jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | /* $Id: texcyl.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ |
| 2 | |
| 3 | /* |
| 4 | * Textured cylinder demo: lighting, texturing, reflection mapping. |
| 5 | * Brian Paul May 1997 This program is in the public domain. |
| 6 | */ |
| 7 | |
| 8 | /* |
| 9 | * $Log: texcyl.c,v $ |
| 10 | * Revision 1.1 1999/08/19 00:55:40 jtg |
| 11 | * Initial revision |
| 12 | * |
| 13 | * Revision 3.3 1999/03/28 18:24:37 brianp |
| 14 | * minor clean-up |
| 15 | * |
| 16 | * Revision 3.2 1998/11/05 04:34:04 brianp |
| 17 | * moved image files to ../images/ directory |
| 18 | * |
| 19 | * Revision 3.1 1998/06/23 03:16:51 brianp |
| 20 | * added Point/Linear sampling menu items |
| 21 | * |
| 22 | * Revision 3.0 1998/02/14 18:42:29 brianp |
| 23 | * initial rev |
| 24 | * |
| 25 | */ |
| 26 | |
| 27 | |
| 28 | #include <stdio.h> |
| 29 | #include <stdlib.h> |
| 30 | #include <math.h> |
| 31 | #include <GL/glut.h> |
| 32 | |
| 33 | #include "../util/readtex.c" /* I know, this is a hack. */ |
| 34 | |
| 35 | #define TEXTURE_FILE "../images/reflect.rgb" |
| 36 | |
| 37 | #define LIT 1 |
| 38 | #define TEXTURED 2 |
| 39 | #define REFLECT 3 |
| 40 | #define ANIMATE 10 |
| 41 | #define POINT_FILTER 20 |
| 42 | #define LINEAR_FILTER 21 |
| 43 | #define QUIT 100 |
| 44 | |
| 45 | static GLuint CylinderObj = 0; |
| 46 | static GLboolean Animate = GL_TRUE; |
| 47 | |
| 48 | static GLfloat Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; |
| 49 | static GLfloat DXrot = 1.0, DYrot = 2.5; |
| 50 | |
| 51 | |
| 52 | static void Idle( void ) |
| 53 | { |
| 54 | if (Animate) { |
| 55 | Xrot += DXrot; |
| 56 | Yrot += DYrot; |
| 57 | glutPostRedisplay(); |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | |
| 62 | static void Display( void ) |
| 63 | { |
| 64 | glClear( GL_COLOR_BUFFER_BIT ); |
| 65 | |
| 66 | glPushMatrix(); |
| 67 | glRotatef(Xrot, 1.0, 0.0, 0.0); |
| 68 | glRotatef(Yrot, 0.0, 1.0, 0.0); |
| 69 | glRotatef(Zrot, 0.0, 0.0, 1.0); |
| 70 | glScalef(5.0, 5.0, 5.0); |
| 71 | glCallList(CylinderObj); |
| 72 | |
| 73 | glPopMatrix(); |
| 74 | |
| 75 | glutSwapBuffers(); |
| 76 | } |
| 77 | |
| 78 | |
| 79 | static void Reshape( int width, int height ) |
| 80 | { |
| 81 | glViewport( 0, 0, width, height ); |
| 82 | glMatrixMode( GL_PROJECTION ); |
| 83 | glLoadIdentity(); |
| 84 | glFrustum( -1.0, 1.0, -1.0, 1.0, 10.0, 100.0 ); |
| 85 | glMatrixMode( GL_MODELVIEW ); |
| 86 | glLoadIdentity(); |
| 87 | glTranslatef( 0.0, 0.0, -70.0 ); |
| 88 | } |
| 89 | |
| 90 | |
| 91 | static void SetMode(GLuint m) |
| 92 | { |
| 93 | /* disable everything */ |
| 94 | glDisable(GL_LIGHTING); |
| 95 | glDisable(GL_TEXTURE_2D); |
| 96 | glDisable(GL_TEXTURE_GEN_S); |
| 97 | glDisable(GL_TEXTURE_GEN_T); |
| 98 | |
| 99 | /* enable what's needed */ |
| 100 | if (m==LIT) { |
| 101 | glEnable(GL_LIGHTING); |
| 102 | } |
| 103 | else if (m==TEXTURED) { |
| 104 | glEnable(GL_TEXTURE_2D); |
| 105 | } |
| 106 | else if (m==REFLECT) { |
| 107 | glEnable(GL_TEXTURE_2D); |
| 108 | glEnable(GL_TEXTURE_GEN_S); |
| 109 | glEnable(GL_TEXTURE_GEN_T); |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | |
| 114 | static void ModeMenu(int entry) |
| 115 | { |
| 116 | if (entry==ANIMATE) { |
| 117 | Animate = !Animate; |
| 118 | } |
| 119 | else if (entry==POINT_FILTER) { |
| 120 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 121 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 122 | } |
| 123 | else if (entry==LINEAR_FILTER) { |
| 124 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 125 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 126 | } |
| 127 | else if (entry==QUIT) { |
| 128 | exit(0); |
| 129 | } |
| 130 | else { |
| 131 | SetMode(entry); |
| 132 | } |
| 133 | glutPostRedisplay(); |
| 134 | } |
| 135 | |
| 136 | |
| 137 | static void Key( unsigned char key, int x, int y ) |
| 138 | { |
| 139 | (void) x; |
| 140 | (void) y; |
| 141 | switch (key) { |
| 142 | case 27: |
| 143 | exit(0); |
| 144 | break; |
| 145 | } |
| 146 | glutPostRedisplay(); |
| 147 | } |
| 148 | |
| 149 | |
| 150 | static void SpecialKey( int key, int x, int y ) |
| 151 | { |
| 152 | float step = 3.0; |
| 153 | (void) x; |
| 154 | (void) y; |
| 155 | |
| 156 | switch (key) { |
| 157 | case GLUT_KEY_UP: |
| 158 | Xrot += step; |
| 159 | break; |
| 160 | case GLUT_KEY_DOWN: |
| 161 | Xrot -= step; |
| 162 | break; |
| 163 | case GLUT_KEY_LEFT: |
| 164 | Yrot += step; |
| 165 | break; |
| 166 | case GLUT_KEY_RIGHT: |
| 167 | Yrot -= step; |
| 168 | break; |
| 169 | } |
| 170 | glutPostRedisplay(); |
| 171 | } |
| 172 | |
| 173 | |
| 174 | static void Init( void ) |
| 175 | { |
| 176 | GLUquadricObj *q = gluNewQuadric(); |
| 177 | CylinderObj = glGenLists(1); |
| 178 | glNewList(CylinderObj, GL_COMPILE); |
| 179 | |
| 180 | glTranslatef(0.0, 0.0, -1.0); |
| 181 | |
| 182 | /* cylinder */ |
| 183 | gluQuadricNormals(q, GL_SMOOTH); |
| 184 | gluQuadricTexture(q, GL_TRUE); |
| 185 | gluCylinder(q, 0.6, 0.6, 2.0, 24, 1); |
| 186 | |
| 187 | /* end cap */ |
| 188 | glTranslatef(0.0, 0.0, 2.0); |
| 189 | gluDisk(q, 0.0, 0.6, 24, 1); |
| 190 | |
| 191 | /* other end cap */ |
| 192 | glTranslatef(0.0, 0.0, -2.0); |
| 193 | gluQuadricOrientation(q, GLU_INSIDE); |
| 194 | gluDisk(q, 0.0, 0.6, 24, 1); |
| 195 | |
| 196 | glEndList(); |
| 197 | gluDeleteQuadric(q); |
| 198 | |
| 199 | /* lighting */ |
| 200 | glEnable(GL_LIGHTING); |
| 201 | { |
| 202 | GLfloat gray[4] = {0.2, 0.2, 0.2, 1.0}; |
| 203 | GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; |
| 204 | GLfloat teal[4] = { 0.0, 1.0, 0.8, 1.0 }; |
| 205 | glMaterialfv(GL_FRONT, GL_DIFFUSE, teal); |
| 206 | glLightfv(GL_LIGHT0, GL_AMBIENT, gray); |
| 207 | glLightfv(GL_LIGHT0, GL_DIFFUSE, white); |
| 208 | glEnable(GL_LIGHT0); |
| 209 | } |
| 210 | |
| 211 | /* fitering = nearest, initially */ |
| 212 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 213 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 214 | |
| 215 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
| 216 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); |
| 217 | |
| 218 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); |
| 219 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); |
| 220 | |
| 221 | if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) { |
| 222 | printf("Error: couldn't load texture image\n"); |
| 223 | exit(1); |
| 224 | } |
| 225 | |
| 226 | glEnable(GL_CULL_FACE); /* don't need Z testing for convex objects */ |
| 227 | |
| 228 | SetMode(LIT); |
| 229 | } |
| 230 | |
| 231 | |
| 232 | int main( int argc, char *argv[] ) |
| 233 | { |
| 234 | glutInit( &argc, argv ); |
| 235 | glutInitWindowSize( 400, 400 ); |
| 236 | |
| 237 | glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); |
| 238 | |
| 239 | glutCreateWindow(argv[0] ); |
| 240 | |
| 241 | Init(); |
| 242 | |
| 243 | glutReshapeFunc( Reshape ); |
| 244 | glutKeyboardFunc( Key ); |
| 245 | glutSpecialFunc( SpecialKey ); |
| 246 | glutDisplayFunc( Display ); |
| 247 | glutIdleFunc( Idle ); |
| 248 | |
| 249 | glutCreateMenu(ModeMenu); |
| 250 | glutAddMenuEntry("Lit", LIT); |
| 251 | glutAddMenuEntry("Textured", TEXTURED); |
| 252 | glutAddMenuEntry("Reflect", REFLECT); |
| 253 | glutAddMenuEntry("Point Filtered", POINT_FILTER); |
| 254 | glutAddMenuEntry("Linear Filtered", LINEAR_FILTER); |
| 255 | glutAddMenuEntry("Toggle Animation", ANIMATE); |
| 256 | glutAddMenuEntry("Quit", QUIT); |
| 257 | glutAttachMenu(GLUT_RIGHT_BUTTON); |
| 258 | |
| 259 | glutMainLoop(); |
| 260 | return 0; |
| 261 | } |