Brian Paul | 66fdc3c | 2004-04-22 01:10:09 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Test floating point textures. |
| 3 | * No actual rendering, yet. |
| 4 | */ |
| 5 | |
| 6 | |
| 7 | #include <assert.h> |
| 8 | #include <stdio.h> |
| 9 | #include <stdlib.h> |
| 10 | #include <math.h> |
| 11 | #include <GL/glut.h> |
| 12 | |
| 13 | |
| 14 | /* XXX - temporary */ |
| 15 | #ifndef GL_ARB_texture_float |
| 16 | #define GL_ARB_texture_float 1 |
| 17 | #define GL_TEXTURE_RED_TYPE_ARB 0x9000 |
| 18 | #define GL_TEXTURE_GREEN_TYPE_ARB 0x9001 |
| 19 | #define GL_TEXTURE_BLUE_TYPE_ARB 0x9002 |
| 20 | #define GL_TEXTURE_ALPHA_TYPE_ARB 0x9003 |
| 21 | #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x9004 |
| 22 | #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x9005 |
| 23 | #define GL_TEXTURE_DEPTH_TYPE_ARB 0x9006 |
| 24 | #define GL_UNSIGNED_NORMALIZED_ARB 0x9007 |
| 25 | #define GL_RGBA32F_ARB 0x8814 |
| 26 | #define GL_RGB32F_ARB 0x8815 |
| 27 | #define GL_ALPHA32F_ARB 0x8816 |
| 28 | #define GL_INTENSITY32F_ARB 0x8817 |
| 29 | #define GL_LUMINANCE32F_ARB 0x8818 |
| 30 | #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
| 31 | #define GL_RGBA16F_ARB 0x881A |
| 32 | #define GL_RGB16F_ARB 0x881B |
| 33 | #define GL_ALPHA16F_ARB 0x881C |
| 34 | #define GL_INTENSITY16F_ARB 0x881D |
| 35 | #define GL_LUMINANCE16F_ARB 0x881E |
| 36 | #define GL_LUMINANCE_ALPHA16F_ARB 0x881F |
| 37 | #endif |
| 38 | |
| 39 | |
| 40 | static GLboolean |
| 41 | CheckError( int line ) |
| 42 | { |
| 43 | GLenum error = glGetError(); |
| 44 | if (error) { |
| 45 | char *err = (char *) gluErrorString( error ); |
| 46 | fprintf( stderr, "GL Error: %s at line %d\n", err, line ); |
| 47 | return GL_TRUE; |
| 48 | } |
| 49 | return GL_FALSE; |
| 50 | } |
| 51 | |
| 52 | |
| 53 | static void |
| 54 | Draw(void) |
| 55 | { |
| 56 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 57 | |
| 58 | glPushMatrix(); |
| 59 | |
| 60 | glutSolidCube(2.0); |
| 61 | |
| 62 | glPopMatrix(); |
| 63 | |
| 64 | glutSwapBuffers(); |
| 65 | } |
| 66 | |
| 67 | |
| 68 | static void |
| 69 | Reshape(int width, int height) |
| 70 | { |
| 71 | glViewport(0, 0, width, height); |
| 72 | glMatrixMode(GL_PROJECTION); |
| 73 | glLoadIdentity(); |
| 74 | glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); |
| 75 | glMatrixMode(GL_MODELVIEW); |
| 76 | glLoadIdentity(); |
| 77 | glTranslatef(0.0, 0.0, -15.0); |
| 78 | } |
| 79 | |
| 80 | |
| 81 | static void |
| 82 | Key(unsigned char key, int x, int y) |
| 83 | { |
| 84 | (void) x; |
| 85 | (void) y; |
| 86 | switch (key) { |
| 87 | case 27: |
| 88 | exit(0); |
| 89 | break; |
| 90 | } |
| 91 | glutPostRedisplay(); |
| 92 | } |
| 93 | |
| 94 | |
| 95 | |
| 96 | static void |
| 97 | Init(void) |
| 98 | { |
| 99 | GLfloat tex[16][16][4]; |
| 100 | GLfloat tex2[16][16][4]; |
| 101 | GLint i, j, t; |
| 102 | |
| 103 | if (!glutExtensionSupported("GL_MESAX_texture_float")) { |
| 104 | printf("Sorry, this test requires GL_MESAX_texture_float\n"); |
| 105 | exit(1); |
| 106 | } |
| 107 | |
| 108 | for (i = 0; i < 16; i++) { |
| 109 | for (j = 0; j < 16; j++) { |
| 110 | GLfloat s = i / 15.0; |
| 111 | tex[i][j][0] = s; |
| 112 | tex[i][j][1] = 2.0 * s; |
| 113 | tex[i][j][2] = -3.0 * s; |
| 114 | tex[i][j][3] = 4.0 * s; |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, 16, 16, 0, GL_RGBA, |
| 119 | GL_FLOAT, tex); |
| 120 | CheckError(__LINE__); |
| 121 | |
| 122 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_TYPE_ARB, &t); |
| 123 | assert(t == GL_FLOAT); |
| 124 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_TYPE_ARB, &t); |
| 125 | assert(t == GL_FLOAT); |
| 126 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_TYPE_ARB, &t); |
| 127 | assert(t == GL_FLOAT); |
| 128 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_TYPE_ARB, &t); |
| 129 | assert(t == GL_FLOAT); |
| 130 | |
| 131 | CheckError(__LINE__); |
| 132 | |
| 133 | /* read back the texture and make sure values are correct */ |
| 134 | glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_FLOAT, tex2); |
| 135 | CheckError(__LINE__); |
| 136 | for (i = 0; i < 16; i++) { |
| 137 | for (j = 0; j < 16; j++) { |
| 138 | if (tex[i][j][0] != tex2[i][j][0] || |
| 139 | tex[i][j][1] != tex2[i][j][1] || |
| 140 | tex[i][j][2] != tex2[i][j][2] || |
| 141 | tex[i][j][3] != tex2[i][j][3]) { |
| 142 | printf("tex[%d][%d] %g %g %g %g != tex2[%d][%d] %g %g %g %g\n", |
| 143 | i, j, |
| 144 | tex[i][j][0], tex[i][j][1], tex[i][j][2], tex[i][j][3], |
| 145 | i, j, |
| 146 | tex2[i][j][0], tex2[i][j][1], tex2[i][j][2], tex2[i][j][3]); |
| 147 | } |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | |
| 152 | } |
| 153 | |
| 154 | |
| 155 | int |
| 156 | main(int argc, char *argv[]) |
| 157 | { |
| 158 | glutInit(&argc, argv); |
| 159 | glutInitWindowPosition(0, 0); |
| 160 | glutInitWindowSize(400, 400); |
| 161 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 162 | glutCreateWindow(argv[0]); |
| 163 | glutReshapeFunc(Reshape); |
| 164 | glutKeyboardFunc(Key); |
| 165 | glutDisplayFunc(Draw); |
| 166 | Init(); |
| 167 | glutMainLoop(); |
| 168 | return 0; |
| 169 | } |