B44
227#define GL_CULL_FACE_MODE 0x0B45
228#define GL_FRONT_FACE 0x0B46
229#define GL_POLYGON_OFFSET_FACTOR 0x8038
230#define GL_POLYGON_OFFSET_UNITS 0x2A00
231#define GL_POLYGON_OFFSET_POINT 0x2A01
232#define GL_POLYGON_OFFSET_LINE 0x2A02
233#define GL_POLYGON_OFFSET_FILL 0x8037
234
235/* Display Lists */
236#define GL_COMPILE 0x1300
237#define GL_COMPILE_AND_EXECUTE 0x1301
238#define GL_LIST_BASE 0x0B32
239#define GL_LIST_INDEX 0x0B33
240#define GL_LIST_MODE 0x0B30
241
242/* Depth buffer */
243#define GL_NEVER 0x0200
244#define GL_LESS 0x0201
Brian Paul0056c5e1999-12-10 19:54:50 +0000245#define GL_EQUAL 0x0202
Brian Paulfbd8f211999-11-11 01:22:25 +0000246#define GL_LEQUAL 0x0203
247#define GL_GREATER 0x0204
248#define GL_NOTEQUAL 0x0205
Brian Paul0056c5e1999-12-10 19:54:50 +0000249#define GL_GEQUAL 0x0206
Brian Paulfbd8f211999-11-11 01:22:25 +0000250#define GL_ALWAYS 0x0207
251#define GL_DEPTH_TEST 0x0B71
252#define GL_DEPTH_BITS 0x0D56
253#define GL_DEPTH_CLEAR_VALUE 0x0B73
254#define GL_DEPTH_FUNC 0x0B74
255#define GL_DEPTH_RANGE 0x0B70
256#define GL_DEPTH_WRITEMASK 0x0B72
257#define GL_DEPTH_COMPONENT 0x1902
258
259/* Lighting */
260#define GL_LIGHTING 0x0B50
261#define GL_LIGHT0 0x4000
262#define GL_LIGHT1 0x4001
263#define GL_LIGHT2 0x4002
264#define GL_LIGHT3 0x4003
265#define GL_LIGHT4 0x4004
266#define GL_LIGHT5 0x4005
267#define GL_LIGHT6 0x4006
268#define GL_LIGHT7 0x4007
269#define GL_SPOT_EXPONENT 0x1205
270#define GL_SPOT_CUTOFF 0x1206
271#define GL_CONSTANT_ATTENUATION 0x1207
272#define GL_LINEAR_ATTENUATION 0x1208
273#define GL_QUADRATIC_ATTENUATION 0x1209
274#define GL_AMBIENT 0x1200
275#define GL_DIFFUSE 0x1201
276#define GL_SPECULAR 0x1202
277#define GL_SHININESS 0x1601
278#define GL_EMISSION 0x1600
279#define GL_POSITION 0x1203
280#define GL_SPOT_DIRECTION 0x1204
281#define GL_AMBIENT_AND_DIFFUSE 0x1602
282#define GL_COLOR_INDEXES 0x1603
283#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
284#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
285#define GL_LIGHT_MODEL_AMBIENT 0x0B53
286#define GL_FRONT_AND_BACK 0x0408
287#define GL_SHADE_MODEL 0x0B54
288#define GL_FLAT 0x1D00
289#define GL_SMOOTH 0x1D01
290#define GL_COLOR_MATERIAL 0x0B57
291#define GL_COLOR_MATERIAL_FACE 0x0B55
292#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
293#define GL_NORMALIZE 0x0BA1
294
295/* User clipping planes */
296#define GL_CLIP_PLANE0 0x3000
297#define GL_CLIP_PLANE1 0x3001
298#define GL_CLIP_PLANE2 0x3002
299#define GL_CLIP_PLANE3 0x3003
300#define GL_CLIP_PLANE4 0x3004
301#define GL_CLIP_PLANE5 0x3005
302
303/* Accumulation buffer */
304#define GL_ACCUM_RED_BITS 0x0D58
305#define GL_ACCUM_GREEN_BITS 0x0D59
306#define GL_ACCUM_BLUE_BITS 0x0D5A
307#define GL_ACCUM_ALPHA_BITS 0x0D5B
308#define GL_ACCUM_CLEAR_VALUE 0x0B80
309#define GL_ACCUM 0x0100
310#define GL_ADD 0x0104
311#define GL_LOAD 0x0101
312#define GL_MULT 0x0103
313#define GL_RETURN 0x0102
314
315/* Alpha testing */
316#define GL_ALPHA_TEST 0x0BC0
317#define GL_ALPHA_TEST_REF 0x0BC2
318#define GL_ALPHA_TEST_FUNC 0x0BC1
319
320/* Blending */
321#define GL_BLEND 0x0BE2
322#define GL_BLEND_SRC 0x0BE1
323#define GL_BLEND_DST 0x0BE0
324#define GL_ZERO 0x0
325#define GL_ONE 0x1
326#define GL_SRC_COLOR 0x0300
327#define GL_ONE_MINUS_SRC_COLOR 0x0301
Brian Paulfbd8f211999-11-11 01:22:25 +0000328#define GL_SRC_ALPHA 0x0302
329#define GL_ONE_MINUS_SRC_ALPHA 0x0303
330#define GL_DST_ALPHA 0x0304
331#define GL_ONE_MINUS_DST_ALPHA 0x0305
Brian Pauldf4fd762001-04-24 16:12:48 +0000332#define GL_DST_COLOR 0x0306
333#define GL_ONE_MINUS_DST_COLOR 0x0307
Brian Paulfbd8f211999-11-11 01:22:25 +0000334#define GL_SRC_ALPHA_SATURATE 0x0308
335#define GL_CONSTANT_COLOR 0x8001
336#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
337#define GL_CONSTANT_ALPHA 0x8003
338#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
339
340/* Render Mode */
341#define GL_FEEDBACK 0x1C01
342#define GL_RENDER 0x1C00
343#define GL_SELECT 0x1C02
344
345/* Feedback */
346#define GL_2D 0x0600
347#define GL_3D 0x0601
348#define GL_3D_COLOR 0x0602
349#define GL_3D_COLOR_TEXTURE 0x0603
350#define GL_4D_COLOR_TEXTURE 0x0604
351#define GL_POINT_TOKEN 0x0701
352#define GL_LINE_TOKEN 0x0702
353#define GL_LINE_RESET_TOKEN 0x0707
354#define GL_POLYGON_TOKEN 0x0703
355#define GL_BITMAP_TOKEN 0x0704
356#define GL_DRAW_PIXEL_TOKEN 0x0705
357#define GL_COPY_PIXEL_TOKEN 0x0706
358#define GL_PASS_THROUGH_TOKEN 0x0700
359#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
360#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
361#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
362
363/* Selection */
364#define GL_SELECTION_BUFFER_POINTER 0x0DF3
365#define GL_SELECTION_BUFFER_SIZE 0x0DF4
366
367/* Fog */
368#define GL_FOG 0x0B60
369#define GL_FOG_MODE 0x0B65
370#define GL_FOG_DENSITY 0x0B62
371#define GL_FOG_COLOR 0x0B66
372#define GL_FOG_INDEX 0x0B61
373#define GL_FOG_START 0x0B63
374#define GL_FOG_END 0x0B64
375#define GL_LINEAR 0x2601
376#define GL_EXP 0x0800
377#define GL_EXP2 0x0801
378
379/* Logic Ops */
380#define GL_LOGIC_OP 0x0BF1
381#define GL_INDEX_LOGIC_OP 0x0BF1
382#define GL_COLOR_LOGIC_OP 0x0BF2
383#define GL_LOGIC_OP_MODE 0x0BF0
384#define GL_CLEAR 0x1500
385#define GL_SET 0x150F
386#define GL_COPY 0x1503
387#define GL_COPY_INVERTED 0x150C
388#define GL_NOOP 0x1505
389#define GL_INVERT 0x150A
390#define GL_AND 0x1501
391#define GL_NAND 0x150E
392#define GL_OR 0x1507
393#define GL_NOR 0x1508
394#define GL_XOR 0x1506
395#define GL_EQUIV 0x1509
396#define GL_AND_REVERSE 0x1502
397#define GL_AND_INVERTED 0x1504
398#define GL_OR_REVERSE 0x150B
399#define GL_OR_INVERTED 0x150D
400
401/* Stencil */
402#define GL_STENCIL_TEST 0x0B90
403#define GL_STENCIL_WRITEMASK 0x0B98
404#define GL_STENCIL_BITS 0x0D57
405#define GL_STENCIL_FUNC 0x0B92
406#define GL_STENCIL_VALUE_MASK 0x0B93
407#define GL_STENCIL_REF 0x0B97
408#define GL_STENCIL_FAIL 0x0B94
409#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
410#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
411#define GL_STENCIL_CLEAR_VALUE 0x0B91
412#define GL_STENCIL_INDEX 0x1901
413#define GL_KEEP 0x1E00
414#define GL_REPLACE 0x1E01
415#define GL_INCR 0x1E02
416#define GL_DECR 0x1E03
417
418/* Buffers, Pixel Drawing/Reading */
419#define GL_NONE 0x0
420#define GL_LEFT 0x0406
421#define GL_RIGHT 0x0407
422/*GL_FRONT 0x0404 */
423/*GL_BACK 0x0405 */
424/*GL_FRONT_AND_BACK 0x0408 */
425#define GL_FRONT_LEFT 0x0400
426#define GL_FRONT_RIGHT 0x0401
427#define GL_BACK_LEFT 0x0402
428#define GL_BACK_RIGHT 0x0403
429#define GL_AUX0 0x0409
430#define GL_AUX1 0x040A
431#define GL_AUX2 0x040B
432#define GL_AUX3 0x040C
433#define GL_COLOR_INDEX 0x1900
434#define GL_RED 0x1903
435#define GL_GREEN 0x1904
436#define GL_BLUE 0x1905
437#define GL_ALPHA 0x1906
438#define GL_LUMINANCE 0x1909
439#define GL_LUMINANCE_ALPHA 0x190A
440#define GL_ALPHA_BITS 0x0D55
441#define GL_RED_BITS 0x0D52
442#define GL_GREEN_BITS 0x0D53
443#define GL_BLUE_BITS 0x0D54
444#define GL_INDEX_BITS 0x0D51
445#define GL_SUBPIXEL_BITS 0x0D50
446#define GL_AUX_BUFFERS 0x0C00
447#define GL_READ_BUFFER 0x0C02
448#define GL_DRAW_BUFFER 0x0C01
449#define GL_DOUBLEBUFFER 0x0C32
450#define GL_STEREO 0x0C33
451#define GL_BITMAP 0x1A00
452#define GL_COLOR 0x1800
453#define GL_DEPTH 0x1801
454#define GL_STENCIL 0x1802
455#define GL_DITHER 0x0BD0
456#define GL_RGB 0x1907
457#define GL_RGBA 0x1908
458
459/* Implementation limits */
460#define GL_MAX_LIST_NESTING 0x0B31
461#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
462#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
463#define GL_MAX_NAME_STACK_DEPTH 0x0D37
464#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
465#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
466#define GL_MAX_EVAL_ORDER 0x0D30
467#define GL_MAX_LIGHTS 0x0D31
468#define GL_MAX_CLIP_PLANES 0x0D32
469#define GL_MAX_TEXTURE_SIZE 0x0D33
470#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
471#define GL_MAX_VIEWPORT_DIMS 0x0D3A
472#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
473
474/* Gets */
475#define GL_ATTRIB_STACK_DEPTH 0x0BB0
476#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
477#define GL_COLOR_CLEAR_VALUE 0x0C22
478#define GL_COLOR_WRITEMASK 0x0C23
479#define GL_CURRENT_INDEX 0x0B01
480#define GL_CURRENT_COLOR 0x0B00
481#define GL_CURRENT_NORMAL 0x0B02
482#define GL_CURRENT_RASTER_COLOR 0x0B04
483#define GL_CURRENT_RASTER_DISTANCE 0x0B09
484#define GL_CURRENT_RASTER_INDEX 0x0B05
485#define GL_CURRENT_RASTER_POSITION 0x0B07
486#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
487#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
488#define GL_CURRENT_TEXTURE_COORDS 0x0B03
489#define GL_INDEX_CLEAR_VALUE 0x0C20
490#define GL_INDEX_MODE 0x0C30
491#define GL_INDEX_WRITEMASK 0x0C21
492#define GL_MODELVIEW_MATRIX 0x0BA6
493#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
494#define GL_NAME_STACK_DEPTH 0x0D70
495#define GL_PROJECTION_MATRIX 0x0BA7
496#define GL_PROJECTION_STACK_DEPTH 0x0BA4
497#define GL_RENDER_MODE 0x0C40
498#define GL_RGBA_MODE 0x0C31
499#define GL_TEXTURE_MATRIX 0x0BA8
500#define GL_TEXTURE_STACK_DEPTH 0x0BA5
501#define GL_VIEWPORT 0x0BA2
502
503/* Evaluators */
504#define GL_AUTO_NORMAL 0x0D80
505#define GL_MAP1_COLOR_4 0x0D90
506#define GL_MAP1_GRID_DOMAIN 0x0DD0
507#define GL_MAP1_GRID_SEGMENTS 0x0DD1
508#define GL_MAP1_INDEX 0x0D91
509#define GL_MAP1_NORMAL 0x0D92
510#define GL_MAP1_TEXTURE_COORD_1 0x0D93
511#define GL_MAP1_TEXTURE_COORD_2 0x0D94
512#define GL_MAP1_TEXTURE_COORD_3 0x0D95
513#define GL_MAP1_TEXTURE_COORD_4 0x0D96
514#define GL_MAP1_VERTEX_3 0x0D97
515#define GL_MAP1_VERTEX_4 0x0D98
516#define GL_MAP2_COLOR_4 0x0DB0
517#define GL_MAP2_GRID_DOMAIN 0x0DD2
518#define GL_MAP2_GRID_SEGMENTS 0x0DD3
519#define GL_MAP2_INDEX 0x0DB1
520#define GL_MAP2_NORMAL 0x0DB2
521#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
522#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
523#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
524#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
525#define GL_MAP2_VERTEX_3 0x0DB7
526#define GL_MAP2_VERTEX_4 0x0DB8
527#define GL_COEFF 0x0A00
528#define GL_DOMAIN 0x0A02
529#define GL_ORDER 0x0A01
530
531/* Hints */
532#define GL_FOG_HINT 0x0C54
533#define GL_LINE_SMOOTH_HINT 0x0C52
534#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
535#define GL_POINT_SMOOTH_HINT 0x0C51
536#define GL_POLYGON_SMOOTH_HINT 0x0C53
537#define GL_DONT_CARE 0x1100
538#define GL_FASTEST 0x1101
539#define GL_NICEST 0x1102
540
541/* Scissor box */
542#define GL_SCISSOR_TEST 0x0C11
543#define GL_SCISSOR_BOX 0x0C10
544
545/* Pixel Mode / Transfer */
546#define GL_MAP_COLOR 0x0D10
547#define GL_MAP_STENCIL 0x0D11
548#define GL_INDEX_SHIFT 0x0D12
549#define GL_INDEX_OFFSET 0x0D13
550#define GL_RED_SCALE 0x0D14
551#define GL_RED_BIAS 0x0D15
552#define GL_GREEN_SCALE 0x0D18
553#define GL_GREEN_BIAS 0x0D19
554#define GL_BLUE_SCALE 0x0D1A
555#define GL_BLUE_BIAS 0x0D1B
556#define GL_ALPHA_SCALE 0x0D1C
557#define GL_ALPHA_BIAS 0x0D1D
558#define GL_DEPTH_SCALE 0x0D1E
559#define GL_DEPTH_BIAS 0x0D1F
560#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
561#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
562#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
563#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
564#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
565#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
566#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
567#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
568#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
569#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
570#define GL_PIXEL_MAP_S_TO_S 0x0C71
571#define GL_PIXEL_MAP_I_TO_I 0x0C70
572#define GL_PIXEL_MAP_I_TO_R 0x0C72
573#define GL_PIXEL_MAP_I_TO_G 0x0C73
574#define GL_PIXEL_MAP_I_TO_B 0x0C74
575#define GL_PIXEL_MAP_I_TO_A 0x0C75
576#define GL_PIXEL_MAP_R_TO_R 0x0C76
577#define GL_PIXEL_MAP_G_TO_G 0x0C77
578#define GL_PIXEL_MAP_B_TO_B 0x0C78
579#define GL_PIXEL_MAP_A_TO_A 0x0C79
580#define GL_PACK_ALIGNMENT 0x0D05
581#define GL_PACK_LSB_FIRST 0x0D01
582#define GL_PACK_ROW_LENGTH 0x0D02
583#define GL_PACK_SKIP_PIXELS 0x0D04
584#define GL_PACK_SKIP_ROWS 0x0D03
585#define GL_PACK_SWAP_BYTES 0x0D00
586#define GL_UNPACK_ALIGNMENT 0x0CF5
587#define GL_UNPACK_LSB_FIRST 0x0CF1
588#define GL_UNPACK_ROW_LENGTH 0x0CF2
589#define GL_UNPACK_SKIP_PIXELS 0x0CF4
590#define GL_UNPACK_SKIP_ROWS 0x0CF3
591#define GL_UNPACK_SWAP_BYTES 0x0CF0
592#define GL_ZOOM_X 0x0D16
593#define GL_ZOOM_Y 0x0D17
594
595/* Texture mapping */
596#define GL_TEXTURE_ENV 0x2300
597#define GL_TEXTURE_ENV_MODE 0x2200
598#define GL_TEXTURE_1D 0x0DE0
599#define GL_TEXTURE_2D 0x0DE1
600#define GL_TEXTURE_WRAP_S 0x2802
601#define GL_TEXTURE_WRAP_T 0x2803
602#define GL_TEXTURE_MAG_FILTER 0x2800
603#define GL_TEXTURE_MIN_FILTER 0x2801
604#define GL_TEXTURE_ENV_COLOR 0x2201
605#define GL_TEXTURE_GEN_S 0x0C60
606#define GL_TEXTURE_GEN_T 0x0C61
607#define GL_TEXTURE_GEN_MODE 0x2500
608#define GL_TEXTURE_BORDER_COLOR 0x1004
609#define GL_TEXTURE_WIDTH 0x1000
610#define GL_TEXTURE_HEIGHT 0x1001
611#define GL_TEXTURE_BORDER 0x1005
612#define GL_TEXTURE_COMPONENTS 0x1003
613#define GL_TEXTURE_RED_SIZE 0x805C
614#define GL_TEXTURE_GREEN_SIZE 0x805D
615#define GL_TEXTURE_BLUE_SIZE 0x805E
616#define GL_TEXTURE_ALPHA_SIZE 0x805F
617#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
618#define GL_TEXTURE_INTENSITY_SIZE 0x8061
619#define GL_NEAREST_MIPMAP_NEAREST 0x2700
620#define GL_NEAREST_MIPMAP_LINEAR 0x2702
621#define GL_LINEAR_MIPMAP_NEAREST 0x2701
622#define GL_LINEAR_MIPMAP_LINEAR 0x2703
623#define GL_OBJECT_LINEAR 0x2401
624#define GL_OBJECT_PLANE 0x2501
625#define GL_EYE_LINEAR 0x2400
626#define GL_EYE_PLANE 0x2502
627#define GL_SPHERE_MAP 0x2402
628#define GL_DECAL 0x2101
629#define GL_MODULATE 0x2100
630#define GL_NEAREST 0x2600
631#define GL_REPEAT 0x2901
632#define GL_CLAMP 0x2900
633#define GL_S 0x2000
634#define GL_T 0x2001
635#define GL_R 0x2002
636#define GL_Q 0x2003
637#define GL_TEXTURE_GEN_R 0x0C62
638#define GL_TEXTURE_GEN_Q 0x0C63
639
640/* GL 1.1 texturing */
641#define GL_PROXY_TEXTURE_1D 0x8063
642#define GL_PROXY_TEXTURE_2D 0x8064
643#define GL_TEXTURE_PRIORITY 0x8066
644#define GL_TEXTURE_RESIDENT 0x8067
645#define GL_TEXTURE_BINDING_1D 0x8068
646#define GL_TEXTURE_BINDING_2D 0x8069
647#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
648
649/* GL 1.2 texturing */
650#define GL_PACK_SKIP_IMAGES 0x806B
651#define GL_PACK_IMAGE_HEIGHT 0x806C
652#define GL_UNPACK_SKIP_IMAGES 0x806D
653#define GL_UNPACK_IMAGE_HEIGHT 0x806E
654#define GL_TEXTURE_3D 0x806F
655#define GL_PROXY_TEXTURE_3D 0x8070
656#define GL_TEXTURE_DEPTH 0x8071
657#define GL_TEXTURE_WRAP_R 0x8072
658#define GL_MAX_3D_TEXTURE_SIZE 0x8073
659#define GL_TEXTURE_BINDING_3D 0x806A
660
661/* Internal texture formats (GL 1.1) */
662#define GL_ALPHA4 0x803B
663#define GL_ALPHA8 0x803C
664#define GL_ALPHA12 0x803D
665#define GL_ALPHA16 0x803E
666#define GL_LUMINANCE4 0x803F
667#define GL_LUMINANCE8 0x8040
668#define GL_LUMINANCE12 0x8041
669#define GL_LUMINANCE16 0x8042
670#define GL_LUMINANCE4_ALPHA4 0x8043
671#define GL_LUMINANCE6_ALPHA2 0x8044
672#define GL_LUMINANCE8_ALPHA8 0x8045
673#define GL_LUMINANCE12_ALPHA4 0x8046
674#define GL_LUMINANCE12_ALPHA12 0x8047
675#define GL_LUMINANCE16_ALPHA16 0x8048
676#define GL_INTENSITY 0x8049
677#define GL_INTENSITY4 0x804A
678#define GL_INTENSITY8 0x804B
679#define GL_INTENSITY12 0x804C
680#define GL_INTENSITY16 0x804D
681#define GL_R3_G3_B2 0x2A10
682#define GL_RGB4 0x804F
683#define GL_RGB5 0x8050
684#define GL_RGB8 0x8051
685#define GL_RGB10 0x8052
686#define GL_RGB12 0x8053
687#define GL_RGB16 0x8054
688#define GL_RGBA2 0x8055
689#define GL_RGBA4 0x8056
690#define GL_RGB5_A1 0x8057
691#define GL_RGBA8 0x8058
692#define GL_RGB10_A2 0x8059
693#define GL_RGBA12 0x805A
694#define GL_RGBA16 0x805B
695
696/* Utility */
697#define GL_VENDOR 0x1F00
698#define GL_RENDERER 0x1F01
699#define GL_VERSION 0x1F02
700#define GL_EXTENSIONS 0x1F03
701
702/* Errors */
703#define GL_NO_ERROR 0x0
704#define GL_INVALID_VALUE 0x0501
705#define GL_INVALID_ENUM 0x0500
706#define GL_INVALID_OPERATION 0x0502
707#define GL_STACK_OVERFLOW 0x0503
708#define GL_STACK_UNDERFLOW 0x0504
709#define GL_OUT_OF_MEMORY 0x0505
710
Brian Paulfbd8f211999-11-11 01:22:25 +0000711
712/* OpenGL 1.2 */
713#define GL_RESCALE_NORMAL 0x803A
714#define GL_CLAMP_TO_EDGE 0x812F
715#define GL_MAX_ELEMENTS_VERTICES 0x80E8
716#define GL_MAX_ELEMENTS_INDICES 0x80E9
717#define GL_BGR 0x80E0
718#define GL_BGRA 0x80E1
719#define GL_UNSIGNED_BYTE_3_3_2 0x8032
720#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
721#define GL_UNSIGNED_SHORT_5_6_5 0x8363
722#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
723#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
724#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
725#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
726#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
727#define GL_UNSIGNED_INT_8_8_8_8 0x8035
728#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
729#define GL_UNSIGNED_INT_10_10_10_2 0x8036
730#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
731#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
732#define GL_SINGLE_COLOR 0x81F9
733#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
734#define GL_TEXTURE_MIN_LOD 0x813A
735#define GL_TEXTURE_MAX_LOD 0x813B
736#define GL_TEXTURE_BASE_LEVEL 0x813C
737#define GL_TEXTURE_MAX_LEVEL 0x813D
Brian Paul3db088f2000-01-17 18:05:24 +0000738#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
739#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
740#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
741#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
742#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
743#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
744
745
Brian Paulfbd8f211999-11-11 01:22:25 +0000746
Brian Paulfbd8f211999-11-11 01:22:25 +0000747/*
Brian Paula13df142001-03-22 04:56:50 +0000748 * OpenGL 1.2 imaging subset
Brian Paulfbd8f211999-11-11 01:22:25 +0000749 */
750/* GL_EXT_color_table */
751#define GL_COLOR_TABLE 0x80D0
752#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
753#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
754#define GL_PROXY_COLOR_TABLE 0x80D3
755#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
756#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
757#define GL_COLOR_TABLE_SCALE 0x80D6
758#define GL_COLOR_TABLE_BIAS 0x80D7
759#define GL_COLOR_TABLE_FORMAT 0x80D8
760#define GL_COLOR_TABLE_WIDTH 0x80D9
761#define GL_COLOR_TABLE_RED_SIZE 0x80DA
762#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
763#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
764#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
765#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
766#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
767/* GL_EXT_convolution and GL_HP_convolution_border_modes */
768#define GL_CONVOLUTION_1D 0x8010
769#define GL_CONVOLUTION_2D 0x8011
770#define GL_SEPARABLE_2D 0x8012
771#define GL_CONVOLUTION_BORDER_MODE 0x8013
772#define GL_CONVOLUTION_FILTER_SCALE 0x8014
773#define GL_CONVOLUTION_FILTER_BIAS 0x8015
774#define GL_REDUCE 0x8016
775#define GL_CONVOLUTION_FORMAT 0x8017
776#define GL_CONVOLUTION_WIDTH 0x8018
777#define GL_CONVOLUTION_HEIGHT 0x8019
778#define GL_MAX_CONVOLUTION_WIDTH 0x801A
779#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
780#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
781#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
782#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
783#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
784#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
785#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
786#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
787#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
788#define GL_CONSTANT_BORDER 0x8151
789#define GL_REPLICATE_BORDER 0x8153
790#define GL_CONVOLUTION_BORDER_COLOR 0x8154
791/* GL_SGI_color_matrix */
792#define GL_COLOR_MATRIX 0x80B1
793#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
794#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
795#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
796#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
797#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
798#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
799#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
800#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
801#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
802#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
803/* GL_EXT_histogram */
804#define GL_HISTOGRAM 0x8024
805#define GL_PROXY_HISTOGRAM 0x8025
806#define GL_HISTOGRAM_WIDTH 0x8026
807#define GL_HISTOGRAM_FORMAT 0x8027
808#define GL_HISTOGRAM_RED_SIZE 0x8028
809#define GL_HISTOGRAM_GREEN_SIZE 0x8029
810#define GL_HISTOGRAM_BLUE_SIZE 0x802A
811#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
812#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
813#define GL_HISTOGRAM_SINK 0x802D
814#define GL_MINMAX 0x802E
815#define GL_MINMAX_FORMAT 0x802F
816#define GL_MINMAX_SINK 0x8030
817#define GL_TABLE_TOO_LARGE 0x8031
818/* GL_EXT_blend_color, GL_EXT_blend_minmax */
819#define GL_BLEND_EQUATION 0x8009
820#define GL_MIN 0x8007
821#define GL_MAX 0x8008
822#define GL_FUNC_ADD 0x8006
823#define GL_FUNC_SUBTRACT 0x800A
824#define GL_FUNC_REVERSE_SUBTRACT 0x800B
825#define GL_BLEND_COLOR 0x8005
826
Brian Paulfbd8f211999-11-11 01:22:25 +0000827
828/* glPush/PopAttrib bits */
829#define GL_CURRENT_BIT 0x00000001
830#define GL_POINT_BIT 0x00000002
831#define GL_LINE_BIT 0x00000004
832#define GL_POLYGON_BIT 0x00000008
833#define GL_POLYGON_STIPPLE_BIT 0x00000010
834#define GL_PIXEL_MODE_BIT 0x00000020
835#define GL_LIGHTING_BIT 0x00000040
836#define GL_FOG_BIT 0x00000080
837#define GL_DEPTH_BUFFER_BIT 0x00000100
838#define GL_ACCUM_BUFFER_BIT 0x00000200
839#define GL_STENCIL_BUFFER_BIT 0x00000400
840#define GL_VIEWPORT_BIT 0x00000800
841#define GL_TRANSFORM_BIT 0x00001000
842#define GL_ENABLE_BIT 0x00002000
843#define GL_COLOR_BUFFER_BIT 0x00004000
844#define GL_HINT_BIT 0x00008000
845#define GL_EVAL_BIT 0x00010000
846#define GL_LIST_BIT 0x00020000
847#define GL_TEXTURE_BIT 0x00040000
848#define GL_SCISSOR_BIT 0x00080000
849#define GL_ALL_ATTRIB_BITS 0x000FFFFF
850
851
852#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
853#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
Brian Paul4bb65132000-07-13 17:45:13 +0000854#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
Brian Paul03d6c4c2001-06-14 21:37:43 +0000855#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
Brian Paulfbd8f211999-11-11 01:22:25 +0000856
857
858
859
jtgafb833d1999-08-19 00:55:39 +0000860#if defined(__BEOS__) || defined(__QUICKDRAW__)
861#pragma export on
862#endif
863
864
865/*
866 * Miscellaneous
867 */
868
869GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
870
871GLAPI void GLAPIENTRY glClearColor( GLclampf red,
872 GLclampf green,
873 GLclampf blue,
874 GLclampf alpha );
875
876GLAPI void GLAPIENTRY glClear( GLbitfield mask );
877
878GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
879
880GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
881 GLboolean blue, GLboolean alpha );
882
883GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
884
885GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
886
887GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
888
889GLAPI void GLAPIENTRY glCullFace( GLenum mode );
890
891GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
892
893GLAPI void GLAPIENTRY glPointSize( GLfloat size );
894
895GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
896
897GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
898
899GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
900
901GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
902
903GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
904
905GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
906
907GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
908
909GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
910
911GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
912 GLsizei width, GLsizei height);
913
914GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
915
916GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
917
918GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
919
920GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
921
922GLAPI void GLAPIENTRY glEnable( GLenum cap );
923
924GLAPI void GLAPIENTRY glDisable( GLenum cap );
925
926GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
927
928
929GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
930
931GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
932
933
934GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
935
936GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
937
938GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
939
940GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
941
942
943GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
944
945GLAPI void GLAPIENTRY glPopAttrib( void );
946
947
948GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
949
950GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
951
952
953GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
954
955GLAPI GLenum GLAPIENTRY glGetError( void );
956
957GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
958
959GLAPI void GLAPIENTRY glFinish( void );
960
961GLAPI void GLAPIENTRY glFlush( void );
962
963GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
964
965
966
967/*
968 * Depth Buffer
969 */
970
971GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
972
973GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
974
975GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
976
977GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
978
979
980/*
981 * Accumulation Buffer
982 */
983
984GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
985 GLfloat blue, GLfloat alpha );
986
987GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
988
989
990
991/*
992 * Transformation
993 */
994
995GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
996
997GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
998 GLdouble bottom, GLdouble top,
999 GLdouble near_val, GLdouble far_val );
1000
1001GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1002 GLdouble bottom, GLdouble top,
1003 GLdouble near_val, GLdouble far_val );
1004
1005GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1006 GLsizei width, GLsizei height );
1007
1008GLAPI void GLAPIENTRY glPushMatrix( void );
1009
1010GLAPI void GLAPIENTRY glPopMatrix( void );
1011
1012GLAPI void GLAPIENTRY glLoadIdentity( void );
1013
1014GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1015GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1016
1017GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1018GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1019
1020GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1021 GLdouble x, GLdouble y, GLdouble z );
1022GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1023 GLfloat x, GLfloat y, GLfloat z );
1024
1025GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1026GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1027
1028GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1029GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1030
1031
1032
1033/*
1034 * Display Lists
1035 */
1036
1037GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1038
1039GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1040
1041GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1042
1043GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1044
1045GLAPI void GLAPIENTRY glEndList( void );
1046
1047GLAPI void GLAPIENTRY glCallList( GLuint list );
1048
1049GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1050 const GLvoid *lists );
1051
1052GLAPI void GLAPIENTRY glListBase( GLuint base );
1053
1054
1055
1056/*
1057 * Drawing Functions
1058 */
1059
1060GLAPI void GLAPIENTRY glBegin( GLenum mode );
1061
1062GLAPI void GLAPIENTRY glEnd( void );
1063
1064
1065GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1066GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1067GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1068GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1069
1070GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1071GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1072GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1073GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1074
1075GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1076GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1077GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1078GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1079
1080GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1081GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1082GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1083GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1084
1085GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1086GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1087GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1088GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1089
1090GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1091GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1092GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1093GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1094
1095
1096GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1097GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1098GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1099GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1100GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1101
1102GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1103GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1104GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1105GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1106GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1107
1108
1109GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1110GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1111GLAPI void GLAPIENTRY glIndexi( GLint c );
1112GLAPI void GLAPIENTRY glIndexs( GLshort c );
1113GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1114
1115GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1116GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1117GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1118GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1119GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1120
1121GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1122GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1123GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1124GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1125GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1126GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1127GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1128GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1129
1130GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1131 GLbyte blue, GLbyte alpha );
1132GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1133 GLdouble blue, GLdouble alpha );
1134GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1135 GLfloat blue, GLfloat alpha );
1136GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1137 GLint blue, GLint alpha );
1138GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1139 GLshort blue, GLshort alpha );
1140GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1141 GLubyte blue, GLubyte alpha );
1142GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1143 GLuint blue, GLuint alpha );
1144GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1145 GLushort blue, GLushort alpha );
1146
1147
1148GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1149GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1150GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1151GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1152GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1153GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1154GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1155GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1156
1157GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1158GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1159GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1160GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1161GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1162GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1163GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1164GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1165
1166
1167GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1168GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1169GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1170GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1171
1172GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1173GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1174GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1175GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1176
1177GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1178GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1179GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1180GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1181
1182GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1183GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1184GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1185GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1186
1187GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1188GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1189GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1190GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1191
1192GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1193GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1194GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1195GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1196
1197GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1198GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1199GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1200GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1201
1202GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1203GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1204GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1205GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1206
1207
1208GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1209GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1210GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1211GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1212
1213GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1214GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1215GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1216GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1217
1218GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1219GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1220GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1221GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1222
1223GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1224GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1225GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1226GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1227
1228GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1229GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1230GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1231GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1232
1233GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1234GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1235GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1236GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1237
1238
1239GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1240GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1241GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1242GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1243
1244
1245GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1246GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1247GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1248GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1249
1250
1251
1252/*
1253 * Vertex Arrays (1.1)
1254 */
1255
1256GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1257 GLsizei stride, const GLvoid *ptr );
1258
1259GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1260 const GLvoid *ptr );
1261
1262GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1263 GLsizei stride, const GLvoid *ptr );
1264
1265GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1266 const GLvoid *ptr );
1267
1268GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1269 GLsizei stride, const GLvoid *ptr );
1270
1271GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1272
Brian Paul645c1ce2001-05-29 15:44:06 +00001273GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
jtgafb833d1999-08-19 00:55:39 +00001274
1275GLAPI void GLAPIENTRY glArrayElement( GLint i );
1276
1277GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1278
1279GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1280 GLenum type, const GLvoid *indices );
1281
1282GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1283 const GLvoid *pointer );
1284
1285
1286/*
1287 * Lighting
1288 */
1289
1290GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1291
1292GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1293GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1294GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1295 const GLfloat *params );
1296GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1297 const GLint *params );
1298
1299GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1300 GLfloat *params );
1301GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1302 GLint *params );
1303
1304GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1305GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1306GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1307GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1308
1309GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1310GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1311GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1312GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1313
1314GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1315GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1316
1317GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1318
1319
1320
1321
1322/*
1323 * Raster functions
1324 */
1325
1326GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1327
1328GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1329GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1330
1331GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1332GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1333
1334GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1335 const GLfloat *values );
1336GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1337 const GLuint *values );
1338GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1339 const GLushort *values );
1340
1341GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1342GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1343GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1344
1345GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1346 GLfloat xorig, GLfloat yorig,
1347 GLfloat xmove, GLfloat ymove,
1348 const GLubyte *bitmap );
1349
1350GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1351 GLsizei width, GLsizei height,
1352 GLenum format, GLenum type,
1353 GLvoid *pixels );
1354
1355GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1356 GLenum format, GLenum type,
1357 const GLvoid *pixels );
1358
1359GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1360 GLsizei width, GLsizei height,
1361 GLenum type );
1362
1363
1364
1365/*
1366 * Stenciling
1367 */
1368
1369GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1370
1371GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1372
1373GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1374
1375GLAPI void GLAPIENTRY glClearStencil( GLint s );
1376
1377
1378
1379/*
1380 * Texture mapping
1381 */
1382
1383GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1384GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1385GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1386
1387GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1388GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1389GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1390
1391GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1392GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1393GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1394
1395
1396GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1397GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1398
1399GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1400GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1401
1402GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1403GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1404
1405
1406GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1407GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1408
1409GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1410 const GLfloat *params );
1411GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1412 const GLint *params );
1413
1414GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1415 GLenum pname, GLfloat *params);
1416GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1417 GLenum pname, GLint *params );
1418
1419GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1420 GLenum pname, GLfloat *params );
1421GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1422 GLenum pname, GLint *params );
1423
1424
1425GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1426 GLint internalFormat,
1427 GLsizei width, GLint border,
1428 GLenum format, GLenum type,
1429 const GLvoid *pixels );
1430
1431GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1432 GLint internalFormat,
1433 GLsizei width, GLsizei height,
1434 GLint border, GLenum format, GLenum type,
1435 const GLvoid *pixels );
1436
1437GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1438 GLenum format, GLenum type,
1439 GLvoid *pixels );
1440
1441
1442
1443/* 1.1 functions */
1444
1445GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1446
1447GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1448
1449GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1450
1451GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1452 const GLuint *textures,
1453 const GLclampf *priorities );
1454
1455GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1456 const GLuint *textures,
1457 GLboolean *residences );
1458
1459GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1460
1461
1462GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1463 GLint xoffset,
1464 GLsizei width, GLenum format,
1465 GLenum type, const GLvoid *pixels );
1466
1467
1468GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1469 GLint xoffset, GLint yoffset,
1470 GLsizei width, GLsizei height,
1471 GLenum format, GLenum type,
1472 const GLvoid *pixels );
1473
1474
1475GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1476 GLenum internalformat,
1477 GLint x, GLint y,
1478 GLsizei width, GLint border );
1479
1480
1481GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1482 GLenum internalformat,
1483 GLint x, GLint y,
1484 GLsizei width, GLsizei height,
1485 GLint border );
1486
1487
1488GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1489 GLint xoffset, GLint x, GLint y,
1490 GLsizei width );
1491
1492
1493GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1494 GLint xoffset, GLint yoffset,
1495 GLint x, GLint y,
1496 GLsizei width, GLsizei height );
1497
1498
1499
1500
1501/*
1502 * Evaluators
1503 */
1504
1505GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1506 GLint stride,
1507 GLint order, const GLdouble *points );
1508GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1509 GLint stride,
1510 GLint order, const GLfloat *points );
1511
1512GLAPI void GLAPIENTRY glMap2d( GLenum target,
1513 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1514 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1515 const GLdouble *points );
1516GLAPI void GLAPIENTRY glMap2f( GLenum target,
1517 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1518 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1519 const GLfloat *points );
1520
1521GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1522GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1523GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1524
1525GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1526GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1527
1528GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1529GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1530
1531GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1532GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1533
1534GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1535GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1536
1537GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1538GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1539
1540GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1541 GLint vn, GLdouble v1, GLdouble v2 );
1542GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1543 GLint vn, GLfloat v1, GLfloat v2 );
1544
1545GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1546
1547GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1548
1549GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1550
1551GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1552
1553
1554
1555/*
1556 * Fog
1557 */
1558
1559GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1560
1561GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1562
1563GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1564
1565GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1566
1567
1568
1569/*
1570 * Selection and Feedback
1571 */
1572
1573GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1574
1575GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1576
1577GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1578
1579GLAPI void GLAPIENTRY glInitNames( void );
1580
1581GLAPI void GLAPIENTRY glLoadName( GLuint name );
1582
1583GLAPI void GLAPIENTRY glPushName( GLuint name );
1584
1585GLAPI void GLAPIENTRY glPopName( void );
1586
1587
1588
jtgafb833d1999-08-19 00:55:39 +00001589/* 1.2 functions */
1590GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1591 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1592
1593GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
Brian Paul5535aca2001-03-26 20:02:38 +00001594 GLenum internalFormat,
jtgafb833d1999-08-19 00:55:39 +00001595 GLsizei width, GLsizei height,
1596 GLsizei depth, GLint border,
1597 GLenum format, GLenum type,
1598 const GLvoid *pixels );
1599
1600GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1601 GLint xoffset, GLint yoffset,
1602 GLint zoffset, GLsizei width,
1603 GLsizei height, GLsizei depth,
1604 GLenum format,
1605 GLenum type, const GLvoid *pixels);
1606
1607GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1608 GLint xoffset, GLint yoffset,
1609 GLint zoffset, GLint x,
1610 GLint y, GLsizei width,
1611 GLsizei height );
1612
1613
1614/* 1.2 imaging extension functions */
1615
Brian Paul053f2021999-10-17 20:18:15 +00001616GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1617 GLsizei width, GLenum format,
1618 GLenum type, const GLvoid *table );
1619
1620GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1621 GLsizei start, GLsizei count,
1622 GLenum format, GLenum type,
1623 const GLvoid *data );
1624
Brian Paulc782c911999-10-17 21:42:32 +00001625GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1626 const GLint *params);
1627
1628GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1629 const GLfloat *params);
1630
1631GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1632 GLint x, GLint y, GLsizei width );
1633
1634GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1635 GLint x, GLint y, GLsizei width );
1636
Brian Paul053f2021999-10-17 20:18:15 +00001637GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1638 GLenum type, GLvoid *table );
1639
Brian Paulc782c911999-10-17 21:42:32 +00001640GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
Brian Paul053f2021999-10-17 20:18:15 +00001641 GLfloat *params );
1642
Brian Paulc782c911999-10-17 21:42:32 +00001643GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
Brian Paul053f2021999-10-17 20:18:15 +00001644 GLint *params );
1645
jtgafb833d1999-08-19 00:55:39 +00001646GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1647
1648GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1649 GLclampf blue, GLclampf alpha );
1650
1651GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1652 GLenum internalformat, GLboolean sink );
1653
1654GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1655
1656GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1657 GLenum format, GLenum type,
1658 GLvoid *values );
1659
1660GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1661 GLfloat *params );
1662
1663GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1664 GLint *params );
1665
1666GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1667 GLboolean sink );
1668
1669GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1670
Brian Paul251ba691999-10-15 21:59:23 +00001671GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
jtgafb833d1999-08-19 00:55:39 +00001672 GLenum format, GLenum types,
1673 GLvoid *values );
1674
1675GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1676 GLfloat *params );
1677
1678GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1679 GLint *params );
1680
1681GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1682 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1683 const GLvoid *image );
1684
1685GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1686 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1687 GLenum type, const GLvoid *image );
1688
1689GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1690 GLfloat params );
1691
1692GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1693 const GLfloat *params );
1694
1695GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1696 GLint params );
1697
1698GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1699 const GLint *params );
1700
1701GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1702 GLenum internalformat, GLint x, GLint y, GLsizei width );
1703
1704GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1705 GLenum internalformat, GLint x, GLint y, GLsizei width,
1706 GLsizei height);
1707
1708GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1709 GLenum type, GLvoid *image );
1710
1711GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1712 GLfloat *params );
1713
1714GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1715 GLint *params );
1716
1717GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1718 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1719 GLenum type, const GLvoid *row, const GLvoid *column );
1720
1721GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1722 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1723
jtgafb833d1999-08-19 00:55:39 +00001724
Brian Pauled345331999-09-11 11:26:34 +00001725
Brian Paulfbd8f211999-11-11 01:22:25 +00001726/*
Brian Paulf658ab02000-05-24 15:04:01 +00001727 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
Brian Paulfbd8f211999-11-11 01:22:25 +00001728 */
1729#ifndef GL_ARB_multitexture
1730#define GL_ARB_multitexture 1
1731
1732#define GL_TEXTURE0_ARB 0x84C0
1733#define GL_TEXTURE1_ARB 0x84C1
1734#define GL_TEXTURE2_ARB 0x84C2
1735#define GL_TEXTURE3_ARB 0x84C3
1736#define GL_TEXTURE4_ARB 0x84C4
1737#define GL_TEXTURE5_ARB 0x84C5
1738#define GL_TEXTURE6_ARB 0x84C6
1739#define GL_TEXTURE7_ARB 0x84C7
1740#define GL_TEXTURE8_ARB 0x84C8
1741#define GL_TEXTURE9_ARB 0x84C9
1742#define GL_TEXTURE10_ARB 0x84CA
1743#define GL_TEXTURE11_ARB 0x84CB
1744#define GL_TEXTURE12_ARB 0x84CC
1745#define GL_TEXTURE13_ARB 0x84CD
1746#define GL_TEXTURE14_ARB 0x84CE
1747#define GL_TEXTURE15_ARB 0x84CF
1748#define GL_TEXTURE16_ARB 0x84D0
1749#define GL_TEXTURE17_ARB 0x84D1
1750#define GL_TEXTURE18_ARB 0x84D2
1751#define GL_TEXTURE19_ARB 0x84D3
1752#define GL_TEXTURE20_ARB 0x84D4
1753#define GL_TEXTURE21_ARB 0x84D5
1754#define GL_TEXTURE22_ARB 0x84D6
1755#define GL_TEXTURE23_ARB 0x84D7
1756#define GL_TEXTURE24_ARB 0x84D8
1757#define GL_TEXTURE25_ARB 0x84D9
1758#define GL_TEXTURE26_ARB 0x84DA
1759#define GL_TEXTURE27_ARB 0x84DB
1760#define GL_TEXTURE28_ARB 0x84DC
1761#define GL_TEXTURE29_ARB 0x84DD
1762#define GL_TEXTURE30_ARB 0x84DE
1763#define GL_TEXTURE31_ARB 0x84DF
1764#define GL_ACTIVE_TEXTURE_ARB 0x84E0
1765#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1766#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1767
1768GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1769GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1770GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1771GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1772GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1773GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1774GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1775GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1776GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1777GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1778GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1779GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1780GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1781GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1782GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1783GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1784GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1785GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1786GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1787GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1788GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1789GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1790GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1791GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1792GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1793GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1794GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1795GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1796GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1797GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1798GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1799GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1800GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1801GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1802
1803#endif /* GL_ARB_multitexture */
1804
1805
1806
Brian Paulf658ab02000-05-24 15:04:01 +00001807
1808#if defined(GL_GLEXT_LEGACY)
1809
1810
Brian Paulfbd8f211999-11-11 01:22:25 +00001811/*
Brian Paulf658ab02000-05-24 15:04:01 +00001812 * 1. GL_EXT_abgr
1813 */
1814#ifndef GL_EXT_abgr
1815#define GL_EXT_abgr 1
1816
1817#define GL_ABGR_EXT 0x8000
1818
1819#endif /* GL_EXT_abgr */
1820
1821
1822
1823/*
1824 * 2. GL_EXT_blend_color
1825 */
1826#ifndef GL_EXT_blend_color
1827#define GL_EXT_blend_color 1
1828
1829#define GL_CONSTANT_COLOR_EXT 0x8001
1830#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
1831#define GL_CONSTANT_ALPHA_EXT 0x8003
1832#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
1833#define GL_BLEND_COLOR_EXT 0x8005
1834
1835GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1836
1837#endif /* GL_EXT_blend_color */
1838
1839
1840
1841/*
1842 * 3. GL_EXT_polygon_offset
1843 */
1844#ifndef GL_EXT_polygon_offset
1845#define GL_EXT_polygon_offset 1
1846
1847#define GL_POLYGON_OFFSET_EXT 0x8037
1848#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
1849#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
1850
1851GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1852
1853#endif /* GL_EXT_polygon_offset */
1854
1855
1856
1857/*
1858 * 6. GL_EXT_texture3D
1859 */
1860#ifndef GL_EXT_texture3D
1861#define GL_EXT_texture3D 1
1862
1863#define GL_PACK_SKIP_IMAGES_EXT 0x806B
1864#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
1865#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
1866#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
1867#define GL_TEXTURE_3D_EXT 0x806F
1868#define GL_PROXY_TEXTURE_3D_EXT 0x8070
1869#define GL_TEXTURE_DEPTH_EXT 0x8071
1870#define GL_TEXTURE_WRAP_R_EXT 0x8072
1871#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
1872#define GL_TEXTURE_3D_BINDING_EXT 0x806A
1873
1874GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1875
1876GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1877
1878GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1879
1880#endif /* GL_EXT_texture3D */
1881
1882
1883
1884/*
1885 * 20. GL_EXT_texture_object
1886 */
1887#ifndef GL_EXT_texture_object
1888#define GL_EXT_texture_object 1
1889
1890#define GL_TEXTURE_PRIORITY_EXT 0x8066
1891#define GL_TEXTURE_RESIDENT_EXT 0x8067
1892#define GL_TEXTURE_1D_BINDING_EXT 0x8068
1893#define GL_TEXTURE_2D_BINDING_EXT 0x8069
1894
1895GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1896
1897GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1898
1899GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1900
1901GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1902
1903GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1904
1905GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1906
1907#endif /* GL_EXT_texture_object */
1908
1909
1910
1911/*
1912 * 27. GL_EXT_rescale_normal
1913 */
1914#ifndef GL_EXT_rescale_normal
1915#define GL_EXT_rescale_normal 1
1916
1917#define GL_RESCALE_NORMAL_EXT 0x803A
1918
1919#endif /* GL_EXT_rescale_normal */
1920
1921
1922
1923/*
1924 * 30. GL_EXT_vertex_array
1925 */
1926#ifndef GL_EXT_vertex_array
1927#define GL_EXT_vertex_array 1
1928
1929#define GL_VERTEX_ARRAY_EXT 0x8074
1930#define GL_NORMAL_ARRAY_EXT 0x8075
1931#define GL_COLOR_ARRAY_EXT 0x8076
1932#define GL_INDEX_ARRAY_EXT 0x8077
1933#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
1934#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1935#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
1936#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
1937#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
1938#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
1939#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
1940#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
1941#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
1942#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
1943#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
1944#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
1945#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
1946#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1947#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1948#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1949#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
1950#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
1951#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1952#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
1953#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1954#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1955#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
1956#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
1957#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
1958#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1959#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1960#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1961
1962GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1963
1964GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1965
1966GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1967
1968GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1969
1970GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1971
1972GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1973
Brian Paul645c1ce2001-05-29 15:44:06 +00001974GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
Brian Paulf658ab02000-05-24 15:04:01 +00001975
1976GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1977
1978GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1979
1980#endif /* GL_EXT_vertex_array */
1981
1982
1983
1984/*
1985 * 35. GL_SGIS_texture_edge_clamp
1986 */
1987#ifndef GL_SGIS_texture_edge_clamp
1988#define GL_SGIS_texture_edge_clamp 1
1989
1990#define GL_CLAMP_TO_EDGE_SGIS 0x812F
1991
1992#endif /* GL_SGIS_texture_edge_clamp */
1993
1994
1995
1996/*
1997 * 37. GL_EXT_blend_minmax
1998 */
1999#ifndef GL_EXT_blend_minmax
2000#define GL_EXT_blend_minmax 1
2001
2002#define GL_FUNC_ADD_EXT 0x8006
2003#define GL_MIN_EXT 0x8007
2004#define GL_MAX_EXT 0x8008
2005#define GL_BLEND_EQUATION_EXT 0x8009
2006
2007GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2008
2009#endif /* GL_EXT_blend_minmax */
2010
2011
2012
2013/*
2014 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2015 */
2016#ifndef GL_EXT_blend_subtract
2017#define GL_EXT_blend_subtract 1
2018
2019#define GL_FUNC_SUBTRACT_EXT 0x800A
2020#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
2021
2022#endif /* GL_EXT_blend_subtract */
2023
2024
2025
2026/*
2027 * 39. GL_EXT_blend_logic_op
2028 */
2029#ifndef GL_EXT_blend_logic_op
2030#define GL_EXT_blend_logic_op 1
2031
2032/* No new tokens or functions */
2033
2034#endif /* GL_EXT_blend_logic_op */
2035
2036
2037
2038/*
2039 * 54. GL_EXT_point_parameters
2040 */
2041#ifndef GL_EXT_point_parameters
2042#define GL_EXT_point_parameters 1
2043
2044#define GL_POINT_SIZE_MIN_EXT 0x8126
2045#define GL_POINT_SIZE_MAX_EXT 0x8127
2046#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
2047#define GL_DISTANCE_ATTENUATION_EXT 0x8129
2048
2049GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2050GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2051GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2052GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2053
2054#endif /* GL_EXT_point_parameters */
2055
2056
2057
2058/*
2059 * 78. GL_EXT_paletted_texture
2060 */
2061#ifndef GL_EXT_paletted_texture
2062#define GL_EXT_paletted_texture 1
2063
2064#define GL_TABLE_TOO_LARGE_EXT 0x8031
2065#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
2066#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
2067#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
2068#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
2069#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
2070#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
2071#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
2072#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
2073#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
2074#define GL_COLOR_INDEX1_EXT 0x80E2
2075#define GL_COLOR_INDEX2_EXT 0x80E3
2076#define GL_COLOR_INDEX4_EXT 0x80E4
2077#define GL_COLOR_INDEX8_EXT 0x80E5
2078#define GL_COLOR_INDEX12_EXT 0x80E6
2079#define GL_COLOR_INDEX16_EXT 0x80E7
2080
2081GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2082
2083GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2084
2085GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2086
2087GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2088
2089GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2090
2091#endif /* GL_EXT_paletted_texture */
2092
2093
2094
2095/*
2096 * 79. GL_EXT_clip_volume_hint
2097 */
2098#ifndef GL_EXT_clip_volume_hint
2099#define GL_EXT_clip_volume_hint 1
2100
2101#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
2102
2103#endif /* GL_EXT_clip_volume_hint */
2104
2105
2106
2107/*
2108 * 97. GL_EXT_compiled_vertex_array
2109 */
2110#ifndef GL_EXT_compiled_vertex_array
2111#define GL_EXT_compiled_vertex_array 1
2112
2113#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
2114#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
2115
2116GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2117GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2118
2119#endif /* GL_EXT_compiled_vertex_array */
2120
2121/*
2122 * 137. GL_HP_occlusion_test
2123 */
2124#ifndef GL_HP_occlusion_test
2125#define GL_HP_occlusion_test 1
2126
2127#define GL_OCCLUSION_TEST_HP 0x8165
2128#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2129
2130#endif /* GL_HP_occlusion_test */
2131
2132
2133/*
2134 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2135 */
2136#ifndef GL_EXT_shared_texture_palette
2137#define GL_EXT_shared_texture_palette 1
2138
2139#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
2140
2141#endif /* GL_EXT_shared_texture_palette */
2142
2143
2144
2145/*
2146 * 176. GL_EXT_stencil_wrap
2147 */
2148#ifndef GL_EXT_stencil_wrap
2149#define GL_EXT_stencil_wrap 1
2150
2151#define GL_INCR_WRAP_EXT 0x8507
2152#define GL_DECR_WRAP_EXT 0x8508
2153
2154#endif /* GL_EXT_stencil_wrap */
2155
2156
2157
2158/*
2159 * 179. GL_NV_texgen_reflection
2160 */
2161#ifndef GL_NV_texgen_reflection
2162#define GL_NV_texgen_reflection 1
2163
2164#define GL_NORMAL_MAP_NV 0x8511
2165#define GL_REFLECTION_MAP_NV 0x8512
2166
2167#endif /* GL_NV_texgen_reflection */
2168
2169
2170
2171/*
2172 * 185. GL_EXT_texture_env_add
2173 */
2174#ifndef GL_EXT_texture_env_add
2175#define GL_EXT_texture_env_add 1
2176
2177/* No new tokens or functions */
2178
2179#endif /* GL_EXT_texture_env_add */
2180
2181
2182
2183
2184
2185/*
2186 * 197. GL_MESA_window_pos
Brian Paulfbd8f211999-11-11 01:22:25 +00002187 */
2188#ifndef GL_MESA_window_pos
2189#define GL_MESA_window_pos 1
2190
2191GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2192GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2193GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2194GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2195GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2196GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2197GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2198GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2199GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2200GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2201GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2202GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2203GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2204GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2205GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2206GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2207GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2208GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2209GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2210GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2211GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2212GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2213GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2214GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2215
2216#endif /* GL_MESA_window_pos */
2217
2218
2219
2220/*
Brian Paulf658ab02000-05-24 15:04:01 +00002221 * 196. GL_MESA_resize_bufffers
Brian Paulfbd8f211999-11-11 01:22:25 +00002222 */
2223#ifndef GL_MESA_resize_bufffers
2224#define GL_MESA_resize_buffers 1
2225
2226GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2227
2228#endif /* GL_MESA_resize_bufffers */
2229
2230
Gareth Hughesba8f6172001-01-06 22:46:13 +00002231
2232/*
2233 * 220. GL_EXT_texture_env_dot3
2234 */
2235#ifndef GL_EXT_texture_env_dot3
2236#define GL_EXT_texture_env_dot3 1
2237
2238#define GL_DOT3_RGB_EXT 0x8740
2239#define GL_DOT3_RGBA_EXT 0x8741
2240
2241#endif /* GL_EXT_texture_env_dot3 */
2242
2243
Brian Paul0890ed32000-05-22 16:22:47 +00002244#else /* GL_GLEXT_LEGACY */
2245
Brian Paul90fbef42000-05-23 22:41:51 +00002246#include <GL/glext.h>
Brian Paul0890ed32000-05-22 16:22:47 +00002247
2248#endif /* GL_GLEXT_LEGACY */
2249
2250
Brian Paulfbd8f211999-11-11 01:22:25 +00002251
Brian Paul98b3dd42000-09-15 19:45:00 +00002252/*
2253 * ???. GL_MESA_trace
2254 * XXX this should go into glext.h at some point
2255 */
2256#ifndef GL_MESA_trace
2257#define GL_MESA_trace 1
2258
Brian Paule5dfe382001-01-29 16:18:37 +00002259#define GL_TRACE_ALL_BITS_MESA 0xFFFF
2260#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
2261#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
2262#define GL_TRACE_ARRAYS_BIT_MESA 0x0004
2263#define GL_TRACE_TEXTURES_BIT_MESA 0x0008
2264#define GL_TRACE_PIXELS_BIT_MESA 0x0010
2265#define GL_TRACE_ERRORS_BIT_MESA 0x0020
Brian Paula1902212000-11-03 15:14:18 +00002266#define GL_TRACE_MASK_MESA 0x8755
2267#define GL_TRACE_NAME_MESA 0x8756
Brian Paul98b3dd42000-09-15 19:45:00 +00002268
Brian Paule5dfe382001-01-29 16:18:37 +00002269GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2270GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2271GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2272GLAPI void GLAPIENTRY glEndTraceMESA( void );
2273GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2274GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2275GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2276GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2277GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2278GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
Brian Paul98b3dd42000-09-15 19:45:00 +00002279
2280#endif /* GL_MESA_trace */
2281
2282
Brian Paul44bd53f2000-11-03 15:01:38 +00002283/*
2284 * ???. GL_MESA_packed_depth_stencil
2285 * XXX this will be in glext.h someday
2286 */
2287#ifndef GL_MESA_packed_depth_stencil
2288#define GL_MESA_packed_depth_stencil 1
2289
2290#define GL_DEPTH_STENCIL_MESA 0x8750
2291#define GL_UNSIGNED_INT_24_8_MESA 0x8751
2292#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2293#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2294#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2295
2296#endif /* GL_MESA_packed_depth_stencil */
2297
Brian Paul98b3dd42000-09-15 19:45:00 +00002298
Brian Paul1c6701e2000-12-08 00:28:59 +00002299/*
2300 * ??. GL_MESA_sprite_point
2301 */
2302#ifndef GL_MESA_sprite_point
2303#define GL_MESA_sprite_point 1
2304
2305#define GL_SPRITE_POINT_MESA 0x8757 /* XXX not finalized! */
2306
2307#endif
2308
Brian Paul98b3dd42000-09-15 19:45:00 +00002309
Brian Paul08f03742000-05-22 16:21:27 +00002310/**********************************************************************
2311 * Begin system-specific stuff
2312 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002313#if defined(__BEOS__) || defined(__QUICKDRAW__)
2314#pragma export off
2315#endif
jtgafb833d1999-08-19 00:55:39 +00002316
Brian Paul08f03742000-05-22 16:21:27 +00002317#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2318#pragma import off
jtgafb833d1999-08-19 00:55:39 +00002319#endif
Brian Paul08f03742000-05-22 16:21:27 +00002320/*
2321 * End system-specific stuff
2322 **********************************************************************/
jtgafb833d1999-08-19 00:55:39 +00002323
2324
2325#ifdef __cplusplus
2326}
2327#endif
2328
Brian Paule23e2751999-11-15 14:26:07 +00002329#endif /* __gl_h_ */