blob: 55cd9df9f1d4d20b982336ddfc0b2761d5a06e48 [file] [log] [blame]
Brian Paulf5d36ae2000-02-25 21:01:41 +00001/* $Id: gl.h,v 1.33 2000/02/25 21:01:41 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paulfbd8f211999-11-11 01:22:25 +00005 * Version: 3.3
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul0a654a52000-01-07 05:35:37 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paule23e2751999-11-15 14:26:07 +000028#ifndef __gl_h_
29#define __gl_h_
jtgafb833d1999-08-19 00:55:39 +000030
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36#if defined(__BEOS__)
37#include <stdlib.h> /* to get some BeOS-isms */
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45
Brian Paulfbd8f211999-11-11 01:22:25 +000046/*
47 * XXX move as many of these pragma's and MS Windows-isms into
48 * the new src/glheader.h file.
49 */
50
jtgafb833d1999-08-19 00:55:39 +000051#if defined(_WIN32) && !defined(__WIN32__)
52# define __WIN32__
53#endif
54
55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
Ted Jumpb19ba781999-10-21 06:04:20 +000056# pragma warning( disable : 4068 ) /* unknown pragma */
Ted Jump38136ec1999-10-30 18:39:06 +000057# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
Ted Jump3f17dfb1999-10-20 06:56:40 +000058# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
Ted Jumpf7190d41999-11-05 18:20:31 +000059# pragma warning( disable : 4127 ) /* conditional expression is constant */
Brian Paulae773f62000-02-11 20:44:22 +000060# if defined(MESA_MINWARN)
61# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
62# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
63# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
64# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
65# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
Ted Jump38136ec1999-10-30 18:39:06 +000066# endif
Brian Paulae773f62000-02-11 20:44:22 +000067# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
68# define GLAPI __declspec(dllexport)
69# define WGLAPI __declspec(dllexport)
70# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71# define GLAPI __declspec(dllimport)
72# define WGLAPI __declspec(dllimport)
73# else /* for use with static link lib build of Win32 edition only */
74# define GLAPI extern
75# define WGLAPI __declspec(dllimport)
76# endif /* _STATIC_MESA support */
77# define GLAPIENTRY __stdcall
78# define GLAPIENTRYP __stdcall *
79# define GLCALLBACK __stdcall
80# define GLCALLBACKP __stdcall *
81# if defined(__CYGWIN32__)
82# define GLCALLBACKPCAST *
83# else
84# define GLCALLBACKPCAST __stdcall *
85# endif
86# define GLWINAPI __stdcall
87# define GLWINAPIV __cdecl
jtgafb833d1999-08-19 00:55:39 +000088#else
89/* non-Windows compilation */
Brian Paulae773f62000-02-11 20:44:22 +000090# define GLAPI extern
91# define GLAPIENTRY
92# define GLAPIENTRYP *
93# define GLCALLBACK
94# define GLCALLBACKP *
95# define GLCALLBACKPCAST *
96# define GLWINAPI
97# define GLWINAPIV
jtgafb833d1999-08-19 00:55:39 +000098#endif /* WIN32 / CYGWIN32 bracket */
99
100/* compatability guard so we don't need to change client code */
101
102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
jtgafb833d1999-08-19 00:55:39 +0000103# define CALLBACK GLCALLBACK
104typedef int (GLAPIENTRY *PROC)();
105typedef void *HGLRC;
106typedef void *HDC;
107typedef unsigned long COLORREF;
108#endif
109
110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
jtgafb833d1999-08-19 00:55:39 +0000111# define WGL_FONT_LINES 0
112# define WGL_FONT_POLYGONS 1
113# ifdef UNICODE
114# define wglUseFontBitmaps wglUseFontBitmapsW
115# define wglUseFontOutlines wglUseFontOutlinesW
116# else
117# define wglUseFontBitmaps wglUseFontBitmapsA
118# define wglUseFontOutlines wglUseFontOutlinesA
119# endif /* !UNICODE */
120typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
121typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
Ted Jump6799ecb1999-09-17 04:25:56 +0000122typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
123#include <gl/mesa_wgl.h>
jtgafb833d1999-08-19 00:55:39 +0000124#endif
125
jtgafb833d1999-08-19 00:55:39 +0000126#ifdef __cplusplus
127extern "C" {
128#endif
129
130
131#ifdef macintosh
132 #pragma enumsalwaysint on
133 #if PRAGMA_IMPORT_SUPPORTED
134 #pragma import on
135 #endif
136#endif
137
138
139
jtgafb833d1999-08-19 00:55:39 +0000140#define GL_VERSION_1_1 1
141#define GL_VERSION_1_2 1
Brian Paulf5d36ae2000-02-25 21:01:41 +0000142#define GL_HAS_GLEXT 1
jtgafb833d1999-08-19 00:55:39 +0000143
144
Brian Paulfbd8f211999-11-11 01:22:25 +0000145
jtgafb833d1999-08-19 00:55:39 +0000146/*
147 *
Brian Paulfbd8f211999-11-11 01:22:25 +0000148 * Datatypes
jtgafb833d1999-08-19 00:55:39 +0000149 *
150 */
jtgafb833d1999-08-19 00:55:39 +0000151#ifdef CENTERLINE_CLPP
152#define signed
153#endif
Brian Paulfbd8f211999-11-11 01:22:25 +0000154typedef unsigned int GLenum;
jtgafb833d1999-08-19 00:55:39 +0000155typedef unsigned char GLboolean;
Brian Paulfbd8f211999-11-11 01:22:25 +0000156typedef unsigned int GLbitfield;
157typedef void GLvoid;
jtgafb833d1999-08-19 00:55:39 +0000158typedef signed char GLbyte; /* 1-byte signed */
159typedef short GLshort; /* 2-byte signed */
160typedef int GLint; /* 4-byte signed */
161typedef unsigned char GLubyte; /* 1-byte unsigned */
162typedef unsigned short GLushort; /* 2-byte unsigned */
163typedef unsigned int GLuint; /* 4-byte unsigned */
164typedef int GLsizei; /* 4-byte signed */
165typedef float GLfloat; /* single precision float */
166typedef float GLclampf; /* single precision float in [0,1] */
167typedef double GLdouble; /* double precision float */
168typedef double GLclampd; /* double precision float in [0,1] */
169
170
171
Brian Paulfbd8f211999-11-11 01:22:25 +0000172/*
173 *
174 * Constants
175 *
176 */
177
178/* Boolean values */
179#define GL_FALSE 0x0
180#define GL_TRUE 0x1
181
182/* Data types */
183#define GL_BYTE 0x1400
184#define GL_UNSIGNED_BYTE 0x1401
185#define GL_SHORT 0x1402
186#define GL_UNSIGNED_SHORT 0x1403
187#define GL_INT 0x1404
188#define GL_UNSIGNED_INT 0x1405
189#define GL_FLOAT 0x1406
190#define GL_DOUBLE 0x140A
191#define GL_2_BYTES 0x1407
192#define GL_3_BYTES 0x1408
193#define GL_4_BYTES 0x1409
194
195/* Primitives */
196#define GL_POINTS 0x0000
197#define GL_LINES 0x0001
198#define GL_LINE_LOOP 0x0002
199#define GL_LINE_STRIP 0x0003
200#define GL_TRIANGLES 0x0004
201#define GL_TRIANGLE_STRIP 0x0005
202#define GL_TRIANGLE_FAN 0x0006
203#define GL_QUADS 0x0007
204#define GL_QUAD_STRIP 0x0008
205#define GL_POLYGON 0x0009
206
207/* Vertex Arrays */
208#define GL_VERTEX_ARRAY 0x8074
209#define GL_NORMAL_ARRAY 0x8075
210#define GL_COLOR_ARRAY 0x8076
211#define GL_INDEX_ARRAY 0x8077
212#define GL_TEXTURE_COORD_ARRAY 0x8078
213#define GL_EDGE_FLAG_ARRAY 0x8079
214#define GL_VERTEX_ARRAY_SIZE 0x807A
215#define GL_VERTEX_ARRAY_TYPE 0x807B
216#define GL_VERTEX_ARRAY_STRIDE 0x807C
217#define GL_NORMAL_ARRAY_TYPE 0x807E
218#define GL_NORMAL_ARRAY_STRIDE 0x807F
219#define GL_COLOR_ARRAY_SIZE 0x8081
220#define GL_COLOR_ARRAY_TYPE 0x8082
221#define GL_COLOR_ARRAY_STRIDE 0x8083
222#define GL_INDEX_ARRAY_TYPE 0x8085
223#define GL_INDEX_ARRAY_STRIDE 0x8086
224#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
225#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
226#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
227#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
228#define GL_VERTEX_ARRAY_POINTER 0x808E
229#define GL_NORMAL_ARRAY_POINTER 0x808F
230#define GL_COLOR_ARRAY_POINTER 0x8090
231#define GL_INDEX_ARRAY_POINTER 0x8091
232#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
233#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
234#define GL_V2F 0x2A20
235#define GL_V3F 0x2A21
236#define GL_C4UB_V2F 0x2A22
237#define GL_C4UB_V3F 0x2A23
238#define GL_C3F_V3F 0x2A24
239#define GL_N3F_V3F 0x2A25
240#define GL_C4F_N3F_V3F 0x2A26
241#define GL_T2F_V3F 0x2A27
242#define GL_T4F_V4F 0x2A28
243#define GL_T2F_C4UB_V3F 0x2A29
244#define GL_T2F_C3F_V3F 0x2A2A
245#define GL_T2F_N3F_V3F 0x2A2B
246#define GL_T2F_C4F_N3F_V3F 0x2A2C
247#define GL_T4F_C4F_N3F_V4F 0x2A2D
248
249/* Matrix Mode */
250#define GL_MATRIX_MODE 0x0BA0
251#define GL_MODELVIEW 0x1700
252#define GL_PROJECTION 0x1701
253#define GL_TEXTURE 0x1702
254
255/* Points */
256#define GL_POINT_SMOOTH 0x0B10
257#define GL_POINT_SIZE 0x0B11
258#define GL_POINT_SIZE_GRANULARITY 0x0B13
259#define GL_POINT_SIZE_RANGE 0x0B12
260
261/* Lines */
262#define GL_LINE_SMOOTH 0x0B20
263#define GL_LINE_STIPPLE 0x0B24
264#define GL_LINE_STIPPLE_PATTERN 0x0B25
265#define GL_LINE_STIPPLE_REPEAT 0x0B26
266#define GL_LINE_WIDTH 0x0B21
267#define GL_LINE_WIDTH_GRANULARITY 0x0B23
268#define GL_LINE_WIDTH_RANGE 0x0B22
269
270/* Polygons */
271#define GL_POINT 0x1B00
272#define GL_LINE 0x1B01
273#define GL_FILL 0x1B02
274#define GL_CW 0x0900
275#define GL_CCW 0x0901
276#define GL_FRONT 0x0404
277#define GL_BACK 0x0405
278#define GL_POLYGON_MODE 0x0B40
279#define GL_POLYGON_SMOOTH 0x0B41
280#define GL_POLYGON_STIPPLE 0x0B42
281#define GL_EDGE_FLAG 0x0B43
282#define GL_CULL_FACE 0x0B44
283#define GL_CULL_FACE_MODE 0x0B45
284#define GL_FRONT_FACE 0x0B46
285#define GL_POLYGON_OFFSET_FACTOR 0x8038
286#define GL_POLYGON_OFFSET_UNITS 0x2A00
287#define GL_POLYGON_OFFSET_POINT 0x2A01
288#define GL_POLYGON_OFFSET_LINE 0x2A02
289#define GL_POLYGON_OFFSET_FILL 0x8037
290
291/* Display Lists */
292#define GL_COMPILE 0x1300
293#define GL_COMPILE_AND_EXECUTE 0x1301
294#define GL_LIST_BASE 0x0B32
295#define GL_LIST_INDEX 0x0B33
296#define GL_LIST_MODE 0x0B30
297
298/* Depth buffer */
299#define GL_NEVER 0x0200
300#define GL_LESS 0x0201
Brian Paul0056c5e1999-12-10 19:54:50 +0000301#define GL_EQUAL 0x0202
Brian Paulfbd8f211999-11-11 01:22:25 +0000302#define GL_LEQUAL 0x0203
303#define GL_GREATER 0x0204
304#define GL_NOTEQUAL 0x0205
Brian Paul0056c5e1999-12-10 19:54:50 +0000305#define GL_GEQUAL 0x0206
Brian Paulfbd8f211999-11-11 01:22:25 +0000306#define GL_ALWAYS 0x0207
307#define GL_DEPTH_TEST 0x0B71
308#define GL_DEPTH_BITS 0x0D56
309#define GL_DEPTH_CLEAR_VALUE 0x0B73
310#define GL_DEPTH_FUNC 0x0B74
311#define GL_DEPTH_RANGE 0x0B70
312#define GL_DEPTH_WRITEMASK 0x0B72
313#define GL_DEPTH_COMPONENT 0x1902
314
315/* Lighting */
316#define GL_LIGHTING 0x0B50
317#define GL_LIGHT0 0x4000
318#define GL_LIGHT1 0x4001
319#define GL_LIGHT2 0x4002
320#define GL_LIGHT3 0x4003
321#define GL_LIGHT4 0x4004
322#define GL_LIGHT5 0x4005
323#define GL_LIGHT6 0x4006
324#define GL_LIGHT7 0x4007
325#define GL_SPOT_EXPONENT 0x1205
326#define GL_SPOT_CUTOFF 0x1206
327#define GL_CONSTANT_ATTENUATION 0x1207
328#define GL_LINEAR_ATTENUATION 0x1208
329#define GL_QUADRATIC_ATTENUATION 0x1209
330#define GL_AMBIENT 0x1200
331#define GL_DIFFUSE 0x1201
332#define GL_SPECULAR 0x1202
333#define GL_SHININESS 0x1601
334#define GL_EMISSION 0x1600
335#define GL_POSITION 0x1203
336#define GL_SPOT_DIRECTION 0x1204
337#define GL_AMBIENT_AND_DIFFUSE 0x1602
338#define GL_COLOR_INDEXES 0x1603
339#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
340#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
341#define GL_LIGHT_MODEL_AMBIENT 0x0B53
342#define GL_FRONT_AND_BACK 0x0408
343#define GL_SHADE_MODEL 0x0B54
344#define GL_FLAT 0x1D00
345#define GL_SMOOTH 0x1D01
346#define GL_COLOR_MATERIAL 0x0B57
347#define GL_COLOR_MATERIAL_FACE 0x0B55
348#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
349#define GL_NORMALIZE 0x0BA1
350
351/* User clipping planes */
352#define GL_CLIP_PLANE0 0x3000
353#define GL_CLIP_PLANE1 0x3001
354#define GL_CLIP_PLANE2 0x3002
355#define GL_CLIP_PLANE3 0x3003
356#define GL_CLIP_PLANE4 0x3004
357#define GL_CLIP_PLANE5 0x3005
358
359/* Accumulation buffer */
360#define GL_ACCUM_RED_BITS 0x0D58
361#define GL_ACCUM_GREEN_BITS 0x0D59
362#define GL_ACCUM_BLUE_BITS 0x0D5A
363#define GL_ACCUM_ALPHA_BITS 0x0D5B
364#define GL_ACCUM_CLEAR_VALUE 0x0B80
365#define GL_ACCUM 0x0100
366#define GL_ADD 0x0104
367#define GL_LOAD 0x0101
368#define GL_MULT 0x0103
369#define GL_RETURN 0x0102
370
371/* Alpha testing */
372#define GL_ALPHA_TEST 0x0BC0
373#define GL_ALPHA_TEST_REF 0x0BC2
374#define GL_ALPHA_TEST_FUNC 0x0BC1
375
376/* Blending */
377#define GL_BLEND 0x0BE2
378#define GL_BLEND_SRC 0x0BE1
379#define GL_BLEND_DST 0x0BE0
380#define GL_ZERO 0x0
381#define GL_ONE 0x1
382#define GL_SRC_COLOR 0x0300
383#define GL_ONE_MINUS_SRC_COLOR 0x0301
384#define GL_DST_COLOR 0x0306
385#define GL_ONE_MINUS_DST_COLOR 0x0307
386#define GL_SRC_ALPHA 0x0302
387#define GL_ONE_MINUS_SRC_ALPHA 0x0303
388#define GL_DST_ALPHA 0x0304
389#define GL_ONE_MINUS_DST_ALPHA 0x0305
390#define GL_SRC_ALPHA_SATURATE 0x0308
391#define GL_CONSTANT_COLOR 0x8001
392#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
393#define GL_CONSTANT_ALPHA 0x8003
394#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
395
396/* Render Mode */
397#define GL_FEEDBACK 0x1C01
398#define GL_RENDER 0x1C00
399#define GL_SELECT 0x1C02
400
401/* Feedback */
402#define GL_2D 0x0600
403#define GL_3D 0x0601
404#define GL_3D_COLOR 0x0602
405#define GL_3D_COLOR_TEXTURE 0x0603
406#define GL_4D_COLOR_TEXTURE 0x0604
407#define GL_POINT_TOKEN 0x0701
408#define GL_LINE_TOKEN 0x0702
409#define GL_LINE_RESET_TOKEN 0x0707
410#define GL_POLYGON_TOKEN 0x0703
411#define GL_BITMAP_TOKEN 0x0704
412#define GL_DRAW_PIXEL_TOKEN 0x0705
413#define GL_COPY_PIXEL_TOKEN 0x0706
414#define GL_PASS_THROUGH_TOKEN 0x0700
415#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
416#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
417#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
418
419/* Selection */
420#define GL_SELECTION_BUFFER_POINTER 0x0DF3
421#define GL_SELECTION_BUFFER_SIZE 0x0DF4
422
423/* Fog */
424#define GL_FOG 0x0B60
425#define GL_FOG_MODE 0x0B65
426#define GL_FOG_DENSITY 0x0B62
427#define GL_FOG_COLOR 0x0B66
428#define GL_FOG_INDEX 0x0B61
429#define GL_FOG_START 0x0B63
430#define GL_FOG_END 0x0B64
431#define GL_LINEAR 0x2601
432#define GL_EXP 0x0800
433#define GL_EXP2 0x0801
434
435/* Logic Ops */
436#define GL_LOGIC_OP 0x0BF1
437#define GL_INDEX_LOGIC_OP 0x0BF1
438#define GL_COLOR_LOGIC_OP 0x0BF2
439#define GL_LOGIC_OP_MODE 0x0BF0
440#define GL_CLEAR 0x1500
441#define GL_SET 0x150F
442#define GL_COPY 0x1503
443#define GL_COPY_INVERTED 0x150C
444#define GL_NOOP 0x1505
445#define GL_INVERT 0x150A
446#define GL_AND 0x1501
447#define GL_NAND 0x150E
448#define GL_OR 0x1507
449#define GL_NOR 0x1508
450#define GL_XOR 0x1506
451#define GL_EQUIV 0x1509
452#define GL_AND_REVERSE 0x1502
453#define GL_AND_INVERTED 0x1504
454#define GL_OR_REVERSE 0x150B
455#define GL_OR_INVERTED 0x150D
456
457/* Stencil */
458#define GL_STENCIL_TEST 0x0B90
459#define GL_STENCIL_WRITEMASK 0x0B98
460#define GL_STENCIL_BITS 0x0D57
461#define GL_STENCIL_FUNC 0x0B92
462#define GL_STENCIL_VALUE_MASK 0x0B93
463#define GL_STENCIL_REF 0x0B97
464#define GL_STENCIL_FAIL 0x0B94
465#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
466#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
467#define GL_STENCIL_CLEAR_VALUE 0x0B91
468#define GL_STENCIL_INDEX 0x1901
469#define GL_KEEP 0x1E00
470#define GL_REPLACE 0x1E01
471#define GL_INCR 0x1E02
472#define GL_DECR 0x1E03
473
474/* Buffers, Pixel Drawing/Reading */
475#define GL_NONE 0x0
476#define GL_LEFT 0x0406
477#define GL_RIGHT 0x0407
478/*GL_FRONT 0x0404 */
479/*GL_BACK 0x0405 */
480/*GL_FRONT_AND_BACK 0x0408 */
481#define GL_FRONT_LEFT 0x0400
482#define GL_FRONT_RIGHT 0x0401
483#define GL_BACK_LEFT 0x0402
484#define GL_BACK_RIGHT 0x0403
485#define GL_AUX0 0x0409
486#define GL_AUX1 0x040A
487#define GL_AUX2 0x040B
488#define GL_AUX3 0x040C
489#define GL_COLOR_INDEX 0x1900
490#define GL_RED 0x1903
491#define GL_GREEN 0x1904
492#define GL_BLUE 0x1905
493#define GL_ALPHA 0x1906
494#define GL_LUMINANCE 0x1909
495#define GL_LUMINANCE_ALPHA 0x190A
496#define GL_ALPHA_BITS 0x0D55
497#define GL_RED_BITS 0x0D52
498#define GL_GREEN_BITS 0x0D53
499#define GL_BLUE_BITS 0x0D54
500#define GL_INDEX_BITS 0x0D51
501#define GL_SUBPIXEL_BITS 0x0D50
502#define GL_AUX_BUFFERS 0x0C00
503#define GL_READ_BUFFER 0x0C02
504#define GL_DRAW_BUFFER 0x0C01
505#define GL_DOUBLEBUFFER 0x0C32
506#define GL_STEREO 0x0C33
507#define GL_BITMAP 0x1A00
508#define GL_COLOR 0x1800
509#define GL_DEPTH 0x1801
510#define GL_STENCIL 0x1802
511#define GL_DITHER 0x0BD0
512#define GL_RGB 0x1907
513#define GL_RGBA 0x1908
514
515/* Implementation limits */
516#define GL_MAX_LIST_NESTING 0x0B31
517#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
518#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
519#define GL_MAX_NAME_STACK_DEPTH 0x0D37
520#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
521#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
522#define GL_MAX_EVAL_ORDER 0x0D30
523#define GL_MAX_LIGHTS 0x0D31
524#define GL_MAX_CLIP_PLANES 0x0D32
525#define GL_MAX_TEXTURE_SIZE 0x0D33
526#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
527#define GL_MAX_VIEWPORT_DIMS 0x0D3A
528#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
529
530/* Gets */
531#define GL_ATTRIB_STACK_DEPTH 0x0BB0
532#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
533#define GL_COLOR_CLEAR_VALUE 0x0C22
534#define GL_COLOR_WRITEMASK 0x0C23
535#define GL_CURRENT_INDEX 0x0B01
536#define GL_CURRENT_COLOR 0x0B00
537#define GL_CURRENT_NORMAL 0x0B02
538#define GL_CURRENT_RASTER_COLOR 0x0B04
539#define GL_CURRENT_RASTER_DISTANCE 0x0B09
540#define GL_CURRENT_RASTER_INDEX 0x0B05
541#define GL_CURRENT_RASTER_POSITION 0x0B07
542#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
543#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
544#define GL_CURRENT_TEXTURE_COORDS 0x0B03
545#define GL_INDEX_CLEAR_VALUE 0x0C20
546#define GL_INDEX_MODE 0x0C30
547#define GL_INDEX_WRITEMASK 0x0C21
548#define GL_MODELVIEW_MATRIX 0x0BA6
549#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
550#define GL_NAME_STACK_DEPTH 0x0D70
551#define GL_PROJECTION_MATRIX 0x0BA7
552#define GL_PROJECTION_STACK_DEPTH 0x0BA4
553#define GL_RENDER_MODE 0x0C40
554#define GL_RGBA_MODE 0x0C31
555#define GL_TEXTURE_MATRIX 0x0BA8
556#define GL_TEXTURE_STACK_DEPTH 0x0BA5
557#define GL_VIEWPORT 0x0BA2
558
559/* Evaluators */
560#define GL_AUTO_NORMAL 0x0D80
561#define GL_MAP1_COLOR_4 0x0D90
562#define GL_MAP1_GRID_DOMAIN 0x0DD0
563#define GL_MAP1_GRID_SEGMENTS 0x0DD1
564#define GL_MAP1_INDEX 0x0D91
565#define GL_MAP1_NORMAL 0x0D92
566#define GL_MAP1_TEXTURE_COORD_1 0x0D93
567#define GL_MAP1_TEXTURE_COORD_2 0x0D94
568#define GL_MAP1_TEXTURE_COORD_3 0x0D95
569#define GL_MAP1_TEXTURE_COORD_4 0x0D96
570#define GL_MAP1_VERTEX_3 0x0D97
571#define GL_MAP1_VERTEX_4 0x0D98
572#define GL_MAP2_COLOR_4 0x0DB0
573#define GL_MAP2_GRID_DOMAIN 0x0DD2
574#define GL_MAP2_GRID_SEGMENTS 0x0DD3
575#define GL_MAP2_INDEX 0x0DB1
576#define GL_MAP2_NORMAL 0x0DB2
577#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
578#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
579#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
580#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
581#define GL_MAP2_VERTEX_3 0x0DB7
582#define GL_MAP2_VERTEX_4 0x0DB8
583#define GL_COEFF 0x0A00
584#define GL_DOMAIN 0x0A02
585#define GL_ORDER 0x0A01
586
587/* Hints */
588#define GL_FOG_HINT 0x0C54
589#define GL_LINE_SMOOTH_HINT 0x0C52
590#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
591#define GL_POINT_SMOOTH_HINT 0x0C51
592#define GL_POLYGON_SMOOTH_HINT 0x0C53
593#define GL_DONT_CARE 0x1100
594#define GL_FASTEST 0x1101
595#define GL_NICEST 0x1102
596
597/* Scissor box */
598#define GL_SCISSOR_TEST 0x0C11
599#define GL_SCISSOR_BOX 0x0C10
600
601/* Pixel Mode / Transfer */
602#define GL_MAP_COLOR 0x0D10
603#define GL_MAP_STENCIL 0x0D11
604#define GL_INDEX_SHIFT 0x0D12
605#define GL_INDEX_OFFSET 0x0D13
606#define GL_RED_SCALE 0x0D14
607#define GL_RED_BIAS 0x0D15
608#define GL_GREEN_SCALE 0x0D18
609#define GL_GREEN_BIAS 0x0D19
610#define GL_BLUE_SCALE 0x0D1A
611#define GL_BLUE_BIAS 0x0D1B
612#define GL_ALPHA_SCALE 0x0D1C
613#define GL_ALPHA_BIAS 0x0D1D
614#define GL_DEPTH_SCALE 0x0D1E
615#define GL_DEPTH_BIAS 0x0D1F
616#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
617#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
618#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
619#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
620#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
621#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
622#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
623#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
624#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
625#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
626#define GL_PIXEL_MAP_S_TO_S 0x0C71
627#define GL_PIXEL_MAP_I_TO_I 0x0C70
628#define GL_PIXEL_MAP_I_TO_R 0x0C72
629#define GL_PIXEL_MAP_I_TO_G 0x0C73
630#define GL_PIXEL_MAP_I_TO_B 0x0C74
631#define GL_PIXEL_MAP_I_TO_A 0x0C75
632#define GL_PIXEL_MAP_R_TO_R 0x0C76
633#define GL_PIXEL_MAP_G_TO_G 0x0C77
634#define GL_PIXEL_MAP_B_TO_B 0x0C78
635#define GL_PIXEL_MAP_A_TO_A 0x0C79
636#define GL_PACK_ALIGNMENT 0x0D05
637#define GL_PACK_LSB_FIRST 0x0D01
638#define GL_PACK_ROW_LENGTH 0x0D02
639#define GL_PACK_SKIP_PIXELS 0x0D04
640#define GL_PACK_SKIP_ROWS 0x0D03
641#define GL_PACK_SWAP_BYTES 0x0D00
642#define GL_UNPACK_ALIGNMENT 0x0CF5
643#define GL_UNPACK_LSB_FIRST 0x0CF1
644#define GL_UNPACK_ROW_LENGTH 0x0CF2
645#define GL_UNPACK_SKIP_PIXELS 0x0CF4
646#define GL_UNPACK_SKIP_ROWS 0x0CF3
647#define GL_UNPACK_SWAP_BYTES 0x0CF0
648#define GL_ZOOM_X 0x0D16
649#define GL_ZOOM_Y 0x0D17
650
651/* Texture mapping */
652#define GL_TEXTURE_ENV 0x2300
653#define GL_TEXTURE_ENV_MODE 0x2200
654#define GL_TEXTURE_1D 0x0DE0
655#define GL_TEXTURE_2D 0x0DE1
656#define GL_TEXTURE_WRAP_S 0x2802
657#define GL_TEXTURE_WRAP_T 0x2803
658#define GL_TEXTURE_MAG_FILTER 0x2800
659#define GL_TEXTURE_MIN_FILTER 0x2801
660#define GL_TEXTURE_ENV_COLOR 0x2201
661#define GL_TEXTURE_GEN_S 0x0C60
662#define GL_TEXTURE_GEN_T 0x0C61
663#define GL_TEXTURE_GEN_MODE 0x2500
664#define GL_TEXTURE_BORDER_COLOR 0x1004
665#define GL_TEXTURE_WIDTH 0x1000
666#define GL_TEXTURE_HEIGHT 0x1001
667#define GL_TEXTURE_BORDER 0x1005
668#define GL_TEXTURE_COMPONENTS 0x1003
669#define GL_TEXTURE_RED_SIZE 0x805C
670#define GL_TEXTURE_GREEN_SIZE 0x805D
671#define GL_TEXTURE_BLUE_SIZE 0x805E
672#define GL_TEXTURE_ALPHA_SIZE 0x805F
673#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
674#define GL_TEXTURE_INTENSITY_SIZE 0x8061
675#define GL_NEAREST_MIPMAP_NEAREST 0x2700
676#define GL_NEAREST_MIPMAP_LINEAR 0x2702
677#define GL_LINEAR_MIPMAP_NEAREST 0x2701
678#define GL_LINEAR_MIPMAP_LINEAR 0x2703
679#define GL_OBJECT_LINEAR 0x2401
680#define GL_OBJECT_PLANE 0x2501
681#define GL_EYE_LINEAR 0x2400
682#define GL_EYE_PLANE 0x2502
683#define GL_SPHERE_MAP 0x2402
684#define GL_DECAL 0x2101
685#define GL_MODULATE 0x2100
686#define GL_NEAREST 0x2600
687#define GL_REPEAT 0x2901
688#define GL_CLAMP 0x2900
689#define GL_S 0x2000
690#define GL_T 0x2001
691#define GL_R 0x2002
692#define GL_Q 0x2003
693#define GL_TEXTURE_GEN_R 0x0C62
694#define GL_TEXTURE_GEN_Q 0x0C63
695
696/* GL 1.1 texturing */
697#define GL_PROXY_TEXTURE_1D 0x8063
698#define GL_PROXY_TEXTURE_2D 0x8064
699#define GL_TEXTURE_PRIORITY 0x8066
700#define GL_TEXTURE_RESIDENT 0x8067
701#define GL_TEXTURE_BINDING_1D 0x8068
702#define GL_TEXTURE_BINDING_2D 0x8069
703#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
704
705/* GL 1.2 texturing */
706#define GL_PACK_SKIP_IMAGES 0x806B
707#define GL_PACK_IMAGE_HEIGHT 0x806C
708#define GL_UNPACK_SKIP_IMAGES 0x806D
709#define GL_UNPACK_IMAGE_HEIGHT 0x806E
710#define GL_TEXTURE_3D 0x806F
711#define GL_PROXY_TEXTURE_3D 0x8070
712#define GL_TEXTURE_DEPTH 0x8071
713#define GL_TEXTURE_WRAP_R 0x8072
714#define GL_MAX_3D_TEXTURE_SIZE 0x8073
715#define GL_TEXTURE_BINDING_3D 0x806A
716
717/* Internal texture formats (GL 1.1) */
718#define GL_ALPHA4 0x803B
719#define GL_ALPHA8 0x803C
720#define GL_ALPHA12 0x803D
721#define GL_ALPHA16 0x803E
722#define GL_LUMINANCE4 0x803F
723#define GL_LUMINANCE8 0x8040
724#define GL_LUMINANCE12 0x8041
725#define GL_LUMINANCE16 0x8042
726#define GL_LUMINANCE4_ALPHA4 0x8043
727#define GL_LUMINANCE6_ALPHA2 0x8044
728#define GL_LUMINANCE8_ALPHA8 0x8045
729#define GL_LUMINANCE12_ALPHA4 0x8046
730#define GL_LUMINANCE12_ALPHA12 0x8047
731#define GL_LUMINANCE16_ALPHA16 0x8048
732#define GL_INTENSITY 0x8049
733#define GL_INTENSITY4 0x804A
734#define GL_INTENSITY8 0x804B
735#define GL_INTENSITY12 0x804C
736#define GL_INTENSITY16 0x804D
737#define GL_R3_G3_B2 0x2A10
738#define GL_RGB4 0x804F
739#define GL_RGB5 0x8050
740#define GL_RGB8 0x8051
741#define GL_RGB10 0x8052
742#define GL_RGB12 0x8053
743#define GL_RGB16 0x8054
744#define GL_RGBA2 0x8055
745#define GL_RGBA4 0x8056
746#define GL_RGB5_A1 0x8057
747#define GL_RGBA8 0x8058
748#define GL_RGB10_A2 0x8059
749#define GL_RGBA12 0x805A
750#define GL_RGBA16 0x805B
751
752/* Utility */
753#define GL_VENDOR 0x1F00
754#define GL_RENDERER 0x1F01
755#define GL_VERSION 0x1F02
756#define GL_EXTENSIONS 0x1F03
757
758/* Errors */
759#define GL_NO_ERROR 0x0
760#define GL_INVALID_VALUE 0x0501
761#define GL_INVALID_ENUM 0x0500
762#define GL_INVALID_OPERATION 0x0502
763#define GL_STACK_OVERFLOW 0x0503
764#define GL_STACK_UNDERFLOW 0x0504
765#define GL_OUT_OF_MEMORY 0x0505
766
Brian Paulfbd8f211999-11-11 01:22:25 +0000767
768/* OpenGL 1.2 */
769#define GL_RESCALE_NORMAL 0x803A
770#define GL_CLAMP_TO_EDGE 0x812F
771#define GL_MAX_ELEMENTS_VERTICES 0x80E8
772#define GL_MAX_ELEMENTS_INDICES 0x80E9
773#define GL_BGR 0x80E0
774#define GL_BGRA 0x80E1
775#define GL_UNSIGNED_BYTE_3_3_2 0x8032
776#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
777#define GL_UNSIGNED_SHORT_5_6_5 0x8363
778#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
779#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
780#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
781#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
782#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
783#define GL_UNSIGNED_INT_8_8_8_8 0x8035
784#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
785#define GL_UNSIGNED_INT_10_10_10_2 0x8036
786#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
787#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
788#define GL_SINGLE_COLOR 0x81F9
789#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
790#define GL_TEXTURE_MIN_LOD 0x813A
791#define GL_TEXTURE_MAX_LOD 0x813B
792#define GL_TEXTURE_BASE_LEVEL 0x813C
793#define GL_TEXTURE_MAX_LEVEL 0x813D
Brian Paul3db088f2000-01-17 18:05:24 +0000794#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
795#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
796#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
797#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
798#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
799#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
800
801
Brian Paulfbd8f211999-11-11 01:22:25 +0000802
Brian Paulfbd8f211999-11-11 01:22:25 +0000803/*
804 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
805 */
806/* GL_EXT_color_table */
807#define GL_COLOR_TABLE 0x80D0
808#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
809#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
810#define GL_PROXY_COLOR_TABLE 0x80D3
811#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
812#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
813#define GL_COLOR_TABLE_SCALE 0x80D6
814#define GL_COLOR_TABLE_BIAS 0x80D7
815#define GL_COLOR_TABLE_FORMAT 0x80D8
816#define GL_COLOR_TABLE_WIDTH 0x80D9
817#define GL_COLOR_TABLE_RED_SIZE 0x80DA
818#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
819#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
820#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
821#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
822#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
823/* GL_EXT_convolution and GL_HP_convolution_border_modes */
824#define GL_CONVOLUTION_1D 0x8010
825#define GL_CONVOLUTION_2D 0x8011
826#define GL_SEPARABLE_2D 0x8012
827#define GL_CONVOLUTION_BORDER_MODE 0x8013
828#define GL_CONVOLUTION_FILTER_SCALE 0x8014
829#define GL_CONVOLUTION_FILTER_BIAS 0x8015
830#define GL_REDUCE 0x8016
831#define GL_CONVOLUTION_FORMAT 0x8017
832#define GL_CONVOLUTION_WIDTH 0x8018
833#define GL_CONVOLUTION_HEIGHT 0x8019
834#define GL_MAX_CONVOLUTION_WIDTH 0x801A
835#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
836#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
837#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
838#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
839#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
840#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
841#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
842#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
843#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
844#define GL_CONSTANT_BORDER 0x8151
845#define GL_REPLICATE_BORDER 0x8153
846#define GL_CONVOLUTION_BORDER_COLOR 0x8154
847/* GL_SGI_color_matrix */
848#define GL_COLOR_MATRIX 0x80B1
849#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
850#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
851#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
852#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
853#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
854#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
855#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
856#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
857#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
858#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
859/* GL_EXT_histogram */
860#define GL_HISTOGRAM 0x8024
861#define GL_PROXY_HISTOGRAM 0x8025
862#define GL_HISTOGRAM_WIDTH 0x8026
863#define GL_HISTOGRAM_FORMAT 0x8027
864#define GL_HISTOGRAM_RED_SIZE 0x8028
865#define GL_HISTOGRAM_GREEN_SIZE 0x8029
866#define GL_HISTOGRAM_BLUE_SIZE 0x802A
867#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
868#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
869#define GL_HISTOGRAM_SINK 0x802D
870#define GL_MINMAX 0x802E
871#define GL_MINMAX_FORMAT 0x802F
872#define GL_MINMAX_SINK 0x8030
873#define GL_TABLE_TOO_LARGE 0x8031
874/* GL_EXT_blend_color, GL_EXT_blend_minmax */
875#define GL_BLEND_EQUATION 0x8009
876#define GL_MIN 0x8007
877#define GL_MAX 0x8008
878#define GL_FUNC_ADD 0x8006
879#define GL_FUNC_SUBTRACT 0x800A
880#define GL_FUNC_REVERSE_SUBTRACT 0x800B
881#define GL_BLEND_COLOR 0x8005
882
Brian Paulfbd8f211999-11-11 01:22:25 +0000883
884/* glPush/PopAttrib bits */
885#define GL_CURRENT_BIT 0x00000001
886#define GL_POINT_BIT 0x00000002
887#define GL_LINE_BIT 0x00000004
888#define GL_POLYGON_BIT 0x00000008
889#define GL_POLYGON_STIPPLE_BIT 0x00000010
890#define GL_PIXEL_MODE_BIT 0x00000020
891#define GL_LIGHTING_BIT 0x00000040
892#define GL_FOG_BIT 0x00000080
893#define GL_DEPTH_BUFFER_BIT 0x00000100
894#define GL_ACCUM_BUFFER_BIT 0x00000200
895#define GL_STENCIL_BUFFER_BIT 0x00000400
896#define GL_VIEWPORT_BIT 0x00000800
897#define GL_TRANSFORM_BIT 0x00001000
898#define GL_ENABLE_BIT 0x00002000
899#define GL_COLOR_BUFFER_BIT 0x00004000
900#define GL_HINT_BIT 0x00008000
901#define GL_EVAL_BIT 0x00010000
902#define GL_LIST_BIT 0x00020000
903#define GL_TEXTURE_BIT 0x00040000
904#define GL_SCISSOR_BIT 0x00080000
905#define GL_ALL_ATTRIB_BITS 0x000FFFFF
906
907
908#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
909#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
910#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
911
912
913
914
915
jtgafb833d1999-08-19 00:55:39 +0000916#if defined(__BEOS__) || defined(__QUICKDRAW__)
917#pragma export on
918#endif
919
920
921/*
922 * Miscellaneous
923 */
924
925GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
926
927GLAPI void GLAPIENTRY glClearColor( GLclampf red,
928 GLclampf green,
929 GLclampf blue,
930 GLclampf alpha );
931
932GLAPI void GLAPIENTRY glClear( GLbitfield mask );
933
934GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
935
936GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
937 GLboolean blue, GLboolean alpha );
938
939GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
940
941GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
942
943GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
944
945GLAPI void GLAPIENTRY glCullFace( GLenum mode );
946
947GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
948
949GLAPI void GLAPIENTRY glPointSize( GLfloat size );
950
951GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
952
953GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
954
955GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
956
957GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
958
959GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
960
961GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
962
963GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
964
965GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
966
967GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
968 GLsizei width, GLsizei height);
969
970GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
971
972GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
973
974GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
975
976GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
977
978GLAPI void GLAPIENTRY glEnable( GLenum cap );
979
980GLAPI void GLAPIENTRY glDisable( GLenum cap );
981
982GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
983
984
985GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
986
987GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
988
989
990GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
991
992GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
993
994GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
995
996GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
997
998
999GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1000
1001GLAPI void GLAPIENTRY glPopAttrib( void );
1002
1003
1004GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
1005
1006GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
1007
1008
1009GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1010
1011GLAPI GLenum GLAPIENTRY glGetError( void );
1012
1013GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1014
1015GLAPI void GLAPIENTRY glFinish( void );
1016
1017GLAPI void GLAPIENTRY glFlush( void );
1018
1019GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1020
1021
1022
1023/*
1024 * Depth Buffer
1025 */
1026
1027GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1028
1029GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1030
1031GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1032
1033GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1034
1035
1036/*
1037 * Accumulation Buffer
1038 */
1039
1040GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1041 GLfloat blue, GLfloat alpha );
1042
1043GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1044
1045
1046
1047/*
1048 * Transformation
1049 */
1050
1051GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1052
1053GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1054 GLdouble bottom, GLdouble top,
1055 GLdouble near_val, GLdouble far_val );
1056
1057GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1058 GLdouble bottom, GLdouble top,
1059 GLdouble near_val, GLdouble far_val );
1060
1061GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1062 GLsizei width, GLsizei height );
1063
1064GLAPI void GLAPIENTRY glPushMatrix( void );
1065
1066GLAPI void GLAPIENTRY glPopMatrix( void );
1067
1068GLAPI void GLAPIENTRY glLoadIdentity( void );
1069
1070GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1071GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1072
1073GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1074GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1075
1076GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1077 GLdouble x, GLdouble y, GLdouble z );
1078GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1079 GLfloat x, GLfloat y, GLfloat z );
1080
1081GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1082GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1083
1084GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1085GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1086
1087
1088
1089/*
1090 * Display Lists
1091 */
1092
1093GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1094
1095GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1096
1097GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1098
1099GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1100
1101GLAPI void GLAPIENTRY glEndList( void );
1102
1103GLAPI void GLAPIENTRY glCallList( GLuint list );
1104
1105GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1106 const GLvoid *lists );
1107
1108GLAPI void GLAPIENTRY glListBase( GLuint base );
1109
1110
1111
1112/*
1113 * Drawing Functions
1114 */
1115
1116GLAPI void GLAPIENTRY glBegin( GLenum mode );
1117
1118GLAPI void GLAPIENTRY glEnd( void );
1119
1120
1121GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1122GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1123GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1124GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1125
1126GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1127GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1128GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1129GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1130
1131GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1132GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1133GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1134GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1135
1136GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1137GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1138GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1139GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1140
1141GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1142GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1143GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1144GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1145
1146GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1147GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1148GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1149GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1150
1151
1152GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1153GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1154GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1155GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1156GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1157
1158GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1159GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1160GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1161GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1162GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1163
1164
1165GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1166GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1167GLAPI void GLAPIENTRY glIndexi( GLint c );
1168GLAPI void GLAPIENTRY glIndexs( GLshort c );
1169GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1170
1171GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1172GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1173GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1174GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1175GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1176
1177GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1178GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1179GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1180GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1181GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1182GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1183GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1184GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1185
1186GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1187 GLbyte blue, GLbyte alpha );
1188GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1189 GLdouble blue, GLdouble alpha );
1190GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1191 GLfloat blue, GLfloat alpha );
1192GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1193 GLint blue, GLint alpha );
1194GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1195 GLshort blue, GLshort alpha );
1196GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1197 GLubyte blue, GLubyte alpha );
1198GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1199 GLuint blue, GLuint alpha );
1200GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1201 GLushort blue, GLushort alpha );
1202
1203
1204GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1205GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1206GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1207GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1208GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1209GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1210GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1211GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1212
1213GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1214GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1215GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1216GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1217GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1218GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1219GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1220GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1221
1222
1223GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1224GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1225GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1226GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1227
1228GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1229GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1230GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1231GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1232
1233GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1234GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1235GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1236GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1237
1238GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1239GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1240GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1241GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1242
1243GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1244GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1245GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1246GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1247
1248GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1249GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1250GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1251GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1252
1253GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1254GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1255GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1256GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1257
1258GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1259GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1260GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1261GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1262
1263
1264GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1265GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1266GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1267GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1268
1269GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1270GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1271GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1272GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1273
1274GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1275GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1276GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1277GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1278
1279GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1280GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1281GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1282GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1283
1284GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1285GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1286GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1287GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1288
1289GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1290GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1291GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1292GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1293
1294
1295GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1296GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1297GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1298GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1299
1300
1301GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1302GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1303GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1304GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1305
1306
1307
1308/*
1309 * Vertex Arrays (1.1)
1310 */
1311
1312GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1313 GLsizei stride, const GLvoid *ptr );
1314
1315GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1316 const GLvoid *ptr );
1317
1318GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1319 GLsizei stride, const GLvoid *ptr );
1320
1321GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1322 const GLvoid *ptr );
1323
1324GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1325 GLsizei stride, const GLvoid *ptr );
1326
1327GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1328
1329GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1330
1331GLAPI void GLAPIENTRY glArrayElement( GLint i );
1332
1333GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1334
1335GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1336 GLenum type, const GLvoid *indices );
1337
1338GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1339 const GLvoid *pointer );
1340
1341
1342/*
1343 * Lighting
1344 */
1345
1346GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1347
1348GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1349GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1350GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1351 const GLfloat *params );
1352GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1353 const GLint *params );
1354
1355GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1356 GLfloat *params );
1357GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1358 GLint *params );
1359
1360GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1361GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1362GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1363GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1364
1365GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1366GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1367GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1368GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1369
1370GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1371GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1372
1373GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1374
1375
1376
1377
1378/*
1379 * Raster functions
1380 */
1381
1382GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1383
1384GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1385GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1386
1387GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1388GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1389
1390GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1391 const GLfloat *values );
1392GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1393 const GLuint *values );
1394GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1395 const GLushort *values );
1396
1397GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1398GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1399GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1400
1401GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1402 GLfloat xorig, GLfloat yorig,
1403 GLfloat xmove, GLfloat ymove,
1404 const GLubyte *bitmap );
1405
1406GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1407 GLsizei width, GLsizei height,
1408 GLenum format, GLenum type,
1409 GLvoid *pixels );
1410
1411GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1412 GLenum format, GLenum type,
1413 const GLvoid *pixels );
1414
1415GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1416 GLsizei width, GLsizei height,
1417 GLenum type );
1418
1419
1420
1421/*
1422 * Stenciling
1423 */
1424
1425GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1426
1427GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1428
1429GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1430
1431GLAPI void GLAPIENTRY glClearStencil( GLint s );
1432
1433
1434
1435/*
1436 * Texture mapping
1437 */
1438
1439GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1440GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1441GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1442
1443GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1444GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1445GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1446
1447GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1448GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1449GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1450
1451
1452GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1453GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1454
1455GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1456GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1457
1458GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1459GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1460
1461
1462GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1463GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1464
1465GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1466 const GLfloat *params );
1467GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1468 const GLint *params );
1469
1470GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1471 GLenum pname, GLfloat *params);
1472GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1473 GLenum pname, GLint *params );
1474
1475GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1476 GLenum pname, GLfloat *params );
1477GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1478 GLenum pname, GLint *params );
1479
1480
1481GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1482 GLint internalFormat,
1483 GLsizei width, GLint border,
1484 GLenum format, GLenum type,
1485 const GLvoid *pixels );
1486
1487GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1488 GLint internalFormat,
1489 GLsizei width, GLsizei height,
1490 GLint border, GLenum format, GLenum type,
1491 const GLvoid *pixels );
1492
1493GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1494 GLenum format, GLenum type,
1495 GLvoid *pixels );
1496
1497
1498
1499/* 1.1 functions */
1500
1501GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1502
1503GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1504
1505GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1506
1507GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1508 const GLuint *textures,
1509 const GLclampf *priorities );
1510
1511GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1512 const GLuint *textures,
1513 GLboolean *residences );
1514
1515GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1516
1517
1518GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1519 GLint xoffset,
1520 GLsizei width, GLenum format,
1521 GLenum type, const GLvoid *pixels );
1522
1523
1524GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1525 GLint xoffset, GLint yoffset,
1526 GLsizei width, GLsizei height,
1527 GLenum format, GLenum type,
1528 const GLvoid *pixels );
1529
1530
1531GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1532 GLenum internalformat,
1533 GLint x, GLint y,
1534 GLsizei width, GLint border );
1535
1536
1537GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1538 GLenum internalformat,
1539 GLint x, GLint y,
1540 GLsizei width, GLsizei height,
1541 GLint border );
1542
1543
1544GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1545 GLint xoffset, GLint x, GLint y,
1546 GLsizei width );
1547
1548
1549GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1550 GLint xoffset, GLint yoffset,
1551 GLint x, GLint y,
1552 GLsizei width, GLsizei height );
1553
1554
1555
1556
1557/*
1558 * Evaluators
1559 */
1560
1561GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1562 GLint stride,
1563 GLint order, const GLdouble *points );
1564GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1565 GLint stride,
1566 GLint order, const GLfloat *points );
1567
1568GLAPI void GLAPIENTRY glMap2d( GLenum target,
1569 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1570 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1571 const GLdouble *points );
1572GLAPI void GLAPIENTRY glMap2f( GLenum target,
1573 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1574 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1575 const GLfloat *points );
1576
1577GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1578GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1579GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1580
1581GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1582GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1583
1584GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1585GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1586
1587GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1588GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1589
1590GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1591GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1592
1593GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1594GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1595
1596GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1597 GLint vn, GLdouble v1, GLdouble v2 );
1598GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1599 GLint vn, GLfloat v1, GLfloat v2 );
1600
1601GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1602
1603GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1604
1605GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1606
1607GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1608
1609
1610
1611/*
1612 * Fog
1613 */
1614
1615GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1616
1617GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1618
1619GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1620
1621GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1622
1623
1624
1625/*
1626 * Selection and Feedback
1627 */
1628
1629GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1630
1631GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1632
1633GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1634
1635GLAPI void GLAPIENTRY glInitNames( void );
1636
1637GLAPI void GLAPIENTRY glLoadName( GLuint name );
1638
1639GLAPI void GLAPIENTRY glPushName( GLuint name );
1640
1641GLAPI void GLAPIENTRY glPopName( void );
1642
1643
1644
jtgafb833d1999-08-19 00:55:39 +00001645/* 1.2 functions */
1646GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1647 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1648
1649GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1650 GLint internalFormat,
1651 GLsizei width, GLsizei height,
1652 GLsizei depth, GLint border,
1653 GLenum format, GLenum type,
1654 const GLvoid *pixels );
1655
1656GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1657 GLint xoffset, GLint yoffset,
1658 GLint zoffset, GLsizei width,
1659 GLsizei height, GLsizei depth,
1660 GLenum format,
1661 GLenum type, const GLvoid *pixels);
1662
1663GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1664 GLint xoffset, GLint yoffset,
1665 GLint zoffset, GLint x,
1666 GLint y, GLsizei width,
1667 GLsizei height );
1668
1669
1670/* 1.2 imaging extension functions */
1671
Brian Paul053f2021999-10-17 20:18:15 +00001672GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1673 GLsizei width, GLenum format,
1674 GLenum type, const GLvoid *table );
1675
1676GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1677 GLsizei start, GLsizei count,
1678 GLenum format, GLenum type,
1679 const GLvoid *data );
1680
Brian Paulc782c911999-10-17 21:42:32 +00001681GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1682 const GLint *params);
1683
1684GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1685 const GLfloat *params);
1686
1687GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1688 GLint x, GLint y, GLsizei width );
1689
1690GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1691 GLint x, GLint y, GLsizei width );
1692
Brian Paul053f2021999-10-17 20:18:15 +00001693GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1694 GLenum type, GLvoid *table );
1695
Brian Paulc782c911999-10-17 21:42:32 +00001696GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
Brian Paul053f2021999-10-17 20:18:15 +00001697 GLfloat *params );
1698
Brian Paulc782c911999-10-17 21:42:32 +00001699GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
Brian Paul053f2021999-10-17 20:18:15 +00001700 GLint *params );
1701
jtgafb833d1999-08-19 00:55:39 +00001702GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1703
1704GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1705 GLclampf blue, GLclampf alpha );
1706
1707GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1708 GLenum internalformat, GLboolean sink );
1709
1710GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1711
1712GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1713 GLenum format, GLenum type,
1714 GLvoid *values );
1715
1716GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1717 GLfloat *params );
1718
1719GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1720 GLint *params );
1721
1722GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1723 GLboolean sink );
1724
1725GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1726
Brian Paul251ba691999-10-15 21:59:23 +00001727GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
jtgafb833d1999-08-19 00:55:39 +00001728 GLenum format, GLenum types,
1729 GLvoid *values );
1730
1731GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1732 GLfloat *params );
1733
1734GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1735 GLint *params );
1736
1737GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1738 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1739 const GLvoid *image );
1740
1741GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1742 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1743 GLenum type, const GLvoid *image );
1744
1745GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1746 GLfloat params );
1747
1748GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1749 const GLfloat *params );
1750
1751GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1752 GLint params );
1753
1754GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1755 const GLint *params );
1756
1757GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1758 GLenum internalformat, GLint x, GLint y, GLsizei width );
1759
1760GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1761 GLenum internalformat, GLint x, GLint y, GLsizei width,
1762 GLsizei height);
1763
1764GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1765 GLenum type, GLvoid *image );
1766
1767GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1768 GLfloat *params );
1769
1770GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1771 GLint *params );
1772
1773GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1774 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1775 GLenum type, const GLvoid *row, const GLvoid *column );
1776
1777GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1778 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1779
jtgafb833d1999-08-19 00:55:39 +00001780
1781
Brian Pauled345331999-09-11 11:26:34 +00001782
Brian Paulfbd8f211999-11-11 01:22:25 +00001783/*
Brian Paul88141242000-02-24 22:03:21 +00001784 * XXX these extensions may eventually be moved into glext.h
Brian Paulfbd8f211999-11-11 01:22:25 +00001785 */
jtgafb833d1999-08-19 00:55:39 +00001786
1787
1788/*
Brian Paula65efe41999-11-18 20:23:31 +00001789 * GL_EXT_abgr (number 1)
jtgafb833d1999-08-19 00:55:39 +00001790 */
Brian Paula65efe41999-11-18 20:23:31 +00001791#ifndef GL_EXT_abgr
1792#define GL_EXT_abgr 1
Brian Paulfbd8f211999-11-11 01:22:25 +00001793
Brian Paula65efe41999-11-18 20:23:31 +00001794#define GL_ABGR_EXT 0x8000
Brian Paulfbd8f211999-11-11 01:22:25 +00001795
Brian Paula65efe41999-11-18 20:23:31 +00001796#endif /* GL_EXT_abgr */
Brian Paulfbd8f211999-11-11 01:22:25 +00001797
1798
1799
1800/*
Brian Paula65efe41999-11-18 20:23:31 +00001801 * GL_EXT_blend_color (number 2)
Brian Paulfbd8f211999-11-11 01:22:25 +00001802 */
1803#ifndef GL_EXT_blend_color
1804#define GL_EXT_blend_color 1
1805
1806#define GL_CONSTANT_COLOR_EXT 0x8001
1807#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
1808#define GL_CONSTANT_ALPHA_EXT 0x8003
1809#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
1810#define GL_BLEND_COLOR_EXT 0x8005
1811
Brian Paul9ad72cd1999-11-11 17:48:32 +00001812GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
Brian Paulfbd8f211999-11-11 01:22:25 +00001813
1814#endif /* GL_EXT_blend_color */
1815
1816
1817
1818/*
Brian Paula65efe41999-11-18 20:23:31 +00001819 * GL_EXT_polygon_offset (number 3)
Brian Paulfbd8f211999-11-11 01:22:25 +00001820 */
Brian Paula65efe41999-11-18 20:23:31 +00001821#ifndef GL_EXT_polygon_offset
1822#define GL_EXT_polygon_offset 1
Brian Paulfbd8f211999-11-11 01:22:25 +00001823
Brian Paula65efe41999-11-18 20:23:31 +00001824#define GL_POLYGON_OFFSET_EXT 0x8037
1825#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
1826#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
Brian Paulfbd8f211999-11-11 01:22:25 +00001827
Brian Paula65efe41999-11-18 20:23:31 +00001828GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1829
1830#endif /* GL_EXT_polygon_offset */
Brian Paulfbd8f211999-11-11 01:22:25 +00001831
1832
1833
1834/*
Brian Paula65efe41999-11-18 20:23:31 +00001835 * GL_EXT_texture3D (number 6)
Brian Paulfbd8f211999-11-11 01:22:25 +00001836 */
1837#ifndef GL_EXT_texture3D
1838#define GL_EXT_texture3D 1
1839
1840#define GL_PACK_SKIP_IMAGES_EXT 0x806B
1841#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
1842#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
1843#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
1844#define GL_TEXTURE_3D_EXT 0x806F
1845#define GL_PROXY_TEXTURE_3D_EXT 0x8070
1846#define GL_TEXTURE_DEPTH_EXT 0x8071
1847#define GL_TEXTURE_WRAP_R_EXT 0x8072
1848#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
1849#define GL_TEXTURE_3D_BINDING_EXT 0x806A
1850
1851GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1852
1853GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1854
1855GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1856
1857#endif /* GL_EXT_texture3D */
1858
1859
1860
Brian Paulfbd8f211999-11-11 01:22:25 +00001861/*
Brian Paula65efe41999-11-18 20:23:31 +00001862 * GL_EXT_texture_object (number 20)
Brian Paulfbd8f211999-11-11 01:22:25 +00001863 */
1864#ifndef GL_EXT_texture_object
1865#define GL_EXT_texture_object 1
1866
1867#define GL_TEXTURE_PRIORITY_EXT 0x8066
1868#define GL_TEXTURE_RESIDENT_EXT 0x8067
1869#define GL_TEXTURE_1D_BINDING_EXT 0x8068
1870#define GL_TEXTURE_2D_BINDING_EXT 0x8069
1871
1872GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1873
1874GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1875
1876GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1877
1878GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1879
1880GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1881
1882GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1883
1884#endif /* GL_EXT_texture_object */
1885
1886
1887
1888/*
Brian Paula65efe41999-11-18 20:23:31 +00001889 * GL_EXT_rescale_normal (number 27)
Brian Paulfbd8f211999-11-11 01:22:25 +00001890 */
Brian Paula65efe41999-11-18 20:23:31 +00001891#ifndef GL_EXT_rescale_normal
1892#define GL_EXT_rescale_normal 1
Brian Paulfbd8f211999-11-11 01:22:25 +00001893
Brian Paula65efe41999-11-18 20:23:31 +00001894#define GL_RESCALE_NORMAL_EXT 0x803A
Brian Paulfbd8f211999-11-11 01:22:25 +00001895
Brian Paula65efe41999-11-18 20:23:31 +00001896#endif /* GL_EXT_rescale_normal */
Brian Paulfbd8f211999-11-11 01:22:25 +00001897
1898
1899
1900/*
Brian Paula65efe41999-11-18 20:23:31 +00001901 * GL_EXT_vertex_array (number 30)
Brian Paulfbd8f211999-11-11 01:22:25 +00001902 */
1903#ifndef GL_EXT_vertex_array
1904#define GL_EXT_vertex_array 1
1905
1906#define GL_VERTEX_ARRAY_EXT 0x8074
1907#define GL_NORMAL_ARRAY_EXT 0x8075
1908#define GL_COLOR_ARRAY_EXT 0x8076
1909#define GL_INDEX_ARRAY_EXT 0x8077
1910#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
1911#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1912#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
1913#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
1914#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
1915#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
1916#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
1917#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
1918#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
1919#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
1920#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
1921#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
1922#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
1923#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1924#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1925#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1926#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
1927#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
1928#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1929#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
1930#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1931#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1932#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
1933#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
1934#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
1935#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1936#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1937#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1938
1939GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1940
1941GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1942
1943GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1944
1945GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1946
1947GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1948
1949GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1950
1951GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1952
1953GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1954
1955GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1956
1957#endif /* GL_EXT_vertex_array */
1958
1959
1960
1961/*
Brian Paula65efe41999-11-18 20:23:31 +00001962 * GL_SGIS_texture_edge_clamp (number 35)
1963 */
1964#ifndef GL_SGIS_texture_edge_clamp
1965#define GL_SGIS_texture_edge_clamp 1
1966
1967#define GL_CLAMP_TO_EDGE_SGIS 0x812F
1968
1969#endif /* GL_SGIS_texture_edge_clamp */
1970
1971
1972
1973/*
1974 * GL_EXT_blend_minmax (number 37)
1975 */
1976#ifndef GL_EXT_blend_minmax
1977#define GL_EXT_blend_minmax 1
1978
1979#define GL_FUNC_ADD_EXT 0x8006
1980#define GL_MIN_EXT 0x8007
1981#define GL_MAX_EXT 0x8008
1982#define GL_BLEND_EQUATION_EXT 0x8009
1983
1984GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1985
1986#endif /* GL_EXT_blend_minmax */
1987
1988
1989
1990/*
1991 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max )
1992 */
1993#ifndef GL_EXT_blend_subtract
1994#define GL_EXT_blend_subtract 1
1995
1996#define GL_FUNC_SUBTRACT_EXT 0x800A
1997#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1998
1999#endif /* GL_EXT_blend_subtract */
2000
2001
2002
2003/*
2004 * GL_EXT_blend_logic_op (number 39)
2005 */
2006#ifndef GL_EXT_blend_logic_op
2007#define GL_EXT_blend_logic_op 1
2008
2009/* No new tokens or functions */
2010
2011#endif /* GL_EXT_blend_logic_op */
2012
2013
2014
2015/*
2016 * GL_EXT_point_parameters (number 54)
2017 */
2018#ifndef GL_EXT_point_parameters
2019#define GL_EXT_point_parameters 1
2020
2021#define GL_POINT_SIZE_MIN_EXT 0x8126
2022#define GL_POINT_SIZE_MAX_EXT 0x8127
2023#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
2024#define GL_DISTANCE_ATTENUATION_EXT 0x8129
2025
2026GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2027GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2028
2029#endif /* GL_EXT_point_parameters */
2030
2031
2032
2033/*
2034 * GL_PGI_misc_hints (number 77)
2035 */
2036#ifndef GL_PGI_misc_hints
2037#define GL_PGI_misc_hints 1
2038
2039#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
2040#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030
2041#define GL_STRICT_LIGHTING_HINT_PGI 107031
2042#define GL_STRICT_SCISSOR_HINT_PGI 107032
2043#define GL_FULL_STIPPLE_HINT_PGI 107033
2044#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
2045#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
2046#define GL_CONSERVE_MEMORY_HINT_PGI 107005
2047#define GL_RECLAIM_MEMORY_HINT_PGI 107006
2048#define GL_ALWAYS_FAST_HINT_PGI 107020
2049#define GL_ALWAYS_SOFT_HINT_PGI 107021
2050#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
2051#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023
2052#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024
2053#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024
2054#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025
2055#define GL_CLIP_NEAR_HINT_PGI 107040
2056#define GL_CLIP_FAR_HINT_PGI 107041
2057#define GL_WIDE_LINE_HINT_PGI 107042
2058#define GL_BACK_NORMALS_HINT_PGI 107043
2059#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
2060
Brian Paule8dad9d2000-01-08 10:51:20 +00002061GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode);
Brian Paul3c3533c2000-01-07 07:42:33 +00002062
Brian Paula65efe41999-11-18 20:23:31 +00002063#endif /* GL_PGI_misc_hints */
2064
2065
2066
2067/*
2068 * GL_EXT_paletted_texture (number 78)
2069 */
2070#ifndef GL_EXT_paletted_texture
2071#define GL_EXT_paletted_texture 1
2072
2073#define GL_TABLE_TOO_LARGE_EXT 0x8031
2074#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
2075#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
2076#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
2077#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
2078#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
2079#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
2080#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
2081#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
2082#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
2083#define GL_COLOR_INDEX1_EXT 0x80E2
2084#define GL_COLOR_INDEX2_EXT 0x80E3
2085#define GL_COLOR_INDEX4_EXT 0x80E4
2086#define GL_COLOR_INDEX8_EXT 0x80E5
2087#define GL_COLOR_INDEX12_EXT 0x80E6
2088#define GL_COLOR_INDEX16_EXT 0x80E7
2089
2090GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2091
2092GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2093
2094GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2095
2096GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2097
2098GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2099
2100#endif /* GL_EXT_paletted_texture */
2101
2102
2103
2104/*
2105 * GL_EXT_clip_volume_hint (number 79)
2106 */
2107#ifndef GL_EXT_clip_volume_hint
2108#define GL_EXT_clip_volume_hint 1
2109
2110#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F
2111
2112#endif /* GL_EXT_clip_volume_hint */
2113
2114
2115
2116/*
2117 * GL_EXT_compiled_vertex_array (number 97)
Brian Paulfbd8f211999-11-11 01:22:25 +00002118 */
2119#ifndef GL_EXT_compiled_vertex_array
2120#define GL_EXT_compiled_vertex_array 1
2121
Brian Paule69f1f52000-02-05 01:51:54 +00002122#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
2123#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
Brian Paulfbd8f211999-11-11 01:22:25 +00002124
2125GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2126GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2127
2128#endif /* GL_EXT_compiled_vertex_array */
2129
2130
2131
2132/*
Brian Paula65efe41999-11-18 20:23:31 +00002133 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture)
Brian Paulfbd8f211999-11-11 01:22:25 +00002134 */
Brian Paula65efe41999-11-18 20:23:31 +00002135#ifndef GL_EXT_shared_texture_palette
2136#define GL_EXT_shared_texture_palette 1
Brian Paulfbd8f211999-11-11 01:22:25 +00002137
Brian Paula65efe41999-11-18 20:23:31 +00002138#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
Brian Paulfbd8f211999-11-11 01:22:25 +00002139
Brian Paula65efe41999-11-18 20:23:31 +00002140#endif /* GL_EXT_shared_texture_palette */
Brian Paulfbd8f211999-11-11 01:22:25 +00002141
2142
2143
2144/*
Brian Paula65efe41999-11-18 20:23:31 +00002145 * GL_EXT_stencil_wrap (number 176)
2146 */
2147#ifndef GL_EXT_stencil_wrap
2148#define GL_EXT_stencil_wrap 1
2149
2150#define GL_INCR_WRAP_EXT 0x8507
2151#define GL_DECR_WRAP_EXT 0x8508
2152
2153#endif /* GL_EXT_stencil_wrap */
2154
2155
2156
2157/*
Brian Paul88141242000-02-24 22:03:21 +00002158 * GL_EXT_blend_func_separate (EXT number 173) (aka GL_INGR_blend_func_separate)
Brian Paulfbd8f211999-11-11 01:22:25 +00002159 */
Brian Paul88141242000-02-24 22:03:21 +00002160#ifndef GL_EXT_blend_func_separate
2161#define GL_EXT_blend_func_separate 1
Brian Paulfbd8f211999-11-11 01:22:25 +00002162
Brian Paul88141242000-02-24 22:03:21 +00002163#define GL_BLEND_DST_RGB_EXT 0x80C8
2164#define GL_BLEND_SRC_RGB_EXT 0x80C9
2165#define GL_BLEND_DST_ALPHA_EXT 0x80CA
2166#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
Brian Paulfbd8f211999-11-11 01:22:25 +00002167
Brian Paul88141242000-02-24 22:03:21 +00002168GLAPI void GLAPIENTRY glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
Brian Paulfbd8f211999-11-11 01:22:25 +00002169
Brian Paul88141242000-02-24 22:03:21 +00002170#endif /* GL_EXT_blend_func_separate */
Brian Paulfbd8f211999-11-11 01:22:25 +00002171
2172
2173
2174/*
Brian Paula65efe41999-11-18 20:23:31 +00002175 * GL_NV_texgen_reflection (number 179)
2176 */
2177#ifndef GL_NV_texgen_reflection
2178#define GL_NV_texgen_reflection 1
2179
2180#define GL_NORMAL_MAP_NV 0x8511
2181#define GL_REFLECTION_MAP_NV 0x8512
2182
2183#endif /* GL_NV_texgen_reflection */
2184
2185
2186
2187/*
2188 * GL_EXT_texture_env_add (number 185)
2189 */
2190#ifndef GL_EXT_texture_env_add
2191#define GL_EXT_texture_env_add 1
2192
2193/* No new tokens or functions */
2194
2195#endif /* GL_EXT_texture_env_add */
2196
2197
2198
2199/*
Brian Paul88141242000-02-24 22:03:21 +00002200 * GL_ARB_multitexture (ARB 0)
Brian Paulfbd8f211999-11-11 01:22:25 +00002201 */
2202#ifndef GL_ARB_multitexture
2203#define GL_ARB_multitexture 1
2204
2205#define GL_TEXTURE0_ARB 0x84C0
2206#define GL_TEXTURE1_ARB 0x84C1
2207#define GL_TEXTURE2_ARB 0x84C2
2208#define GL_TEXTURE3_ARB 0x84C3
2209#define GL_TEXTURE4_ARB 0x84C4
2210#define GL_TEXTURE5_ARB 0x84C5
2211#define GL_TEXTURE6_ARB 0x84C6
2212#define GL_TEXTURE7_ARB 0x84C7
2213#define GL_TEXTURE8_ARB 0x84C8
2214#define GL_TEXTURE9_ARB 0x84C9
2215#define GL_TEXTURE10_ARB 0x84CA
2216#define GL_TEXTURE11_ARB 0x84CB
2217#define GL_TEXTURE12_ARB 0x84CC
2218#define GL_TEXTURE13_ARB 0x84CD
2219#define GL_TEXTURE14_ARB 0x84CE
2220#define GL_TEXTURE15_ARB 0x84CF
2221#define GL_TEXTURE16_ARB 0x84D0
2222#define GL_TEXTURE17_ARB 0x84D1
2223#define GL_TEXTURE18_ARB 0x84D2
2224#define GL_TEXTURE19_ARB 0x84D3
2225#define GL_TEXTURE20_ARB 0x84D4
2226#define GL_TEXTURE21_ARB 0x84D5
2227#define GL_TEXTURE22_ARB 0x84D6
2228#define GL_TEXTURE23_ARB 0x84D7
2229#define GL_TEXTURE24_ARB 0x84D8
2230#define GL_TEXTURE25_ARB 0x84D9
2231#define GL_TEXTURE26_ARB 0x84DA
2232#define GL_TEXTURE27_ARB 0x84DB
2233#define GL_TEXTURE28_ARB 0x84DC
2234#define GL_TEXTURE29_ARB 0x84DD
2235#define GL_TEXTURE30_ARB 0x84DE
2236#define GL_TEXTURE31_ARB 0x84DF
2237#define GL_ACTIVE_TEXTURE_ARB 0x84E0
2238#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
2239#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2240
2241GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2242GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2243GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2244GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2245GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2246GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2247GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2248GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2249GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2250GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2251GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2252GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2253GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2254GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2255GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2256GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2257GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2258GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2259GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2260GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2261GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2262GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2263GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2264GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2265GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2266GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2267GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2268GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2269GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2270GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2271GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2272GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2273GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2274GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2275
2276#endif /* GL_ARB_multitexture */
2277
2278
2279
2280/*
Brian Paul88141242000-02-24 22:03:21 +00002281 * GL_MESA_window_pos (197)
Brian Paulfbd8f211999-11-11 01:22:25 +00002282 */
2283#ifndef GL_MESA_window_pos
2284#define GL_MESA_window_pos 1
2285
2286GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2287GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2288GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2289GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2290GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2291GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2292GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2293GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2294GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2295GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2296GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2297GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2298GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2299GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2300GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2301GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2302GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2303GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2304GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2305GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2306GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2307GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2308GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2309GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2310
2311#endif /* GL_MESA_window_pos */
2312
2313
2314
2315/*
Brian Paul88141242000-02-24 22:03:21 +00002316 * GL_MESA_resize_bufffers (196)
Brian Paulfbd8f211999-11-11 01:22:25 +00002317 */
2318#ifndef GL_MESA_resize_bufffers
2319#define GL_MESA_resize_buffers 1
2320
2321GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2322
2323#endif /* GL_MESA_resize_bufffers */
2324
2325
2326
Brian Paul0056c5e1999-12-10 19:54:50 +00002327/*
Brian Paul88141242000-02-24 22:03:21 +00002328 * GL_ARB_tranpose_matrix (ARB 2)
Brian Paul0056c5e1999-12-10 19:54:50 +00002329 */
2330#ifndef GL_ARB_transpose_matrix
2331#define GL_ARB_transpose_matrix 1
2332
Brian Paul0a654a52000-01-07 05:35:37 +00002333#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
2334#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
2335#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
2336#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
Brian Paul0056c5e1999-12-10 19:54:50 +00002337
2338GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] );
2339GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] );
2340GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
2341GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
2342
Brian Paul88141242000-02-24 22:03:21 +00002343#endif /* GL_ARB_tranpose_matrix */
2344
2345
2346
2347/*
2348 * GL_ARB_multisample (ARB 4)
2349 */
2350#ifndef GL_ARB_multisample
2351#define GL_ARB_multisample 1
2352
2353GLAPI void GLAPIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert);
2354
2355GLAPI void GLAPIENTRY glSamplePassARB(GLenum pass);
2356
2357#endif /* GL_ARB_multisample */
Brian Paul0056c5e1999-12-10 19:54:50 +00002358
2359
Brian Paulfbd8f211999-11-11 01:22:25 +00002360
2361#if defined(__BEOS__) || defined(__QUICKDRAW__)
2362#pragma export off
2363#endif
jtgafb833d1999-08-19 00:55:39 +00002364
2365
2366#ifdef macintosh
2367 #pragma enumsalwaysint reset
2368 #if PRAGMA_IMPORT_SUPPORTED
2369 #pragma import off
2370 #endif
2371#endif
2372
2373
2374#ifdef __cplusplus
2375}
2376#endif
2377
Brian Paule23e2751999-11-15 14:26:07 +00002378#endif /* __gl_h_ */