jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | /* $Id: svgamesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ |
| 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| 5 | * Version: 3.0 |
| 6 | * Copyright (C) 1995-1998 Brian Paul |
| 7 | * |
| 8 | * This library is free software; you can redistribute it and/or |
| 9 | * modify it under the terms of the GNU Library General Public |
| 10 | * License as published by the Free Software Foundation; either |
| 11 | * version 2 of the License, or (at your option) any later version. |
| 12 | * |
| 13 | * This library is distributed in the hope that it will be useful, |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | * Library General Public License for more details. |
| 17 | * |
| 18 | * You should have received a copy of the GNU Library General Public |
| 19 | * License along with this library; if not, write to the Free |
| 20 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
| 21 | */ |
| 22 | |
| 23 | |
| 24 | /* |
| 25 | * $Log: svgamesa.h,v $ |
| 26 | * Revision 1.1 1999/08/19 00:55:40 jtg |
| 27 | * Initial revision |
| 28 | * |
| 29 | * Revision 3.0 1998/02/20 05:07:24 brianp |
| 30 | * initial rev |
| 31 | * |
| 32 | */ |
| 33 | |
| 34 | |
| 35 | |
| 36 | /* |
| 37 | * SVGA/Mesa interface for Linux. |
| 38 | */ |
| 39 | |
| 40 | |
| 41 | /* |
| 42 | * Intro to using the VGA/Mesa interface |
| 43 | * |
| 44 | * 1. #include the <vga.h> file |
| 45 | * 2. Call vga_init() to initialize the SVGA library. |
| 46 | * 3. Call vga_setmode() to specify the screen size and color depth. |
| 47 | * 4. Call SVGAMesaCreateContext() to setup a Mesa context. If using 8-bit |
| 48 | * color Mesa assumes color index mode, if using 16-bit or deeper color |
| 49 | * Mesa assumes RGB mode. |
| 50 | * 5. Call SVGAMesaMakeCurrent() to activate the Mesa context. |
| 51 | * 6. You can now use the Mesa API functions. |
| 52 | * 7. Before exiting, call SVGAMesaDestroyContext() then vga_setmode(TEXT) |
| 53 | * to restore the original text screen. |
| 54 | * |
| 55 | * Notes |
| 56 | * 1. You must run your executable as root (or use the set UID-bit) because |
| 57 | * the SVGA library requires it. |
| 58 | * 2. The SVGA driver is not fully implemented yet. See svgamesa.c for what |
| 59 | * has to be done yet. |
| 60 | */ |
| 61 | |
| 62 | |
| 63 | #ifndef SVGAMESA_H |
| 64 | #define SVGAMESA_H |
| 65 | |
| 66 | |
| 67 | #define SVGAMESA_MAJOR_VERSION 3 |
| 68 | #define SVGAMESA_MINOR_VERSION 0 |
| 69 | |
| 70 | |
| 71 | #ifdef __cplusplus |
| 72 | extern "C" { |
| 73 | #endif |
| 74 | |
| 75 | |
| 76 | #include "GL/gl.h" |
| 77 | |
| 78 | |
| 79 | |
| 80 | /* |
| 81 | * This is the SVGAMesa context 'handle': |
| 82 | */ |
| 83 | typedef struct svgamesa_context *SVGAMesaContext; |
| 84 | |
| 85 | |
| 86 | |
| 87 | /* |
| 88 | * doubleBuffer flag new in version 2.4 |
| 89 | */ |
| 90 | extern SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer ); |
| 91 | |
| 92 | extern void SVGAMesaDestroyContext( SVGAMesaContext ctx ); |
| 93 | |
| 94 | extern void SVGAMesaMakeCurrent( SVGAMesaContext ctx ); |
| 95 | |
| 96 | extern SVGAMesaContext SVGAMesaGetCurrentContext( void ); |
| 97 | |
| 98 | extern void SVGAMesaSwapBuffers( void ); |
| 99 | |
| 100 | |
| 101 | #ifdef __cplusplus |
| 102 | } |
| 103 | #endif |
| 104 | |
| 105 | |
| 106 | #endif |