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Randy Frank23ee0492000-03-28 16:59:39 +00001/* $Id: osmesa.h,v 1.5 2000/03/28 16:59:39 rjfrank Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paulb16103c1999-11-24 18:43:19 +00005 * Version: 3.3
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul187bce02000-01-18 17:29:18 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28/*
jtgafb833d1999-08-19 00:55:39 +000029 * Mesa Off-Screen rendering interface.
30 *
31 * This is an operating system and window system independent interface to
32 * Mesa which allows one to render images into a client-supplied buffer in
33 * main memory. Such images may manipulated or saved in whatever way the
34 * client wants.
35 *
36 * These are the API functions:
37 * OSMesaCreateContext - create a new Off-Screen Mesa rendering context
38 * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
39 * and make the specified context the current one.
40 * OSMesaDestroyContext - destroy an OSMesaContext
41 * OSMesaGetCurrentContext - return thread's current context ID
42 * OSMesaPixelStore - controls how pixels are stored in image buffer
43 * OSMesaGetIntegerv - return OSMesa state parameters
44 *
45 *
46 * The limits on the width and height of an image buffer are MAX_WIDTH and
47 * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
48 * You can increase them as needed but beware that many temporary arrays in
49 * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
50 */
51
52
jtgafb833d1999-08-19 00:55:39 +000053#ifndef OSMESA_H
54#define OSMESA_H
55
56
jtgafb833d1999-08-19 00:55:39 +000057#ifdef __cplusplus
58extern "C" {
59#endif
60
61
62#include "GL/gl.h"
63
64
jtgafb833d1999-08-19 00:55:39 +000065#define OSMESA_MAJOR_VERSION 3
Brian Paulb16103c1999-11-24 18:43:19 +000066#define OSMESA_MINOR_VERSION 3
jtgafb833d1999-08-19 00:55:39 +000067
68
69
70/*
71 * Values for the format parameter of OSMesaCreateContext()
72 * New in version 2.0.
73 */
74#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
75#define OSMESA_RGBA GL_RGBA
76#define OSMESA_BGRA 0x1
77#define OSMESA_ARGB 0x2
78#define OSMESA_RGB GL_RGB
79#define OSMESA_BGR 0x4
80
81
82/*
83 * OSMesaPixelStore() parameters:
84 * New in version 2.0.
85 */
86#define OSMESA_ROW_LENGTH 0x10
87#define OSMESA_Y_UP 0x11
88
89
90/*
91 * Accepted by OSMesaGetIntegerv:
92 */
93#define OSMESA_WIDTH 0x20
94#define OSMESA_HEIGHT 0x21
95#define OSMESA_FORMAT 0x22
96#define OSMESA_TYPE 0x23
97
Brian Paul187bce02000-01-18 17:29:18 +000098
jtgafb833d1999-08-19 00:55:39 +000099typedef struct osmesa_context *OSMesaContext;
100
101
102#if defined(__BEOS__) || defined(__QUICKDRAW__)
103#pragma export on
104#endif
105
106
107/*
108 * Create an Off-Screen Mesa rendering context. The only attribute needed is
109 * an RGBA vs Color-Index mode flag.
110 *
111 * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
112 * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
113 * sharelist - specifies another OSMesaContext with which to share
114 * display lists. NULL indicates no sharing.
115 * Return: an OSMesaContext or 0 if error
116 */
117GLAPI OSMesaContext GLAPIENTRY OSMesaCreateContext( GLenum format,
Brian Paul187bce02000-01-18 17:29:18 +0000118 OSMesaContext sharelist );
jtgafb833d1999-08-19 00:55:39 +0000119
120
121
122
123/*
124 * Destroy an Off-Screen Mesa rendering context.
125 *
126 * Input: ctx - the context to destroy
127 */
128GLAPI void GLAPIENTRY OSMesaDestroyContext( OSMesaContext ctx );
129
130
131
132/*
133 * Bind an OSMesaContext to an image buffer. The image buffer is just a
134 * block of memory which the client provides. Its size must be at least
135 * as large as width*height*sizeof(type). Its address should be a multiple
136 * of 4 if using RGBA mode.
137 *
138 * Image data is stored in the order of glDrawPixels: row-major order
139 * with the lower-left image pixel stored in the first array position
140 * (ie. bottom-to-top).
141 *
142 * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
143 * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
144 * value. If the context is in color indexed mode, each pixel will be
145 * stored as a 1-byte value.
146 *
147 * If the context's viewport hasn't been initialized yet, it will now be
148 * initialized to (0,0,width,height).
149 *
150 * Input: ctx - the rendering context
151 * buffer - the image buffer memory
152 * type - data type for pixel components, only GL_UNSIGNED_BYTE
153 * supported now
154 * width, height - size of image buffer in pixels, at least 1
155 * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
156 * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
157 * width>internal limit or height>internal limit.
158 */
159GLAPI GLboolean GLAPIENTRY OSMesaMakeCurrent( OSMesaContext ctx,
Brian Paul187bce02000-01-18 17:29:18 +0000160 void *buffer, GLenum type,
161 GLsizei width, GLsizei height );
jtgafb833d1999-08-19 00:55:39 +0000162
163
164
165
166/*
167 * Return the current Off-Screen Mesa rendering context handle.
168 */
169GLAPI OSMesaContext GLAPIENTRY OSMesaGetCurrentContext( void );
170
171
172
173/*
174 * Set pixel store/packing parameters for the current context.
175 * This is similar to glPixelStore.
176 * Input: pname - OSMESA_ROW_LENGTH
177 * specify actual pixels per row in image buffer
178 * 0 = same as image width (default)
179 * OSMESA_Y_UP
180 * zero = Y coordinates increase downward
181 * non-zero = Y coordinates increase upward (default)
182 * value - the value for the parameter pname
183 *
184 * New in version 2.0.
185 */
186GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value );
187
188
189
190/*
Brian Paul187bce02000-01-18 17:29:18 +0000191 * Return an integer value like glGetIntegerv.
jtgafb833d1999-08-19 00:55:39 +0000192 * Input: pname -
193 * OSMESA_WIDTH return current image width
194 * OSMESA_HEIGHT return current image height
195 * OSMESA_FORMAT return image format
196 * OSMESA_TYPE return color component data type
197 * OSMESA_ROW_LENGTH return row length in pixels
198 * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
199 * value - pointer to integer in which to return result.
200 */
201GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value );
202
Brian Paul187bce02000-01-18 17:29:18 +0000203
204
Randy Frank0deb3732000-01-15 06:12:18 +0000205/*
jtgafb833d1999-08-19 00:55:39 +0000206 * Return the depth buffer associated with an OSMesa context.
207 * Input: c - the OSMesa context
208 * Output: width, height - size of buffer in pixels
209 * bytesPerValue - bytes per depth value (2 or 4)
210 * buffer - pointer to depth buffer values
211 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
212 *
213 * New in Mesa 2.4.
214 */
215GLAPI GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c,
Brian Paul187bce02000-01-18 17:29:18 +0000216 GLint *width, GLint *height,
217 GLint *bytesPerValue,
218 void **buffer );
jtgafb833d1999-08-19 00:55:39 +0000219
220
Randy Frank23ee0492000-03-28 16:59:39 +0000221/*
222 * Return the color buffer associated with an OSMesa context.
223 * Input: c - the OSMesa context
224 * Output: width, height - size of buffer in pixels
225 * format - buffer format (OSMESA_FORMAT)
226 * buffer - pointer to depth buffer values
227 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
228 *
229 * New in Mesa 3.3.
230 */
231GLAPI GLboolean GLAPIENTRY OSMesaGetColorBuffer( OSMesaContext c,
232 GLint *width, GLint *height,
233 GLint *format,
234 void **buffer );
jtgafb833d1999-08-19 00:55:39 +0000235
236
237#if defined(__BEOS__) || defined(__QUICKDRAW__)
238#pragma export off
239#endif
240
241
242#ifdef __cplusplus
243}
244#endif
245
246
247#endif