Brian Paul | 6bced01 | 2003-09-17 16:27:07 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Test GL_ARB_vertex_buffer_object |
| 3 | * |
| 4 | * Brian Paul |
| 5 | * 16 Sep 2003 |
| 6 | */ |
| 7 | |
| 8 | |
| 9 | #define GL_GLEXT_PROTOTYPES |
| 10 | #include <assert.h> |
| 11 | #include <stdio.h> |
| 12 | #include <stdlib.h> |
| 13 | #include <math.h> |
| 14 | #include <GL/glut.h> |
| 15 | |
| 16 | #define NUM_OBJECTS 10 |
| 17 | |
| 18 | struct object |
| 19 | { |
| 20 | GLuint BufferID; |
| 21 | GLuint NumVerts; |
| 22 | GLuint VertexOffset; |
| 23 | GLuint ColorOffset; |
| 24 | }; |
| 25 | |
| 26 | static struct object Objects[NUM_OBJECTS]; |
| 27 | static GLuint NumObjects; |
| 28 | |
| 29 | static GLfloat Xrot = 0, Yrot = 0, Zrot = 0; |
| 30 | static GLboolean Anim = GL_TRUE; |
| 31 | |
| 32 | |
| 33 | static void CheckError(int line) |
| 34 | { |
| 35 | GLenum err = glGetError(); |
| 36 | if (err) { |
| 37 | printf("GL Error %d at line %d\n", (int) err, line); |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | |
| 42 | static void DrawObject( const struct object *obj ) |
| 43 | { |
| 44 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); |
| 45 | glVertexPointer(3, GL_FLOAT, 0, (void *) obj->VertexOffset); |
| 46 | glEnable(GL_VERTEX_ARRAY); |
| 47 | glColorPointer(3, GL_FLOAT, 0, (void *) obj->ColorOffset); |
| 48 | glEnable(GL_COLOR_ARRAY); |
| 49 | glDrawArrays(GL_LINE_LOOP, 0, obj->NumVerts); |
| 50 | } |
| 51 | |
| 52 | |
| 53 | static void Idle( void ) |
| 54 | { |
| 55 | Zrot = 0.05 * glutGet(GLUT_ELAPSED_TIME); |
| 56 | glutPostRedisplay(); |
| 57 | } |
| 58 | |
| 59 | |
| 60 | static void Display( void ) |
| 61 | { |
| 62 | int i; |
| 63 | |
| 64 | glClear( GL_COLOR_BUFFER_BIT ); |
| 65 | |
| 66 | for (i = 0; i < NumObjects; i++) { |
| 67 | float x = 5.0 * ((float) i / (NumObjects-1) - 0.5); |
| 68 | glPushMatrix(); |
| 69 | glTranslatef(x, 0, 0); |
| 70 | glRotatef(Xrot, 1, 0, 0); |
| 71 | glRotatef(Yrot, 0, 1, 0); |
| 72 | glRotatef(Zrot, 0, 0, 1); |
| 73 | |
| 74 | DrawObject(Objects + i); |
| 75 | |
| 76 | glPopMatrix(); |
| 77 | } |
| 78 | |
| 79 | CheckError(__LINE__); |
| 80 | glutSwapBuffers(); |
| 81 | } |
| 82 | |
| 83 | |
| 84 | static void Reshape( int width, int height ) |
| 85 | { |
| 86 | float ar = (float) width / (float) height; |
| 87 | glViewport( 0, 0, width, height ); |
| 88 | glMatrixMode( GL_PROJECTION ); |
| 89 | glLoadIdentity(); |
| 90 | glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 ); |
| 91 | glMatrixMode( GL_MODELVIEW ); |
| 92 | glLoadIdentity(); |
| 93 | glTranslatef( 0.0, 0.0, -15.0 ); |
| 94 | } |
| 95 | |
| 96 | |
| 97 | static void Key( unsigned char key, int x, int y ) |
| 98 | { |
| 99 | const GLfloat step = 3.0; |
| 100 | (void) x; |
| 101 | (void) y; |
| 102 | switch (key) { |
| 103 | case 'a': |
| 104 | Anim = !Anim; |
| 105 | if (Anim) |
| 106 | glutIdleFunc(Idle); |
| 107 | else |
| 108 | glutIdleFunc(NULL); |
| 109 | break; |
| 110 | case 'z': |
| 111 | Zrot -= step; |
| 112 | break; |
| 113 | case 'Z': |
| 114 | Zrot += step; |
| 115 | break; |
| 116 | case 27: |
| 117 | exit(0); |
| 118 | break; |
| 119 | } |
| 120 | glutPostRedisplay(); |
| 121 | } |
| 122 | |
| 123 | |
| 124 | static void SpecialKey( int key, int x, int y ) |
| 125 | { |
| 126 | const GLfloat step = 3.0; |
| 127 | (void) x; |
| 128 | (void) y; |
| 129 | switch (key) { |
| 130 | case GLUT_KEY_UP: |
| 131 | Xrot -= step; |
| 132 | break; |
| 133 | case GLUT_KEY_DOWN: |
| 134 | Xrot += step; |
| 135 | break; |
| 136 | case GLUT_KEY_LEFT: |
| 137 | Yrot -= step; |
| 138 | break; |
| 139 | case GLUT_KEY_RIGHT: |
| 140 | Yrot += step; |
| 141 | break; |
| 142 | } |
| 143 | glutPostRedisplay(); |
| 144 | } |
| 145 | |
| 146 | |
| 147 | |
| 148 | static void MakeObject1(struct object *obj) |
| 149 | { |
| 150 | GLfloat *v, *c; |
| 151 | |
| 152 | glGenBuffersARB(1, &obj->BufferID); |
| 153 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); |
| 154 | glBufferDataARB(GL_ARRAY_BUFFER_ARB, 1000, NULL, GL_STATIC_DRAW_ARB); |
| 155 | v = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); |
| 156 | |
| 157 | /* Make rectangle */ |
| 158 | v[0] = -1; v[1] = -1; v[2] = 0; |
| 159 | v[3] = 1; v[4] = -1; v[5] = 0; |
| 160 | v[6] = 1; v[7] = 1; v[8] = 0; |
| 161 | v[9] = -1; v[10] = 1; v[11] = 0; |
| 162 | c = v + 12; |
| 163 | c[0] = 1; c[1] = 0; c[2] = 0; |
| 164 | c[3] = 1; c[4] = 0; c[5] = 0; |
| 165 | c[6] = 1; c[7] = 0; c[8] = 1; |
| 166 | c[9] = 1; c[10] = 0; c[11] = 1; |
| 167 | obj->NumVerts = 4; |
| 168 | obj->VertexOffset = 0; |
| 169 | obj->ColorOffset = 3 * sizeof(GLfloat) * obj->NumVerts; |
| 170 | |
| 171 | glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); |
| 172 | } |
| 173 | |
| 174 | |
| 175 | static void MakeObject2(struct object *obj) |
| 176 | { |
| 177 | GLfloat *v, *c; |
| 178 | |
| 179 | glGenBuffersARB(1, &obj->BufferID); |
| 180 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); |
| 181 | glBufferDataARB(GL_ARRAY_BUFFER_ARB, 1000, NULL, GL_STATIC_DRAW_ARB); |
| 182 | v = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); |
| 183 | |
| 184 | /* Make triangle */ |
| 185 | v[0] = -1; v[1] = -1; v[2] = 0; |
| 186 | v[3] = 1; v[4] = -1; v[5] = 0; |
| 187 | v[6] = 0; v[7] = 1; v[8] = 0; |
| 188 | c = v + 9; |
| 189 | c[0] = 0; c[1] = 1; c[2] = 0; |
| 190 | c[3] = 0; c[4] = 1; c[5] = 0; |
| 191 | c[6] = 1; c[7] = 1; c[8] = 0; |
| 192 | obj->NumVerts = 3; |
| 193 | obj->VertexOffset = 0; |
| 194 | obj->ColorOffset = 3 * sizeof(GLfloat) * obj->NumVerts; |
| 195 | |
| 196 | glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); |
| 197 | } |
| 198 | |
| 199 | |
| 200 | static void MakeObject3(struct object *obj) |
| 201 | { |
| 202 | GLfloat *v, *c; |
| 203 | |
| 204 | glGenBuffersARB(1, &obj->BufferID); |
| 205 | glBindBufferARB(GL_ARRAY_BUFFER_ARB, obj->BufferID); |
| 206 | glBufferDataARB(GL_ARRAY_BUFFER_ARB, 1000, NULL, GL_STATIC_DRAW_ARB); |
| 207 | v = (GLfloat *) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_READ_WRITE_ARB); |
| 208 | |
| 209 | /* Make rectangle */ |
| 210 | v[0] = -1; v[1] = -0.5; v[2] = 0; |
| 211 | v[3] = 1; v[4] = -0.5; v[5] = 0; |
| 212 | v[6] = 1; v[7] = 0.5; v[8] = 0; |
| 213 | v[9] = -1; v[10] = 0.5; v[11] = 0; |
| 214 | c = v + 12; |
| 215 | c[0] = 0; c[1] = 0; c[2] = 1; |
| 216 | c[3] = 0; c[4] = 0; c[5] = 1; |
| 217 | c[6] = 0; c[7] = 1; c[8] = 1; |
| 218 | c[9] = 0; c[10] = 1; c[11] = 1; |
| 219 | obj->NumVerts = 4; |
| 220 | obj->VertexOffset = 0; |
| 221 | obj->ColorOffset = 3 * sizeof(GLfloat) * obj->NumVerts; |
| 222 | |
| 223 | glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); |
| 224 | } |
| 225 | |
| 226 | |
| 227 | |
| 228 | static void Init( void ) |
| 229 | { |
| 230 | if (!glutExtensionSupported("GL_ARB_vertex_buffer_object")) { |
| 231 | printf("GL_ARB_vertex_buffer_object not found!\n"); |
| 232 | exit(0); |
| 233 | } |
| 234 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 235 | |
| 236 | MakeObject1(Objects + 0); |
| 237 | MakeObject2(Objects + 1); |
| 238 | MakeObject3(Objects + 2); |
| 239 | NumObjects = 3; |
| 240 | } |
| 241 | |
| 242 | |
| 243 | int main( int argc, char *argv[] ) |
| 244 | { |
| 245 | glutInit( &argc, argv ); |
| 246 | glutInitWindowPosition( 0, 0 ); |
| 247 | glutInitWindowSize( 600, 300 ); |
| 248 | glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); |
| 249 | glutCreateWindow(argv[0]); |
| 250 | glutReshapeFunc( Reshape ); |
| 251 | glutKeyboardFunc( Key ); |
| 252 | glutSpecialFunc( SpecialKey ); |
| 253 | glutDisplayFunc( Display ); |
| 254 | if (Anim) |
| 255 | glutIdleFunc(Idle); |
| 256 | Init(); |
| 257 | glutMainLoop(); |
| 258 | return 0; |
| 259 | } |