blob: fd8d96888832db5aaa81547a0d642fbef3592d3c [file] [log] [blame]
Brian Paulae773f62000-02-11 20:44:22 +00001/* $Id: gl.h,v 1.31 2000/02/11 20:44:22 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paulfbd8f211999-11-11 01:22:25 +00005 * Version: 3.3
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul0a654a52000-01-07 05:35:37 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paule23e2751999-11-15 14:26:07 +000028#ifndef __gl_h_
29#define __gl_h_
jtgafb833d1999-08-19 00:55:39 +000030
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36#if defined(__BEOS__)
37#include <stdlib.h> /* to get some BeOS-isms */
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45
Brian Paulfbd8f211999-11-11 01:22:25 +000046/*
47 * XXX move as many of these pragma's and MS Windows-isms into
48 * the new src/glheader.h file.
49 */
50
jtgafb833d1999-08-19 00:55:39 +000051#if defined(_WIN32) && !defined(__WIN32__)
52# define __WIN32__
53#endif
54
55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
Ted Jumpb19ba781999-10-21 06:04:20 +000056# pragma warning( disable : 4068 ) /* unknown pragma */
Ted Jump38136ec1999-10-30 18:39:06 +000057# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
Ted Jump3f17dfb1999-10-20 06:56:40 +000058# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
Ted Jumpf7190d41999-11-05 18:20:31 +000059# pragma warning( disable : 4127 ) /* conditional expression is constant */
Brian Paulae773f62000-02-11 20:44:22 +000060# if defined(MESA_MINWARN)
61# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
62# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
63# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
64# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
65# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
Ted Jump38136ec1999-10-30 18:39:06 +000066# endif
Brian Paulae773f62000-02-11 20:44:22 +000067# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
68# define GLAPI __declspec(dllexport)
69# define WGLAPI __declspec(dllexport)
70# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71# define GLAPI __declspec(dllimport)
72# define WGLAPI __declspec(dllimport)
73# else /* for use with static link lib build of Win32 edition only */
74# define GLAPI extern
75# define WGLAPI __declspec(dllimport)
76# endif /* _STATIC_MESA support */
77# define GLAPIENTRY __stdcall
78# define GLAPIENTRYP __stdcall *
79# define GLCALLBACK __stdcall
80# define GLCALLBACKP __stdcall *
81# if defined(__CYGWIN32__)
82# define GLCALLBACKPCAST *
83# else
84# define GLCALLBACKPCAST __stdcall *
85# endif
86# define GLWINAPI __stdcall
87# define GLWINAPIV __cdecl
jtgafb833d1999-08-19 00:55:39 +000088#else
89/* non-Windows compilation */
Brian Paulae773f62000-02-11 20:44:22 +000090# define GLAPI extern
91# define GLAPIENTRY
92# define GLAPIENTRYP *
93# define GLCALLBACK
94# define GLCALLBACKP *
95# define GLCALLBACKPCAST *
96# define GLWINAPI
97# define GLWINAPIV
jtgafb833d1999-08-19 00:55:39 +000098#endif /* WIN32 / CYGWIN32 bracket */
99
100/* compatability guard so we don't need to change client code */
101
102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
jtgafb833d1999-08-19 00:55:39 +0000103# define CALLBACK GLCALLBACK
104typedef int (GLAPIENTRY *PROC)();
105typedef void *HGLRC;
106typedef void *HDC;
107typedef unsigned long COLORREF;
108#endif
109
110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
jtgafb833d1999-08-19 00:55:39 +0000111# define WGL_FONT_LINES 0
112# define WGL_FONT_POLYGONS 1
113# ifdef UNICODE
114# define wglUseFontBitmaps wglUseFontBitmapsW
115# define wglUseFontOutlines wglUseFontOutlinesW
116# else
117# define wglUseFontBitmaps wglUseFontBitmapsA
118# define wglUseFontOutlines wglUseFontOutlinesA
119# endif /* !UNICODE */
120typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
121typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
Ted Jump6799ecb1999-09-17 04:25:56 +0000122typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
123#include <gl/mesa_wgl.h>
jtgafb833d1999-08-19 00:55:39 +0000124#endif
125
jtgafb833d1999-08-19 00:55:39 +0000126#ifdef __cplusplus
127extern "C" {
128#endif
129
130
131#ifdef macintosh
132 #pragma enumsalwaysint on
133 #if PRAGMA_IMPORT_SUPPORTED
134 #pragma import on
135 #endif
136#endif
137
138
139
jtgafb833d1999-08-19 00:55:39 +0000140#define GL_VERSION_1_1 1
141#define GL_VERSION_1_2 1
142
143
Brian Paulfbd8f211999-11-11 01:22:25 +0000144
jtgafb833d1999-08-19 00:55:39 +0000145/*
146 *
Brian Paulfbd8f211999-11-11 01:22:25 +0000147 * Datatypes
jtgafb833d1999-08-19 00:55:39 +0000148 *
149 */
jtgafb833d1999-08-19 00:55:39 +0000150#ifdef CENTERLINE_CLPP
151#define signed
152#endif
Brian Paulfbd8f211999-11-11 01:22:25 +0000153typedef unsigned int GLenum;
jtgafb833d1999-08-19 00:55:39 +0000154typedef unsigned char GLboolean;
Brian Paulfbd8f211999-11-11 01:22:25 +0000155typedef unsigned int GLbitfield;
156typedef void GLvoid;
jtgafb833d1999-08-19 00:55:39 +0000157typedef signed char GLbyte; /* 1-byte signed */
158typedef short GLshort; /* 2-byte signed */
159typedef int GLint; /* 4-byte signed */
160typedef unsigned char GLubyte; /* 1-byte unsigned */
161typedef unsigned short GLushort; /* 2-byte unsigned */
162typedef unsigned int GLuint; /* 4-byte unsigned */
163typedef int GLsizei; /* 4-byte signed */
164typedef float GLfloat; /* single precision float */
165typedef float GLclampf; /* single precision float in [0,1] */
166typedef double GLdouble; /* double precision float */
167typedef double GLclampd; /* double precision float in [0,1] */
168
169
170
Brian Paulfbd8f211999-11-11 01:22:25 +0000171/*
172 *
173 * Constants
174 *
175 */
176
177/* Boolean values */
178#define GL_FALSE 0x0
179#define GL_TRUE 0x1
180
181/* Data types */
182#define GL_BYTE 0x1400
183#define GL_UNSIGNED_BYTE 0x1401
184#define GL_SHORT 0x1402
185#define GL_UNSIGNED_SHORT 0x1403
186#define GL_INT 0x1404
187#define GL_UNSIGNED_INT 0x1405
188#define GL_FLOAT 0x1406
189#define GL_DOUBLE 0x140A
190#define GL_2_BYTES 0x1407
191#define GL_3_BYTES 0x1408
192#define GL_4_BYTES 0x1409
193
194/* Primitives */
195#define GL_POINTS 0x0000
196#define GL_LINES 0x0001
197#define GL_LINE_LOOP 0x0002
198#define GL_LINE_STRIP 0x0003
199#define GL_TRIANGLES 0x0004
200#define GL_TRIANGLE_STRIP 0x0005
201#define GL_TRIANGLE_FAN 0x0006
202#define GL_QUADS 0x0007
203#define GL_QUAD_STRIP 0x0008
204#define GL_POLYGON 0x0009
205
206/* Vertex Arrays */
207#define GL_VERTEX_ARRAY 0x8074
208#define GL_NORMAL_ARRAY 0x8075
209#define GL_COLOR_ARRAY 0x8076
210#define GL_INDEX_ARRAY 0x8077
211#define GL_TEXTURE_COORD_ARRAY 0x8078
212#define GL_EDGE_FLAG_ARRAY 0x8079
213#define GL_VERTEX_ARRAY_SIZE 0x807A
214#define GL_VERTEX_ARRAY_TYPE 0x807B
215#define GL_VERTEX_ARRAY_STRIDE 0x807C
216#define GL_NORMAL_ARRAY_TYPE 0x807E
217#define GL_NORMAL_ARRAY_STRIDE 0x807F
218#define GL_COLOR_ARRAY_SIZE 0x8081
219#define GL_COLOR_ARRAY_TYPE 0x8082
220#define GL_COLOR_ARRAY_STRIDE 0x8083
221#define GL_INDEX_ARRAY_TYPE 0x8085
222#define GL_INDEX_ARRAY_STRIDE 0x8086
223#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
224#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
225#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
226#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
227#define GL_VERTEX_ARRAY_POINTER 0x808E
228#define GL_NORMAL_ARRAY_POINTER 0x808F
229#define GL_COLOR_ARRAY_POINTER 0x8090
230#define GL_INDEX_ARRAY_POINTER 0x8091
231#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
232#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
233#define GL_V2F 0x2A20
234#define GL_V3F 0x2A21
235#define GL_C4UB_V2F 0x2A22
236#define GL_C4UB_V3F 0x2A23
237#define GL_C3F_V3F 0x2A24
238#define GL_N3F_V3F 0x2A25
239#define GL_C4F_N3F_V3F 0x2A26
240#define GL_T2F_V3F 0x2A27
241#define GL_T4F_V4F 0x2A28
242#define GL_T2F_C4UB_V3F 0x2A29
243#define GL_T2F_C3F_V3F 0x2A2A
244#define GL_T2F_N3F_V3F 0x2A2B
245#define GL_T2F_C4F_N3F_V3F 0x2A2C
246#define GL_T4F_C4F_N3F_V4F 0x2A2D
247
248/* Matrix Mode */
249#define GL_MATRIX_MODE 0x0BA0
250#define GL_MODELVIEW 0x1700
251#define GL_PROJECTION 0x1701
252#define GL_TEXTURE 0x1702
253
254/* Points */
255#define GL_POINT_SMOOTH 0x0B10
256#define GL_POINT_SIZE 0x0B11
257#define GL_POINT_SIZE_GRANULARITY 0x0B13
258#define GL_POINT_SIZE_RANGE 0x0B12
259
260/* Lines */
261#define GL_LINE_SMOOTH 0x0B20
262#define GL_LINE_STIPPLE 0x0B24
263#define GL_LINE_STIPPLE_PATTERN 0x0B25
264#define GL_LINE_STIPPLE_REPEAT 0x0B26
265#define GL_LINE_WIDTH 0x0B21
266#define GL_LINE_WIDTH_GRANULARITY 0x0B23
267#define GL_LINE_WIDTH_RANGE 0x0B22
268
269/* Polygons */
270#define GL_POINT 0x1B00
271#define GL_LINE 0x1B01
272#define GL_FILL 0x1B02
273#define GL_CW 0x0900
274#define GL_CCW 0x0901
275#define GL_FRONT 0x0404
276#define GL_BACK 0x0405
277#define GL_POLYGON_MODE 0x0B40
278#define GL_POLYGON_SMOOTH 0x0B41
279#define GL_POLYGON_STIPPLE 0x0B42
280#define GL_EDGE_FLAG 0x0B43
281#define GL_CULL_FACE 0x0B44
282#define GL_CULL_FACE_MODE 0x0B45
283#define GL_FRONT_FACE 0x0B46
284#define GL_POLYGON_OFFSET_FACTOR 0x8038
285#define GL_POLYGON_OFFSET_UNITS 0x2A00
286#define GL_POLYGON_OFFSET_POINT 0x2A01
287#define GL_POLYGON_OFFSET_LINE 0x2A02
288#define GL_POLYGON_OFFSET_FILL 0x8037
289
290/* Display Lists */
291#define GL_COMPILE 0x1300
292#define GL_COMPILE_AND_EXECUTE 0x1301
293#define GL_LIST_BASE 0x0B32
294#define GL_LIST_INDEX 0x0B33
295#define GL_LIST_MODE 0x0B30
296
297/* Depth buffer */
298#define GL_NEVER 0x0200
299#define GL_LESS 0x0201
Brian Paul0056c5e1999-12-10 19:54:50 +0000300#define GL_EQUAL 0x0202
Brian Paulfbd8f211999-11-11 01:22:25 +0000301#define GL_LEQUAL 0x0203
302#define GL_GREATER 0x0204
303#define GL_NOTEQUAL 0x0205
Brian Paul0056c5e1999-12-10 19:54:50 +0000304#define GL_GEQUAL 0x0206
Brian Paulfbd8f211999-11-11 01:22:25 +0000305#define GL_ALWAYS 0x0207
306#define GL_DEPTH_TEST 0x0B71
307#define GL_DEPTH_BITS 0x0D56
308#define GL_DEPTH_CLEAR_VALUE 0x0B73
309#define GL_DEPTH_FUNC 0x0B74
310#define GL_DEPTH_RANGE 0x0B70
311#define GL_DEPTH_WRITEMASK 0x0B72
312#define GL_DEPTH_COMPONENT 0x1902
313
314/* Lighting */
315#define GL_LIGHTING 0x0B50
316#define GL_LIGHT0 0x4000
317#define GL_LIGHT1 0x4001
318#define GL_LIGHT2 0x4002
319#define GL_LIGHT3 0x4003
320#define GL_LIGHT4 0x4004
321#define GL_LIGHT5 0x4005
322#define GL_LIGHT6 0x4006
323#define GL_LIGHT7 0x4007
324#define GL_SPOT_EXPONENT 0x1205
325#define GL_SPOT_CUTOFF 0x1206
326#define GL_CONSTANT_ATTENUATION 0x1207
327#define GL_LINEAR_ATTENUATION 0x1208
328#define GL_QUADRATIC_ATTENUATION 0x1209
329#define GL_AMBIENT 0x1200
330#define GL_DIFFUSE 0x1201
331#define GL_SPECULAR 0x1202
332#define GL_SHININESS 0x1601
333#define GL_EMISSION 0x1600
334#define GL_POSITION 0x1203
335#define GL_SPOT_DIRECTION 0x1204
336#define GL_AMBIENT_AND_DIFFUSE 0x1602
337#define GL_COLOR_INDEXES 0x1603
338#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
339#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
340#define GL_LIGHT_MODEL_AMBIENT 0x0B53
341#define GL_FRONT_AND_BACK 0x0408
342#define GL_SHADE_MODEL 0x0B54
343#define GL_FLAT 0x1D00
344#define GL_SMOOTH 0x1D01
345#define GL_COLOR_MATERIAL 0x0B57
346#define GL_COLOR_MATERIAL_FACE 0x0B55
347#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
348#define GL_NORMALIZE 0x0BA1
349
350/* User clipping planes */
351#define GL_CLIP_PLANE0 0x3000
352#define GL_CLIP_PLANE1 0x3001
353#define GL_CLIP_PLANE2 0x3002
354#define GL_CLIP_PLANE3 0x3003
355#define GL_CLIP_PLANE4 0x3004
356#define GL_CLIP_PLANE5 0x3005
357
358/* Accumulation buffer */
359#define GL_ACCUM_RED_BITS 0x0D58
360#define GL_ACCUM_GREEN_BITS 0x0D59
361#define GL_ACCUM_BLUE_BITS 0x0D5A
362#define GL_ACCUM_ALPHA_BITS 0x0D5B
363#define GL_ACCUM_CLEAR_VALUE 0x0B80
364#define GL_ACCUM 0x0100
365#define GL_ADD 0x0104
366#define GL_LOAD 0x0101
367#define GL_MULT 0x0103
368#define GL_RETURN 0x0102
369
370/* Alpha testing */
371#define GL_ALPHA_TEST 0x0BC0
372#define GL_ALPHA_TEST_REF 0x0BC2
373#define GL_ALPHA_TEST_FUNC 0x0BC1
374
375/* Blending */
376#define GL_BLEND 0x0BE2
377#define GL_BLEND_SRC 0x0BE1
378#define GL_BLEND_DST 0x0BE0
379#define GL_ZERO 0x0
380#define GL_ONE 0x1
381#define GL_SRC_COLOR 0x0300
382#define GL_ONE_MINUS_SRC_COLOR 0x0301
383#define GL_DST_COLOR 0x0306
384#define GL_ONE_MINUS_DST_COLOR 0x0307
385#define GL_SRC_ALPHA 0x0302
386#define GL_ONE_MINUS_SRC_ALPHA 0x0303
387#define GL_DST_ALPHA 0x0304
388#define GL_ONE_MINUS_DST_ALPHA 0x0305
389#define GL_SRC_ALPHA_SATURATE 0x0308
390#define GL_CONSTANT_COLOR 0x8001
391#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
392#define GL_CONSTANT_ALPHA 0x8003
393#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
394
395/* Render Mode */
396#define GL_FEEDBACK 0x1C01
397#define GL_RENDER 0x1C00
398#define GL_SELECT 0x1C02
399
400/* Feedback */
401#define GL_2D 0x0600
402#define GL_3D 0x0601
403#define GL_3D_COLOR 0x0602
404#define GL_3D_COLOR_TEXTURE 0x0603
405#define GL_4D_COLOR_TEXTURE 0x0604
406#define GL_POINT_TOKEN 0x0701
407#define GL_LINE_TOKEN 0x0702
408#define GL_LINE_RESET_TOKEN 0x0707
409#define GL_POLYGON_TOKEN 0x0703
410#define GL_BITMAP_TOKEN 0x0704
411#define GL_DRAW_PIXEL_TOKEN 0x0705
412#define GL_COPY_PIXEL_TOKEN 0x0706
413#define GL_PASS_THROUGH_TOKEN 0x0700
414#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
415#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
416#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
417
418/* Selection */
419#define GL_SELECTION_BUFFER_POINTER 0x0DF3
420#define GL_SELECTION_BUFFER_SIZE 0x0DF4
421
422/* Fog */
423#define GL_FOG 0x0B60
424#define GL_FOG_MODE 0x0B65
425#define GL_FOG_DENSITY 0x0B62
426#define GL_FOG_COLOR 0x0B66
427#define GL_FOG_INDEX 0x0B61
428#define GL_FOG_START 0x0B63
429#define GL_FOG_END 0x0B64
430#define GL_LINEAR 0x2601
431#define GL_EXP 0x0800
432#define GL_EXP2 0x0801
433
434/* Logic Ops */
435#define GL_LOGIC_OP 0x0BF1
436#define GL_INDEX_LOGIC_OP 0x0BF1
437#define GL_COLOR_LOGIC_OP 0x0BF2
438#define GL_LOGIC_OP_MODE 0x0BF0
439#define GL_CLEAR 0x1500
440#define GL_SET 0x150F
441#define GL_COPY 0x1503
442#define GL_COPY_INVERTED 0x150C
443#define GL_NOOP 0x1505
444#define GL_INVERT 0x150A
445#define GL_AND 0x1501
446#define GL_NAND 0x150E
447#define GL_OR 0x1507
448#define GL_NOR 0x1508
449#define GL_XOR 0x1506
450#define GL_EQUIV 0x1509
451#define GL_AND_REVERSE 0x1502
452#define GL_AND_INVERTED 0x1504
453#define GL_OR_REVERSE 0x150B
454#define GL_OR_INVERTED 0x150D
455
456/* Stencil */
457#define GL_STENCIL_TEST 0x0B90
458#define GL_STENCIL_WRITEMASK 0x0B98
459#define GL_STENCIL_BITS 0x0D57
460#define GL_STENCIL_FUNC 0x0B92
461#define GL_STENCIL_VALUE_MASK 0x0B93
462#define GL_STENCIL_REF 0x0B97
463#define GL_STENCIL_FAIL 0x0B94
464#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
465#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
466#define GL_STENCIL_CLEAR_VALUE 0x0B91
467#define GL_STENCIL_INDEX 0x1901
468#define GL_KEEP 0x1E00
469#define GL_REPLACE 0x1E01
470#define GL_INCR 0x1E02
471#define GL_DECR 0x1E03
472
473/* Buffers, Pixel Drawing/Reading */
474#define GL_NONE 0x0
475#define GL_LEFT 0x0406
476#define GL_RIGHT 0x0407
477/*GL_FRONT 0x0404 */
478/*GL_BACK 0x0405 */
479/*GL_FRONT_AND_BACK 0x0408 */
480#define GL_FRONT_LEFT 0x0400
481#define GL_FRONT_RIGHT 0x0401
482#define GL_BACK_LEFT 0x0402
483#define GL_BACK_RIGHT 0x0403
484#define GL_AUX0 0x0409
485#define GL_AUX1 0x040A
486#define GL_AUX2 0x040B
487#define GL_AUX3 0x040C
488#define GL_COLOR_INDEX 0x1900
489#define GL_RED 0x1903
490#define GL_GREEN 0x1904
491#define GL_BLUE 0x1905
492#define GL_ALPHA 0x1906
493#define GL_LUMINANCE 0x1909
494#define GL_LUMINANCE_ALPHA 0x190A
495#define GL_ALPHA_BITS 0x0D55
496#define GL_RED_BITS 0x0D52
497#define GL_GREEN_BITS 0x0D53
498#define GL_BLUE_BITS 0x0D54
499#define GL_INDEX_BITS 0x0D51
500#define GL_SUBPIXEL_BITS 0x0D50
501#define GL_AUX_BUFFERS 0x0C00
502#define GL_READ_BUFFER 0x0C02
503#define GL_DRAW_BUFFER 0x0C01
504#define GL_DOUBLEBUFFER 0x0C32
505#define GL_STEREO 0x0C33
506#define GL_BITMAP 0x1A00
507#define GL_COLOR 0x1800
508#define GL_DEPTH 0x1801
509#define GL_STENCIL 0x1802
510#define GL_DITHER 0x0BD0
511#define GL_RGB 0x1907
512#define GL_RGBA 0x1908
513
514/* Implementation limits */
515#define GL_MAX_LIST_NESTING 0x0B31
516#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
517#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
518#define GL_MAX_NAME_STACK_DEPTH 0x0D37
519#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
520#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
521#define GL_MAX_EVAL_ORDER 0x0D30
522#define GL_MAX_LIGHTS 0x0D31
523#define GL_MAX_CLIP_PLANES 0x0D32
524#define GL_MAX_TEXTURE_SIZE 0x0D33
525#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
526#define GL_MAX_VIEWPORT_DIMS 0x0D3A
527#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
528
529/* Gets */
530#define GL_ATTRIB_STACK_DEPTH 0x0BB0
531#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
532#define GL_COLOR_CLEAR_VALUE 0x0C22
533#define GL_COLOR_WRITEMASK 0x0C23
534#define GL_CURRENT_INDEX 0x0B01
535#define GL_CURRENT_COLOR 0x0B00
536#define GL_CURRENT_NORMAL 0x0B02
537#define GL_CURRENT_RASTER_COLOR 0x0B04
538#define GL_CURRENT_RASTER_DISTANCE 0x0B09
539#define GL_CURRENT_RASTER_INDEX 0x0B05
540#define GL_CURRENT_RASTER_POSITION 0x0B07
541#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
542#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
543#define GL_CURRENT_TEXTURE_COORDS 0x0B03
544#define GL_INDEX_CLEAR_VALUE 0x0C20
545#define GL_INDEX_MODE 0x0C30
546#define GL_INDEX_WRITEMASK 0x0C21
547#define GL_MODELVIEW_MATRIX 0x0BA6
548#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
549#define GL_NAME_STACK_DEPTH 0x0D70
550#define GL_PROJECTION_MATRIX 0x0BA7
551#define GL_PROJECTION_STACK_DEPTH 0x0BA4
552#define GL_RENDER_MODE 0x0C40
553#define GL_RGBA_MODE 0x0C31
554#define GL_TEXTURE_MATRIX 0x0BA8
555#define GL_TEXTURE_STACK_DEPTH 0x0BA5
556#define GL_VIEWPORT 0x0BA2
557
558/* Evaluators */
559#define GL_AUTO_NORMAL 0x0D80
560#define GL_MAP1_COLOR_4 0x0D90
561#define GL_MAP1_GRID_DOMAIN 0x0DD0
562#define GL_MAP1_GRID_SEGMENTS 0x0DD1
563#define GL_MAP1_INDEX 0x0D91
564#define GL_MAP1_NORMAL 0x0D92
565#define GL_MAP1_TEXTURE_COORD_1 0x0D93
566#define GL_MAP1_TEXTURE_COORD_2 0x0D94
567#define GL_MAP1_TEXTURE_COORD_3 0x0D95
568#define GL_MAP1_TEXTURE_COORD_4 0x0D96
569#define GL_MAP1_VERTEX_3 0x0D97
570#define GL_MAP1_VERTEX_4 0x0D98
571#define GL_MAP2_COLOR_4 0x0DB0
572#define GL_MAP2_GRID_DOMAIN 0x0DD2
573#define GL_MAP2_GRID_SEGMENTS 0x0DD3
574#define GL_MAP2_INDEX 0x0DB1
575#define GL_MAP2_NORMAL 0x0DB2
576#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
577#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
578#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
579#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
580#define GL_MAP2_VERTEX_3 0x0DB7
581#define GL_MAP2_VERTEX_4 0x0DB8
582#define GL_COEFF 0x0A00
583#define GL_DOMAIN 0x0A02
584#define GL_ORDER 0x0A01
585
586/* Hints */
587#define GL_FOG_HINT 0x0C54
588#define GL_LINE_SMOOTH_HINT 0x0C52
589#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
590#define GL_POINT_SMOOTH_HINT 0x0C51
591#define GL_POLYGON_SMOOTH_HINT 0x0C53
592#define GL_DONT_CARE 0x1100
593#define GL_FASTEST 0x1101
594#define GL_NICEST 0x1102
595
596/* Scissor box */
597#define GL_SCISSOR_TEST 0x0C11
598#define GL_SCISSOR_BOX 0x0C10
599
600/* Pixel Mode / Transfer */
601#define GL_MAP_COLOR 0x0D10
602#define GL_MAP_STENCIL 0x0D11
603#define GL_INDEX_SHIFT 0x0D12
604#define GL_INDEX_OFFSET 0x0D13
605#define GL_RED_SCALE 0x0D14
606#define GL_RED_BIAS 0x0D15
607#define GL_GREEN_SCALE 0x0D18
608#define GL_GREEN_BIAS 0x0D19
609#define GL_BLUE_SCALE 0x0D1A
610#define GL_BLUE_BIAS 0x0D1B
611#define GL_ALPHA_SCALE 0x0D1C
612#define GL_ALPHA_BIAS 0x0D1D
613#define GL_DEPTH_SCALE 0x0D1E
614#define GL_DEPTH_BIAS 0x0D1F
615#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
616#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
617#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
618#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
619#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
620#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
621#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
622#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
623#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
624#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
625#define GL_PIXEL_MAP_S_TO_S 0x0C71
626#define GL_PIXEL_MAP_I_TO_I 0x0C70
627#define GL_PIXEL_MAP_I_TO_R 0x0C72
628#define GL_PIXEL_MAP_I_TO_G 0x0C73
629#define GL_PIXEL_MAP_I_TO_B 0x0C74
630#define GL_PIXEL_MAP_I_TO_A 0x0C75
631#define GL_PIXEL_MAP_R_TO_R 0x0C76
632#define GL_PIXEL_MAP_G_TO_G 0x0C77
633#define GL_PIXEL_MAP_B_TO_B 0x0C78
634#define GL_PIXEL_MAP_A_TO_A 0x0C79
635#define GL_PACK_ALIGNMENT 0x0D05
636#define GL_PACK_LSB_FIRST 0x0D01
637#define GL_PACK_ROW_LENGTH 0x0D02
638#define GL_PACK_SKIP_PIXELS 0x0D04
639#define GL_PACK_SKIP_ROWS 0x0D03
640#define GL_PACK_SWAP_BYTES 0x0D00
641#define GL_UNPACK_ALIGNMENT 0x0CF5
642#define GL_UNPACK_LSB_FIRST 0x0CF1
643#define GL_UNPACK_ROW_LENGTH 0x0CF2
644#define GL_UNPACK_SKIP_PIXELS 0x0CF4
645#define GL_UNPACK_SKIP_ROWS 0x0CF3
646#define GL_UNPACK_SWAP_BYTES 0x0CF0
647#define GL_ZOOM_X 0x0D16
648#define GL_ZOOM_Y 0x0D17
649
650/* Texture mapping */
651#define GL_TEXTURE_ENV 0x2300
652#define GL_TEXTURE_ENV_MODE 0x2200
653#define GL_TEXTURE_1D 0x0DE0
654#define GL_TEXTURE_2D 0x0DE1
655#define GL_TEXTURE_WRAP_S 0x2802
656#define GL_TEXTURE_WRAP_T 0x2803
657#define GL_TEXTURE_MAG_FILTER 0x2800
658#define GL_TEXTURE_MIN_FILTER 0x2801
659#define GL_TEXTURE_ENV_COLOR 0x2201
660#define GL_TEXTURE_GEN_S 0x0C60
661#define GL_TEXTURE_GEN_T 0x0C61
662#define GL_TEXTURE_GEN_MODE 0x2500
663#define GL_TEXTURE_BORDER_COLOR 0x1004
664#define GL_TEXTURE_WIDTH 0x1000
665#define GL_TEXTURE_HEIGHT 0x1001
666#define GL_TEXTURE_BORDER 0x1005
667#define GL_TEXTURE_COMPONENTS 0x1003
668#define GL_TEXTURE_RED_SIZE 0x805C
669#define GL_TEXTURE_GREEN_SIZE 0x805D
670#define GL_TEXTURE_BLUE_SIZE 0x805E
671#define GL_TEXTURE_ALPHA_SIZE 0x805F
672#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
673#define GL_TEXTURE_INTENSITY_SIZE 0x8061
674#define GL_NEAREST_MIPMAP_NEAREST 0x2700
675#define GL_NEAREST_MIPMAP_LINEAR 0x2702
676#define GL_LINEAR_MIPMAP_NEAREST 0x2701
677#define GL_LINEAR_MIPMAP_LINEAR 0x2703
678#define GL_OBJECT_LINEAR 0x2401
679#define GL_OBJECT_PLANE 0x2501
680#define GL_EYE_LINEAR 0x2400
681#define GL_EYE_PLANE 0x2502
682#define GL_SPHERE_MAP 0x2402
683#define GL_DECAL 0x2101
684#define GL_MODULATE 0x2100
685#define GL_NEAREST 0x2600
686#define GL_REPEAT 0x2901
687#define GL_CLAMP 0x2900
688#define GL_S 0x2000
689#define GL_T 0x2001
690#define GL_R 0x2002
691#define GL_Q 0x2003
692#define GL_TEXTURE_GEN_R 0x0C62
693#define GL_TEXTURE_GEN_Q 0x0C63
694
695/* GL 1.1 texturing */
696#define GL_PROXY_TEXTURE_1D 0x8063
697#define GL_PROXY_TEXTURE_2D 0x8064
698#define GL_TEXTURE_PRIORITY 0x8066
699#define GL_TEXTURE_RESIDENT 0x8067
700#define GL_TEXTURE_BINDING_1D 0x8068
701#define GL_TEXTURE_BINDING_2D 0x8069
702#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
703
704/* GL 1.2 texturing */
705#define GL_PACK_SKIP_IMAGES 0x806B
706#define GL_PACK_IMAGE_HEIGHT 0x806C
707#define GL_UNPACK_SKIP_IMAGES 0x806D
708#define GL_UNPACK_IMAGE_HEIGHT 0x806E
709#define GL_TEXTURE_3D 0x806F
710#define GL_PROXY_TEXTURE_3D 0x8070
711#define GL_TEXTURE_DEPTH 0x8071
712#define GL_TEXTURE_WRAP_R 0x8072
713#define GL_MAX_3D_TEXTURE_SIZE 0x8073
714#define GL_TEXTURE_BINDING_3D 0x806A
715
716/* Internal texture formats (GL 1.1) */
717#define GL_ALPHA4 0x803B
718#define GL_ALPHA8 0x803C
719#define GL_ALPHA12 0x803D
720#define GL_ALPHA16 0x803E
721#define GL_LUMINANCE4 0x803F
722#define GL_LUMINANCE8 0x8040
723#define GL_LUMINANCE12 0x8041
724#define GL_LUMINANCE16 0x8042
725#define GL_LUMINANCE4_ALPHA4 0x8043
726#define GL_LUMINANCE6_ALPHA2 0x8044
727#define GL_LUMINANCE8_ALPHA8 0x8045
728#define GL_LUMINANCE12_ALPHA4 0x8046
729#define GL_LUMINANCE12_ALPHA12 0x8047
730#define GL_LUMINANCE16_ALPHA16 0x8048
731#define GL_INTENSITY 0x8049
732#define GL_INTENSITY4 0x804A
733#define GL_INTENSITY8 0x804B
734#define GL_INTENSITY12 0x804C
735#define GL_INTENSITY16 0x804D
736#define GL_R3_G3_B2 0x2A10
737#define GL_RGB4 0x804F
738#define GL_RGB5 0x8050
739#define GL_RGB8 0x8051
740#define GL_RGB10 0x8052
741#define GL_RGB12 0x8053
742#define GL_RGB16 0x8054
743#define GL_RGBA2 0x8055
744#define GL_RGBA4 0x8056
745#define GL_RGB5_A1 0x8057
746#define GL_RGBA8 0x8058
747#define GL_RGB10_A2 0x8059
748#define GL_RGBA12 0x805A
749#define GL_RGBA16 0x805B
750
751/* Utility */
752#define GL_VENDOR 0x1F00
753#define GL_RENDERER 0x1F01
754#define GL_VERSION 0x1F02
755#define GL_EXTENSIONS 0x1F03
756
757/* Errors */
758#define GL_NO_ERROR 0x0
759#define GL_INVALID_VALUE 0x0501
760#define GL_INVALID_ENUM 0x0500
761#define GL_INVALID_OPERATION 0x0502
762#define GL_STACK_OVERFLOW 0x0503
763#define GL_STACK_UNDERFLOW 0x0504
764#define GL_OUT_OF_MEMORY 0x0505
765
Brian Paulfbd8f211999-11-11 01:22:25 +0000766
767/* OpenGL 1.2 */
768#define GL_RESCALE_NORMAL 0x803A
769#define GL_CLAMP_TO_EDGE 0x812F
770#define GL_MAX_ELEMENTS_VERTICES 0x80E8
771#define GL_MAX_ELEMENTS_INDICES 0x80E9
772#define GL_BGR 0x80E0
773#define GL_BGRA 0x80E1
774#define GL_UNSIGNED_BYTE_3_3_2 0x8032
775#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
776#define GL_UNSIGNED_SHORT_5_6_5 0x8363
777#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
778#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
779#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
780#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
781#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
782#define GL_UNSIGNED_INT_8_8_8_8 0x8035
783#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
784#define GL_UNSIGNED_INT_10_10_10_2 0x8036
785#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
786#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
787#define GL_SINGLE_COLOR 0x81F9
788#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
789#define GL_TEXTURE_MIN_LOD 0x813A
790#define GL_TEXTURE_MAX_LOD 0x813B
791#define GL_TEXTURE_BASE_LEVEL 0x813C
792#define GL_TEXTURE_MAX_LEVEL 0x813D
Brian Paul3db088f2000-01-17 18:05:24 +0000793#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
794#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
795#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
796#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
797#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
798#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
799
800
Brian Paulfbd8f211999-11-11 01:22:25 +0000801
Brian Paulfbd8f211999-11-11 01:22:25 +0000802/*
803 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
804 */
805/* GL_EXT_color_table */
806#define GL_COLOR_TABLE 0x80D0
807#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
808#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
809#define GL_PROXY_COLOR_TABLE 0x80D3
810#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
811#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
812#define GL_COLOR_TABLE_SCALE 0x80D6
813#define GL_COLOR_TABLE_BIAS 0x80D7
814#define GL_COLOR_TABLE_FORMAT 0x80D8
815#define GL_COLOR_TABLE_WIDTH 0x80D9
816#define GL_COLOR_TABLE_RED_SIZE 0x80DA
817#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
818#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
819#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
820#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
821#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
822/* GL_EXT_convolution and GL_HP_convolution_border_modes */
823#define GL_CONVOLUTION_1D 0x8010
824#define GL_CONVOLUTION_2D 0x8011
825#define GL_SEPARABLE_2D 0x8012
826#define GL_CONVOLUTION_BORDER_MODE 0x8013
827#define GL_CONVOLUTION_FILTER_SCALE 0x8014
828#define GL_CONVOLUTION_FILTER_BIAS 0x8015
829#define GL_REDUCE 0x8016
830#define GL_CONVOLUTION_FORMAT 0x8017
831#define GL_CONVOLUTION_WIDTH 0x8018
832#define GL_CONVOLUTION_HEIGHT 0x8019
833#define GL_MAX_CONVOLUTION_WIDTH 0x801A
834#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
835#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
836#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
837#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
838#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
839#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
840#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
841#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
842#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
843#define GL_CONSTANT_BORDER 0x8151
844#define GL_REPLICATE_BORDER 0x8153
845#define GL_CONVOLUTION_BORDER_COLOR 0x8154
846/* GL_SGI_color_matrix */
847#define GL_COLOR_MATRIX 0x80B1
848#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
849#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
850#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
851#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
852#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
853#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
854#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
855#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
856#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
857#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
858/* GL_EXT_histogram */
859#define GL_HISTOGRAM 0x8024
860#define GL_PROXY_HISTOGRAM 0x8025
861#define GL_HISTOGRAM_WIDTH 0x8026
862#define GL_HISTOGRAM_FORMAT 0x8027
863#define GL_HISTOGRAM_RED_SIZE 0x8028
864#define GL_HISTOGRAM_GREEN_SIZE 0x8029
865#define GL_HISTOGRAM_BLUE_SIZE 0x802A
866#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
867#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
868#define GL_HISTOGRAM_SINK 0x802D
869#define GL_MINMAX 0x802E
870#define GL_MINMAX_FORMAT 0x802F
871#define GL_MINMAX_SINK 0x8030
872#define GL_TABLE_TOO_LARGE 0x8031
873/* GL_EXT_blend_color, GL_EXT_blend_minmax */
874#define GL_BLEND_EQUATION 0x8009
875#define GL_MIN 0x8007
876#define GL_MAX 0x8008
877#define GL_FUNC_ADD 0x8006
878#define GL_FUNC_SUBTRACT 0x800A
879#define GL_FUNC_REVERSE_SUBTRACT 0x800B
880#define GL_BLEND_COLOR 0x8005
881
Brian Paulfbd8f211999-11-11 01:22:25 +0000882
883/* glPush/PopAttrib bits */
884#define GL_CURRENT_BIT 0x00000001
885#define GL_POINT_BIT 0x00000002
886#define GL_LINE_BIT 0x00000004
887#define GL_POLYGON_BIT 0x00000008
888#define GL_POLYGON_STIPPLE_BIT 0x00000010
889#define GL_PIXEL_MODE_BIT 0x00000020
890#define GL_LIGHTING_BIT 0x00000040
891#define GL_FOG_BIT 0x00000080
892#define GL_DEPTH_BUFFER_BIT 0x00000100
893#define GL_ACCUM_BUFFER_BIT 0x00000200
894#define GL_STENCIL_BUFFER_BIT 0x00000400
895#define GL_VIEWPORT_BIT 0x00000800
896#define GL_TRANSFORM_BIT 0x00001000
897#define GL_ENABLE_BIT 0x00002000
898#define GL_COLOR_BUFFER_BIT 0x00004000
899#define GL_HINT_BIT 0x00008000
900#define GL_EVAL_BIT 0x00010000
901#define GL_LIST_BIT 0x00020000
902#define GL_TEXTURE_BIT 0x00040000
903#define GL_SCISSOR_BIT 0x00080000
904#define GL_ALL_ATTRIB_BITS 0x000FFFFF
905
906
907#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
908#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
909#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
910
911
912
913
914
jtgafb833d1999-08-19 00:55:39 +0000915#if defined(__BEOS__) || defined(__QUICKDRAW__)
916#pragma export on
917#endif
918
919
920/*
921 * Miscellaneous
922 */
923
924GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
925
926GLAPI void GLAPIENTRY glClearColor( GLclampf red,
927 GLclampf green,
928 GLclampf blue,
929 GLclampf alpha );
930
931GLAPI void GLAPIENTRY glClear( GLbitfield mask );
932
933GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
934
935GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
936 GLboolean blue, GLboolean alpha );
937
938GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
939
940GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
941
942GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
943
944GLAPI void GLAPIENTRY glCullFace( GLenum mode );
945
946GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
947
948GLAPI void GLAPIENTRY glPointSize( GLfloat size );
949
950GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
951
952GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
953
954GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
955
956GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
957
958GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
959
960GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
961
962GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
963
964GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
965
966GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
967 GLsizei width, GLsizei height);
968
969GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
970
971GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
972
973GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
974
975GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
976
977GLAPI void GLAPIENTRY glEnable( GLenum cap );
978
979GLAPI void GLAPIENTRY glDisable( GLenum cap );
980
981GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
982
983
984GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
985
986GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
987
988
989GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
990
991GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
992
993GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
994
995GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
996
997
998GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
999
1000GLAPI void GLAPIENTRY glPopAttrib( void );
1001
1002
1003GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
1004
1005GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
1006
1007
1008GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1009
1010GLAPI GLenum GLAPIENTRY glGetError( void );
1011
1012GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1013
1014GLAPI void GLAPIENTRY glFinish( void );
1015
1016GLAPI void GLAPIENTRY glFlush( void );
1017
1018GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1019
1020
1021
1022/*
1023 * Depth Buffer
1024 */
1025
1026GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1027
1028GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1029
1030GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1031
1032GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1033
1034
1035/*
1036 * Accumulation Buffer
1037 */
1038
1039GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1040 GLfloat blue, GLfloat alpha );
1041
1042GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1043
1044
1045
1046/*
1047 * Transformation
1048 */
1049
1050GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1051
1052GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1053 GLdouble bottom, GLdouble top,
1054 GLdouble near_val, GLdouble far_val );
1055
1056GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1057 GLdouble bottom, GLdouble top,
1058 GLdouble near_val, GLdouble far_val );
1059
1060GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1061 GLsizei width, GLsizei height );
1062
1063GLAPI void GLAPIENTRY glPushMatrix( void );
1064
1065GLAPI void GLAPIENTRY glPopMatrix( void );
1066
1067GLAPI void GLAPIENTRY glLoadIdentity( void );
1068
1069GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1070GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1071
1072GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1073GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1074
1075GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1076 GLdouble x, GLdouble y, GLdouble z );
1077GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1078 GLfloat x, GLfloat y, GLfloat z );
1079
1080GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1081GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1082
1083GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1084GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1085
1086
1087
1088/*
1089 * Display Lists
1090 */
1091
1092GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1093
1094GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1095
1096GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1097
1098GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1099
1100GLAPI void GLAPIENTRY glEndList( void );
1101
1102GLAPI void GLAPIENTRY glCallList( GLuint list );
1103
1104GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1105 const GLvoid *lists );
1106
1107GLAPI void GLAPIENTRY glListBase( GLuint base );
1108
1109
1110
1111/*
1112 * Drawing Functions
1113 */
1114
1115GLAPI void GLAPIENTRY glBegin( GLenum mode );
1116
1117GLAPI void GLAPIENTRY glEnd( void );
1118
1119
1120GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1121GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1122GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1123GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1124
1125GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1126GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1127GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1128GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1129
1130GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1131GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1132GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1133GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1134
1135GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1136GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1137GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1138GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1139
1140GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1141GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1142GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1143GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1144
1145GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1146GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1147GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1148GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1149
1150
1151GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1152GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1153GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1154GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1155GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1156
1157GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1158GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1159GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1160GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1161GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1162
1163
1164GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1165GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1166GLAPI void GLAPIENTRY glIndexi( GLint c );
1167GLAPI void GLAPIENTRY glIndexs( GLshort c );
1168GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1169
1170GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1171GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1172GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1173GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1174GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1175
1176GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1177GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1178GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1179GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1180GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1181GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1182GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1183GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1184
1185GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1186 GLbyte blue, GLbyte alpha );
1187GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1188 GLdouble blue, GLdouble alpha );
1189GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1190 GLfloat blue, GLfloat alpha );
1191GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1192 GLint blue, GLint alpha );
1193GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1194 GLshort blue, GLshort alpha );
1195GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1196 GLubyte blue, GLubyte alpha );
1197GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1198 GLuint blue, GLuint alpha );
1199GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1200 GLushort blue, GLushort alpha );
1201
1202
1203GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1204GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1205GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1206GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1207GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1208GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1209GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1210GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1211
1212GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1213GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1214GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1215GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1216GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1217GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1218GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1219GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1220
1221
1222GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1223GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1224GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1225GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1226
1227GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1228GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1229GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1230GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1231
1232GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1233GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1234GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1235GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1236
1237GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1238GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1239GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1240GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1241
1242GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1243GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1244GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1245GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1246
1247GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1248GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1249GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1250GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1251
1252GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1253GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1254GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1255GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1256
1257GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1258GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1259GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1260GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1261
1262
1263GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1264GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1265GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1266GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1267
1268GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1269GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1270GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1271GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1272
1273GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1274GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1275GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1276GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1277
1278GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1279GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1280GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1281GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1282
1283GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1284GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1285GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1286GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1287
1288GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1289GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1290GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1291GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1292
1293
1294GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1295GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1296GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1297GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1298
1299
1300GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1301GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1302GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1303GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1304
1305
1306
1307/*
1308 * Vertex Arrays (1.1)
1309 */
1310
1311GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1312 GLsizei stride, const GLvoid *ptr );
1313
1314GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1315 const GLvoid *ptr );
1316
1317GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1318 GLsizei stride, const GLvoid *ptr );
1319
1320GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1321 const GLvoid *ptr );
1322
1323GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1324 GLsizei stride, const GLvoid *ptr );
1325
1326GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1327
1328GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1329
1330GLAPI void GLAPIENTRY glArrayElement( GLint i );
1331
1332GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1333
1334GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1335 GLenum type, const GLvoid *indices );
1336
1337GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1338 const GLvoid *pointer );
1339
1340
1341/*
1342 * Lighting
1343 */
1344
1345GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1346
1347GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1348GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1349GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1350 const GLfloat *params );
1351GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1352 const GLint *params );
1353
1354GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1355 GLfloat *params );
1356GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1357 GLint *params );
1358
1359GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1360GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1361GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1362GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1363
1364GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1365GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1366GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1367GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1368
1369GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1370GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1371
1372GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1373
1374
1375
1376
1377/*
1378 * Raster functions
1379 */
1380
1381GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1382
1383GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1384GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1385
1386GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1387GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1388
1389GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1390 const GLfloat *values );
1391GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1392 const GLuint *values );
1393GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1394 const GLushort *values );
1395
1396GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1397GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1398GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1399
1400GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1401 GLfloat xorig, GLfloat yorig,
1402 GLfloat xmove, GLfloat ymove,
1403 const GLubyte *bitmap );
1404
1405GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1406 GLsizei width, GLsizei height,
1407 GLenum format, GLenum type,
1408 GLvoid *pixels );
1409
1410GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1411 GLenum format, GLenum type,
1412 const GLvoid *pixels );
1413
1414GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1415 GLsizei width, GLsizei height,
1416 GLenum type );
1417
1418
1419
1420/*
1421 * Stenciling
1422 */
1423
1424GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1425
1426GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1427
1428GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1429
1430GLAPI void GLAPIENTRY glClearStencil( GLint s );
1431
1432
1433
1434/*
1435 * Texture mapping
1436 */
1437
1438GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1439GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1440GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1441
1442GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1443GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1444GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1445
1446GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1447GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1448GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1449
1450
1451GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1452GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1453
1454GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1455GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1456
1457GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1458GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1459
1460
1461GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1462GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1463
1464GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1465 const GLfloat *params );
1466GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1467 const GLint *params );
1468
1469GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1470 GLenum pname, GLfloat *params);
1471GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1472 GLenum pname, GLint *params );
1473
1474GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1475 GLenum pname, GLfloat *params );
1476GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1477 GLenum pname, GLint *params );
1478
1479
1480GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1481 GLint internalFormat,
1482 GLsizei width, GLint border,
1483 GLenum format, GLenum type,
1484 const GLvoid *pixels );
1485
1486GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1487 GLint internalFormat,
1488 GLsizei width, GLsizei height,
1489 GLint border, GLenum format, GLenum type,
1490 const GLvoid *pixels );
1491
1492GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1493 GLenum format, GLenum type,
1494 GLvoid *pixels );
1495
1496
1497
1498/* 1.1 functions */
1499
1500GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1501
1502GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1503
1504GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1505
1506GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1507 const GLuint *textures,
1508 const GLclampf *priorities );
1509
1510GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1511 const GLuint *textures,
1512 GLboolean *residences );
1513
1514GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1515
1516
1517GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1518 GLint xoffset,
1519 GLsizei width, GLenum format,
1520 GLenum type, const GLvoid *pixels );
1521
1522
1523GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1524 GLint xoffset, GLint yoffset,
1525 GLsizei width, GLsizei height,
1526 GLenum format, GLenum type,
1527 const GLvoid *pixels );
1528
1529
1530GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1531 GLenum internalformat,
1532 GLint x, GLint y,
1533 GLsizei width, GLint border );
1534
1535
1536GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1537 GLenum internalformat,
1538 GLint x, GLint y,
1539 GLsizei width, GLsizei height,
1540 GLint border );
1541
1542
1543GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1544 GLint xoffset, GLint x, GLint y,
1545 GLsizei width );
1546
1547
1548GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1549 GLint xoffset, GLint yoffset,
1550 GLint x, GLint y,
1551 GLsizei width, GLsizei height );
1552
1553
1554
1555
1556/*
1557 * Evaluators
1558 */
1559
1560GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1561 GLint stride,
1562 GLint order, const GLdouble *points );
1563GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1564 GLint stride,
1565 GLint order, const GLfloat *points );
1566
1567GLAPI void GLAPIENTRY glMap2d( GLenum target,
1568 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1569 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1570 const GLdouble *points );
1571GLAPI void GLAPIENTRY glMap2f( GLenum target,
1572 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1573 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1574 const GLfloat *points );
1575
1576GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1577GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1578GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1579
1580GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1581GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1582
1583GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1584GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1585
1586GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1587GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1588
1589GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1590GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1591
1592GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1593GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1594
1595GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1596 GLint vn, GLdouble v1, GLdouble v2 );
1597GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1598 GLint vn, GLfloat v1, GLfloat v2 );
1599
1600GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1601
1602GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1603
1604GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1605
1606GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1607
1608
1609
1610/*
1611 * Fog
1612 */
1613
1614GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1615
1616GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1617
1618GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1619
1620GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1621
1622
1623
1624/*
1625 * Selection and Feedback
1626 */
1627
1628GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1629
1630GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1631
1632GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1633
1634GLAPI void GLAPIENTRY glInitNames( void );
1635
1636GLAPI void GLAPIENTRY glLoadName( GLuint name );
1637
1638GLAPI void GLAPIENTRY glPushName( GLuint name );
1639
1640GLAPI void GLAPIENTRY glPopName( void );
1641
1642
1643
jtgafb833d1999-08-19 00:55:39 +00001644/* 1.2 functions */
1645GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1646 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1647
1648GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1649 GLint internalFormat,
1650 GLsizei width, GLsizei height,
1651 GLsizei depth, GLint border,
1652 GLenum format, GLenum type,
1653 const GLvoid *pixels );
1654
1655GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1656 GLint xoffset, GLint yoffset,
1657 GLint zoffset, GLsizei width,
1658 GLsizei height, GLsizei depth,
1659 GLenum format,
1660 GLenum type, const GLvoid *pixels);
1661
1662GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1663 GLint xoffset, GLint yoffset,
1664 GLint zoffset, GLint x,
1665 GLint y, GLsizei width,
1666 GLsizei height );
1667
1668
1669/* 1.2 imaging extension functions */
1670
Brian Paul053f2021999-10-17 20:18:15 +00001671GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1672 GLsizei width, GLenum format,
1673 GLenum type, const GLvoid *table );
1674
1675GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1676 GLsizei start, GLsizei count,
1677 GLenum format, GLenum type,
1678 const GLvoid *data );
1679
Brian Paulc782c911999-10-17 21:42:32 +00001680GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1681 const GLint *params);
1682
1683GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1684 const GLfloat *params);
1685
1686GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1687 GLint x, GLint y, GLsizei width );
1688
1689GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1690 GLint x, GLint y, GLsizei width );
1691
Brian Paul053f2021999-10-17 20:18:15 +00001692GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1693 GLenum type, GLvoid *table );
1694
Brian Paulc782c911999-10-17 21:42:32 +00001695GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
Brian Paul053f2021999-10-17 20:18:15 +00001696 GLfloat *params );
1697
Brian Paulc782c911999-10-17 21:42:32 +00001698GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
Brian Paul053f2021999-10-17 20:18:15 +00001699 GLint *params );
1700
jtgafb833d1999-08-19 00:55:39 +00001701GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1702
1703GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1704 GLclampf blue, GLclampf alpha );
1705
1706GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1707 GLenum internalformat, GLboolean sink );
1708
1709GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1710
1711GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1712 GLenum format, GLenum type,
1713 GLvoid *values );
1714
1715GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1716 GLfloat *params );
1717
1718GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1719 GLint *params );
1720
1721GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1722 GLboolean sink );
1723
1724GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1725
Brian Paul251ba691999-10-15 21:59:23 +00001726GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
jtgafb833d1999-08-19 00:55:39 +00001727 GLenum format, GLenum types,
1728 GLvoid *values );
1729
1730GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1731 GLfloat *params );
1732
1733GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1734 GLint *params );
1735
1736GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1737 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1738 const GLvoid *image );
1739
1740GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1741 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1742 GLenum type, const GLvoid *image );
1743
1744GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1745 GLfloat params );
1746
1747GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1748 const GLfloat *params );
1749
1750GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1751 GLint params );
1752
1753GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1754 const GLint *params );
1755
1756GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1757 GLenum internalformat, GLint x, GLint y, GLsizei width );
1758
1759GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1760 GLenum internalformat, GLint x, GLint y, GLsizei width,
1761 GLsizei height);
1762
1763GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1764 GLenum type, GLvoid *image );
1765
1766GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1767 GLfloat *params );
1768
1769GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1770 GLint *params );
1771
1772GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1773 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1774 GLenum type, const GLvoid *row, const GLvoid *column );
1775
1776GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1777 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1778
jtgafb833d1999-08-19 00:55:39 +00001779
1780
Brian Pauled345331999-09-11 11:26:34 +00001781
Brian Paulfbd8f211999-11-11 01:22:25 +00001782/*
1783 * XXX these extensions may eventually be moved into a new glext.h file
1784 */
jtgafb833d1999-08-19 00:55:39 +00001785
1786
1787/*
Brian Paula65efe41999-11-18 20:23:31 +00001788 * GL_EXT_abgr (number 1)
jtgafb833d1999-08-19 00:55:39 +00001789 */
Brian Paula65efe41999-11-18 20:23:31 +00001790#ifndef GL_EXT_abgr
1791#define GL_EXT_abgr 1
Brian Paulfbd8f211999-11-11 01:22:25 +00001792
Brian Paula65efe41999-11-18 20:23:31 +00001793#define GL_ABGR_EXT 0x8000
Brian Paulfbd8f211999-11-11 01:22:25 +00001794
Brian Paula65efe41999-11-18 20:23:31 +00001795#endif /* GL_EXT_abgr */
Brian Paulfbd8f211999-11-11 01:22:25 +00001796
1797
1798
1799/*
Brian Paula65efe41999-11-18 20:23:31 +00001800 * GL_EXT_blend_color (number 2)
Brian Paulfbd8f211999-11-11 01:22:25 +00001801 */
1802#ifndef GL_EXT_blend_color
1803#define GL_EXT_blend_color 1
1804
1805#define GL_CONSTANT_COLOR_EXT 0x8001
1806#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
1807#define GL_CONSTANT_ALPHA_EXT 0x8003
1808#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
1809#define GL_BLEND_COLOR_EXT 0x8005
1810
Brian Paul9ad72cd1999-11-11 17:48:32 +00001811GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
Brian Paulfbd8f211999-11-11 01:22:25 +00001812
1813#endif /* GL_EXT_blend_color */
1814
1815
1816
1817/*
Brian Paula65efe41999-11-18 20:23:31 +00001818 * GL_EXT_polygon_offset (number 3)
Brian Paulfbd8f211999-11-11 01:22:25 +00001819 */
Brian Paula65efe41999-11-18 20:23:31 +00001820#ifndef GL_EXT_polygon_offset
1821#define GL_EXT_polygon_offset 1
Brian Paulfbd8f211999-11-11 01:22:25 +00001822
Brian Paula65efe41999-11-18 20:23:31 +00001823#define GL_POLYGON_OFFSET_EXT 0x8037
1824#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
1825#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
Brian Paulfbd8f211999-11-11 01:22:25 +00001826
Brian Paula65efe41999-11-18 20:23:31 +00001827GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1828
1829#endif /* GL_EXT_polygon_offset */
Brian Paulfbd8f211999-11-11 01:22:25 +00001830
1831
1832
1833/*
Brian Paula65efe41999-11-18 20:23:31 +00001834 * GL_EXT_texture3D (number 6)
Brian Paulfbd8f211999-11-11 01:22:25 +00001835 */
1836#ifndef GL_EXT_texture3D
1837#define GL_EXT_texture3D 1
1838
1839#define GL_PACK_SKIP_IMAGES_EXT 0x806B
1840#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
1841#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
1842#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
1843#define GL_TEXTURE_3D_EXT 0x806F
1844#define GL_PROXY_TEXTURE_3D_EXT 0x8070
1845#define GL_TEXTURE_DEPTH_EXT 0x8071
1846#define GL_TEXTURE_WRAP_R_EXT 0x8072
1847#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
1848#define GL_TEXTURE_3D_BINDING_EXT 0x806A
1849
1850GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1851
1852GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1853
1854GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1855
1856#endif /* GL_EXT_texture3D */
1857
1858
1859
Brian Paulfbd8f211999-11-11 01:22:25 +00001860/*
Brian Paula65efe41999-11-18 20:23:31 +00001861 * GL_EXT_texture_object (number 20)
Brian Paulfbd8f211999-11-11 01:22:25 +00001862 */
1863#ifndef GL_EXT_texture_object
1864#define GL_EXT_texture_object 1
1865
1866#define GL_TEXTURE_PRIORITY_EXT 0x8066
1867#define GL_TEXTURE_RESIDENT_EXT 0x8067
1868#define GL_TEXTURE_1D_BINDING_EXT 0x8068
1869#define GL_TEXTURE_2D_BINDING_EXT 0x8069
1870
1871GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1872
1873GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1874
1875GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1876
1877GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1878
1879GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1880
1881GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1882
1883#endif /* GL_EXT_texture_object */
1884
1885
1886
1887/*
Brian Paula65efe41999-11-18 20:23:31 +00001888 * GL_EXT_rescale_normal (number 27)
Brian Paulfbd8f211999-11-11 01:22:25 +00001889 */
Brian Paula65efe41999-11-18 20:23:31 +00001890#ifndef GL_EXT_rescale_normal
1891#define GL_EXT_rescale_normal 1
Brian Paulfbd8f211999-11-11 01:22:25 +00001892
Brian Paula65efe41999-11-18 20:23:31 +00001893#define GL_RESCALE_NORMAL_EXT 0x803A
Brian Paulfbd8f211999-11-11 01:22:25 +00001894
Brian Paula65efe41999-11-18 20:23:31 +00001895#endif /* GL_EXT_rescale_normal */
Brian Paulfbd8f211999-11-11 01:22:25 +00001896
1897
1898
1899/*
Brian Paula65efe41999-11-18 20:23:31 +00001900 * GL_EXT_vertex_array (number 30)
Brian Paulfbd8f211999-11-11 01:22:25 +00001901 */
1902#ifndef GL_EXT_vertex_array
1903#define GL_EXT_vertex_array 1
1904
1905#define GL_VERTEX_ARRAY_EXT 0x8074
1906#define GL_NORMAL_ARRAY_EXT 0x8075
1907#define GL_COLOR_ARRAY_EXT 0x8076
1908#define GL_INDEX_ARRAY_EXT 0x8077
1909#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
1910#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1911#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
1912#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
1913#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
1914#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
1915#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
1916#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
1917#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
1918#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
1919#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
1920#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
1921#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
1922#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1923#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1924#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1925#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
1926#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
1927#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1928#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
1929#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1930#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1931#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
1932#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
1933#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
1934#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1935#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1936#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1937
1938GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1939
1940GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1941
1942GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1943
1944GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1945
1946GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1947
1948GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1949
1950GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1951
1952GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1953
1954GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1955
1956#endif /* GL_EXT_vertex_array */
1957
1958
1959
1960/*
Brian Paula65efe41999-11-18 20:23:31 +00001961 * GL_SGIS_texture_edge_clamp (number 35)
1962 */
1963#ifndef GL_SGIS_texture_edge_clamp
1964#define GL_SGIS_texture_edge_clamp 1
1965
1966#define GL_CLAMP_TO_EDGE_SGIS 0x812F
1967
1968#endif /* GL_SGIS_texture_edge_clamp */
1969
1970
1971
1972/*
1973 * GL_EXT_blend_minmax (number 37)
1974 */
1975#ifndef GL_EXT_blend_minmax
1976#define GL_EXT_blend_minmax 1
1977
1978#define GL_FUNC_ADD_EXT 0x8006
1979#define GL_MIN_EXT 0x8007
1980#define GL_MAX_EXT 0x8008
1981#define GL_BLEND_EQUATION_EXT 0x8009
1982
1983GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1984
1985#endif /* GL_EXT_blend_minmax */
1986
1987
1988
1989/*
1990 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max )
1991 */
1992#ifndef GL_EXT_blend_subtract
1993#define GL_EXT_blend_subtract 1
1994
1995#define GL_FUNC_SUBTRACT_EXT 0x800A
1996#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1997
1998#endif /* GL_EXT_blend_subtract */
1999
2000
2001
2002/*
2003 * GL_EXT_blend_logic_op (number 39)
2004 */
2005#ifndef GL_EXT_blend_logic_op
2006#define GL_EXT_blend_logic_op 1
2007
2008/* No new tokens or functions */
2009
2010#endif /* GL_EXT_blend_logic_op */
2011
2012
2013
2014/*
2015 * GL_EXT_point_parameters (number 54)
2016 */
2017#ifndef GL_EXT_point_parameters
2018#define GL_EXT_point_parameters 1
2019
2020#define GL_POINT_SIZE_MIN_EXT 0x8126
2021#define GL_POINT_SIZE_MAX_EXT 0x8127
2022#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
2023#define GL_DISTANCE_ATTENUATION_EXT 0x8129
2024
2025GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2026GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2027
2028#endif /* GL_EXT_point_parameters */
2029
2030
2031
2032/*
2033 * GL_PGI_misc_hints (number 77)
2034 */
2035#ifndef GL_PGI_misc_hints
2036#define GL_PGI_misc_hints 1
2037
2038#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
2039#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030
2040#define GL_STRICT_LIGHTING_HINT_PGI 107031
2041#define GL_STRICT_SCISSOR_HINT_PGI 107032
2042#define GL_FULL_STIPPLE_HINT_PGI 107033
2043#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
2044#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
2045#define GL_CONSERVE_MEMORY_HINT_PGI 107005
2046#define GL_RECLAIM_MEMORY_HINT_PGI 107006
2047#define GL_ALWAYS_FAST_HINT_PGI 107020
2048#define GL_ALWAYS_SOFT_HINT_PGI 107021
2049#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
2050#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023
2051#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024
2052#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024
2053#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025
2054#define GL_CLIP_NEAR_HINT_PGI 107040
2055#define GL_CLIP_FAR_HINT_PGI 107041
2056#define GL_WIDE_LINE_HINT_PGI 107042
2057#define GL_BACK_NORMALS_HINT_PGI 107043
2058#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
2059
Brian Paule8dad9d2000-01-08 10:51:20 +00002060GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode);
Brian Paul3c3533c2000-01-07 07:42:33 +00002061
Brian Paula65efe41999-11-18 20:23:31 +00002062#endif /* GL_PGI_misc_hints */
2063
2064
2065
2066/*
2067 * GL_EXT_paletted_texture (number 78)
2068 */
2069#ifndef GL_EXT_paletted_texture
2070#define GL_EXT_paletted_texture 1
2071
2072#define GL_TABLE_TOO_LARGE_EXT 0x8031
2073#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
2074#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
2075#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
2076#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
2077#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
2078#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
2079#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
2080#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
2081#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
2082#define GL_COLOR_INDEX1_EXT 0x80E2
2083#define GL_COLOR_INDEX2_EXT 0x80E3
2084#define GL_COLOR_INDEX4_EXT 0x80E4
2085#define GL_COLOR_INDEX8_EXT 0x80E5
2086#define GL_COLOR_INDEX12_EXT 0x80E6
2087#define GL_COLOR_INDEX16_EXT 0x80E7
2088
2089GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2090
2091GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2092
2093GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2094
2095GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2096
2097GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2098
2099#endif /* GL_EXT_paletted_texture */
2100
2101
2102
2103/*
2104 * GL_EXT_clip_volume_hint (number 79)
2105 */
2106#ifndef GL_EXT_clip_volume_hint
2107#define GL_EXT_clip_volume_hint 1
2108
2109#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F
2110
2111#endif /* GL_EXT_clip_volume_hint */
2112
2113
2114
2115/*
2116 * GL_EXT_compiled_vertex_array (number 97)
Brian Paulfbd8f211999-11-11 01:22:25 +00002117 */
2118#ifndef GL_EXT_compiled_vertex_array
2119#define GL_EXT_compiled_vertex_array 1
2120
Brian Paule69f1f52000-02-05 01:51:54 +00002121#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
2122#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
Brian Paulfbd8f211999-11-11 01:22:25 +00002123
2124GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2125GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2126
2127#endif /* GL_EXT_compiled_vertex_array */
2128
2129
2130
2131/*
Brian Paula65efe41999-11-18 20:23:31 +00002132 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture)
Brian Paulfbd8f211999-11-11 01:22:25 +00002133 */
Brian Paula65efe41999-11-18 20:23:31 +00002134#ifndef GL_EXT_shared_texture_palette
2135#define GL_EXT_shared_texture_palette 1
Brian Paulfbd8f211999-11-11 01:22:25 +00002136
Brian Paula65efe41999-11-18 20:23:31 +00002137#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
Brian Paulfbd8f211999-11-11 01:22:25 +00002138
Brian Paula65efe41999-11-18 20:23:31 +00002139#endif /* GL_EXT_shared_texture_palette */
Brian Paulfbd8f211999-11-11 01:22:25 +00002140
2141
2142
2143/*
Brian Paula65efe41999-11-18 20:23:31 +00002144 * GL_EXT_stencil_wrap (number 176)
2145 */
2146#ifndef GL_EXT_stencil_wrap
2147#define GL_EXT_stencil_wrap 1
2148
2149#define GL_INCR_WRAP_EXT 0x8507
2150#define GL_DECR_WRAP_EXT 0x8508
2151
2152#endif /* GL_EXT_stencil_wrap */
2153
2154
2155
2156/*
2157 * GL_INGR_blend_func_separate (EXT number 173)
Brian Paulfbd8f211999-11-11 01:22:25 +00002158 */
2159#ifndef GL_INGR_blend_func_separate
2160#define GL_INGR_blend_func_separate 1
2161
2162#define GL_BLEND_DST_RGB_INGR 0x80C8
2163#define GL_BLEND_SRC_RGB_INGR 0x80C9
2164#define GL_BLEND_DST_ALPHA_INGR 0x80CA
2165#define GL_BLEND_SRC_ALPHA_INGR 0x80CB
2166
2167GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
2168
2169#endif /* GL_INGR_blend_func_separate */
2170
2171
2172
2173/*
Brian Paula65efe41999-11-18 20:23:31 +00002174 * GL_NV_texgen_reflection (number 179)
2175 */
2176#ifndef GL_NV_texgen_reflection
2177#define GL_NV_texgen_reflection 1
2178
2179#define GL_NORMAL_MAP_NV 0x8511
2180#define GL_REFLECTION_MAP_NV 0x8512
2181
2182#endif /* GL_NV_texgen_reflection */
2183
2184
2185
2186/*
2187 * GL_EXT_texture_env_add (number 185)
2188 */
2189#ifndef GL_EXT_texture_env_add
2190#define GL_EXT_texture_env_add 1
2191
2192/* No new tokens or functions */
2193
2194#endif /* GL_EXT_texture_env_add */
2195
2196
2197
2198/*
2199 * GL_ARB_multitexture (no number)
Brian Paulfbd8f211999-11-11 01:22:25 +00002200 */
2201#ifndef GL_ARB_multitexture
2202#define GL_ARB_multitexture 1
2203
2204#define GL_TEXTURE0_ARB 0x84C0
2205#define GL_TEXTURE1_ARB 0x84C1
2206#define GL_TEXTURE2_ARB 0x84C2
2207#define GL_TEXTURE3_ARB 0x84C3
2208#define GL_TEXTURE4_ARB 0x84C4
2209#define GL_TEXTURE5_ARB 0x84C5
2210#define GL_TEXTURE6_ARB 0x84C6
2211#define GL_TEXTURE7_ARB 0x84C7
2212#define GL_TEXTURE8_ARB 0x84C8
2213#define GL_TEXTURE9_ARB 0x84C9
2214#define GL_TEXTURE10_ARB 0x84CA
2215#define GL_TEXTURE11_ARB 0x84CB
2216#define GL_TEXTURE12_ARB 0x84CC
2217#define GL_TEXTURE13_ARB 0x84CD
2218#define GL_TEXTURE14_ARB 0x84CE
2219#define GL_TEXTURE15_ARB 0x84CF
2220#define GL_TEXTURE16_ARB 0x84D0
2221#define GL_TEXTURE17_ARB 0x84D1
2222#define GL_TEXTURE18_ARB 0x84D2
2223#define GL_TEXTURE19_ARB 0x84D3
2224#define GL_TEXTURE20_ARB 0x84D4
2225#define GL_TEXTURE21_ARB 0x84D5
2226#define GL_TEXTURE22_ARB 0x84D6
2227#define GL_TEXTURE23_ARB 0x84D7
2228#define GL_TEXTURE24_ARB 0x84D8
2229#define GL_TEXTURE25_ARB 0x84D9
2230#define GL_TEXTURE26_ARB 0x84DA
2231#define GL_TEXTURE27_ARB 0x84DB
2232#define GL_TEXTURE28_ARB 0x84DC
2233#define GL_TEXTURE29_ARB 0x84DD
2234#define GL_TEXTURE30_ARB 0x84DE
2235#define GL_TEXTURE31_ARB 0x84DF
2236#define GL_ACTIVE_TEXTURE_ARB 0x84E0
2237#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
2238#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2239
2240GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2241GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2242GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2243GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2244GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2245GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2246GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2247GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2248GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2249GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2250GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2251GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2252GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2253GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2254GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2255GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2256GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2257GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2258GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2259GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2260GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2261GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2262GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2263GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2264GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2265GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2266GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2267GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2268GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2269GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2270GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2271GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2272GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2273GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2274
2275#endif /* GL_ARB_multitexture */
2276
2277
2278
2279/*
Brian Paula65efe41999-11-18 20:23:31 +00002280 * GL_MESA_window_pos (no number)
Brian Paulfbd8f211999-11-11 01:22:25 +00002281 */
2282#ifndef GL_MESA_window_pos
2283#define GL_MESA_window_pos 1
2284
2285GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2286GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2287GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2288GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2289GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2290GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2291GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2292GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2293GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2294GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2295GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2296GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2297GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2298GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2299GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2300GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2301GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2302GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2303GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2304GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2305GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2306GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2307GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2308GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2309
2310#endif /* GL_MESA_window_pos */
2311
2312
2313
2314/*
Brian Paula65efe41999-11-18 20:23:31 +00002315 * GL_MESA_resize_bufffers (no number)
Brian Paulfbd8f211999-11-11 01:22:25 +00002316 */
2317#ifndef GL_MESA_resize_bufffers
2318#define GL_MESA_resize_buffers 1
2319
2320GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2321
2322#endif /* GL_MESA_resize_bufffers */
2323
2324
2325
Brian Paul0056c5e1999-12-10 19:54:50 +00002326/*
2327 * GL_ARB_tranpose_matrix (number ?)
2328 */
2329#ifndef GL_ARB_transpose_matrix
2330#define GL_ARB_transpose_matrix 1
2331
Brian Paul0a654a52000-01-07 05:35:37 +00002332#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
2333#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
2334#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
2335#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
Brian Paul0056c5e1999-12-10 19:54:50 +00002336
2337GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] );
2338GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] );
2339GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
2340GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
2341
2342#endif
2343
2344
Brian Paulfbd8f211999-11-11 01:22:25 +00002345
2346#if defined(__BEOS__) || defined(__QUICKDRAW__)
2347#pragma export off
2348#endif
jtgafb833d1999-08-19 00:55:39 +00002349
2350
2351#ifdef macintosh
2352 #pragma enumsalwaysint reset
2353 #if PRAGMA_IMPORT_SUPPORTED
2354 #pragma import off
2355 #endif
2356#endif
2357
2358
2359#ifdef __cplusplus
2360}
2361#endif
2362
Brian Paule23e2751999-11-15 14:26:07 +00002363#endif /* __gl_h_ */