| Brian Paul | 328cb0b | 2000-08-31 23:04:03 +0000 | [diff] [blame] | 1 | $Id: VERSIONS,v 1.40 2000/08/31 23:04:03 brianp Exp $ | 
| Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 2 |  | 
 | 3 |  | 
 | 4 | Mesa Version History | 
 | 5 | ==================== | 
 | 6 |  | 
 | 7 | 1.0 beta   February 1995 | 
 | 8 |     Initial release | 
 | 9 |  | 
 | 10 | 1.1 beta   March 4, 1995 | 
 | 11 |     Changes: | 
 | 12 | 	faster point and line drawing (2x faster) | 
 | 13 | 	more systems supported, better Makefiles | 
 | 14 | 	Renamed lib*.a files to avoid collisions | 
 | 15 | 	many small bug fixes | 
 | 16 |     New: | 
 | 17 | 	pseudo-GLX functions added | 
 | 18 | 	new implementation of evaluators (eval2.c) | 
 | 19 | 	GLUT support | 
 | 20 |  | 
 | 21 | 1.1.1 beta   March 7, 1995 | 
 | 22 |     Changes: | 
 | 23 | 	Reverted from eval2.c to eval.c due to FPE on Linux | 
 | 24 | 	more speed improvements | 
 | 25 | 	more Makefile changes | 
 | 26 |  | 
 | 27 | 1.1.2 beta   March 14, 1995 | 
 | 28 |     New: | 
 | 29 | 	implementation of SGI's blending extensions | 
 | 30 | 	glXUseXFont implemented | 
 | 31 | 	added MESA_DEBUG environment variable support | 
 | 32 |     Changes: | 
 | 33 | 	Using eval2.c again | 
 | 34 | 	more FPE-prevention checks (0-length normals are OK) | 
 | 35 | 	a few small bug fixes | 
 | 36 | 	much faster pixel logic ops! | 
 | 37 | 	faster transformation arithmetic | 
 | 38 |  | 
 | 39 | 1.1.3 beta   March 31, 1995 | 
 | 40 |     New: | 
 | 41 | 	gluScaleImage() and gluBuild2DMipMaps() implemented | 
 | 42 | 	Mesa widgets for Xt/Motif | 
 | 43 | 	blendEXT demos | 
 | 44 | 	added environment variables for selecting visuals | 
 | 45 |     Changes: | 
 | 46 | 	almost all GLUT demos work correctly now | 
 | 47 | 	faster X device driver functions | 
 | 48 | 	more bug fixes | 
 | 49 |  | 
 | 50 | 1.1.4 beta   April 20, 1995 | 
 | 51 |     Bug fixes: | 
 | 52 | 	- missing #define SEEK_SET in src-tk/image.c | 
 | 53 | 	- compile glShadeModel into display lists | 
 | 54 | 	- fixed pow() domain error in src/light.c | 
 | 55 | 	- fixed "flickering bitmaps" in double buffer mode | 
 | 56 | 	- fixed tk.h and aux.h for C++ | 
 | 57 | 	- state of LIGHT_MODEL_LOCAL_VIEWER was inverted | 
 | 58 |     New features: | 
 | 59 | 	- MUCH, MUCH nicer dithering in 8-bit RGB mode | 
 | 60 | 	- updated widgets and widget demos | 
 | 61 | 	- Implemented GLXPixmap functions | 
 | 62 | 	- Added GLU 1.1 and GLX 1.1 functions | 
 | 63 | 	- Changed the X/Mesa interface API, more versatile | 
 | 64 | 	- Implemented gluPartialDisk() | 
 | 65 |  | 
 | 66 | 1.2   May 22, 1995 | 
 | 67 |     Bug fixes: | 
 | 68 | 	- IRIX 4.x makefile problem | 
 | 69 | 	- modified tk to share root colormap as needed | 
 | 70 | 	- gluLookAt normalization problem | 
 | 71 | 	- suppress Expose, NoExpose events in swapbuffers | 
 | 72 | 	- glBitmap() and glDrawPixels() clipping | 
 | 73 |     New features: | 
 | 74 | 	- GL_BLEND, GL_MODULATE, GL_DECAL, and GL_REPLACE_EXT texture | 
 | 75 | 	      modes implemented | 
 | 76 | 	- texture maps stored more efficiently | 
 | 77 | 	- texture maps can be compiled into display lists | 
 | 78 | 	- Bogdan Sikorski's GLU polygon tesselation code | 
 | 79 | 	- Linas Vepstas's sweep and extrusion library | 
 | 80 | 	- glXCreateContext()'s shareList parameter works as it's supposed to. | 
 | 81 | 	      XMesaCreateContext() updated to accept a shareList parameter too. | 
 | 82 | 	- Mesa can be compiled with real OpenGL .h files | 
 | 83 | 	- MESA_BACK_BUFFER environment variable | 
 | 84 | 	- better GLX error checking | 
 | 85 |  | 
 | 86 | 1.2.1   June 22, 1995 | 
 | 87 |     Bug fixes: | 
 | 88 | 	- X/Mesa double buffer window resize crash | 
 | 89 | 	- widgets now pass PointerMotion events | 
 | 90 | 	- X/Mesa incorrect default clear color and drawing color | 
 | 91 | 	- more robust X MIT-SHM support in X/Mesa | 
 | 92 | 	- glTexImage( format=GL_LUMINANCE ) didn't work | 
 | 93 | 	- GL_LINE mode polygons with line width > 1.0 could cause a crash | 
 | 94 | 	- numerous feedback bugs | 
 | 95 | 	- glReadPixels() from depth buffer was wrong | 
 | 96 | 	- error prone depth and stencil buffer allocation | 
 | 97 |     New features: | 
 | 98 | 	- Preliminary Microsoft Windows driver | 
 | 99 | 	- Implemented a number of missing functions: glEvalCoord[12][df]v(), | 
 | 100 | 	    glGet...(), etc. | 
 | 101 | 	- Added a few missing symbols to gl.h and glu.h | 
 | 102 | 	- Faster rendering of smooth-shaded, RGBA, depth-buffered polygons. | 
 | 103 | 	- Faster rendering of lines when width=2.0 | 
 | 104 | 	- Stencil-related functions now work in display lists | 
 | 105 |     Changes: | 
 | 106 | 	- renamed aux.h as glaux.h (MS-DOS names can't start with aux) | 
 | 107 | 	- most filenames are in 8.3 format to accomodate MS-DOS | 
 | 108 | 	- use GLubytes to store arrays of colors instead of GLints | 
 | 109 |  | 
 | 110 | 1.2.2   August 2, 1995 | 
 | 111 |     New features: | 
 | 112 | 	- texture mapped points and lines | 
 | 113 | 	- NURBS! (but not 100% complete) | 
 | 114 | 	- viewports may safely extend beyond window boundaries | 
 | 115 | 	- MESA_PRIVATE_CMAP environment variable | 
 | 116 | 	- Grayscale X display support | 
 | 117 | 	- two new demos:  demos/gears.c and demos/shadow.c | 
 | 118 | 	- MachTen for Macintosh configuration | 
 | 119 |     Bug fixes: | 
 | 120 | 	- glGet*(GL_DEPTH_BITS) returned bytes, not bits | 
 | 121 | 	- point, line, and bitmap rasterization suffered from roundoff errors | 
 | 122 | 	- fixed a division by zero error in line clippping | 
 | 123 | 	- occasional wrong default background color really fixed! | 
 | 124 | 	- glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work | 
 | 125 | 	- gluBuild2DMipmaps malloc problem fixed | 
 | 126 | 	- view volume clipping of smooth shaded lines resulted in bad colors | 
 | 127 |     Changes: | 
 | 128 | 	- new visual selection method in glXChooseVisual() | 
 | 129 | 	- improved GLU quadric functions | 
 | 130 | 	- call XSync for glFinish and XFlush for glFlush | 
 | 131 | 	- glVertex() calls now use a function pointer to avoid conditionals | 
 | 132 | 	- removed contrib directory from Mesa tar file (available on ftp site) | 
 | 133 | 	- AIX shared library support | 
 | 134 | 	- Removed GLUenum type as it's not in OpenGL | 
 | 135 |  | 
 | 136 | 1.2.3   September 26, 1995 | 
 | 137 |     New features: | 
 | 138 | 	- Mesa header files now equivalent to SGI OpenGL headers | 
 | 139 | 	- Support for HP's Color Recovery dithering displays | 
 | 140 | 	- Faster vertex transformation | 
 | 141 | 	- Faster raster operations into X windows under certain conditions | 
 | 142 | 	- New configurations:  HP w/ shared libs, Ultrix w/ GCC, Data General | 
 | 143 | 	- 4-bit visuals now supported | 
 | 144 |     Bug fixes: | 
 | 145 | 	- glScissor bug fixed | 
 | 146 | 	- round-off errors in clipping lines against clip planes fixed | 
 | 147 | 	- byte swapping between hosts and display servers implemented | 
 | 148 | 	- glGetError() can be called without a current rendering context | 
 | 149 | 	- problem with accidentally culled polygons is fixed | 
 | 150 | 	- fixed some widget compilation problems | 
 | 151 |  | 
 | 152 | 1.2.4   November 17, 1995 | 
 | 153 |     New features: | 
 | 154 | 	- More speed improvements (lighting, fogging, polygon drawing) | 
 | 155 | 	- Window system and OS-independent off-screen rendering | 
 | 156 | 	- Preliminary Fortran bindings | 
 | 157 | 	- glPolygonOffsetEXT implemented | 
 | 158 | 	- glColorMask and glIndexMask now fully implemented | 
 | 159 | 	- glPixelZoom implemented | 
 | 160 | 	- display lists fully implemented | 
 | 161 | 	- gamma correction | 
 | 162 | 	- dithering in 8-bit TrueColor/DirectColor visuals | 
 | 163 |     Changes: | 
 | 164 | 	- Improved device driver interface | 
 | 165 | 	- tk.h renamed to gltk.h to avoid conflicts with Tcl's Tk | 
 | 166 | 	- Dithering support moved from core into device driver | 
 | 167 |     Bug fixes: | 
 | 168 | 	- glEnable/Disable( GL_LIGHTING ) didn't always take effect | 
 | 169 | 	- glReadPixels byte swapping was broken | 
 | 170 | 	- glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken | 
 | 171 | 	- duplicate glColor4b() prototype in GL/gl.h removed | 
 | 172 | 	- stripes in wave -ci demo fixed | 
 | 173 | 	- GL_LINEAR_MIPMAP_NEAREST had wrong value | 
 | 174 | 	- bugs in HP Color Recovery support fixed | 
 | 175 | 	- fixed bug when blending lines, points, bitmaps outside of window | 
 | 176 |  | 
 | 177 | 1.2.5   November 30, 1995 | 
 | 178 |     New Features: | 
 | 179 | 	- updated MS Windows driver | 
 | 180 | 	- new implementation of StaticGray/GrayScale visual support | 
 | 181 |     Bug fixes: | 
 | 182 | 	- pixelzooming with gamma correction or blending didn't work | 
 | 183 | 	- HP color recovery visual wasn't being picked by glXChooseVisual | 
 | 184 | 	- glClear didn't always observe glColorMask changes | 
 | 185 | 	- olympic and offset demos didn't compile on some Suns | 
 | 186 | 	- texcoord clamping wasn't correct | 
 | 187 | 	- a polygon optimization introduced an occasional sampling problem | 
 | 188 |  | 
 | 189 | 1.2.6   January 26, 1996 | 
 | 190 |     New Features: | 
 | 191 | 	- faster line and polygon rendering under certain conditions.  See | 
 | 192 | 	  Performance Tips 9 and 10 in README | 
 | 193 | 	- profiling | 
 | 194 | 	- lighting is a bit faster | 
 | 195 | 	- better perspective corrected texture mapping | 
 | 196 | 	- Amiga AmiWin (X11) support | 
 | 197 | 	- preliminary Linux SVGA driver | 
 | 198 |     Changes: | 
 | 199 | 	- now using a 16-bit depth buffer, faster, smaller | 
 | 200 | 	- GL_NORMALIZE is disabled by default | 
 | 201 |     Bug fixes: | 
 | 202 | 	- projective texture mapping | 
 | 203 | 	- fixed a memory leak in the context destroy function | 
 | 204 | 	- GL_POLYGON with less than 3 vertices caused a crash | 
 | 205 | 	- glGet*() returned wrong result for GL_INDEX_MODE | 
 | 206 | 	- reading pixels from an unmapped X window caused a BadMatch error | 
 | 207 |  | 
 | 208 | 1.2.7   March 5, 1996 | 
 | 209 |     New: | 
 | 210 | 	- faster lighting | 
 | 211 | 	- faster 16-bit TrueColor rendering on Linux | 
 | 212 | 	- faster 32-bit TrueColor rendering on Linux, HP, IBM | 
 | 213 | 	- non-depth-buffered XImage polygons are faster | 
 | 214 | 	- vertex array extension | 
 | 215 | 	- software alpha planes | 
 | 216 | 	- updated Macintosh driver | 
 | 217 | 	- new NeXT driver | 
 | 218 | 	- GLU quadric functions generate texture coordinates | 
 | 219 | 	- reflect.c demo - reflective, textured surface demo | 
 | 220 |     Changes: | 
 | 221 | 	- gamma correction code moved into the X driver for better performance | 
 | 222 |     Bug fixes: | 
 | 223 | 	- multiple glClipPlane()'s didn't work reliably | 
 | 224 | 	- glPolygonMode() didn't always work | 
 | 225 | 	- glCullFace( GL_FRONT_AND_BACK ) didn't work | 
 | 226 | 	- texture mapping with gamma correction was buggy | 
 | 227 | 	- floating point exceptions in texture coordinate interpolation | 
 | 228 | 	- XImage byte swapping didn't always work | 
 | 229 | 	- polygon edge flags weren't always used correctly | 
 | 230 |  | 
 | 231 | 1.2.8   May 22, 1996 | 
 | 232 |     New: | 
 | 233 | 	- overlay planes on X servers with the SERVER_OVERLAY_VISUALS property | 
 | 234 | 	- better monochrome output | 
 | 235 | 	- more IRIX 6.x configurations | 
 | 236 | 	- more robust RGB mode color allocation | 
 | 237 | 	- added MESA_XSYNC environment variable | 
 | 238 | 	- GLX_MESA_pixmap_colormap and GLX_EXT_visual_info extensions | 
 | 239 | 	- GL_MESA_window_pos extension | 
 | 240 | 	- faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT | 
 | 241 | 	  and GL_UNSIGNED_INT | 
 | 242 |         - driver for prototype Cirrus Mondello 3-D board | 
 | 243 | 	- updated AmigaDOS driver | 
 | 244 |         - a few small speed optimizations in polygon rendering | 
 | 245 |     Changes: | 
 | 246 | 	- internal device driver interface modified to simplify device | 
 | 247 | 	  driver implementations and to support hardware Z buffers | 
 | 248 | 	- several changes to the X/Mesa interface (xmesa.h) | 
 | 249 |     Bug fixes: | 
 | 250 | 	- fixed pow(0,0) domain error triggered on some systems | 
 | 251 | 	- glStencilClear() in a display list caused an infinite loop | 
 | 252 | 	- glRasterPos*() was sometimes off by +/-0.5 in X and Y | 
 | 253 | 	- color masking and blending were performed in wrong order | 
 | 254 | 	- auxSolidCylinder() sometimes drew a wire-frame cylinder | 
 | 255 | 	- fixed file writing bug in osdemo.c | 
 | 256 | 	- pixel mapping didn't always work | 
 | 257 | 	- the GL_GEQUAL stencil func didn't work | 
 | 258 | 	- the GL_INVERT stencil op didn't work | 
 | 259 | 	- the stencil write mask didn't work | 
 | 260 | 	- glPush/PopAttrib() didn't do enough error checking | 
 | 261 | 	- glIsList() didn't always work correctly | 
 | 262 |  | 
 | 263 | 2.0  October 10, 1996 | 
 | 264 |     New: | 
 | 265 | 	- Implements OpenGL 1.1 API functions | 
 | 266 | 	- all texture filtering modes supported (mipmapping) | 
 | 267 | 	- faster texture mapping, see Performance Tip 11 in README | 
 | 268 | 	- antialiased RGB points | 
 | 269 | 	- X support for line and polygon stippling | 
 | 270 | 	- glDrawBuffer( GL_FRONT_AND_BACK ) works | 
 | 271 | 	- util/ directory of useful stuff | 
 | 272 | 	- demos/texobj demo of texture objects | 
 | 273 |     Changes: | 
 | 274 | 	- major internal changes for thread-safeness | 
 | 275 | 	- new device driver interface | 
 | 276 | 	- MESA_ALPHA env variable removed | 
 | 277 | 	- triangle rasterizer replaces polygon rasterizer | 
 | 278 |     Bug fixes: | 
 | 279 | 	- glPopAttrib() bug | 
 | 280 | 	- glDrawBuffer(GL_NONE) works now | 
 | 281 |  | 
 | 282 | 2.1  December 14, 1996 | 
 | 283 |     New: | 
 | 284 | 	- VMS support | 
 | 285 | 	- MS-DOS driver | 
 | 286 | 	- OpenStep support | 
 | 287 | 	- updated, combined Windows 95/NT driver | 
 | 288 | 	- implemented glGetLighti() and glGetTexGen*() | 
 | 289 | 	- GLX does garbage collection of ancillary buffers | 
 | 290 |     Bug fixes: | 
 | 291 | 	- removed unused _EXT constants from gl.h | 
 | 292 | 	- fixed polygon offset bugs | 
 | 293 | 	- Z coordinates of clipped lines were incorrect | 
 | 294 | 	- glEdgeFlag() in display lists didn't always work | 
 | 295 | 	- glLight*() in display lists didn't work | 
 | 296 | 	- fixed X line stipple bugs (Michael Pichler) | 
 | 297 | 	- glXUseXfonts XFreeFont/XFreeFontInfo bug fixed | 
 | 298 | 	- fixed a feedback bug | 
 | 299 | 	- glTexGen*() now transforms GL_EYE_PLANE by inverse modelview matrix | 
 | 300 | 	- polygons were sometimes culled instead of clipped | 
 | 301 | 	- triangle rasterizer suffered from float/int overflow exceptions | 
 | 302 | 	- fixed FP underflow exception in lighting (specular exponent) | 
 | 303 | 	- glEnable/glDisable of GL_EXT_vertex_array enums didn't work | 
 | 304 | 	- fixed free(NULL) in GLU tesselator code | 
 | 305 | 	- using 24-bit color on some X servers resulted in garbage rendering | 
 | 306 | 	- 32-bit per pixel mode for XFree86 now works | 
 | 307 | 	- glRotate(a,0,0,0) gave unpredictable results | 
 | 308 | 	- GL_LINE_STRIP with > 480 vertices had occasional clipping problems | 
 | 309 | 	- 8-bit TrueColor GLXPixmap rendering incorrectly required a colormap | 
 | 310 | 	- glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled | 
 | 311 | 	- glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right | 
 | 312 | 	- accumulation buffer was limited to positive values | 
 | 313 | 	- projective textures didn't work | 
 | 314 | 	- selection buffer overflows weren't handled correctly | 
 | 315 |     Changes: | 
 | 316 | 	- restored the GL_EXT_polygon_offset extension | 
 | 317 | 	- slightly faster RGB dithering | 
 | 318 | 	- the SVGA driver works again | 
 | 319 | 	- Amiga driver now distributed separately | 
 | 320 | 	- NeXT driver updated for Mesa 2.x | 
 | 321 |  | 
 | 322 | 2.2  March 14, 1997 | 
 | 323 |     New: | 
 | 324 | 	- better color selection when dithering | 
 | 325 | 	- added GL_EXT_texture_object extension | 
 | 326 | 	- updated MS-DOS driver for DJGPP | 
 | 327 | 	- added openbsd make configuration | 
 | 328 | 	- faster dithered flat-shaded triangles | 
 | 329 | 	- various compilation problems with Motif widgets fixed | 
 | 330 | 	- gl.h, glx.h and glu.h name mangling option | 
 | 331 | 	- BeOS driver | 
 | 332 | 	- 3D texture mapping extension | 
 | 333 | 	- GL_MESA_resize_buffers extension | 
 | 334 | 	- morph3d, stex3d and spectex demos | 
 | 335 | 	- 3Dfx support | 
 | 336 |     Bug fixes: | 
 | 337 | 	- glColorMaterial should finally work right in all respects | 
 | 338 | 	- linear interpolation of mipmap levels was incorrectly weighted | 
 | 339 | 	- readpix.c didn't compile on Macintosh | 
 | 340 | 	- GL_INVERT and related logic ops didn't work right | 
 | 341 | 	- glTexImage[12]D() didn't check its parameters consistantly | 
 | 342 | 	- fixed a memory leak in glTexImage[12]D() | 
 | 343 | 	- kludged around a SunOS 5.x/GCC compiler bug in the feedback code | 
 | 344 | 	- glReadPixels aborted instead of normally catching some errors | 
 | 345 | 	- a few 1.1 constants were missing or misnamed in gl.h | 
 | 346 | 	- glBegin(p); glBegin(q); didn't generate an error | 
 | 347 | 	- fixed a memory leak in GLX code | 
 | 348 | 	- clipping of concave polygons could cause a core dump | 
 | 349 | 	- 1-component alpha texture maps didn't work | 
 | 350 | 	- fixed a GLU polygon tesselator bug | 
 | 351 | 	- polygons with colinear vertices were sometimes culled | 
 | 352 | 	- feedback triangle colors were wrong when using smooth shading | 
 | 353 | 	- textures with borders didn't work correctly | 
 | 354 | 	- colors returned in feedback mode were wrong when using lighting | 
 | 355 | 	- spotlights didn't effect ambient lighting correctly | 
 | 356 | 	- gluPartialDisk() had a few bugs | 
 | 357 |     Changes: | 
 | 358 | 	- device driver interface expanded to support texture mapping | 
 | 359 | 	- faster matrix inversion subroutine | 
 | 360 | 	- commented out #include "wmesa_extend.h" from src/wmesa.c | 
 | 361 | 	- fixed many compiler warnings in the demo programs | 
 | 362 |  | 
 | 363 | 2.3  June 30, 1997 | 
 | 364 |     New: | 
 | 365 | 	- Mesa distribution divided into two pieces:  library code and demos | 
 | 366 | 	- faster vertex transformation, clip testing, lighting | 
 | 367 | 	- faster line drawing | 
 | 368 | 	- TrueColor visuals how have dithering (for depths < 24 bits) | 
 | 369 | 	- added MESA_NO_DITHER environment variable | 
 | 370 | 	- new device driver function: NearFar(), RenderVB(), RasterSetup() | 
 | 371 | 	- added LynxOS configuration | 
 | 372 | 	- added cygnus Win32 configuration | 
 | 373 | 	- added texcyl.c GLUT demo | 
 | 374 | 	- added XMesaDitherColor() to X/Mesa interface | 
 | 375 | 	- new NURBS code from Bogdan Sikorski | 
 | 376 | 	- added demos/shape.c (non-rectangular X window!) | 
 | 377 |     Bug fixes: | 
 | 378 | 	- glEnable/DisableClientState() were missing from GL/gl.h | 
 | 379 | 	- GL_SPHERE_MAP texcoord generation didn't work correctly | 
 | 380 | 	- glXGetConfig() returned wrong number of depth, stencil, accum bits | 
 | 381 | 	- glDrawPixels feedback/selection didn't examine RasterPos valid bit | 
 | 382 | 	- black and white were reversed on some monochrome displays | 
 | 383 | 	- fixed potential image memory leak (wasn't setting reference counter) | 
 | 384 | 	- glDrawPixels sometimes didn't recognize some GL state changes | 
 | 385 | 	- gluProject/UnProject() didn't check for divide by zero | 
 | 386 | 	- stex3d demo called random() and srandom(), not portable | 
 | 387 | 	- fixed memory leaks in context.c and drawpix.c | 
 | 388 | 	- fixed NULL dereferencing problem in gl_update_texture_state() | 
 | 389 | 	- glReadPixels between glBegin/glEnd didn't generate an error. | 
 | 390 | 	- fixed memory leak in polygon tesselator (Randy Frank) | 
 | 391 | 	- fixed seg fault bug drawing flat-shaded, depth-tested lines | 
 | 392 | 	- clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded | 
 | 393 | 	- glBindTexture sometimes didn't work | 
 | 394 | 	- fixed a bug deep in glXReleaseBuffersMESA() | 
 | 395 | 	- fog was mistakenly applied to alpha | 
 | 396 | 	- glPopMatrix didn't set "dirty matrix" flag | 
 | 397 | 	- glPolygonStipple pattern was sometimes wrong | 
 | 398 | 	- glClear wasn't disabled during feedback and selection | 
 | 399 | 	- fixed memory leak in glTexSubImage[123]D | 
 | 400 |     Changes: | 
 | 401 | 	- many library source files reorganized | 
 | 402 | 	- faster X color allocation, colors also freed when finished with them | 
 | 403 | 	- new texture sampling function pointer in texture objects | 
 | 404 | 	- incorporated 3Dfx VooDoo driver v0.16 into main source tree | 
 | 405 | 	- many 3Dfx driver updates | 
 | 406 | 	- cygnus Makefiles now included | 
 | 407 | 	- updated DOS driver | 
 | 408 | 	- made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) | 
 | 409 | 	- internally, colors now stored in GLubytes, not GLfixed | 
 | 410 | 	- optimized changing of GL_SHININESS parameter | 
 | 411 |  | 
 | 412 | 2.4  September 18, 1997 | 
 | 413 |     New: | 
 | 414 | 	- updated 3Dfx Glide driver | 
 | 415 | 	- hacks for 3Dfx rendering into an X window or fullscreen | 
 | 416 | 	- added depth buffer access functions to X/Mesa and OS/Mesa interfaces | 
 | 417 |     Bug fixes: | 
 | 418 | 	- pixel buffer could overflow with long, wide lines | 
 | 419 | 	- fixed FP underflow problems in lighting | 
 | 420 | 	- glTexSubImage1D() had an unitialized variable | 
 | 421 | 	- incomplete texture objects could cause a segfault | 
 | 422 | 	- glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop | 
 | 423 | 	- flat-shaded quads in a strip were miscolored if clipped | 
 | 424 | 	- mipmapped triangle lod computation now works correctly | 
 | 425 | 	- fixed a few under/overflow bugs in triangle rasterizer | 
 | 426 | 	- glArrayElement() assigned bad normal if normal array disabled | 
 | 427 | 	- changed argument to glXReleaseBuffersMESA() | 
 | 428 | 	- fixed small triangle underflow bugs in tritemp.h (hopefully) | 
 | 429 | 	- glBindTexture(target, 0) caused a crash | 
 | 430 | 	- glTexImage[123]D() with NULL image pointer caused crash | 
 | 431 | 	- glPixelStore parameters are now ignored during display list execution | 
 | 432 | 	- fixed a two-sided lighting w/ clipping bug (black vertices) | 
 | 433 | 	- textures with width!=height were sometimes mis-rendered | 
 | 434 | 	- "weird" projection matrices could cause div by 0, other fp errors | 
 | 435 |     Changes: | 
 | 436 | 	- changed precompiled header symbol from PCH to PC_HEADER | 
 | 437 | 	- split api.c into api1.c and api2.c | 
 | 438 | 	- added hash.c source file (but not used yet) | 
 | 439 | 	- a few Sun and HP configuration file changes | 
 | 440 | 	- MESA_GLX_FX env var replaces MESA_FX_WINDOW and MESA_FX_FULLSCREEN | 
 | 441 | 	- fixed a few cygnus build problems (src/Makefile.cygnus, src/wmesa.c) | 
 | 442 |  | 
 | 443 | 2.5  November 20, 1997 | 
 | 444 |     New: | 
 | 445 | 	- updated 3Dfx driver (v20) for GLQuake | 
 | 446 | 	- added GL_EXT_paletted_texture extension | 
 | 447 | 	- added GL_EXT_shared_texture_palette extension | 
 | 448 | 	- added GL_EXT_point_parameters extension | 
 | 449 | 	- now including Mark Kilgard's GLUT library v3.6 | 
 | 450 | 	- new GLUT-based demos in gdemos/ | 
 | 451 | 	- added a few more Unix config targets | 
 | 452 | 	- added Intel X86 assembly language vertex transformation code | 
 | 453 | 	- 3Dfx/Glide driver for Mesa now recognizes SST_SCREENREFRESH env var | 
 | 454 | 	- Windows 95 S3 Virge driver | 
 | 455 |     Bug fixes: | 
 | 456 | 	- glCopyTexImage?D would crash due to uninitialized variable | 
 | 457 | 	- glColor w/ glColorMaterial in a display list caused a bug | 
 | 458 | 	- fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver | 
 | 459 | 	- glVertex4*() vertices weren't always projected correctly | 
 | 460 | 	- trying to use mipmapped textured points or lines caused crash | 
 | 461 | 	- glColor[34][fd]() values now clamped to [0,1] before int conversion | 
 | 462 |     Changes: | 
 | 463 | 	- new device driver functions for texture mapping | 
 | 464 | 	- hash tables used for display list and texture object lookup | 
 | 465 | 	- fixed GLX visual handling code to avoid saving redundant visuals | 
 | 466 | 	- 3Dfx Glide libraries automatically linked to libMesaGL.so | 
 | 467 | 	- dropped the Cirrus Logic Mondello code since it's obsolete | 
 | 468 | 	- updated Cygnus Makefiles (Stephane Rehel) | 
 | 469 | 	- updated Windows MSVC++ Makefiles (Oleg Letsinsky) | 
 | 470 | 	- procedure for making library files has changed: scripts now take | 
 | 471 | 	  a major and minor version arguments.  Make-config changed a lot. | 
 | 472 | 	- new implementation of glTexSubImage2D() | 
 | 473 | 	- updated widgets-mesa directory to create libMesaGLwM.a (Motif widget) | 
 | 474 | 	- separate linux-glide and linux-386-glide configurations | 
 | 475 |  | 
 | 476 | 2.6  February 12, 1998 | 
 | 477 |     New: | 
 | 478 | 	- Windows WGL functions | 
 | 479 | 	- updated VMS, DOS, Windows, Cygnus, BeOS, Amiga compilation support | 
 | 480 | 	- v0.22 of 3Dfx Glide driver | 
 | 481 | 	- more X86 assembly language optimizations | 
 | 482 | 	- faster blending for some modes | 
 | 483 | 	- XMesaSetFXmode() to switch between 3Dfx window and full-screen mode  | 
 | 484 | 	- added preliminary thread support | 
 | 485 | 	- added GLX_MESA_copy_sub_buffer extension | 
 | 486 | 	- some clipping optimizations | 
 | 487 |     Bug fixes: | 
 | 488 | 	- fixed shading/material bug when drawing long primitive strips | 
 | 489 | 	- fixed clipping problem in long primitive strips | 
 | 490 | 	- fixed clipping bug when using 3Dfx driver | 
 | 491 | 	- fixed a problem when trying to use X fonts w/ 3Dfx driver | 
 | 492 | 	- fixed a texture filter bug in 3Dfx/Glide driver | 
 | 493 | 	- fixed bug in 3Dfx/Glide driver involving depth mask & clearing | 
 | 494 | 	- glLoadMatrix to set projection matrix confused the 3Dfx driver | 
 | 495 | 	- non-identity texture matrices didn't work with linux-386 configs | 
 | 496 | 	- glGenTextures() didn't reserve the returned texture IDs | 
 | 497 | 	- NULL proxy image sent to glTexImageXD() caused crash | 
 | 498 | 	- added texture state validation optimization (Henk Kok) | 
 | 499 | 	- fixed colormap reuse problem when using both RGB and CI windows | 
 | 500 | 	- 32bpp True/DirectColor X visuals weren't recognized | 
 | 501 | 	- fixed potential problem in evaluators memory allocation | 
 | 502 | 	- fixed assorted demo compilation bugs | 
 | 503 |     Changes: | 
 | 504 | 	- replaced old Mesa/windows/ directory with Mesa/WIN32/ directory | 
 | 505 | 	- converted a few old glaux/gltk demos to GLUT | 
 | 506 | 	- renamed directories:  demos -> xdemos,  gdemos -> demos | 
 | 507 |  | 
 | 508 |  | 
 | 509 | 3.0  September 17, 1998 | 
 | 510 |     New: | 
 | 511 | 	- OpenGL 1.2 API | 
 | 512 | 	- GL_EXT_abgr pixel format extension | 
 | 513 | 	- GL_SGIS_texture_edge_clamp extension | 
 | 514 | 	- GL_SGIS_multitexture extension (to be replaced by GL_ARB_multitex) | 
 | 515 | 	- GL_EXT_multitexture extension (to be replaced by GL_ARB_multitex) | 
 | 516 | 	- GL_EXT_rescale_normal extension and renormal.c demo | 
 | 517 | 	- GLX_SGI_video_sync extension (a no-op) | 
 | 518 | 	- antialiased lines | 
 | 519 | 	- glGetTexImage() now implemented | 
 | 520 | 	- glDraw/Copy/ReadPixels() optimizations | 
 | 521 | 	- optimized textured triangle code (Marten Stromberg) | 
 | 522 | 	- more optimization of dithered TrueColor triangles in X driver | 
 | 523 | 	- Linux GGI driver | 
 | 524 | 	- updated MGL driver | 
 | 525 |     Bug fixes: | 
 | 526 | 	- lots of assorted compilation fixes | 
 | 527 | 	- glInitNames didn't write initial hit record | 
 | 528 | 	- glBitmap didn't always check for invalid raster position | 
 | 529 | 	- switching between GLX and OSMesa contexts caused a crash | 
 | 530 | 	- fixed uninitialized variable in Mesa widget code | 
 | 531 | 	- fixed typo in texture code which caused book/texgen to crash | 
 | 532 | 	- fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP | 
 | 533 | 	- gluDisk() in POINT or LINE mode sometimes failed | 
 | 534 | 	- fixed texture + fog bug | 
 | 535 | 	- GL_COMPILE_AND_EXECUTE mode didn't work reliably | 
 | 536 | 	- glMultMatrix in projection matrix mode w/ 3Dfx driver could fail | 
 | 537 | 	- glDrawPixels(color index pixels) weren't converted to RGBA | 
 | 538 | 	- fixed possible getenv() buffer overflow security bug | 
 | 539 | 	- glBitmap in feedback mode was offset by xOrig, yOrig params | 
 | 540 | 	- device driver's DrawPixels hook was never used | 
 | 541 | 	- glDrawPixels with zoomY!=1 and top/bottom clipping didn't work | 
 | 542 | 	- glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte | 
 | 543 | 	- fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c | 
 | 544 | 	- glCopyTexSubImage2D() didn't work with 3Dfx driver | 
 | 545 | 	- lines with width = 2 could cause crash | 
 | 546 | 	- glClear with scissor rect sometimes cleared whole buffer | 
 | 547 | 	- glTexSubImage2D( .. GL_COLOR_INDEX .. ) didn't work | 
 | 548 | 	- glTexImageXD( .. GL_ABGR_EXT .. ) didn't work | 
 | 549 | 	- computation of inverse modelview matrix sometimes failed | 
 | 550 | 	- fixed GL_CLAMP mode texture sampling bug | 
 | 551 | 	- textured line interpolation was somewhat broken | 
 | 552 | 	- textured triangle interpolation was also somewhat broken | 
 | 553 | 	- glGet(MODELVIEW/PROJECTION/TEXTURE_MATRIX_STACK_DEPTH) off by one | 
 | 554 | 	- evaluator state wasn't fully initialized | 
 | 555 | 	- texture coordinate clipping was buggy | 
 | 556 | 	- evaluator surfaces could be mis-colored | 
 | 557 | 	- glAccum(GL_RETURN, s) didn't obey glColorMask() settings | 
 | 558 | 	- zero area polygons shouldn't be culled if polygon mode is point/line | 
 | 559 | 	- clipped width and height of glReadPixels was sometimes off by one | 
 | 560 | 	- blending with alpha = 0 or 1.0 wasn't always exact | 
 | 561 | 	- reading of pixels from clipped region was buggy | 
 | 562 | 	- minor tweaking of X visual management in GLX emulator | 
 | 563 | 	- glPolygonStipple now obeys pixel unpacking parameters | 
 | 564 | 	- glGetPolygonStipple now obeys pixel packing parameters | 
 | 565 | 	- interleaved vertex array texture coordinates were broken | 
 | 566 | 	- query of proxy texture internal format was broken | 
 | 567 | 	- alpha channel wasn't reliably cleared | 
 | 568 | 	- fixed divide by zero error in gluScaleImage if dest size = 1 x 1 | 
 | 569 |     Conformance bug fixes: | 
 | 570 | 	- GL_SELECTION_BUFFER_POINTER and GL_SELECTION_BUFFER_SIZE were missing | 
 | 571 | 	- GL_TEXTURE_INTERNAL_FORMAT was missing | 
 | 572 | 	- glGet*(GL_POLYGON_STIPPLE) was broken | 
 | 573 | 	- glPush/PopAttrib() didn't save/restore all texture state | 
 | 574 | 	- glBitmap in feedback mode didn't work | 
 | 575 | 	- feedback of texture coords didn't always work | 
 | 576 | 	- glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke | 
 | 577 | 	- glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke | 
 | 578 | 	- glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke | 
 | 579 |     Changes: | 
 | 580 | 	- upgraded GLUT to version 3.7 | 
 | 581 | 	- only GL and GLU library code included in MesaLib.tar.gz | 
 | 582 | 	- GLUT and all demos now in MesaDemos.tar.gz | 
 | 583 | 	- glaux and gltk libraries removed | 
 | 584 | 	- IRIX -n32 and -64 libs go in lib32/ and lib64/ directories | 
 | 585 |  | 
 | 586 |  | 
 | 587 | 3.1 beta 1  November 19, 1998 | 
 | 588 |     New: | 
 | 589 | 	- GL_EXT_stencil_wrap extension | 
 | 590 | 	- GL_INGR_blend_func_separate extension | 
 | 591 | 	- GL_ARB_multitexture extension | 
 | 592 | 	- GL_NV_texgen_reflection extension | 
 | 593 | 	- newly optimized vertex transformation code | 
 | 594 | 	- updated GLUT 3.7 code | 
 | 595 | 	- better precision when using 32-bit Z buffer | 
 | 596 | 	- Allegro DJGPP driver | 
 | 597 |     Bug fixes: | 
 | 598 | 	- glCopyPixels between front/back buffers didn't copy alpha correctly | 
 | 599 | 	- fixed out-of-bounds memory access in optimized 2-D texture code | 
 | 600 | 	- glPixelStorei didn't accept GL_PACK/UNPACK_IMAGE_HEIGHT parameter | 
 | 601 | 	- glGet*() didn't accept GL_MAX_3D_TEXTURE_SIZE parameter | 
 | 602 | 	- clipping of texture coordinates sometimes had bad R,Q values | 
 | 603 | 	- GL_CLAMP_TO_EDGE texture sampling was off by 0.5 texels | 
 | 604 | 	- glEdgeFlagPointer() now takes a GLvoid * instead of GLboolean * | 
 | 605 | 	- texture was sometimes applied twice with 3Dfx driver | 
 | 606 | 	- glPush/PopAttrib() fouled up texture object reference counts | 
 | 607 | 	- glDeleteLists(0, n) caused assertion failure | 
 | 608 | 	- bilinear texture sampling wasn't accurate enough | 
 | 609 | 	- glClear w/ glDepthMask(GL_FALSE) didn't work right on 3Dfx | 
 | 610 | 	- color components were reversed on big endian 32 bpp X visuals | 
 | 611 |     Changes: | 
 | 612 | 	- removed GL_EXT_multitexture extension | 
 | 613 |  | 
 | 614 |  | 
 | 615 | 3.1 beta 2  May 24, 1999 | 
 | 616 |     New: | 
 | 617 | 	- multi-textured points and lines (mjk@nvidia.com) | 
 | 618 | 	- optimized 24bpp X rendering (bernd.paysan@gmx.de) | 
 | 619 | 	- added allegro support (bernie-t@geocities.com) | 
 | 620 | 	- cleaned-up Windows-related stuff (Ted Jump) | 
 | 621 | 	- minor stereo changes (KendallB@scitechsoft.com) | 
 | 622 | 	- new BeOS driver which implements BGLView class | 
 | 623 | 	- new Direct3D driver (see src/D3D) | 
 | 624 | 	- more efficient filled gluCylinder() function | 
 | 625 | 	- utilities:  util/showbuffer.[ch] and util/glstate.[ch] | 
 | 626 | 	- fixed some IRIX compiler warnings | 
 | 627 | 	- added support for building Mesa in XFree86 with | 
 | 628 | 	    SGI's GLX (kevin@precisioninsight.com) | 
 | 629 |     Bug fixes: | 
 | 630 | 	- a variety of Windows/Mesa bug fixes (mjk@nvidia.com) | 
 | 631 | 	- packed pixel images weren't unpacked correctly | 
 | 632 | 	- patches some win32 files in GLUT (mjk@nvidia.com) | 
 | 633 | 	- glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX | 
 | 634 | 	- fixed lighting bug in Keith's new shading code | 
 | 635 | 	- fixed texture segfault seen in Lament screensaver | 
 | 636 | 	- fixed miscellaneous low-memory bugs | 
 | 637 | 	- glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken | 
 | 638 | 	- GL_LINEAR sampling of 3D textures was broken | 
 | 639 | 	- fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org) | 
 | 640 | 	- added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk) | 
 | 641 | 	- fixed wide point and wide line conformance bugs (brianp) | 
 | 642 |     Changes: | 
 | 643 | 	- some device driver changes (see src/dd.h) | 
 | 644 | 	- new copyright on core Mesa code | 
 | 645 |  | 
 | 646 |  | 
| Brian Paul | e42048f | 1999-09-15 16:34:43 +0000 | [diff] [blame] | 647 | 3.1 beta 3  September 17, 1999 | 
| Brian Paul | f2544d4 | 1999-07-30 18:58:30 +0000 | [diff] [blame] | 648 |     New: | 
 | 649 | 	- optimized glAccum function | 
| Brian Paul | e42048f | 1999-09-15 16:34:43 +0000 | [diff] [blame] | 650 | 	- optimized 24bpp rendering in XMesa driver | 
 | 651 | 	- GLU 1.2 polygon tessellator | 
| Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 652 |     Bug Fixes: | 
 | 653 | 	- glGetTexLevelParameter wasn't fully implemented | 
 | 654 | 	- glXUseXFont now handles multi-byte fonts | 
| Brian Paul | 212ce73 | 1999-08-20 01:19:36 +0000 | [diff] [blame] | 655 | 	- glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result | 
 | 656 | 	- alpha channel of blending points, lines was sometimes incorrect | 
| Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 657 |     Changes: | 
| Brian Paul | e42048f | 1999-09-15 16:34:43 +0000 | [diff] [blame] | 658 | 	- New library names:  "libGL" instead of "libMesaGL" | 
 | 659 | 	- New library numbering: libGL.so.1.2.310 | 
| Brian Paul | 99412b9 | 1999-07-20 00:28:57 +0000 | [diff] [blame] | 660 | 	- New subdirectories:  docs/ and bin/ | 
| tanner | bc34adf | 1999-09-19 20:09:00 +0000 | [diff] [blame] | 661 | 	- New Makefile-system (autoconf,automake,libtool) | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 662 |  | 
 | 663 |  | 
| Brian Paul | 316b75e | 2000-01-05 07:02:15 +0000 | [diff] [blame] | 664 | 3.1 final  December 14, 1999 | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 665 |     New: | 
 | 666 | 	- added demos/gloss.c | 
 | 667 | 	- added xdemos/glxdpyinfo.c | 
| Brian Paul | 316b75e | 2000-01-05 07:02:15 +0000 | [diff] [blame] | 668 | 	- added GLX_ARB_get_proc_address extension | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 669 | 	- rewritten glTexImage code paths (faster, less memory, bug fixes) | 
 | 670 |     Bug Fixes: | 
 | 671 | 	- several vertex array bug fixes | 
| Brian Paul | 316b75e | 2000-01-05 07:02:15 +0000 | [diff] [blame] | 672 | 	- overlapping glCopyPixels with pixel zooming now works | 
 | 673 | 	- glXUseXFont() bitmaps were vertically shifted by one pixel | 
| Brian Paul | b22ac10 | 1999-12-03 18:50:48 +0000 | [diff] [blame] | 674 | 	- glCopyPixels with pixel zooming now works | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 675 |  | 
 | 676 |  | 
| Brian Paul | 97529e8 | 2000-06-05 16:33:09 +0000 | [diff] [blame] | 677 | 3.2 final  April 24, 2000 | 
 | 678 |     Bug fixes: | 
 | 679 | 	- fixed memcpy bugs in span.c | 
 | 680 | 	- fixed missing glEnd problem in demos/tessdemo.c | 
 | 681 | 	- fixed bug when clearing 24bpp Ximages | 
 | 682 | 	- fixed clipping problem found in Unreal Tournament | 
 | 683 | 	- fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 | 
 | 684 | 	- fixed Loki's 3dfx RGB vs BGR bug | 
 | 685 | 	- fixed Loki's 3dfx smooth/flat shading bug in SoF | 
 | 686 |     Changes: | 
 | 687 | 	- updated docs/README file | 
 | 688 | 	- use bcopy() optimizations on FreeBSD | 
 | 689 | 	- re-enabled the optimized persp_textured_triangle() function | 
 | 690 |  | 
 | 691 |  | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 692 | 3.2.1  July 19, 2000 | 
| Brian Paul | 97529e8 | 2000-06-05 16:33:09 +0000 | [diff] [blame] | 693 |     Bug fixes: | 
 | 694 | 	- gluBuild2DMipmaps() didn't accept GL_BGRA | 
 | 695 | 	- Fixed compile/makefile problems on IRIX | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 696 | 	- fixed segfault in 3dfx driver when using GL selection/feedback | 
 | 697 | 	- no longer cull very, very tiny triangles | 
 | 698 | 	- blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) | 
 | 699 | 	- fixed Motif detection code in widgets-mesa/configure.in | 
 | 700 | 	- glColorMaterial and glMaterial updates to emissive and ambient | 
 | 701 | 	  didn't always work right | 
 | 702 | 	- Specular highlights weren't always in the right place | 
 | 703 | 	- clipped GL_LINE mode polygons had interior lines appear | 
 | 704 | 	- blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken | 
 | 705 | 	- GL_NICEST fog didn't always work with flat shading | 
 | 706 | 	- glRect commands in display lists were sometimes miscolored | 
 | 707 | 	- Line Z offset didn't always work | 
 | 708 | 	- fixed texgen normal vector problem (gloss's teapot) | 
 | 709 | 	- numerous GL conformance bugs fixed | 
 | 710 |     Changes: | 
 | 711 | 	- glColorMask(false, false, false, false) handled better/faster | 
 | 712 | 	- reverted to old GLU polygon tessellator, GLU 1.1 | 
 | 713 | 	- updated Win32 build files | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 714 |  | 
 | 715 |  | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 716 | 3.3  July 21, 2000 | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 717 |     New: | 
| Brian Paul | 9d4d855 | 2000-03-28 16:10:43 +0000 | [diff] [blame] | 718 | 	- antialiased triangles now implemented | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 719 | 	- GL_EXT_texture_env_add texture mode extension | 
 | 720 | 	- GLX 1.3 API | 
 | 721 | 	- support for separate draw/read buffers (ie GL_SGI_make_current_read) | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 722 | 	- thread-safe API dispath | 
| Brian Paul | 998955f | 2000-01-27 21:20:59 +0000 | [diff] [blame] | 723 | 	- improved glxinfo program | 
| Brian Paul | d73af11 | 2000-01-28 16:28:51 +0000 | [diff] [blame] | 724 | 	- demos/texdown program to measure texture download performance | 
| Brian Paul | 3b9a5e9 | 2000-02-23 01:14:11 +0000 | [diff] [blame] | 725 | 	- glext.h header file | 
| Brian Paul | 463d15a | 2000-03-06 23:35:51 +0000 | [diff] [blame] | 726 | 	- demos/geartrain program | 
| Brian Paul | 9360a44 | 2000-03-07 17:59:54 +0000 | [diff] [blame] | 727 | 	- GL_EXT_texture_lod_bias extension | 
| Brian Paul | a937128 | 2000-03-20 22:02:11 +0000 | [diff] [blame] | 728 | 	- demos/lodbias program | 
| Brian Paul | 9d4d855 | 2000-03-28 16:10:43 +0000 | [diff] [blame] | 729 | 	- further optimized glRead/DrawPixels for 16-bit TrueColor X visuals | 
| Brian Paul | 59bcfe3 | 2000-03-31 01:18:54 +0000 | [diff] [blame] | 730 | 	- GLX_EXT_visual_rating extension (a no-op, however) | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 731 | 	- GL_HP_occlusion_test extension (for X and OS/Mesa drivers) | 
| Brian Paul | 98a8662 | 2000-04-01 06:01:17 +0000 | [diff] [blame] | 732 | 	- demos/occlude program | 
| Brian Paul | 853fb98 | 2000-04-07 16:32:21 +0000 | [diff] [blame] | 733 | 	- GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions | 
 | 734 | 	- demos/pixeltex program | 
| Brian Paul | 3935096 | 2000-04-08 18:58:05 +0000 | [diff] [blame] | 735 | 	- GL_SGI_color_matrix extension | 
| Brian Paul | 0bb0c7c | 2000-04-17 15:14:33 +0000 | [diff] [blame] | 736 | 	- GL_SGI_color_table extension | 
| Brian Paul | ad08108 | 2000-05-04 13:50:33 +0000 | [diff] [blame] | 737 | 	- GL_EXT_histogram extension | 
| Brian Paul | 16541de | 2000-05-26 14:45:25 +0000 | [diff] [blame] | 738 | 	- GL_ARB_texture_cube_map extension | 
| Brian Paul | 9b08f27 | 2000-06-13 19:42:05 +0000 | [diff] [blame] | 739 | 	- added xdemos/glxheads and xdemos/manywin | 
| Brian Paul | dbd52e5 | 2000-06-27 17:53:21 +0000 | [diff] [blame] | 740 | 	- demos/texenv.c demo | 
| Brian Paul | c079d69 | 2000-06-28 14:34:30 +0000 | [diff] [blame] | 741 | 	- GL_EXT_texture_env_combine extension (by Holger Waechtler) | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 742 | 	- Xlib driver is now thread-safe (see xdemos/glthreads) | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 743 |     Bug Fixes: | 
| Brian Paul | 8b4738c | 2000-07-21 15:41:59 +0000 | [diff] [blame] | 744 | 	- various GL conformance failures fixed since 3.2.1 | 
| Brian Paul | 3901be8 | 1999-11-24 21:13:18 +0000 | [diff] [blame] | 745 |     Changes: | 
 | 746 | 	- gl.h now uses #defines instead of C enums for all tokens | 
 | 747 | 	- glu.h now uses #defines instead of C enums for all tokens | 
| Brian Paul | dbd52e5 | 2000-06-27 17:53:21 +0000 | [diff] [blame] | 748 | 	- moved programs from 3Dfx/demos/ into demos/ directory | 
| Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 749 |  | 
 | 750 |  | 
 | 751 | 3.4  Month ??, 2000 | 
| Brian Paul | 328cb0b | 2000-08-31 23:04:03 +0000 | [diff] [blame] | 752 |     XXX copy from 3.4's VERSION file | 
 | 753 |  | 
| Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 754 |  | 
 | 755 |  | 
 | 756 | 3.5  Month ??, 2000 | 
 | 757 |     New: | 
 | 758 | 	- internals of Mesa divided into modular pieces (Keith Whitwell) | 
 | 759 | 	- support for hardware T&L for DRI | 
 | 760 |     Bug Fixes: | 
| Brian Paul | 328cb0b | 2000-08-31 23:04:03 +0000 | [diff] [blame] | 761 | 	- fbiRev and tmuRev were unitialized when using Glide3 | 
| Brian Paul | 1357249 | 2000-07-31 13:57:40 +0000 | [diff] [blame] | 762 |     Changes: | 
 | 763 | 	-  |