Brian Paul | 9bed64c | 2001-08-31 04:30:14 +0000 | [diff] [blame^] | 1 | $Id: VERSIONS,v 1.71 2001/08/31 04:30:14 brianp Exp $ |
Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 2 | |
| 3 | |
| 4 | Mesa Version History |
| 5 | ==================== |
| 6 | |
| 7 | 1.0 beta February 1995 |
| 8 | Initial release |
| 9 | |
| 10 | 1.1 beta March 4, 1995 |
| 11 | Changes: |
| 12 | faster point and line drawing (2x faster) |
| 13 | more systems supported, better Makefiles |
| 14 | Renamed lib*.a files to avoid collisions |
| 15 | many small bug fixes |
| 16 | New: |
| 17 | pseudo-GLX functions added |
| 18 | new implementation of evaluators (eval2.c) |
| 19 | GLUT support |
| 20 | |
| 21 | 1.1.1 beta March 7, 1995 |
| 22 | Changes: |
| 23 | Reverted from eval2.c to eval.c due to FPE on Linux |
| 24 | more speed improvements |
| 25 | more Makefile changes |
| 26 | |
| 27 | 1.1.2 beta March 14, 1995 |
| 28 | New: |
| 29 | implementation of SGI's blending extensions |
| 30 | glXUseXFont implemented |
| 31 | added MESA_DEBUG environment variable support |
| 32 | Changes: |
| 33 | Using eval2.c again |
| 34 | more FPE-prevention checks (0-length normals are OK) |
| 35 | a few small bug fixes |
| 36 | much faster pixel logic ops! |
| 37 | faster transformation arithmetic |
| 38 | |
| 39 | 1.1.3 beta March 31, 1995 |
| 40 | New: |
| 41 | gluScaleImage() and gluBuild2DMipMaps() implemented |
| 42 | Mesa widgets for Xt/Motif |
| 43 | blendEXT demos |
| 44 | added environment variables for selecting visuals |
| 45 | Changes: |
| 46 | almost all GLUT demos work correctly now |
| 47 | faster X device driver functions |
| 48 | more bug fixes |
| 49 | |
| 50 | 1.1.4 beta April 20, 1995 |
| 51 | Bug fixes: |
| 52 | - missing #define SEEK_SET in src-tk/image.c |
| 53 | - compile glShadeModel into display lists |
| 54 | - fixed pow() domain error in src/light.c |
| 55 | - fixed "flickering bitmaps" in double buffer mode |
| 56 | - fixed tk.h and aux.h for C++ |
| 57 | - state of LIGHT_MODEL_LOCAL_VIEWER was inverted |
| 58 | New features: |
| 59 | - MUCH, MUCH nicer dithering in 8-bit RGB mode |
| 60 | - updated widgets and widget demos |
| 61 | - Implemented GLXPixmap functions |
| 62 | - Added GLU 1.1 and GLX 1.1 functions |
| 63 | - Changed the X/Mesa interface API, more versatile |
| 64 | - Implemented gluPartialDisk() |
| 65 | |
| 66 | 1.2 May 22, 1995 |
| 67 | Bug fixes: |
| 68 | - IRIX 4.x makefile problem |
| 69 | - modified tk to share root colormap as needed |
| 70 | - gluLookAt normalization problem |
| 71 | - suppress Expose, NoExpose events in swapbuffers |
| 72 | - glBitmap() and glDrawPixels() clipping |
| 73 | New features: |
| 74 | - GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture |
| 75 | modes implemented |
| 76 | - texture maps stored more efficiently |
| 77 | - texture maps can be compiled into display lists |
| 78 | - Bogdan Sikorski's GLU polygon tesselation code |
| 79 | - Linas Vepstas's sweep and extrusion library |
| 80 | - glXCreateContext()'s shareList parameter works as it's supposed to. |
| 81 | XMesaCreateContext() updated to accept a shareList parameter too. |
| 82 | - Mesa can be compiled with real OpenGL .h files |
| 83 | - MESA_BACK_BUFFER environment variable |
| 84 | - better GLX error checking |
| 85 | |
| 86 | 1.2.1 June 22, 1995 |
| 87 | Bug fixes: |
| 88 | - X/Mesa double buffer window resize crash |
| 89 | - widgets now pass PointerMotion events |
| 90 | - X/Mesa incorrect default clear color and drawing color |
| 91 | - more robust X MIT-SHM support in X/Mesa |
| 92 | - glTexImage( format=GL_LUMINANCE ) didn't work |
| 93 | - GL_LINE mode polygons with line width > 1.0 could cause a crash |
| 94 | - numerous feedback bugs |
| 95 | - glReadPixels() from depth buffer was wrong |
| 96 | - error prone depth and stencil buffer allocation |
| 97 | New features: |
| 98 | - Preliminary Microsoft Windows driver |
| 99 | - Implemented a number of missing functions: glEvalCoord[12][df]v(), |
| 100 | glGet...(), etc. |
| 101 | - Added a few missing symbols to gl.h and glu.h |
| 102 | - Faster rendering of smooth-shaded, RGBA, depth-buffered polygons. |
| 103 | - Faster rendering of lines when width=2.0 |
| 104 | - Stencil-related functions now work in display lists |
| 105 | Changes: |
| 106 | - renamed aux.h as glaux.h (MS-DOS names can't start with aux) |
| 107 | - most filenames are in 8.3 format to accomodate MS-DOS |
| 108 | - use GLubytes to store arrays of colors instead of GLints |
| 109 | |
| 110 | 1.2.2 August 2, 1995 |
| 111 | New features: |
| 112 | - texture mapped points and lines |
| 113 | - NURBS! (but not 100% complete) |
| 114 | - viewports may safely extend beyond window boundaries |
| 115 | - MESA_PRIVATE_CMAP environment variable |
| 116 | - Grayscale X display support |
| 117 | - two new demos: demos/gears.c and demos/shadow.c |
| 118 | - MachTen for Macintosh configuration |
| 119 | Bug fixes: |
| 120 | - glGet*(GL_DEPTH_BITS) returned bytes, not bits |
| 121 | - point, line, and bitmap rasterization suffered from roundoff errors |
| 122 | - fixed a division by zero error in line clippping |
| 123 | - occasional wrong default background color really fixed! |
| 124 | - glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work |
| 125 | - gluBuild2DMipmaps malloc problem fixed |
| 126 | - view volume clipping of smooth shaded lines resulted in bad colors |
| 127 | Changes: |
| 128 | - new visual selection method in glXChooseVisual() |
| 129 | - improved GLU quadric functions |
| 130 | - call XSync for glFinish and XFlush for glFlush |
| 131 | - glVertex() calls now use a function pointer to avoid conditionals |
| 132 | - removed contrib directory from Mesa tar file (available on ftp site) |
| 133 | - AIX shared library support |
| 134 | - Removed GLUenum type as it's not in OpenGL |
| 135 | |
| 136 | 1.2.3 September 26, 1995 |
| 137 | New features: |
| 138 | - Mesa header files now equivalent to SGI OpenGL headers |
| 139 | - Support for HP's Color Recovery dithering displays |
| 140 | - Faster vertex transformation |
| 141 | - Faster raster operations into X windows under certain conditions |
| 142 | - New configurations: HP w/ shared libs, Ultrix w/ GCC, Data General |
| 143 | - 4-bit visuals now supported |
| 144 | Bug fixes: |
| 145 | - glScissor bug fixed |
| 146 | - round-off errors in clipping lines against clip planes fixed |
| 147 | - byte swapping between hosts and display servers implemented |
| 148 | - glGetError() can be called without a current rendering context |
| 149 | - problem with accidentally culled polygons is fixed |
| 150 | - fixed some widget compilation problems |
| 151 | |
| 152 | 1.2.4 November 17, 1995 |
| 153 | New features: |
| 154 | - More speed improvements (lighting, fogging, polygon drawing) |
| 155 | - Window system and OS-independent off-screen rendering |
| 156 | - Preliminary Fortran bindings |
| 157 | - glPolygonOffsetEXT implemented |
| 158 | - glColorMask and glIndexMask now fully implemented |
| 159 | - glPixelZoom implemented |
| 160 | - display lists fully implemented |
| 161 | - gamma correction |
| 162 | - dithering in 8-bit TrueColor/DirectColor visuals |
| 163 | Changes: |
| 164 | - Improved device driver interface |
| 165 | - tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk |
| 166 | - Dithering support moved from core into device driver |
| 167 | Bug fixes: |
| 168 | - glEnable/Disable( GL_LIGHTING ) didn't always take effect |
| 169 | - glReadPixels byte swapping was broken |
| 170 | - glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken |
| 171 | - duplicate glColor4b() prototype in GL/gl.h removed |
| 172 | - stripes in wave -ci demo fixed |
| 173 | - GL_LINEAR_MIPMAP_NEAREST had wrong value |
| 174 | - bugs in HP Color Recovery support fixed |
| 175 | - fixed bug when blending lines, points, bitmaps outside of window |
| 176 | |
| 177 | 1.2.5 November 30, 1995 |
| 178 | New Features: |
| 179 | - updated MS Windows driver |
| 180 | - new implementation of StaticGray/GrayScale visual support |
| 181 | Bug fixes: |
| 182 | - pixelzooming with gamma correction or blending didn't work |
| 183 | - HP color recovery visual wasn't being picked by glXChooseVisual |
| 184 | - glClear didn't always observe glColorMask changes |
| 185 | - olympic and offset demos didn't compile on some Suns |
| 186 | - texcoord clamping wasn't correct |
| 187 | - a polygon optimization introduced an occasional sampling problem |
| 188 | |
| 189 | 1.2.6 January 26, 1996 |
| 190 | New Features: |
| 191 | - faster line and polygon rendering under certain conditions. See |
| 192 | Performance Tips 9 and 10 in README |
| 193 | - profiling |
| 194 | - lighting is a bit faster |
| 195 | - better perspective corrected texture mapping |
| 196 | - Amiga AmiWin (X11) support |
| 197 | - preliminary Linux SVGA driver |
| 198 | Changes: |
| 199 | - now using a 16-bit depth buffer, faster, smaller |
| 200 | - GL_NORMALIZE is disabled by default |
| 201 | Bug fixes: |
| 202 | - projective texture mapping |
| 203 | - fixed a memory leak in the context destroy function |
| 204 | - GL_POLYGON with less than 3 vertices caused a crash |
| 205 | - glGet*() returned wrong result for GL_INDEX_MODE |
| 206 | - reading pixels from an unmapped X window caused a BadMatch error |
| 207 | |
| 208 | 1.2.7 March 5, 1996 |
| 209 | New: |
| 210 | - faster lighting |
| 211 | - faster 16-bit TrueColor rendering on Linux |
| 212 | - faster 32-bit TrueColor rendering on Linux, HP, IBM |
| 213 | - non-depth-buffered XImage polygons are faster |
| 214 | - vertex array extension |
| 215 | - software alpha planes |
| 216 | - updated Macintosh driver |
| 217 | - new NeXT driver |
| 218 | - GLU quadric functions generate texture coordinates |
| 219 | - reflect.c demo - reflective, textured surface demo |
| 220 | Changes: |
| 221 | - gamma correction code moved into the X driver for better performance |
| 222 | Bug fixes: |
| 223 | - multiple glClipPlane()'s didn't work reliably |
| 224 | - glPolygonMode() didn't always work |
| 225 | - glCullFace( GL_FRONT_AND_BACK ) didn't work |
| 226 | - texture mapping with gamma correction was buggy |
| 227 | - floating point exceptions in texture coordinate interpolation |
| 228 | - XImage byte swapping didn't always work |
| 229 | - polygon edge flags weren't always used correctly |
| 230 | |
| 231 | 1.2.8 May 22, 1996 |
| 232 | New: |
| 233 | - overlay planes on X servers with the SERVER_OVERLAY_VISUALS property |
| 234 | - better monochrome output |
| 235 | - more IRIX 6.x configurations |
| 236 | - more robust RGB mode color allocation |
| 237 | - added MESA_XSYNC environment variable |
| 238 | - GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions |
| 239 | - GL_MESA_window_pos extension |
| 240 | - faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT |
| 241 | and GL_UNSIGNED_INT |
| 242 | - driver for prototype Cirrus Mondello 3-D board |
| 243 | - updated AmigaDOS driver |
| 244 | - a few small speed optimizations in polygon rendering |
| 245 | Changes: |
| 246 | - internal device driver interface modified to simplify device |
| 247 | driver implementations and to support hardware Z buffers |
| 248 | - several changes to the X/Mesa interface (xmesa.h) |
| 249 | Bug fixes: |
| 250 | - fixed pow(0,0) domain error triggered on some systems |
| 251 | - glStencilClear() in a display list caused an infinite loop |
| 252 | - glRasterPos*() was sometimes off by +/-0.5 in X and Y |
| 253 | - color masking and blending were performed in wrong order |
| 254 | - auxSolidCylinder() sometimes drew a wire-frame cylinder |
| 255 | - fixed file writing bug in osdemo.c |
| 256 | - pixel mapping didn't always work |
| 257 | - the GL_GEQUAL stencil func didn't work |
| 258 | - the GL_INVERT stencil op didn't work |
| 259 | - the stencil write mask didn't work |
| 260 | - glPush/PopAttrib() didn't do enough error checking |
| 261 | - glIsList() didn't always work correctly |
| 262 | |
| 263 | 2.0 October 10, 1996 |
| 264 | New: |
| 265 | - Implements OpenGL 1.1 API functions |
| 266 | - all texture filtering modes supported (mipmapping) |
| 267 | - faster texture mapping, see Performance Tip 11 in README |
| 268 | - antialiased RGB points |
| 269 | - X support for line and polygon stippling |
| 270 | - glDrawBuffer( GL_FRONT_AND_BACK ) works |
| 271 | - util/ directory of useful stuff |
| 272 | - demos/texobj demo of texture objects |
| 273 | Changes: |
| 274 | - major internal changes for thread-safeness |
| 275 | - new device driver interface |
| 276 | - MESA_ALPHA env variable removed |
| 277 | - triangle rasterizer replaces polygon rasterizer |
| 278 | Bug fixes: |
| 279 | - glPopAttrib() bug |
| 280 | - glDrawBuffer(GL_NONE) works now |
| 281 | |
| 282 | 2.1 December 14, 1996 |
| 283 | New: |
| 284 | - VMS support |
| 285 | - MS-DOS driver |
| 286 | - OpenStep support |
| 287 | - updated, combined Windows 95/NT driver |
| 288 | - implemented glGetLighti() and glGetTexGen*() |
| 289 | - GLX does garbage collection of ancillary buffers |
| 290 | Bug fixes: |
| 291 | - removed unused _EXT constants from gl.h |
| 292 | - fixed polygon offset bugs |
| 293 | - Z coordinates of clipped lines were incorrect |
| 294 | - glEdgeFlag() in display lists didn't always work |
| 295 | - glLight*() in display lists didn't work |
| 296 | - fixed X line stipple bugs (Michael Pichler) |
| 297 | - glXUseXfonts XFreeFont/XFreeFontInfo bug fixed |
| 298 | - fixed a feedback bug |
| 299 | - glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix |
| 300 | - polygons were sometimes culled instead of clipped |
| 301 | - triangle rasterizer suffered from float/int overflow exceptions |
| 302 | - fixed FP underflow exception in lighting (specular exponent) |
| 303 | - glEnable/glDisable of GL_EXT_vertex_array enums didn't work |
| 304 | - fixed free(NULL) in GLU tesselator code |
| 305 | - using 24-bit color on some X servers resulted in garbage rendering |
| 306 | - 32-bit per pixel mode for XFree86 now works |
| 307 | - glRotate(a,0,0,0) gave unpredictable results |
| 308 | - GL_LINE_STRIP with > 480 vertices had occasional clipping problems |
| 309 | - 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap |
| 310 | - glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled |
| 311 | - glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right |
| 312 | - accumulation buffer was limited to positive values |
| 313 | - projective textures didn't work |
| 314 | - selection buffer overflows weren't handled correctly |
| 315 | Changes: |
| 316 | - restored the GL_EXT_polygon_offset extension |
| 317 | - slightly faster RGB dithering |
| 318 | - the SVGA driver works again |
| 319 | - Amiga driver now distributed separately |
| 320 | - NeXT driver updated for Mesa 2.x |
| 321 | |
| 322 | 2.2 March 14, 1997 |
| 323 | New: |
| 324 | - better color selection when dithering |
| 325 | - added GL_EXT_texture_object extension |
| 326 | - updated MS-DOS driver for DJGPP |
| 327 | - added openbsd make configuration |
| 328 | - faster dithered flat-shaded triangles |
| 329 | - various compilation problems with Motif widgets fixed |
| 330 | - gl.h, glx.h and glu.h name mangling option |
| 331 | - BeOS driver |
| 332 | - 3D texture mapping extension |
| 333 | - GL_MESA_resize_buffers extension |
| 334 | - morph3d, stex3d and spectex demos |
| 335 | - 3Dfx support |
| 336 | Bug fixes: |
| 337 | - glColorMaterial should finally work right in all respects |
| 338 | - linear interpolation of mipmap levels was incorrectly weighted |
| 339 | - readpix.c didn't compile on Macintosh |
| 340 | - GL_INVERT and related logic ops didn't work right |
| 341 | - glTexImage[12]D() didn't check its parameters consistantly |
| 342 | - fixed a memory leak in glTexImage[12]D() |
| 343 | - kludged around a SunOS 5.x/GCC compiler bug in the feedback code |
| 344 | - glReadPixels aborted instead of normally catching some errors |
| 345 | - a few 1.1 constants were missing or misnamed in gl.h |
| 346 | - glBegin(p); glBegin(q); didn't generate an error |
| 347 | - fixed a memory leak in GLX code |
| 348 | - clipping of concave polygons could cause a core dump |
| 349 | - 1-component alpha texture maps didn't work |
| 350 | - fixed a GLU polygon tesselator bug |
| 351 | - polygons with colinear vertices were sometimes culled |
| 352 | - feedback triangle colors were wrong when using smooth shading |
| 353 | - textures with borders didn't work correctly |
| 354 | - colors returned in feedback mode were wrong when using lighting |
| 355 | - spotlights didn't effect ambient lighting correctly |
| 356 | - gluPartialDisk() had a few bugs |
| 357 | Changes: |
| 358 | - device driver interface expanded to support texture mapping |
| 359 | - faster matrix inversion subroutine |
| 360 | - commented out #include "wmesa_extend.h" from src/wmesa.c |
| 361 | - fixed many compiler warnings in the demo programs |
| 362 | |
| 363 | 2.3 June 30, 1997 |
| 364 | New: |
| 365 | - Mesa distribution divided into two pieces: library code and demos |
| 366 | - faster vertex transformation, clip testing, lighting |
| 367 | - faster line drawing |
| 368 | - TrueColor visuals how have dithering (for depths < 24 bits) |
| 369 | - added MESA_NO_DITHER environment variable |
| 370 | - new device driver function: NearFar(), RenderVB(), RasterSetup() |
| 371 | - added LynxOS configuration |
| 372 | - added cygnus Win32 configuration |
| 373 | - added texcyl.c GLUT demo |
| 374 | - added XMesaDitherColor() to X/Mesa interface |
| 375 | - new NURBS code from Bogdan Sikorski |
| 376 | - added demos/shape.c (non-rectangular X window!) |
| 377 | Bug fixes: |
| 378 | - glEnable/DisableClientState() were missing from GL/gl.h |
| 379 | - GL_SPHERE_MAP texcoord generation didn't work correctly |
| 380 | - glXGetConfig() returned wrong number of depth, stencil, accum bits |
| 381 | - glDrawPixels feedback/selection didn't examine RasterPos valid bit |
| 382 | - black and white were reversed on some monochrome displays |
| 383 | - fixed potential image memory leak (wasn't setting reference counter) |
| 384 | - glDrawPixels sometimes didn't recognize some GL state changes |
| 385 | - gluProject/UnProject() didn't check for divide by zero |
| 386 | - stex3d demo called random() and srandom(), not portable |
| 387 | - fixed memory leaks in context.c and drawpix.c |
| 388 | - fixed NULL dereferencing problem in gl_update_texture_state() |
| 389 | - glReadPixels between glBegin/glEnd didn't generate an error. |
| 390 | - fixed memory leak in polygon tesselator (Randy Frank) |
| 391 | - fixed seg fault bug drawing flat-shaded, depth-tested lines |
| 392 | - clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded |
| 393 | - glBindTexture sometimes didn't work |
| 394 | - fixed a bug deep in glXReleaseBuffersMESA() |
| 395 | - fog was mistakenly applied to alpha |
| 396 | - glPopMatrix didn't set "dirty matrix" flag |
| 397 | - glPolygonStipple pattern was sometimes wrong |
| 398 | - glClear wasn't disabled during feedback and selection |
| 399 | - fixed memory leak in glTexSubImage[123]D |
| 400 | Changes: |
| 401 | - many library source files reorganized |
| 402 | - faster X color allocation, colors also freed when finished with them |
| 403 | - new texture sampling function pointer in texture objects |
| 404 | - incorporated 3Dfx VooDoo driver v0.16 into main source tree |
| 405 | - many 3Dfx driver updates |
| 406 | - cygnus Makefiles now included |
| 407 | - updated DOS driver |
| 408 | - made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) |
| 409 | - internally, colors now stored in GLubytes, not GLfixed |
| 410 | - optimized changing of GL_SHININESS parameter |
| 411 | |
| 412 | 2.4 September 18, 1997 |
| 413 | New: |
| 414 | - updated 3Dfx Glide driver |
| 415 | - hacks for 3Dfx rendering into an X window or fullscreen |
| 416 | - added depth buffer access functions to X/Mesa and OS/Mesa interfaces |
| 417 | Bug fixes: |
| 418 | - pixel buffer could overflow with long, wide lines |
| 419 | - fixed FP underflow problems in lighting |
| 420 | - glTexSubImage1D() had an unitialized variable |
| 421 | - incomplete texture objects could cause a segfault |
| 422 | - glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop |
| 423 | - flat-shaded quads in a strip were miscolored if clipped |
| 424 | - mipmapped triangle lod computation now works correctly |
| 425 | - fixed a few under/overflow bugs in triangle rasterizer |
| 426 | - glArrayElement() assigned bad normal if normal array disabled |
| 427 | - changed argument to glXReleaseBuffersMESA() |
| 428 | - fixed small triangle underflow bugs in tritemp.h (hopefully) |
| 429 | - glBindTexture(target, 0) caused a crash |
| 430 | - glTexImage[123]D() with NULL image pointer caused crash |
| 431 | - glPixelStore parameters are now ignored during display list execution |
| 432 | - fixed a two-sided lighting w/ clipping bug (black vertices) |
| 433 | - textures with width!=height were sometimes mis-rendered |
| 434 | - "weird" projection matrices could cause div by 0, other fp errors |
| 435 | Changes: |
| 436 | - changed precompiled header symbol from PCH to PC_HEADER |
| 437 | - split api.c into api1.c and api2.c |
| 438 | - added hash.c source file (but not used yet) |
| 439 | - a few Sun and HP configuration file changes |
| 440 | - MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN |
| 441 | - fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c) |
| 442 | |
| 443 | 2.5 November 20, 1997 |
| 444 | New: |
| 445 | - updated 3Dfx driver (v20) for GLQuake |
| 446 | - added GL_EXT_paletted_texture extension |
| 447 | - added GL_EXT_shared_texture_palette extension |
| 448 | - added GL_EXT_point_parameters extension |
| 449 | - now including Mark Kilgard's GLUT library v3.6 |
| 450 | - new GLUT-based demos in gdemos/ |
| 451 | - added a few more Unix config targets |
| 452 | - added Intel X86 assembly language vertex transformation code |
| 453 | - 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var |
| 454 | - Windows 95 S3 Virge driver |
| 455 | Bug fixes: |
| 456 | - glCopyTexImage?D would crash due to uninitialized variable |
| 457 | - glColor w/ glColorMaterial in a display list caused a bug |
| 458 | - fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver |
| 459 | - glVertex4*() vertices weren't always projected correctly |
| 460 | - trying to use mipmapped textured points or lines caused crash |
| 461 | - glColor[34][fd]() values now clamped to [0,1] before int conversion |
| 462 | Changes: |
| 463 | - new device driver functions for texture mapping |
| 464 | - hash tables used for display list and texture object lookup |
| 465 | - fixed GLX visual handling code to avoid saving redundant visuals |
| 466 | - 3Dfx Glide libraries automatically linked to libMesaGL.so |
| 467 | - dropped the Cirrus Logic Mondello code since it's obsolete |
| 468 | - updated Cygnus Makefiles (Stephane Rehel) |
| 469 | - updated Windows MSVC++ Makefiles (Oleg Letsinsky) |
| 470 | - procedure for making library files has changed: scripts now take |
| 471 | a major and minor version arguments. Make-config changed a lot. |
| 472 | - new implementation of glTexSubImage2D() |
| 473 | - updated widgets-mesa directory to create libMesaGLwM.a (Motif widget) |
| 474 | - separate linux-glide and linux-386-glide configurations |
| 475 | |
| 476 | 2.6 February 12, 1998 |
| 477 | New: |
| 478 | - Windows WGL functions |
| 479 | - updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support |
| 480 | - v0.22 of 3Dfx Glide driver |
| 481 | - more X86 assembly language optimizations |
| 482 | - faster blending for some modes |
| 483 | - XMesaSetFXmode() to switch between 3Dfx window and full-screen mode |
| 484 | - added preliminary thread support |
| 485 | - added GLX_MESA_copy_sub_buffer extension |
| 486 | - some clipping optimizations |
| 487 | Bug fixes: |
| 488 | - fixed shading/material bug when drawing long primitive strips |
| 489 | - fixed clipping problem in long primitive strips |
| 490 | - fixed clipping bug when using 3Dfx driver |
| 491 | - fixed a problem when trying to use X fonts w/ 3Dfx driver |
| 492 | - fixed a texture filter bug in 3Dfx/Glide driver |
| 493 | - fixed bug in 3Dfx/Glide driver involving depth mask & clearing |
| 494 | - glLoadMatrix to set projection matrix confused the 3Dfx driver |
| 495 | - non-identity texture matrices didn't work with linux-386 configs |
| 496 | - glGenTextures() didn't reserve the returned texture IDs |
| 497 | - NULL proxy image sent to glTexImageXD() caused crash |
| 498 | - added texture state validation optimization (Henk Kok) |
| 499 | - fixed colormap reuse problem when using both RGB and CI windows |
| 500 | - 32bpp True/DirectColor X visuals weren't recognized |
| 501 | - fixed potential problem in evaluators memory allocation |
| 502 | - fixed assorted demo compilation bugs |
| 503 | Changes: |
| 504 | - replaced old Mesa/windows/ directory with Mesa/WIN32/ directory |
| 505 | - converted a few old glaux/gltk demos to GLUT |
| 506 | - renamed directories: demos -> xdemos, gdemos -> demos |
| 507 | |
| 508 | |
| 509 | 3.0 September 17, 1998 |
| 510 | New: |
| 511 | - OpenGL 1.2 API |
| 512 | - GL_EXT_abgr pixel format extension |
| 513 | - GL_SGIS_texture_edge_clamp extension |
| 514 | - GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex) |
| 515 | - GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex) |
| 516 | - GL_EXT_rescale_normal extension and renormal.c demo |
| 517 | - GLX_SGI_video_sync extension (a no-op) |
| 518 | - antialiased lines |
| 519 | - glGetTexImage() now implemented |
| 520 | - glDraw/Copy/ReadPixels() optimizations |
| 521 | - optimized textured triangle code (Marten Stromberg) |
| 522 | - more optimization of dithered TrueColor triangles in X driver |
| 523 | - Linux GGI driver |
| 524 | - updated MGL driver |
| 525 | Bug fixes: |
| 526 | - lots of assorted compilation fixes |
| 527 | - glInitNames didn't write initial hit record |
| 528 | - glBitmap didn't always check for invalid raster position |
| 529 | - switching between GLX and OSMesa contexts caused a crash |
| 530 | - fixed uninitialized variable in Mesa widget code |
| 531 | - fixed typo in texture code which caused book/texgen to crash |
| 532 | - fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP |
| 533 | - gluDisk() in POINT or LINE mode sometimes failed |
| 534 | - fixed texture + fog bug |
| 535 | - GL_COMPILE_AND_EXECUTE mode didn't work reliably |
| 536 | - glMultMatrix in projection matrix mode w/ 3Dfx driver could fail |
| 537 | - glDrawPixels(color index pixels) weren't converted to RGBA |
| 538 | - fixed possible getenv() buffer overflow security bug |
| 539 | - glBitmap in feedback mode was offset by xOrig, yOrig params |
| 540 | - device driver's DrawPixels hook was never used |
| 541 | - glDrawPixels with zoomY!=1 and top/bottom clipping didn't work |
| 542 | - glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte |
| 543 | - fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c |
| 544 | - glCopyTexSubImage2D() didn't work with 3Dfx driver |
| 545 | - lines with width = 2 could cause crash |
| 546 | - glClear with scissor rect sometimes cleared whole buffer |
| 547 | - glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work |
| 548 | - glTexImageXD( .. GL_ABGR_EXT .. ) didn't work |
| 549 | - computation of inverse modelview matrix sometimes failed |
| 550 | - fixed GL_CLAMP mode texture sampling bug |
| 551 | - textured line interpolation was somewhat broken |
| 552 | - textured triangle interpolation was also somewhat broken |
| 553 | - glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one |
| 554 | - evaluator state wasn't fully initialized |
| 555 | - texture coordinate clipping was buggy |
| 556 | - evaluator surfaces could be mis-colored |
| 557 | - glAccum(GL_RETURN, s) didn't obey glColorMask() settings |
| 558 | - zero area polygons shouldn't be culled if polygon mode is point/line |
| 559 | - clipped width and height of glReadPixels was sometimes off by one |
| 560 | - blending with alpha = 0 or 1.0 wasn't always exact |
| 561 | - reading of pixels from clipped region was buggy |
| 562 | - minor tweaking of X visual management in GLX emulator |
| 563 | - glPolygonStipple now obeys pixel unpacking parameters |
| 564 | - glGetPolygonStipple now obeys pixel packing parameters |
| 565 | - interleaved vertex array texture coordinates were broken |
| 566 | - query of proxy texture internal format was broken |
| 567 | - alpha channel wasn't reliably cleared |
| 568 | - fixed divide by zero error in gluScaleImage if dest size = 1 x 1 |
| 569 | Conformance bug fixes: |
| 570 | - GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing |
| 571 | - GL_TEXTURE_INTERNAL_FORMAT was missing |
| 572 | - glGet*(GL_POLYGON_STIPPLE) was broken |
| 573 | - glPush/PopAttrib() didn't save/restore all texture state |
| 574 | - glBitmap in feedback mode didn't work |
| 575 | - feedback of texture coords didn't always work |
| 576 | - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke |
| 577 | - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke |
| 578 | - glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke |
| 579 | Changes: |
| 580 | - upgraded GLUT to version 3.7 |
| 581 | - only GL and GLU library code included in MesaLib.tar.gz |
| 582 | - GLUT and all demos now in MesaDemos.tar.gz |
| 583 | - glaux and gltk libraries removed |
| 584 | - IRIX -n32 and -64 libs go in lib32/ and lib64/ directories |
| 585 | |
| 586 | |
| 587 | 3.1 beta 1 November 19, 1998 |
| 588 | New: |
| 589 | - GL_EXT_stencil_wrap extension |
| 590 | - GL_INGR_blend_func_separate extension |
| 591 | - GL_ARB_multitexture extension |
| 592 | - GL_NV_texgen_reflection extension |
| 593 | - newly optimized vertex transformation code |
| 594 | - updated GLUT 3.7 code |
| 595 | - better precision when using 32-bit Z buffer |
| 596 | - Allegro DJGPP driver |
| 597 | Bug fixes: |
| 598 | - glCopyPixels between front/back buffers didn't copy alpha correctly |
| 599 | - fixed out-of-bounds memory access in optimized 2-D texture code |
| 600 | - glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter |
| 601 | - glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter |
| 602 | - clipping of texture coordinates sometimes had bad R,Q values |
| 603 | - GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels |
| 604 | - glEdgeFlagPointer() now takes a GLvoid * instead of GLboolean * |
| 605 | - texture was sometimes applied twice with 3Dfx driver |
| 606 | - glPush/PopAttrib() fouled up texture object reference counts |
| 607 | - glDeleteLists(0, n) caused assertion failure |
| 608 | - bilinear texture sampling wasn't accurate enough |
| 609 | - glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx |
| 610 | - color components were reversed on big endian 32 bpp X visuals |
| 611 | Changes: |
| 612 | - removed GL_EXT_multitexture extension |
| 613 | |
| 614 | |
| 615 | 3.1 beta 2 May 24, 1999 |
| 616 | New: |
| 617 | - multi-textured points and lines (mjk@nvidia.com) |
| 618 | - optimized 24bpp X rendering (bernd.paysan@gmx.de) |
| 619 | - added allegro support (bernie-t@geocities.com) |
| 620 | - cleaned-up Windows-related stuff (Ted Jump) |
| 621 | - minor stereo changes (KendallB@scitechsoft.com) |
| 622 | - new BeOS driver which implements BGLView class |
| 623 | - new Direct3D driver (see src/D3D) |
| 624 | - more efficient filled gluCylinder() function |
| 625 | - utilities: util/showbuffer.[ch] and util/glstate.[ch] |
| 626 | - fixed some IRIX compiler warnings |
| 627 | - added support for building Mesa in XFree86 with |
| 628 | SGI's GLX (kevin@precisioninsight.com) |
| 629 | Bug fixes: |
| 630 | - a variety of Windows/Mesa bug fixes (mjk@nvidia.com) |
| 631 | - packed pixel images weren't unpacked correctly |
| 632 | - patches some win32 files in GLUT (mjk@nvidia.com) |
| 633 | - glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX |
| 634 | - fixed lighting bug in Keith's new shading code |
| 635 | - fixed texture segfault seen in Lament screensaver |
| 636 | - fixed miscellaneous low-memory bugs |
| 637 | - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken |
| 638 | - GL_LINEAR sampling of 3D textures was broken |
| 639 | - fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org) |
| 640 | - added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk) |
| 641 | - fixed wide point and wide line conformance bugs (brianp) |
| 642 | Changes: |
| 643 | - some device driver changes (see src/dd.h) |
| 644 | - new copyright on core Mesa code |
| 645 | |
| 646 | |
Brian Paul | e42048f | 1999-09-15 16:34:43 +0000 | [diff] [blame] | 647 | 3.1 beta 3 September 17, 1999 |
Brian Paul | f2544d4 | 1999-07-30 18:58:30 +0000 | [diff] [blame] | 648 | New: |
| 649 | - optimized glAccum function |
Brian Paul | e42048f | 1999-09-15 16:34:43 +0000 | [diff] [blame] | 650 | - optimized 24bpp rendering in XMesa driver |
| 651 | - GLU 1.2 polygon tessellator |
Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 652 | Bug Fixes: |
| 653 | - glGetTexLevelParameter wasn't fully implemented |
| 654 | - glXUseXFont now handles multi-byte fonts |
Brian Paul | 212ce73 | 1999-08-20 01:19:36 +0000 | [diff] [blame] | 655 | - glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result |
| 656 | - alpha channel of blending points, lines was sometimes incorrect |
Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 657 | Changes: |
Brian Paul | e42048f | 1999-09-15 16:34:43 +0000 | [diff] [blame] | 658 | - New library names: "libGL" instead of "libMesaGL" |
| 659 | - New library numbering: libGL.so.1.2.310 |
Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 660 | - New subdirectories: docs/ and bin/ |
tanner | bc34adf | 1999-09-19 20:09:00 +0000 | [diff] [blame] | 661 | - New Makefile-system (autoconf,automake,libtool) |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 662 | |
| 663 | |
Brian Paul | 316b75e | 2000-01-05 07:02:15 +0000 | [diff] [blame] | 664 | 3.1 final December 14, 1999 |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 665 | New: |
| 666 | - added demos/gloss.c |
| 667 | - added xdemos/glxdpyinfo.c |
Brian Paul | 316b75e | 2000-01-05 07:02:15 +0000 | [diff] [blame] | 668 | - added GLX_ARB_get_proc_address extension |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 669 | - rewritten glTexImage code paths (faster, less memory, bug fixes) |
| 670 | Bug Fixes: |
| 671 | - several vertex array bug fixes |
Brian Paul | 316b75e | 2000-01-05 07:02:15 +0000 | [diff] [blame] | 672 | - overlapping glCopyPixels with pixel zooming now works |
| 673 | - glXUseXFont() bitmaps were vertically shifted by one pixel |
Brian Paul | b22ac10 | 1999-12-03 18:50:48 +0000 | [diff] [blame] | 674 | - glCopyPixels with pixel zooming now works |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 675 | |
| 676 | |
Brian Paul | 97529e8 | 2000-06-05 16:33:09 +0000 | [diff] [blame] | 677 | 3.2 final April 24, 2000 |
| 678 | Bug fixes: |
| 679 | - fixed memcpy bugs in span.c |
| 680 | - fixed missing glEnd problem in demos/tessdemo.c |
| 681 | - fixed bug when clearing 24bpp Ximages |
| 682 | - fixed clipping problem found in Unreal Tournament |
| 683 | - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 |
| 684 | - fixed Loki's 3dfx RGB vs BGR bug |
| 685 | - fixed Loki's 3dfx smooth/flat shading bug in SoF |
| 686 | Changes: |
| 687 | - updated docs/README file |
| 688 | - use bcopy() optimizations on FreeBSD |
| 689 | - re-enabled the optimized persp_textured_triangle() function |
| 690 | |
| 691 | |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 692 | 3.2.1 July 19, 2000 |
Brian Paul | 97529e8 | 2000-06-05 16:33:09 +0000 | [diff] [blame] | 693 | Bug fixes: |
| 694 | - gluBuild2DMipmaps() didn't accept GL_BGRA |
| 695 | - Fixed compile/makefile problems on IRIX |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 696 | - fixed segfault in 3dfx driver when using GL selection/feedback |
| 697 | - no longer cull very, very tiny triangles |
| 698 | - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) |
| 699 | - fixed Motif detection code in widgets-mesa/configure.in |
| 700 | - glColorMaterial and glMaterial updates to emissive and ambient |
| 701 | didn't always work right |
| 702 | - Specular highlights weren't always in the right place |
| 703 | - clipped GL_LINE mode polygons had interior lines appear |
| 704 | - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken |
| 705 | - GL_NICEST fog didn't always work with flat shading |
| 706 | - glRect commands in display lists were sometimes miscolored |
| 707 | - Line Z offset didn't always work |
| 708 | - fixed texgen normal vector problem (gloss's teapot) |
| 709 | - numerous GL conformance bugs fixed |
| 710 | Changes: |
| 711 | - glColorMask(false, false, false, false) handled better/faster |
| 712 | - reverted to old GLU polygon tessellator, GLU 1.1 |
| 713 | - updated Win32 build files |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 714 | |
| 715 | |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 716 | 3.3 July 21, 2000 |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 717 | New: |
Brian Paul | 9d4d855 | 2000-03-28 16:10:43 +0000 | [diff] [blame] | 718 | - antialiased triangles now implemented |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 719 | - GL_EXT_texture_env_add texture mode extension |
| 720 | - GLX 1.3 API |
| 721 | - support for separate draw/read buffers (ie GL_SGI_make_current_read) |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 722 | - thread-safe API dispath |
Brian Paul | 998955f | 2000-01-27 21:20:59 +0000 | [diff] [blame] | 723 | - improved glxinfo program |
Brian Paul | d73af11 | 2000-01-28 16:28:51 +0000 | [diff] [blame] | 724 | - demos/texdown program to measure texture download performance |
Brian Paul | 3b9a5e9 | 2000-02-23 01:14:11 +0000 | [diff] [blame] | 725 | - glext.h header file |
Brian Paul | 463d15a | 2000-03-06 23:35:51 +0000 | [diff] [blame] | 726 | - demos/geartrain program |
Brian Paul | 9360a44 | 2000-03-07 17:59:54 +0000 | [diff] [blame] | 727 | - GL_EXT_texture_lod_bias extension |
Brian Paul | a937128 | 2000-03-20 22:02:11 +0000 | [diff] [blame] | 728 | - demos/lodbias program |
Brian Paul | 9d4d855 | 2000-03-28 16:10:43 +0000 | [diff] [blame] | 729 | - further optimized glRead/DrawPixels for 16-bit TrueColor X visuals |
Brian Paul | 59bcfe3 | 2000-03-31 01:18:54 +0000 | [diff] [blame] | 730 | - GLX_EXT_visual_rating extension (a no-op, however) |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 731 | - GL_HP_occlusion_test extension (for X and OS/Mesa drivers) |
Brian Paul | 98a8662 | 2000-04-01 06:01:17 +0000 | [diff] [blame] | 732 | - demos/occlude program |
Brian Paul | 853fb98 | 2000-04-07 16:32:21 +0000 | [diff] [blame] | 733 | - GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions |
| 734 | - demos/pixeltex program |
Brian Paul | 3935096 | 2000-04-08 18:58:05 +0000 | [diff] [blame] | 735 | - GL_SGI_color_matrix extension |
Brian Paul | 0bb0c7c | 2000-04-17 15:14:33 +0000 | [diff] [blame] | 736 | - GL_SGI_color_table extension |
Brian Paul | ad08108 | 2000-05-04 13:50:33 +0000 | [diff] [blame] | 737 | - GL_EXT_histogram extension |
Brian Paul | 16541de | 2000-05-26 14:45:25 +0000 | [diff] [blame] | 738 | - GL_ARB_texture_cube_map extension |
Brian Paul | 9b08f27 | 2000-06-13 19:42:05 +0000 | [diff] [blame] | 739 | - added xdemos/glxheads and xdemos/manywin |
Brian Paul | dbd52e5 | 2000-06-27 17:53:21 +0000 | [diff] [blame] | 740 | - demos/texenv.c demo |
Brian Paul | c079d69 | 2000-06-28 14:34:30 +0000 | [diff] [blame] | 741 | - GL_EXT_texture_env_combine extension (by Holger Waechtler) |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 742 | - Xlib driver is now thread-safe (see xdemos/glthreads) |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 743 | Bug Fixes: |
Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 744 | - various GL conformance failures fixed since 3.2.1 |
Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 745 | Changes: |
| 746 | - gl.h now uses #defines instead of C enums for all tokens |
| 747 | - glu.h now uses #defines instead of C enums for all tokens |
Brian Paul | dbd52e5 | 2000-06-27 17:53:21 +0000 | [diff] [blame] | 748 | - moved programs from 3Dfx/demos/ into demos/ directory |
Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 749 | |
| 750 | |
Brian Paul | 4de3ded | 2001-02-14 22:59:50 +0000 | [diff] [blame] | 751 | 3.4 November 3, 2000 |
| 752 | New: |
| 753 | - optimized glDrawPixels for glPixelZoom(1,-1) |
| 754 | Bug Fixes: |
| 755 | - widgets-mesa/src/*.c files were missing from 3.3 distro |
| 756 | - include/GL/mesa_wgl.h file was missing from 3.3 distro |
| 757 | - fixed some Win32 compile problems |
| 758 | - texture object priorities weren't getting initialized to 1.0 |
| 759 | - glAreTexturesResident return value was wrong when using hardware |
| 760 | - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) |
| 761 | - glReadPixels with GLushort packed types was broken |
| 762 | - fixed a few bugs in the GL_EXT_texture_env_combine texture code |
| 763 | - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables |
| 764 | - fixed some typos/bugs in the VB code |
| 765 | - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work |
| 766 | - optimized glDrawPixels paths weren't being used |
| 767 | - per-fragment fog calculation didn't work without a Z buffer |
| 768 | - improved blending accuracy, fixes Glean blendFunc test failures |
| 769 | - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly |
| 770 | - glXGetProcAddressARB() didn't always return the right address |
| 771 | - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format |
| 772 | - texture matrix changes weren't always detected (GLUT projtex demo) |
| 773 | - fixed random color problem in vertex fog code |
| 774 | - fixed Glide-related bug that let Quake get a 24-bit Z buffer |
| 775 | Changes: |
| 776 | - finished internal support for compressed textures for DRI |
Brian Paul | 328cb0b | 2000-08-31 23:04:03 +0000 | [diff] [blame] | 777 | |
Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 778 | |
Brian Paul | 4de3ded | 2001-02-14 22:59:50 +0000 | [diff] [blame] | 779 | 3.4.1 February 14, 2001 |
| 780 | New: |
| 781 | - fixed some Linux build problems |
| 782 | - fixed some Windows build problems |
| 783 | - GL_EXT_texture_env_dot3 extension (Gareth Hughes) |
| 784 | Bug fixes: |
| 785 | - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI |
| 786 | - various state-update code changes needed for DRI bugs |
| 787 | - disabled pixel transfer ops in glColorTable commands, not needed |
| 788 | - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter |
| 789 | - updated sources and fixed compile problems in widgets-mesa/ |
| 790 | - GLX_PBUFFER enum value was wrong in glx.h |
| 791 | - fixed a glColorMaterial lighting bug |
| 792 | - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function |
| 793 | - glXCopySubBufferMESA() Y position was off by one |
| 794 | - Error checking of glTexSubImage3D() was broken (bug 128775) |
| 795 | - glPopAttrib() didn't restore all derived Mesa state correctly |
| 796 | - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL |
| 797 | conformance problems at 16bpp. |
| 798 | - clearing depth buffer with scissoring was broken, would segfault |
| 799 | - OSMesaGetDepthBuffer() returned bad bytesPerValue value |
| 800 | - fixed a line clipping bug (reported by Craig McDaniel) |
| 801 | - fixed RGB color over/underflow bug for very tiny triangles |
| 802 | Known problems: |
| 803 | - NURBS or evaluator surfaces inside display lists don't always work |
| 804 | |
Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 805 | |
Brian Paul | e34d63f | 2001-05-23 14:44:12 +0000 | [diff] [blame] | 806 | 3.4.2 May 17, 2001 |
| 807 | Bug fixes: |
| 808 | - deleting the currently bound texture could cause bad problems |
| 809 | - using fog could result in random vertex alpha values |
| 810 | - AA triangle rendering could touch pixels outside right window bound |
| 811 | - fixed byteswapping problem in clear_32bit_ximage() function |
| 812 | - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam |
| 813 | - fixed memory leak in glXUseXFont() |
| 814 | - fragment sampling in AA triangle function was off by 1/2 pixel |
| 815 | - Windows: reading pixels from framebuffer didn't always work |
| 816 | - glConvolutionFilter2D could segfault or cause FP exception |
| 817 | - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 |
| 818 | - GL_NAND logicop didn't work right in RGBA mode |
| 819 | - fixed a memory corruption bug in vertex buffer reset code |
| 820 | - clearing the softwara alpha buffer with scissoring was broken |
| 821 | - fixed a few color index mode fog bugs |
| 822 | - fixed some bad assertions in color index mode |
| 823 | - fixed FX line 'stipple' bug #420091 |
| 824 | - fixed stencil buffer clear width/height typo |
| 825 | - fixed GL error glitches in gl[Client]ActiveTextureARB() |
| 826 | - fixed Windows compilation problem in texutil.c |
| 827 | - fixed 1/8-pixel AA triangle sampling error |
| 828 | Changes: |
| 829 | - optimized writing mono-colored pixel spans to X pixmaps |
| 830 | - increased max viewport size to 2048 x 2048 |
| 831 | |
| 832 | |
Brian Paul | f6df34e | 2001-06-20 19:02:48 +0000 | [diff] [blame] | 833 | 3.5 June 21, 2001 |
Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 834 | New: |
| 835 | - internals of Mesa divided into modular pieces (Keith Whitwell) |
Brian Paul | 8bbc71f | 2001-02-20 17:08:55 +0000 | [diff] [blame] | 836 | - 100% OpenGL 1.2 conformance (passes all conformance tests) |
| 837 | - new AA line algorithm |
Brian Paul | bc6f078 | 2000-09-02 17:54:28 +0000 | [diff] [blame] | 838 | - GL_EXT_convolution extension |
| 839 | - GL_ARB_imaging subset |
Brian Paul | e18e0e9 | 2000-09-08 16:42:44 +0000 | [diff] [blame] | 840 | - OSMesaCreateContextExt() function |
Brian Paul | 423f2b2 | 2000-09-25 16:03:59 +0000 | [diff] [blame] | 841 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
Brian Paul | 03ca5eb | 2001-02-20 17:05:04 +0000 | [diff] [blame] | 842 | - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight |
Brian Paul | 7dd57a4 | 2000-10-27 18:32:55 +0000 | [diff] [blame] | 843 | - GL_EXT_fog_coord extension (Keith Whitwell) |
| 844 | - GL_EXT_secondary_color extension (Keith Whitwell) |
Brian Paul | 8bbc71f | 2001-02-20 17:08:55 +0000 | [diff] [blame] | 845 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
Brian Paul | 03ca5eb | 2001-02-20 17:05:04 +0000 | [diff] [blame] | 846 | - GL_SGIX_depth_texture extension |
| 847 | - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions |
| 848 | - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow |
Brian Paul | 1a59875 | 2001-03-22 04:54:58 +0000 | [diff] [blame] | 849 | - GL_ARB_texture_env_combine extension |
| 850 | - GL_ARB_texture_env_dot3 extension |
Brian Paul | 2bb04ca | 2001-03-26 19:42:40 +0000 | [diff] [blame] | 851 | - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) |
Brian Paul | 8bbc71f | 2001-02-20 17:08:55 +0000 | [diff] [blame] | 852 | - OSMesaCreateContextExt() function |
| 853 | - libOSMesa.so library, contains the OSMesa driver interface |
Brian Paul | 8138825 | 2000-12-13 00:48:02 +0000 | [diff] [blame] | 854 | - GL/glxext.h header file for GLX extensions |
Brian Paul | 8138825 | 2000-12-13 00:48:02 +0000 | [diff] [blame] | 855 | - somewhat faster software texturing, fogging, depth testing |
Brian Paul | 4de3ded | 2001-02-14 22:59:50 +0000 | [diff] [blame] | 856 | - all color-index conformance tests now pass (only 8bpp tested) |
Brian Paul | e34d63f | 2001-05-23 14:44:12 +0000 | [diff] [blame] | 857 | - SPARC assembly language TCL optimizations (David Miller) |
Brian Paul | bcebfe6 | 2001-05-24 14:49:14 +0000 | [diff] [blame] | 858 | - GL_SGIS_generate_mipmap extension |
Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 859 | Bug Fixes: |
Brian Paul | 328cb0b | 2000-08-31 23:04:03 +0000 | [diff] [blame] | 860 | - fbiRev and tmuRev were unitialized when using Glide3 |
Brian Paul | c47a532 | 2001-05-15 21:31:36 +0000 | [diff] [blame] | 861 | - fixed a few color index mode conformance failures; all pass now |
| 862 | - now appling antialiasing coverage to alpha after texturing |
Brian Paul | 874ae72 | 2001-05-23 23:55:52 +0000 | [diff] [blame] | 863 | - colors weren't getting clamped to [0,1] before color table lookup |
Brian Paul | 5fd1317 | 2001-06-08 15:47:48 +0000 | [diff] [blame] | 864 | - fixed RISC alignment errors caused by COPY_4UBV macro |
Brian Paul | d3778fc | 2001-06-12 14:32:15 +0000 | [diff] [blame] | 865 | - drawing wide, flat-shaded lines could cause a segfault |
Brian Paul | f6df34e | 2001-06-20 19:02:48 +0000 | [diff] [blame] | 866 | - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles |
Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 867 | Changes: |
Brian Paul | eb11fa7 | 2001-03-17 00:47:19 +0000 | [diff] [blame] | 868 | - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU |
Brian Paul | f6df34e | 2001-06-20 19:02:48 +0000 | [diff] [blame] | 869 | - new libOSMesa.so library, contains the OSMesa driver interface |
Brian Paul | 4f76d0e | 2001-06-26 01:33:15 +0000 | [diff] [blame] | 870 | |
| 871 | |
| 872 | 3.5.1 Month ??, 2001 |
| 873 | New: |
| 874 | - GL_IBM_rasterpos_clip extension |
Brian Paul | d922109 | 2001-08-13 18:09:34 +0000 | [diff] [blame] | 875 | - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) |
Brian Paul | fc1eade | 2001-08-20 16:16:36 +0000 | [diff] [blame] | 876 | - WindML UGL driver (Stephane Raimbault) |
Brian Paul | 0d6fd15 | 2001-08-28 22:53:44 +0000 | [diff] [blame] | 877 | - initial support for OpenGL 1.3 |
Brian Paul | a0037ad | 2001-08-28 23:12:37 +0000 | [diff] [blame] | 878 | - added OSMESA_MAX_WIDTH/HEIGHT queries |
| 879 | - attempted compiliation fixes for Solaris 5, 7 and 8 |
Brian Paul | 4f76d0e | 2001-06-26 01:33:15 +0000 | [diff] [blame] | 880 | Bug fixes: |
Brian Paul | 2f65b31 | 2001-07-27 14:49:08 +0000 | [diff] [blame] | 881 | - added some missing GLX 1.3 tokens to include/GL/glx.h |
Brian Paul | 274fc30 | 2001-07-14 16:30:56 +0000 | [diff] [blame] | 882 | - GL_COLOR_MATRIX changes weren't recognized by teximage functions |
| 883 | - glCopyPixels with scale and bias was broken |
| 884 | - glRasterPos with lighting could segfault |
Brian Paul | 2f65b31 | 2001-07-27 14:49:08 +0000 | [diff] [blame] | 885 | - glDeleteTextures could leave a dangling pointer |
| 886 | - Proxy textures for cube maps didn't work |
| 887 | - fixed a number of 16-bit color channel bugs |
| 888 | - fixed a few minor memory leaks |
Brian Paul | bb40d07 | 2001-08-07 16:02:48 +0000 | [diff] [blame] | 889 | - GLX context sharing was broken in 3.5 |
Brian Paul | 8b59b52 | 2001-08-07 23:13:54 +0000 | [diff] [blame] | 890 | - fixed state-update bugs in glPopClientAttrib() |
| 891 | - fixed glDrawRangeElements() bug |
| 892 | - fixed a glPush/PopAttrib() bug related to texture binding |
Brian Paul | 9babb73 | 2001-08-20 16:45:02 +0000 | [diff] [blame] | 893 | - flat-shaded, textured lines were broken |
Brian Paul | 9bed64c | 2001-08-31 04:30:14 +0000 | [diff] [blame^] | 894 | - fixed a dangling pointer problem in the XMesa code (Chris Burghart) |