Brian Paul | 60955d7 | 2006-09-21 22:51:16 +0000 | [diff] [blame] | 1 | <HTML> |
| 2 | |
| 3 | <TITLE>Mesa Release Notes</TITLE> |
| 4 | |
| 5 | <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> |
| 6 | |
| 7 | <BODY> |
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| 9 | <body bgcolor="#eeeeee"> |
| 10 | |
| 11 | <H1>Mesa 6.5.2 Release Notes / (in progress)</H1> |
| 12 | |
| 13 | <p> |
| 14 | Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of |
| 15 | <a href="versions.html#6.5.1">bug fixes</a>. |
| 16 | </p> |
| 17 | |
| 18 | |
| 19 | <h2>MD5 checksums</h2> |
| 20 | <pre> |
| 21 | </pre> |
| 22 | |
| 23 | |
| 24 | <h2>New Features</h2> |
| 25 | <ul> |
| 26 | </ul> |
| 27 | |
| 28 | <h2>Changes</h2> |
| 29 | </ul> |
| 30 | |
| 31 | <h2>Bug fixes</h2> |
| 32 | <ul> |
| 33 | <li>fixed invalid memory read while rendering textured points (bug 8320) |
| 34 | <li>fixed problems with freebsd-dri configuration (bug 8344) |
| 35 | <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware |
Brian Paul | c61ecf3 | 2006-10-10 21:44:55 +0000 | [diff] [blame] | 36 | <li>OPTION NV_position_invariant didn't work in NV vertex programs |
Brian Paul | 4e4c0bb | 2006-10-18 18:03:54 +0000 | [diff] [blame] | 37 | <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver |
| 38 | <li>Line clipping was broken in some circumstances |
Brian Paul | 60955d7 | 2006-09-21 22:51:16 +0000 | [diff] [blame] | 39 | </ul> |
| 40 | |
| 41 | |
| 42 | <h2>Internal code changes</h2> |
| 43 | |
| 44 | |
| 45 | |
| 46 | <h2>To Do (someday) items</h2> |
| 47 | <ul> |
| 48 | <li>Switch to freeglut |
| 49 | <li>Increase MAX_DRAWBUFFERS |
| 50 | <li>Fix linux-glide target/driver. |
| 51 | <li>Improved lambda and derivative calculation for frag progs. |
| 52 | </ul> |
| 53 | |
| 54 | |
| 55 | <h2>Driver Status</h2> |
| 56 | |
| 57 | <pre> |
| 58 | Driver Status |
| 59 | ---------------------- ---------------------- |
| 60 | DRI drivers varies with the driver |
| 61 | XMesa/GLX (on Xlib) implements OpenGL 1.5 |
| 62 | OSMesa (off-screen) implements OpenGL 1.5 |
| 63 | Glide (3dfx Voodoo1/2) implements OpenGL 1.3 |
| 64 | SVGA implements OpenGL 1.3 |
| 65 | Wind River UGL implements OpenGL 1.3 |
| 66 | Windows/Win32 implements OpenGL 1.5 |
| 67 | DJGPP implements OpenGL 1.5 |
| 68 | GGI implements OpenGL 1.3 |
| 69 | BeOS implements OpenGL 1.5 |
| 70 | Allegro needs updating |
| 71 | D3D needs updating |
| 72 | </pre> |
| 73 | |
| 74 | </body> |
| 75 | </html> |