Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 1 | <HTML> |
| 2 | |
| 3 | <TITLE>Conformance</TITLE> |
| 4 | |
Brian Paul | 36da045 | 2005-01-20 03:55:10 +0000 | [diff] [blame] | 5 | <link rel="stylesheet" type="text/css" href="mesa.css"></head> |
| 6 | |
| 7 | <BODY> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 8 | |
| 9 | <H1>Conformance</H1> |
| 10 | |
| 11 | <p> |
| 12 | The SGI OpenGL conformance tests verify correct operation of OpenGL |
| 13 | implementations. I, Brian Paul, have been given a copy of the tests |
| 14 | for testing Mesa. The tests are not publically available. |
| 15 | </p> |
| 16 | <p> |
| 17 | This file has the latest results of testing Mesa with the OpenGL 1.2 |
| 18 | conformance tests. Testing with the preliminary OpenGL 1.3 tests has |
| 19 | also been done. Mesa passes all the 1.3 tests. |
| 20 | </p> |
| 21 | <p> |
| 22 | The tests were run using the software X11 device driver on 24-bpp |
| 23 | and 16-bpp displays. |
| 24 | </p> |
| 25 | <p> |
| 26 | Mesa 4.0 and later pass all conformance tests at all path levels. |
| 27 | Note that this says nothing about the conformance of hardware drivers |
| 28 | based upon Mesa. |
| 29 | </p> |
| 30 | |
| 31 | |
| 32 | <pre> |
| 33 | |
| 34 | COVERAGE TESTS |
| 35 | -------------- |
| 36 | |
| 37 | Test that all API functions accept the legal parameters and reject |
| 38 | illegal parameters. The result of each test is either pass or fail. |
| 39 | |
| 40 | % covgl |
| 41 | OpenGL Coverage Test. |
| 42 | Version 1.2 |
| 43 | |
| 44 | covgl passed. |
| 45 | |
| 46 | covgl passed at 1.1 level. |
| 47 | |
| 48 | covgl passed at 1.2 level. |
| 49 | |
| 50 | covgl passed for ARB_multitexture. |
| 51 | |
| 52 | |
| 53 | % covglu |
| 54 | OpenGL GLU Coverage Test. |
| 55 | Version 1.3 |
| 56 | |
| 57 | covglu passed. |
| 58 | |
| 59 | covglu passed at 1.1 level. |
| 60 | |
| 61 | |
| 62 | % covglx |
| 63 | OpenGL X Coverage Test. |
| 64 | Version 1.1.1 |
| 65 | |
| 66 | covglx passed. |
| 67 | |
| 68 | |
| 69 | % primtest -v |
| 70 | Open GL Primitives Test. |
| 71 | Version 1.2 |
| 72 | |
| 73 | [lots of output deleted] |
| 74 | |
| 75 | 292159 Combinations. |
| 76 | primtest passed. |
| 77 | |
| 78 | |
| 79 | |
| 80 | |
| 81 | GL CONFORMANCE TEST |
| 82 | =================== |
| 83 | |
| 84 | Render test images, read them back, then test for expected results. |
| 85 | |
| 86 | |
| 87 | ---------------------------------------------------------------------- |
| 88 | % conform -v 2 |
| 89 | |
| 90 | OpenGL Conformance Test |
| 91 | Version 1.2 |
| 92 | |
| 93 | Setup Report. |
| 94 | Verbose level = 2. |
| 95 | Random number seed = 1. |
| 96 | Path inactive. |
| 97 | |
| 98 | Visual Report. |
| 99 | Display ID = 35. Indirect Rendering. |
| 100 | Double Buffered. |
| 101 | RGBA (5, 6, 5, 0). |
| 102 | Stencil (8). |
| 103 | Depth (16). |
| 104 | Accumulation (16, 16, 16, 16). |
| 105 | |
| 106 | Epsilon Report. |
| 107 | zero error epsilon = 0.000122. |
| 108 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 109 | Depth buffer error epsilon = 0.000137. |
| 110 | Stencil plane error epsilon = 0.00404. |
| 111 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 112 | |
| 113 | Default State test passed. |
| 114 | Must Pass test passed. |
| 115 | Divide By Zero test passed. |
| 116 | Viewport Clamp test passed. |
| 117 | Matrix Stack test passed. |
| 118 | Matrix Stack Mixing test passed. |
| 119 | Vertex Order test passed. |
| 120 | Transformations test passed. |
| 121 | Transformation Normal test passed. |
| 122 | Viewport Transformation test passed. |
| 123 | Buffer Clear test passed. |
| 124 | Buffer Corners test passed. |
| 125 | Buffer Color test passed. |
| 126 | Color Ramp test passed. |
| 127 | Mask test passed. |
| 128 | Buffer Invariance test passed. |
| 129 | Accumulation Buffer test passed. |
| 130 | Select test passed. |
| 131 | Feedback test passed. |
| 132 | Scissor test passed. |
| 133 | Alpha Plane Function test passed. |
| 134 | Stencil Plane Clear test passed. |
| 135 | Stencil Plane Corners test passed. |
| 136 | Stencil Plane Operation test passed. |
| 137 | Stencil Plane Function test passed. |
| 138 | Depth Buffer Clear test passed. |
| 139 | Depth Buffer Function test passed. |
| 140 | Blend test passed. |
| 141 | Dither test passed. |
| 142 | LogicOp Function test does not exist for an RGB visual. |
| 143 | DrawPixels test passed. |
| 144 | CopyPixels test passed. |
| 145 | Bitmap Rasterization test passed. |
| 146 | Point Rasterization test passed. |
| 147 | Anti-aliased Point test passed. |
| 148 | Line Rasterization test passed. |
| 149 | Line Stipple test passed. |
| 150 | Anti-aliased Line test passed. |
| 151 | Horizontal and Vertical Line test passed. |
| 152 | Triangle Rasterization test passed. |
| 153 | Triangle Tile test passed. |
| 154 | Triangle Stipple test passed. |
| 155 | Anti-aliased Triangles test passed. |
| 156 | Quad Rasterization test passed. |
| 157 | Polygon Face test passed. |
| 158 | Polygon Cull test passed. |
| 159 | Polygon Stipple test passed. |
| 160 | Polygon Edge test passed. |
| 161 | Ambient Material test passed. |
| 162 | Ambient Scene test passed. |
| 163 | Attenuation Position test passed. |
| 164 | Diffuse Light test passed. |
| 165 | Diffuse Material test passed. |
| 166 | Diffuse Material Normal test passed. |
| 167 | Diffuse Material Positioning test passed. |
| 168 | Emissive Material test passed. |
| 169 | Specular Exponent test passed. |
| 170 | Specular Exponent Normal test passed. |
| 171 | Specular Local Eye Half Angle test passed. |
| 172 | Specular Light test passed. |
| 173 | Specular Material test passed. |
| 174 | Specular Normal test passed. |
| 175 | Spot Positioning test passed. |
| 176 | Spot Exponent and Positioning test passed. |
| 177 | Spot Exponent and Direction test passed. |
| 178 | Fog Exponential test passed. |
| 179 | Fog Linear test passed. |
| 180 | Texture Decal test passed. |
| 181 | Texture Border test passed. |
| 182 | Mipmaps Selection test passed. |
| 183 | Mipmaps Interpolation test passed. |
| 184 | Display Lists test passed. |
| 185 | Evaluator test passed. |
| 186 | Evaluator Color test passed. |
| 187 | Texture Edge Clamp test passed. |
| 188 | Packed Pixels test passed. |
| 189 | Texture LOD test passed. |
| 190 | Rescale Normal test passed. |
| 191 | Color Table test passed. |
| 192 | Convolution test passed. |
| 193 | Convolution Border test passed. |
| 194 | Histogram test passed. |
| 195 | MinMax test passed. |
| 196 | MultiTexture test passed. |
| 197 | |
| 198 | Conform passed. |
| 199 | |
| 200 | ---------------------------------------------------------------------- |
| 201 | % conform -v 2 -p 1 |
| 202 | |
| 203 | OpenGL Conformance Test |
| 204 | Version 1.2 |
| 205 | |
| 206 | Setup Report. |
| 207 | Verbose level = 2. |
| 208 | Random number seed = 1. |
| 209 | Path level = 1. |
| 210 | |
| 211 | Visual Report. |
| 212 | Display ID = 35. Indirect Rendering. |
| 213 | Double Buffered. |
| 214 | RGBA (5, 6, 5, 0). |
| 215 | Stencil (8). |
| 216 | Depth (16). |
| 217 | Accumulation (16, 16, 16, 16). |
| 218 | |
| 219 | Epsilon Report. |
| 220 | zero error epsilon = 0.000122. |
| 221 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 222 | Depth buffer error epsilon = 0.000137. |
| 223 | Stencil plane error epsilon = 0.00404. |
| 224 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 225 | |
| 226 | Default State test passed. |
| 227 | Must Pass test passed. |
| 228 | Divide By Zero test passed. |
| 229 | Viewport Clamp test passed. |
| 230 | Matrix Stack test passed. |
| 231 | Matrix Stack Mixing test passed. |
| 232 | Vertex Order test passed. |
| 233 | Transformations test passed. |
| 234 | Transformation Normal test passed. |
| 235 | Viewport Transformation test passed. |
| 236 | Buffer Clear test passed. |
| 237 | Buffer Corners test passed. |
| 238 | Buffer Color test passed. |
| 239 | Color Ramp test passed. |
| 240 | Mask test passed. |
| 241 | Buffer Invariance test passed. |
| 242 | Accumulation Buffer test passed. |
| 243 | Select test passed. |
| 244 | Feedback test passed. |
| 245 | Scissor test passed. |
| 246 | Alpha Plane Function test passed. |
| 247 | Stencil Plane Clear test passed. |
| 248 | Stencil Plane Corners test passed. |
| 249 | Stencil Plane Operation test passed. |
| 250 | Stencil Plane Function test passed. |
| 251 | Depth Buffer Clear test passed. |
| 252 | Depth Buffer Function test passed. |
| 253 | Blend test passed. |
| 254 | Dither test passed. |
| 255 | LogicOp Function test does not exist for an RGB visual. |
| 256 | DrawPixels test passed. |
| 257 | CopyPixels test passed. |
| 258 | Bitmap Rasterization test passed. |
| 259 | Point Rasterization test passed. |
| 260 | Anti-aliased Point test passed. |
| 261 | Line Rasterization test passed. |
| 262 | Line Stipple test passed. |
| 263 | Anti-aliased Line test passed. |
| 264 | Horizontal and Vertical Line test passed. |
| 265 | Triangle Rasterization test passed. |
| 266 | Triangle Tile test passed. |
| 267 | Triangle Stipple test passed. |
| 268 | Anti-aliased Triangles test passed. |
| 269 | Quad Rasterization test passed. |
| 270 | Polygon Face test passed. |
| 271 | Polygon Cull test passed. |
| 272 | Polygon Stipple test passed. |
| 273 | Polygon Edge test passed. |
| 274 | Ambient Material test passed. |
| 275 | Ambient Scene test passed. |
| 276 | Attenuation Position test passed. |
| 277 | Diffuse Light test passed. |
| 278 | Diffuse Material test passed. |
| 279 | Diffuse Material Normal test passed. |
| 280 | Diffuse Material Positioning test passed. |
| 281 | Emissive Material test passed. |
| 282 | Specular Exponent test passed. |
| 283 | Specular Exponent Normal test passed. |
| 284 | Specular Local Eye Half Angle test passed. |
| 285 | Specular Light test passed. |
| 286 | Specular Material test passed. |
| 287 | Specular Normal test passed. |
| 288 | Spot Positioning test passed. |
| 289 | Spot Exponent and Positioning test passed. |
| 290 | Spot Exponent and Direction test passed. |
| 291 | Fog Exponential test passed. |
| 292 | Fog Linear test passed. |
| 293 | Texture Decal test passed. |
| 294 | Texture Border test passed. |
| 295 | Mipmaps Selection test passed. |
| 296 | Mipmaps Interpolation test passed. |
| 297 | Display Lists test passed. |
| 298 | Evaluator test passed. |
| 299 | Evaluator Color test passed. |
| 300 | Texture Edge Clamp test passed. |
| 301 | Packed Pixels test passed. |
| 302 | Texture LOD test passed. |
| 303 | Rescale Normal test passed. |
| 304 | Color Table test passed. |
| 305 | Convolution test passed. |
| 306 | Convolution Border test passed. |
| 307 | Histogram test passed. |
| 308 | MinMax test passed. |
| 309 | MultiTexture test passed. |
| 310 | |
| 311 | Conform passed. |
| 312 | |
| 313 | ---------------------------------------------------------------------- |
| 314 | % conform -v 2 -p 2 |
| 315 | |
| 316 | OpenGL Conformance Test |
| 317 | Version 1.2 |
| 318 | |
| 319 | Setup Report. |
| 320 | Verbose level = 2. |
| 321 | Random number seed = 1. |
| 322 | Path level = 2. |
| 323 | |
| 324 | Visual Report. |
| 325 | Display ID = 35. Indirect Rendering. |
| 326 | Double Buffered. |
| 327 | RGBA (5, 6, 5, 0). |
| 328 | Stencil (8). |
| 329 | Depth (16). |
| 330 | Accumulation (16, 16, 16, 16). |
| 331 | |
| 332 | Epsilon Report. |
| 333 | zero error epsilon = 0.000122. |
| 334 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 335 | Depth buffer error epsilon = 0.000137. |
| 336 | Stencil plane error epsilon = 0.00404. |
| 337 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 338 | |
| 339 | Default State test passed. |
| 340 | Must Pass test passed. |
| 341 | Divide By Zero test passed. |
| 342 | Viewport Clamp test passed. |
| 343 | Matrix Stack test passed. |
| 344 | Matrix Stack Mixing test passed. |
| 345 | Vertex Order test passed. |
| 346 | Transformations test passed. |
| 347 | Transformation Normal test passed. |
| 348 | Viewport Transformation test passed. |
| 349 | Buffer Clear test passed. |
| 350 | Buffer Corners test passed. |
| 351 | Buffer Color test passed. |
| 352 | Color Ramp test passed. |
| 353 | Mask test passed. |
| 354 | Buffer Invariance test passed. |
| 355 | Accumulation Buffer test passed. |
| 356 | Select test passed. |
| 357 | Feedback test passed. |
| 358 | Scissor test passed. |
| 359 | Alpha Plane Function test passed. |
| 360 | Stencil Plane Clear test passed. |
| 361 | Stencil Plane Corners test passed. |
| 362 | Stencil Plane Operation test passed. |
| 363 | Stencil Plane Function test passed. |
| 364 | Depth Buffer Clear test passed. |
| 365 | Depth Buffer Function test passed. |
| 366 | Blend test passed. |
| 367 | Dither test passed. |
| 368 | LogicOp Function test does not exist for an RGB visual. |
| 369 | DrawPixels test passed. |
| 370 | CopyPixels test passed. |
| 371 | Bitmap Rasterization test passed. |
| 372 | Point Rasterization test passed. |
| 373 | Anti-aliased Point test passed. |
| 374 | Line Rasterization test passed. |
| 375 | Line Stipple test passed. |
| 376 | Anti-aliased Line test passed. |
| 377 | Horizontal and Vertical Line test passed. |
| 378 | Triangle Rasterization test passed. |
| 379 | Triangle Tile test passed. |
| 380 | Triangle Stipple test passed. |
| 381 | Anti-aliased Triangles test passed. |
| 382 | Quad Rasterization test passed. |
| 383 | Polygon Face test passed. |
| 384 | Polygon Cull test passed. |
| 385 | Polygon Stipple test passed. |
| 386 | Polygon Edge test passed. |
| 387 | Ambient Material test passed. |
| 388 | Ambient Scene test passed. |
| 389 | Attenuation Position test passed. |
| 390 | Diffuse Light test passed. |
| 391 | Diffuse Material test passed. |
| 392 | Diffuse Material Normal test passed. |
| 393 | Diffuse Material Positioning test passed. |
| 394 | Emissive Material test passed. |
| 395 | Specular Exponent test passed. |
| 396 | Specular Exponent Normal test passed. |
| 397 | Specular Local Eye Half Angle test passed. |
| 398 | Specular Light test passed. |
| 399 | Specular Material test passed. |
| 400 | Specular Normal test passed. |
| 401 | Spot Positioning test passed. |
| 402 | Spot Exponent and Positioning test passed. |
| 403 | Spot Exponent and Direction test passed. |
| 404 | Fog Exponential test passed. |
| 405 | Fog Linear test passed. |
| 406 | Texture Decal test passed. |
| 407 | Texture Border test passed. |
| 408 | Mipmaps Selection test passed. |
| 409 | Mipmaps Interpolation test passed. |
| 410 | Display Lists test passed. |
| 411 | Evaluator test passed. |
| 412 | Evaluator Color test passed. |
| 413 | Texture Edge Clamp test passed. |
| 414 | Packed Pixels test passed. |
| 415 | Texture LOD test passed. |
| 416 | Rescale Normal test passed. |
| 417 | Color Table test passed. |
| 418 | Convolution test passed. |
| 419 | Convolution Border test passed. |
| 420 | Histogram test passed. |
| 421 | MinMax test passed. |
| 422 | MultiTexture test passed. |
| 423 | |
| 424 | Conform passed. |
| 425 | |
| 426 | ---------------------------------------------------------------------- |
| 427 | % conform -v 2 -p 3 |
| 428 | |
| 429 | OpenGL Conformance Test |
| 430 | Version 1.2 |
| 431 | |
| 432 | Setup Report. |
| 433 | Verbose level = 2. |
| 434 | Random number seed = 1. |
| 435 | Path level = 3. |
| 436 | |
| 437 | Visual Report. |
| 438 | Display ID = 35. Indirect Rendering. |
| 439 | Double Buffered. |
| 440 | RGBA (5, 6, 5, 0). |
| 441 | Stencil (8). |
| 442 | Depth (16). |
| 443 | Accumulation (16, 16, 16, 16). |
| 444 | |
| 445 | Epsilon Report. |
| 446 | zero error epsilon = 0.000122. |
| 447 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 448 | Depth buffer error epsilon = 0.000137. |
| 449 | Stencil plane error epsilon = 0.00404. |
| 450 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 451 | |
| 452 | Default State test passed. |
| 453 | Must Pass test passed. |
| 454 | Divide By Zero test passed. |
| 455 | Viewport Clamp test passed. |
| 456 | Matrix Stack test passed. |
| 457 | Matrix Stack Mixing test passed. |
| 458 | Vertex Order test passed. |
| 459 | Transformations test passed. |
| 460 | Transformation Normal test passed. |
| 461 | Viewport Transformation test passed. |
| 462 | Buffer Clear test passed. |
| 463 | Buffer Corners test passed. |
| 464 | Buffer Color test passed. |
| 465 | Color Ramp test passed. |
| 466 | Mask test passed. |
| 467 | Buffer Invariance test passed. |
| 468 | Accumulation Buffer test passed. |
| 469 | Select test passed. |
| 470 | Feedback test passed. |
| 471 | Scissor test passed. |
| 472 | Alpha Plane Function test passed. |
| 473 | Stencil Plane Clear test passed. |
| 474 | Stencil Plane Corners test passed. |
| 475 | Stencil Plane Operation test passed. |
| 476 | Stencil Plane Function test passed. |
| 477 | Depth Buffer Clear test passed. |
| 478 | Depth Buffer Function test passed. |
| 479 | Blend test passed. |
| 480 | Dither test passed. |
| 481 | LogicOp Function test does not exist for an RGB visual. |
| 482 | DrawPixels test passed. |
| 483 | CopyPixels test passed. |
| 484 | Bitmap Rasterization test passed. |
| 485 | Point Rasterization test passed. |
| 486 | Anti-aliased Point test passed. |
| 487 | Line Rasterization test passed. |
| 488 | Line Stipple test passed. |
| 489 | Anti-aliased Line test passed. |
| 490 | Horizontal and Vertical Line test passed. |
| 491 | Triangle Rasterization test passed. |
| 492 | Triangle Tile test passed. |
| 493 | Triangle Stipple test passed. |
| 494 | Anti-aliased Triangles test passed. |
| 495 | Quad Rasterization test passed. |
| 496 | Polygon Face test passed. |
| 497 | Polygon Cull test passed. |
| 498 | Polygon Stipple test passed. |
| 499 | Polygon Edge test passed. |
| 500 | Ambient Material test passed. |
| 501 | Ambient Scene test passed. |
| 502 | Attenuation Position test passed. |
| 503 | Diffuse Light test passed. |
| 504 | Diffuse Material test passed. |
| 505 | Diffuse Material Normal test passed. |
| 506 | Diffuse Material Positioning test passed. |
| 507 | Emissive Material test passed. |
| 508 | Specular Exponent test passed. |
| 509 | Specular Exponent Normal test passed. |
| 510 | Specular Local Eye Half Angle test passed. |
| 511 | Specular Light test passed. |
| 512 | Specular Material test passed. |
| 513 | Specular Normal test passed. |
| 514 | Spot Positioning test passed. |
| 515 | Spot Exponent and Positioning test passed. |
| 516 | Spot Exponent and Direction test passed. |
| 517 | Fog Exponential test passed. |
| 518 | Fog Linear test passed. |
| 519 | Texture Decal test passed. |
| 520 | Texture Border test passed. |
| 521 | Mipmaps Selection test passed. |
| 522 | Mipmaps Interpolation test passed. |
| 523 | Display Lists test passed. |
| 524 | Evaluator test passed. |
| 525 | Evaluator Color test passed. |
| 526 | Texture Edge Clamp test passed. |
| 527 | Packed Pixels test passed. |
| 528 | Texture LOD test passed. |
| 529 | Rescale Normal test passed. |
| 530 | Color Table test passed. |
| 531 | Convolution test passed. |
| 532 | Convolution Border test passed. |
| 533 | Histogram test passed. |
| 534 | MinMax test passed. |
| 535 | MultiTexture test passed. |
| 536 | |
| 537 | Conform passed. |
| 538 | |
| 539 | ---------------------------------------------------------------------- |
| 540 | % conform -v 2 -p 4 |
| 541 | |
| 542 | OpenGL Conformance Test |
| 543 | Version 1.2 |
| 544 | |
| 545 | Setup Report. |
| 546 | Verbose level = 2. |
| 547 | Random number seed = 1. |
| 548 | Path level = 4. |
| 549 | |
| 550 | Visual Report. |
| 551 | Display ID = 35. Indirect Rendering. |
| 552 | Double Buffered. |
| 553 | RGBA (5, 6, 5, 0). |
| 554 | Stencil (8). |
| 555 | Depth (16). |
| 556 | Accumulation (16, 16, 16, 16). |
| 557 | |
| 558 | Epsilon Report. |
| 559 | zero error epsilon = 0.000122. |
| 560 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 561 | Depth buffer error epsilon = 0.000137. |
| 562 | Stencil plane error epsilon = 0.00404. |
| 563 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 564 | |
| 565 | Default State test passed. |
| 566 | Must Pass test passed. |
| 567 | Divide By Zero test passed. |
| 568 | Viewport Clamp test passed. |
| 569 | Matrix Stack test passed. |
| 570 | Matrix Stack Mixing test passed. |
| 571 | Vertex Order test passed. |
| 572 | Transformations test passed. |
| 573 | Transformation Normal test passed. |
| 574 | Viewport Transformation test passed. |
| 575 | Buffer Clear test passed. |
| 576 | Buffer Corners test passed. |
| 577 | Buffer Color test passed. |
| 578 | Color Ramp test passed. |
| 579 | Mask test passed. |
| 580 | Buffer Invariance test passed. |
| 581 | Accumulation Buffer test passed. |
| 582 | Select test passed. |
| 583 | Feedback test passed. |
| 584 | Scissor test passed. |
| 585 | Alpha Plane Function test passed. |
| 586 | Stencil Plane Clear test passed. |
| 587 | Stencil Plane Corners test passed. |
| 588 | Stencil Plane Operation test passed. |
| 589 | Stencil Plane Function test passed. |
| 590 | Depth Buffer Clear test passed. |
| 591 | Depth Buffer Function test passed. |
| 592 | Blend test passed. |
| 593 | Dither test passed. |
| 594 | LogicOp Function test does not exist for an RGB visual. |
| 595 | DrawPixels test passed. |
| 596 | CopyPixels test passed. |
| 597 | Bitmap Rasterization test passed. |
| 598 | Point Rasterization test passed. |
| 599 | Anti-aliased Point test passed. |
| 600 | Line Rasterization test passed. |
| 601 | Line Stipple test passed. |
| 602 | Anti-aliased Line test passed. |
| 603 | Horizontal and Vertical Line test passed. |
| 604 | Triangle Rasterization test passed. |
| 605 | Triangle Tile test passed. |
| 606 | Triangle Stipple test passed. |
| 607 | Anti-aliased Triangles test passed. |
| 608 | Quad Rasterization test passed. |
| 609 | Polygon Face test passed. |
| 610 | Polygon Cull test passed. |
| 611 | Polygon Stipple test passed. |
| 612 | Polygon Edge test passed. |
| 613 | Ambient Material test passed. |
| 614 | Ambient Scene test passed. |
| 615 | Attenuation Position test passed. |
| 616 | Diffuse Light test passed. |
| 617 | Diffuse Material test passed. |
| 618 | Diffuse Material Normal test passed. |
| 619 | Diffuse Material Positioning test passed. |
| 620 | Emissive Material test passed. |
| 621 | Specular Exponent test passed. |
| 622 | Specular Exponent Normal test passed. |
| 623 | Specular Local Eye Half Angle test passed. |
| 624 | Specular Light test passed. |
| 625 | Specular Material test passed. |
| 626 | Specular Normal test passed. |
| 627 | Spot Positioning test passed. |
| 628 | Spot Exponent and Positioning test passed. |
| 629 | Spot Exponent and Direction test passed. |
| 630 | Fog Exponential test passed. |
| 631 | Fog Linear test passed. |
| 632 | Texture Decal test passed. |
| 633 | Texture Border test passed. |
| 634 | Mipmaps Selection test passed. |
| 635 | Mipmaps Interpolation test passed. |
| 636 | Display Lists test passed. |
| 637 | Evaluator test passed. |
| 638 | Evaluator Color test passed. |
| 639 | Texture Edge Clamp test passed. |
| 640 | Packed Pixels test passed. |
| 641 | Texture LOD test passed. |
| 642 | Rescale Normal test passed. |
| 643 | Color Table test passed. |
| 644 | Convolution test passed. |
| 645 | Convolution Border test passed. |
| 646 | Histogram test passed. |
| 647 | MinMax test passed. |
| 648 | MultiTexture test passed. |
| 649 | |
| 650 | Conform passed. |
| 651 | |
| 652 | |
| 653 | |
| 654 | GLX CONFORMANCE TEST |
| 655 | ==================== |
| 656 | |
| 657 | % conformx -v 2 |
| 658 | |
| 659 | OpenGL X Conformance Test |
| 660 | Version 1.1.1 |
| 661 | |
| 662 | Setup Report. |
| 663 | Verbose level = 2. |
| 664 | Random number seed = 1. |
| 665 | Path inactive. |
| 666 | |
| 667 | Visual Report. |
| 668 | Display ID = 34. Direct Rendering. |
| 669 | Double Buffered. |
| 670 | RGBA (8, 8, 8, 0). |
| 671 | Stencil (8). |
| 672 | Depth (16). |
| 673 | Accumulation (16, 16, 16, 16). |
| 674 | |
| 675 | Epsilon Report. |
| 676 | zero error epsilon = 0.000122. |
| 677 | RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122. |
| 678 | Depth buffer error epsilon = 0.000137. |
| 679 | Stencil plane error epsilon = 0.00404. |
| 680 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 681 | |
| 682 | Default State test passed. |
| 683 | glReadPixels() test passed. |
| 684 | Font test passed. |
| 685 | |
| 686 | Conformx passed. |
| 687 | |
| 688 | |
| 689 | </pre> |
| 690 | |
| 691 | NOTE: conformx passes for all machine path levels (-p option). |
| 692 | |
| 693 | |
| 694 | </body> |
| 695 | </html> |