blob: 91d6c04c56117ba7cd32539fe2d9bb1c1ca9dfc8 [file] [log] [blame]
Brian Paulfde5e2c2001-09-15 18:02:49 +00001/* $Id: context.c,v 1.147 2001/09/15 18:02:49 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000044#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000047#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000050#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "teximage.h"
52#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000055#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056
57#include "math/m_translate.h"
58#include "math/m_vertices.h"
59#include "math/m_matrix.h"
60#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000061#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000062#endif
63
Brian Paul3b18a362000-09-26 15:27:20 +000064#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000065#include "Trace/tr_context.h"
66#include "Trace/tr_wrapper.h"
67#endif
68
davem69775355a2001-06-05 23:54:00 +000069#ifdef USE_SPARC_ASM
70#include "SPARC/sparc.h"
71#endif
jtgafb833d1999-08-19 00:55:39 +000072
Keith Whitwell23caf202000-11-16 21:05:34 +000073#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000074int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000075/* | VERBOSE_PIPELINE */
76/* | VERBOSE_IMMEDIATE */
77/* | VERBOSE_VARRAY */
78/* | VERBOSE_TEXTURE */
79/* | VERBOSE_API */
80/* | VERBOSE_DRIVER */
81/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000082/* | VERBOSE_DISPLAY_LIST */
83;
84#endif
85
86#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000087int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000088/* | DEBUG_ALWAYS_FLUSH */
89;
90#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000091
92/**********************************************************************/
93/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
94/**********************************************************************/
95
96static GLboolean
97_mesa_DestroyContext(__GLcontext *gc)
98{
99 if (gc) {
100 _mesa_free_context_data(gc);
101 (*gc->imports.free)(gc, gc);
102 }
103 return GL_TRUE;
104}
105
106
107/* exported OpenGL SI interface */
108__GLcontext *
109__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
110{
111 GLcontext *ctx;
112
113 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
114 if (ctx == NULL) {
115 return NULL;
116 }
117 ctx->imports = *imports;
118
119 _mesa_initialize_visual(&ctx->Visual,
120 modes->rgbMode,
121 modes->doubleBufferMode,
122 modes->stereoMode,
123 modes->redBits,
124 modes->greenBits,
125 modes->blueBits,
126 modes->alphaBits,
127 modes->indexBits,
128 modes->depthBits,
129 modes->stencilBits,
130 modes->accumRedBits,
131 modes->accumGreenBits,
132 modes->accumBlueBits,
133 modes->accumAlphaBits,
134 0);
135
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000136 /* KW: was imports->wscx */
137 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000138
139 ctx->exports.destroyContext = _mesa_DestroyContext;
140
141 return ctx;
142}
143
144
145/* exported OpenGL SI interface */
146void
147__glCoreNopDispatch(void)
148{
149#if 0
150 /* SI */
151 __gl_dispatch = __glNopDispatchState;
152#else
153 /* Mesa */
154 _glapi_set_dispatch(NULL);
155#endif
156}
157
158
jtgafb833d1999-08-19 00:55:39 +0000159/**********************************************************************/
160/***** Context and Thread management *****/
161/**********************************************************************/
162
163
jtgafb833d1999-08-19 00:55:39 +0000164
jtgafb833d1999-08-19 00:55:39 +0000165/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000166/***** GL Visual allocation/destruction *****/
167/**********************************************************************/
168
169
170/*
171 * Allocate a new GLvisual object.
172 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000173 * dbFlag - double buffering?
174 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000175 * depthBits - requested bits per depth buffer value
176 * Any value in [0, 32] is acceptable but the actual
177 * depth type will be GLushort or GLuint as needed.
178 * stencilBits - requested minimum bits per stencil buffer value
179 * accumBits - requested minimum bits per accum buffer component
180 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
181 * red/green/blue/alphaBits - number of bits per color component
182 * in frame buffer for RGB(A) mode.
183 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000184 * Return: pointer to new GLvisual or NULL if requested parameters can't
185 * be met.
186 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000187GLvisual *
188_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000189 GLboolean dbFlag,
190 GLboolean stereoFlag,
191 GLint redBits,
192 GLint greenBits,
193 GLint blueBits,
194 GLint alphaBits,
195 GLint indexBits,
196 GLint depthBits,
197 GLint stencilBits,
198 GLint accumRedBits,
199 GLint accumGreenBits,
200 GLint accumBlueBits,
201 GLint accumAlphaBits,
202 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000203{
Brian Paul178a1c52000-04-22 01:05:00 +0000204 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
205 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000206 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000207 redBits, greenBits, blueBits, alphaBits,
208 indexBits, depthBits, stencilBits,
209 accumRedBits, accumGreenBits,
210 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000211 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000212 FREE(vis);
213 return NULL;
214 }
215 }
216 return vis;
217}
218
219
220/*
221 * Initialize the fields of the given GLvisual.
222 * Input: see _mesa_create_visual() above.
223 * Return: GL_TRUE = success
224 * GL_FALSE = failure.
225 */
226GLboolean
227_mesa_initialize_visual( GLvisual *vis,
228 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000229 GLboolean dbFlag,
230 GLboolean stereoFlag,
231 GLint redBits,
232 GLint greenBits,
233 GLint blueBits,
234 GLint alphaBits,
235 GLint indexBits,
236 GLint depthBits,
237 GLint stencilBits,
238 GLint accumRedBits,
239 GLint accumGreenBits,
240 GLint accumBlueBits,
241 GLint accumAlphaBits,
242 GLint numSamples )
243{
Brian Paulb6bcae52001-01-23 23:39:36 +0000244 (void) numSamples;
245
Brian Paul178a1c52000-04-22 01:05:00 +0000246 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000247
Brian Pauled30dfa2000-03-03 17:47:39 +0000248 /* This is to catch bad values from device drivers not updated for
249 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
250 * bad value now (a 1-bit depth buffer!?!).
251 */
252 assert(depthBits == 0 || depthBits > 1);
253
254 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000256 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000257 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000259 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000260 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000262 }
263 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000264 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000265 }
266 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000267 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000268 }
269 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000270 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000271 }
272
Brian Paulb6bcae52001-01-23 23:39:36 +0000273 vis->rgbMode = rgbFlag;
274 vis->doubleBufferMode = dbFlag;
275 vis->stereoMode = stereoFlag;
276 vis->redBits = redBits;
277 vis->greenBits = greenBits;
278 vis->blueBits = blueBits;
279 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000280
Brian Paulb6bcae52001-01-23 23:39:36 +0000281 vis->indexBits = indexBits;
282 vis->depthBits = depthBits;
283 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
285 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
286 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
287 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000288
Brian Paul178a1c52000-04-22 01:05:00 +0000289 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000290}
291
292
Brian Paulb371e0d2000-03-31 01:05:51 +0000293void
294_mesa_destroy_visual( GLvisual *vis )
295{
296 FREE(vis);
297}
298
299
Brian Paul4d053dd2000-01-14 04:45:47 +0000300/**********************************************************************/
301/***** GL Framebuffer allocation/destruction *****/
302/**********************************************************************/
303
304
305/*
306 * Create a new framebuffer. A GLframebuffer is a struct which
307 * encapsulates the depth, stencil and accum buffers and related
308 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000309 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000310 * softwareDepth - create/use a software depth buffer?
311 * softwareStencil - create/use a software stencil buffer?
312 * softwareAccum - create/use a software accum buffer?
313 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000314 * Return: pointer to new GLframebuffer struct or NULL if error.
315 */
Brian Paul178a1c52000-04-22 01:05:00 +0000316GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000317_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000318 GLboolean softwareDepth,
319 GLboolean softwareStencil,
320 GLboolean softwareAccum,
321 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000322{
Brian Paul178a1c52000-04-22 01:05:00 +0000323 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
324 assert(visual);
325 if (buffer) {
326 _mesa_initialize_framebuffer(buffer, visual,
327 softwareDepth, softwareStencil,
328 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000329 }
Brian Paul178a1c52000-04-22 01:05:00 +0000330 return buffer;
331}
332
333
334/*
335 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000336 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000337 */
338void
339_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000340 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000341 GLboolean softwareDepth,
342 GLboolean softwareStencil,
343 GLboolean softwareAccum,
344 GLboolean softwareAlpha )
345{
346 assert(buffer);
347 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000348
349 /* sanity checks */
350 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000351 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000355 }
356 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000357 assert(visual->rgbMode);
358 assert(visual->accumRedBits > 0);
359 assert(visual->accumGreenBits > 0);
360 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000361 }
362 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000363 assert(visual->rgbMode);
364 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000365 }
366
Brian Paul75978bd2001-04-27 21:17:20 +0000367 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000368 buffer->UseSoftwareDepthBuffer = softwareDepth;
369 buffer->UseSoftwareStencilBuffer = softwareStencil;
370 buffer->UseSoftwareAccumBuffer = softwareAccum;
371 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000372}
373
374
Brian Paul4d053dd2000-01-14 04:45:47 +0000375/*
376 * Free a framebuffer struct and its buffers.
377 */
Brian Paul178a1c52000-04-22 01:05:00 +0000378void
Brian Paulb1394fa2000-09-26 20:53:53 +0000379_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000380{
381 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000382 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000383 FREE(buffer);
384 }
385}
386
387
Brian Paul75978bd2001-04-27 21:17:20 +0000388/*
389 * Free the data hanging off of <buffer>, but not <buffer> itself.
390 */
391void
392_mesa_free_framebuffer_data( GLframebuffer *buffer )
393{
394 if (!buffer)
395 return;
396
397 if (buffer->DepthBuffer) {
398 FREE( buffer->DepthBuffer );
399 buffer->DepthBuffer = NULL;
400 }
401 if (buffer->Accum) {
402 FREE( buffer->Accum );
403 buffer->Accum = NULL;
404 }
405 if (buffer->Stencil) {
406 FREE( buffer->Stencil );
407 buffer->Stencil = NULL;
408 }
409 if (buffer->FrontLeftAlpha) {
410 FREE( buffer->FrontLeftAlpha );
411 buffer->FrontLeftAlpha = NULL;
412 }
413 if (buffer->BackLeftAlpha) {
414 FREE( buffer->BackLeftAlpha );
415 buffer->BackLeftAlpha = NULL;
416 }
417 if (buffer->FrontRightAlpha) {
418 FREE( buffer->FrontRightAlpha );
419 buffer->FrontRightAlpha = NULL;
420 }
421 if (buffer->BackRightAlpha) {
422 FREE( buffer->BackRightAlpha );
423 buffer->BackRightAlpha = NULL;
424 }
425}
426
427
Brian Paul4d053dd2000-01-14 04:45:47 +0000428
429/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000430/***** Context allocation, initialization, destroying *****/
431/**********************************************************************/
432
433
Brian Paul9560f052000-01-31 23:11:39 +0000434_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
435
436
jtgafb833d1999-08-19 00:55:39 +0000437/*
438 * This function just calls all the various one-time-init functions in Mesa.
439 */
Brian Paul178a1c52000-04-22 01:05:00 +0000440static void
441one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000442{
443 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000444 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000445 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000446 /* do some implementation tests */
447 assert( sizeof(GLbyte) == 1 );
448 assert( sizeof(GLshort) >= 2 );
449 assert( sizeof(GLint) >= 4 );
450 assert( sizeof(GLubyte) == 1 );
451 assert( sizeof(GLushort) >= 2 );
452 assert( sizeof(GLuint) >= 4 );
453
Brian Paul08836342001-03-03 20:33:27 +0000454 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000455
Keith Whitwell23caf202000-11-16 21:05:34 +0000456 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000457 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000458
davem69775355a2001-06-05 23:54:00 +0000459#ifdef USE_SPARC_ASM
460 _mesa_init_sparc_glapi_relocs();
461#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000462 if (getenv("MESA_DEBUG")) {
463 _glapi_noop_enable_warnings(GL_TRUE);
464 }
465 else {
466 _glapi_noop_enable_warnings(GL_FALSE);
467 }
468
jtgafb833d1999-08-19 00:55:39 +0000469#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
470 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
471#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000472
473 alreadyCalled = GL_TRUE;
474 }
Brian Paul9560f052000-01-31 23:11:39 +0000475 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000476}
477
478
Brian Paul4d053dd2000-01-14 04:45:47 +0000479
jtgafb833d1999-08-19 00:55:39 +0000480/*
481 * Allocate and initialize a shared context state structure.
482 */
Brian Paul178a1c52000-04-22 01:05:00 +0000483static struct gl_shared_state *
484alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000485{
jtgafb833d1999-08-19 00:55:39 +0000486 struct gl_shared_state *ss;
487 GLboolean outOfMemory;
488
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000489 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000490 if (!ss)
491 return NULL;
492
Brian Paule4b684c2000-09-12 21:07:40 +0000493 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000494
Brian Paule4b684c2000-09-12 21:07:40 +0000495 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000496 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000497
498 /* Default Texture objects */
499 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000500
501 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
502 if (!ss->Default1D) {
503 outOfMemory = GL_TRUE;
504 }
jtgafb833d1999-08-19 00:55:39 +0000505
Brian Paula8523782000-11-19 23:10:25 +0000506 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
507 if (!ss->Default2D) {
508 outOfMemory = GL_TRUE;
509 }
Brian Paula8523782000-11-19 23:10:25 +0000510
511 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
512 if (!ss->Default3D) {
513 outOfMemory = GL_TRUE;
514 }
Brian Paula8523782000-11-19 23:10:25 +0000515
516 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000517 if (!ss->DefaultCubeMap) {
518 outOfMemory = GL_TRUE;
519 }
Brian Paul413d6a22000-05-26 14:44:59 +0000520
jtgafb833d1999-08-19 00:55:39 +0000521 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
522 /* Ran out of memory at some point. Free everything and return NULL */
523 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000524 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000525 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000526 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000527 if (ss->Default1D)
528 _mesa_free_texture_object(ss, ss->Default1D);
529 if (ss->Default2D)
530 _mesa_free_texture_object(ss, ss->Default2D);
531 if (ss->Default3D)
532 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000533 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000534 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000535 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000536 return NULL;
537 }
538 else {
539 return ss;
540 }
541}
542
543
544/*
545 * Deallocate a shared state context and all children structures.
546 */
Brian Paul178a1c52000-04-22 01:05:00 +0000547static void
548free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000549{
550 /* Free display lists */
551 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000552 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000553 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000554 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000555 }
556 else {
557 break;
558 }
559 }
Brian Paulbb797902000-01-24 16:19:54 +0000560 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000561
562 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000563 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000564 if (ctx->Driver.DeleteTexture)
565 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
566 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000567 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000568 }
Brian Paulbb797902000-01-24 16:19:54 +0000569 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000570
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000571 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000572}
573
574
575
jtgafb833d1999-08-19 00:55:39 +0000576/*
577 * Initialize the nth light. Note that the defaults for light 0 are
578 * different than the other lights.
579 */
Brian Paul178a1c52000-04-22 01:05:00 +0000580static void
581init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000582{
583 make_empty_list( l );
584
585 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
586 if (n==0) {
587 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
588 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
589 }
590 else {
591 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
592 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
593 }
594 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
595 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
596 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000597 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000598 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000599 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000600 l->ConstantAttenuation = 1.0;
601 l->LinearAttenuation = 0.0;
602 l->QuadraticAttenuation = 0.0;
603 l->Enabled = GL_FALSE;
604}
605
606
607
Brian Paul178a1c52000-04-22 01:05:00 +0000608static void
609init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000610{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000611 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000612 lm->LocalViewer = GL_FALSE;
613 lm->TwoSide = GL_FALSE;
614 lm->ColorControl = GL_SINGLE_COLOR;
615}
616
617
Brian Paul178a1c52000-04-22 01:05:00 +0000618static void
619init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000620{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000621 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
622 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
623 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
624 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000625 m->Shininess = 0.0;
626 m->AmbientIndex = 0;
627 m->DiffuseIndex = 1;
628 m->SpecularIndex = 1;
629}
630
631
632
Brian Paul178a1c52000-04-22 01:05:00 +0000633static void
634init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000635{
636 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
637
638 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000639 texUnit->CombineModeRGB = GL_MODULATE;
640 texUnit->CombineModeA = GL_MODULATE;
641 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
642 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
643 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
644 texUnit->CombineSourceA[0] = GL_TEXTURE;
645 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
646 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
647 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
648 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
649 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
650 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
651 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
652 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
653 texUnit->CombineScaleShiftRGB = 0;
654 texUnit->CombineScaleShiftA = 0;
655
jtgafb833d1999-08-19 00:55:39 +0000656 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
657 texUnit->TexGenEnabled = 0;
658 texUnit->GenModeS = GL_EYE_LINEAR;
659 texUnit->GenModeT = GL_EYE_LINEAR;
660 texUnit->GenModeR = GL_EYE_LINEAR;
661 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000662 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
663 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
664 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
665 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000666
jtgafb833d1999-08-19 00:55:39 +0000667 /* Yes, these plane coefficients are correct! */
668 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
669 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
670 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
671 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
672 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
673 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
674 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
675 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
676
Brian Paula8523782000-11-19 23:10:25 +0000677 texUnit->Current1D = ctx->Shared->Default1D;
678 texUnit->Current2D = ctx->Shared->Default2D;
679 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000680 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000681}
682
683
jtgafb833d1999-08-19 00:55:39 +0000684
Brian Paul4d053dd2000-01-14 04:45:47 +0000685
jtgafb833d1999-08-19 00:55:39 +0000686/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000687static void
688init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000689{
690 map->Order = 1;
691 map->u1 = 0.0;
692 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000693 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000694 if (map->Points) {
695 GLint i;
696 for (i=0;i<n;i++)
697 map->Points[i] = initial[i];
698 }
jtgafb833d1999-08-19 00:55:39 +0000699}
700
701
702/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000703static void
704init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000705{
706 map->Uorder = 1;
707 map->Vorder = 1;
708 map->u1 = 0.0;
709 map->u2 = 1.0;
710 map->v1 = 0.0;
711 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000712 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000713 if (map->Points) {
714 GLint i;
715 for (i=0;i<n;i++)
716 map->Points[i] = initial[i];
717 }
jtgafb833d1999-08-19 00:55:39 +0000718}
719
720
jtgafb833d1999-08-19 00:55:39 +0000721/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000722 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000723 */
Brian Paul178a1c52000-04-22 01:05:00 +0000724static void
725init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000726{
727 GLuint i, j;
728
Brian Paul4d053dd2000-01-14 04:45:47 +0000729 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000730
Brian Paulcd1cefa2001-06-13 14:56:14 +0000731 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
732 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
733
Brian Paul539cce52000-02-03 19:40:07 +0000734 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000735 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000736 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
737 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000738 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000739 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul4d053dd2000-01-14 04:45:47 +0000740 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000741 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
742 ctx->Const.MinPointSize = MIN_POINT_SIZE;
743 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
744 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
745 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000746 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000747 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
748 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
749 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
750 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000751 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000752 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000753 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000754 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
755 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000756 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000757 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
758 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000759
Brian Paul4d053dd2000-01-14 04:45:47 +0000760 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000761 _math_matrix_ctr( &ctx->ModelView );
762 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000763
764 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000765 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000766 _math_matrix_ctr( &ctx->ModelViewStack[i] );
767 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000768 }
769
770 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000771 _math_matrix_ctr( &ctx->ProjectionMatrix );
772 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000773
774 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000775 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000776 _math_matrix_ctr( &ctx->ProjectionStack[i] );
777 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000778 }
779
Keith Whitwell23caf202000-11-16 21:05:34 +0000780 /* Derived ModelProject matrix */
781 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
782
Brian Paul4d053dd2000-01-14 04:45:47 +0000783 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000784 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000785 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000786 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000787 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000788 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000789 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000790 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000791 }
jtgafb833d1999-08-19 00:55:39 +0000792
Brian Paul250069d2000-04-08 18:57:45 +0000793 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000794 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000795 ctx->ColorStackDepth = 0;
796 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000797 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000798 }
799
Brian Paul4d053dd2000-01-14 04:45:47 +0000800 /* Accumulate buffer group */
801 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000802
Brian Paul4d053dd2000-01-14 04:45:47 +0000803 /* Color buffer group */
804 ctx->Color.IndexMask = 0xffffffff;
805 ctx->Color.ColorMask[0] = 0xff;
806 ctx->Color.ColorMask[1] = 0xff;
807 ctx->Color.ColorMask[2] = 0xff;
808 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000809 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000810 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000811 ctx->Color.DrawBuffer = GL_FRONT;
812 ctx->Color.AlphaEnabled = GL_FALSE;
813 ctx->Color.AlphaFunc = GL_ALWAYS;
814 ctx->Color.AlphaRef = 0;
815 ctx->Color.BlendEnabled = GL_FALSE;
816 ctx->Color.BlendSrcRGB = GL_ONE;
817 ctx->Color.BlendDstRGB = GL_ZERO;
818 ctx->Color.BlendSrcA = GL_ONE;
819 ctx->Color.BlendDstA = GL_ZERO;
820 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000821 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
822 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
823 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000824 ctx->Color.LogicOp = GL_COPY;
825 ctx->Color.DitherFlag = GL_TRUE;
826 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000827
Brian Paul4d053dd2000-01-14 04:45:47 +0000828 /* Current group */
Keith Whitwell51c0c712001-04-28 08:39:17 +0000829 ASSIGN_4V( ctx->Current.Color, 1.0, 1.0, 1.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000830 ctx->Current.Index = 1;
831 for (i=0; i<MAX_TEXTURE_UNITS; i++)
832 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
833 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
834 ctx->Current.RasterDistance = 0.0;
835 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
836 ctx->Current.RasterIndex = 1;
837 for (i=0; i<MAX_TEXTURE_UNITS; i++)
838 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
839 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
840 ctx->Current.RasterPosValid = GL_TRUE;
841 ctx->Current.EdgeFlag = GL_TRUE;
842 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000843
jtgafb833d1999-08-19 00:55:39 +0000844
Brian Paul4d053dd2000-01-14 04:45:47 +0000845 /* Depth buffer group */
846 ctx->Depth.Test = GL_FALSE;
847 ctx->Depth.Clear = 1.0;
848 ctx->Depth.Func = GL_LESS;
849 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000850 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000851
Brian Paul4d053dd2000-01-14 04:45:47 +0000852 /* Evaluators group */
853 ctx->Eval.Map1Color4 = GL_FALSE;
854 ctx->Eval.Map1Index = GL_FALSE;
855 ctx->Eval.Map1Normal = GL_FALSE;
856 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
857 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
858 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
859 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
860 ctx->Eval.Map1Vertex3 = GL_FALSE;
861 ctx->Eval.Map1Vertex4 = GL_FALSE;
862 ctx->Eval.Map2Color4 = GL_FALSE;
863 ctx->Eval.Map2Index = GL_FALSE;
864 ctx->Eval.Map2Normal = GL_FALSE;
865 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
866 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
867 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
868 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
869 ctx->Eval.Map2Vertex3 = GL_FALSE;
870 ctx->Eval.Map2Vertex4 = GL_FALSE;
871 ctx->Eval.AutoNormal = GL_FALSE;
872 ctx->Eval.MapGrid1un = 1;
873 ctx->Eval.MapGrid1u1 = 0.0;
874 ctx->Eval.MapGrid1u2 = 1.0;
875 ctx->Eval.MapGrid2un = 1;
876 ctx->Eval.MapGrid2vn = 1;
877 ctx->Eval.MapGrid2u1 = 0.0;
878 ctx->Eval.MapGrid2u2 = 1.0;
879 ctx->Eval.MapGrid2v1 = 0.0;
880 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000881
Brian Paul4d053dd2000-01-14 04:45:47 +0000882 /* Evaluator data */
883 {
884 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
885 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
886 static GLfloat index[1] = { 1.0 };
887 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
888 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000889
Brian Paul4d053dd2000-01-14 04:45:47 +0000890 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
891 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
892 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
893 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
894 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
895 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
896 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
897 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
898 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000899
Brian Paul4d053dd2000-01-14 04:45:47 +0000900 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
901 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
902 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
903 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
904 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
905 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
906 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
907 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
908 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
909 }
jtgafb833d1999-08-19 00:55:39 +0000910
Brian Paul4d053dd2000-01-14 04:45:47 +0000911 /* Fog group */
912 ctx->Fog.Enabled = GL_FALSE;
913 ctx->Fog.Mode = GL_EXP;
914 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
915 ctx->Fog.Index = 0.0;
916 ctx->Fog.Density = 1.0;
917 ctx->Fog.Start = 0.0;
918 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000919 ctx->Fog.ColorSumEnabled = GL_FALSE;
920 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000921
Brian Paul4d053dd2000-01-14 04:45:47 +0000922 /* Hint group */
923 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
924 ctx->Hint.PointSmooth = GL_DONT_CARE;
925 ctx->Hint.LineSmooth = GL_DONT_CARE;
926 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
927 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000928 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
929 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +0000930 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000931
Brian Paul0771d152000-04-07 00:19:41 +0000932 /* Histogram group */
933 ctx->Histogram.Width = 0;
934 ctx->Histogram.Format = GL_RGBA;
935 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000936 ctx->Histogram.RedSize = 0;
937 ctx->Histogram.GreenSize = 0;
938 ctx->Histogram.BlueSize = 0;
939 ctx->Histogram.AlphaSize = 0;
940 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000941 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
942 ctx->Histogram.Count[i][0] = 0;
943 ctx->Histogram.Count[i][1] = 0;
944 ctx->Histogram.Count[i][2] = 0;
945 ctx->Histogram.Count[i][3] = 0;
946 }
947
948 /* Min/Max group */
949 ctx->MinMax.Format = GL_RGBA;
950 ctx->MinMax.Sink = GL_FALSE;
951 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
952 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
953 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
954 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
955
Brian Paul4d053dd2000-01-14 04:45:47 +0000956 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000957 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000958
Brian Paul4d053dd2000-01-14 04:45:47 +0000959 /* Lighting group */
960 for (i=0;i<MAX_LIGHTS;i++) {
961 init_light( &ctx->Light.Light[i], i );
962 }
963 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000964
Brian Paul4d053dd2000-01-14 04:45:47 +0000965 init_lightmodel( &ctx->Light.Model );
966 init_material( &ctx->Light.Material[0] );
967 init_material( &ctx->Light.Material[1] );
968 ctx->Light.ShadeModel = GL_SMOOTH;
969 ctx->Light.Enabled = GL_FALSE;
970 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
971 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000972 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
973 GL_FRONT_AND_BACK,
974 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000975
Brian Paul4d053dd2000-01-14 04:45:47 +0000976 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000977
Brian Paul4d053dd2000-01-14 04:45:47 +0000978 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000979 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
980 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000981 for (i = 0 ; i < 10 ; i++) {
982 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
983 s->shininess = -1;
984 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000985 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000986 }
Brian Paul77d61af2000-06-28 04:20:21 +0000987
jtgafb833d1999-08-19 00:55:39 +0000988
Brian Paul4d053dd2000-01-14 04:45:47 +0000989 /* Line group */
990 ctx->Line.SmoothFlag = GL_FALSE;
991 ctx->Line.StippleFlag = GL_FALSE;
992 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +0000993 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000994 ctx->Line.StipplePattern = 0xffff;
995 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000996
Brian Paul4d053dd2000-01-14 04:45:47 +0000997 /* Display List group */
998 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000999
Brian Paul736fcbe2001-05-29 15:23:48 +00001000 /* Multisample */
1001 ctx->Multisample.Enabled = GL_FALSE;
1002 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1003 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1004 ctx->Multisample.SampleCoverage = GL_FALSE;
1005 ctx->Multisample.SampleCoverageValue = 1.0;
1006 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1007
Brian Paul4d053dd2000-01-14 04:45:47 +00001008 /* Pixel group */
1009 ctx->Pixel.RedBias = 0.0;
1010 ctx->Pixel.RedScale = 1.0;
1011 ctx->Pixel.GreenBias = 0.0;
1012 ctx->Pixel.GreenScale = 1.0;
1013 ctx->Pixel.BlueBias = 0.0;
1014 ctx->Pixel.BlueScale = 1.0;
1015 ctx->Pixel.AlphaBias = 0.0;
1016 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001017 ctx->Pixel.DepthBias = 0.0;
1018 ctx->Pixel.DepthScale = 1.0;
1019 ctx->Pixel.IndexOffset = 0;
1020 ctx->Pixel.IndexShift = 0;
1021 ctx->Pixel.ZoomX = 1.0;
1022 ctx->Pixel.ZoomY = 1.0;
1023 ctx->Pixel.MapColorFlag = GL_FALSE;
1024 ctx->Pixel.MapStencilFlag = GL_FALSE;
1025 ctx->Pixel.MapStoSsize = 1;
1026 ctx->Pixel.MapItoIsize = 1;
1027 ctx->Pixel.MapItoRsize = 1;
1028 ctx->Pixel.MapItoGsize = 1;
1029 ctx->Pixel.MapItoBsize = 1;
1030 ctx->Pixel.MapItoAsize = 1;
1031 ctx->Pixel.MapRtoRsize = 1;
1032 ctx->Pixel.MapGtoGsize = 1;
1033 ctx->Pixel.MapBtoBsize = 1;
1034 ctx->Pixel.MapAtoAsize = 1;
1035 ctx->Pixel.MapStoS[0] = 0;
1036 ctx->Pixel.MapItoI[0] = 0;
1037 ctx->Pixel.MapItoR[0] = 0.0;
1038 ctx->Pixel.MapItoG[0] = 0.0;
1039 ctx->Pixel.MapItoB[0] = 0.0;
1040 ctx->Pixel.MapItoA[0] = 0.0;
1041 ctx->Pixel.MapItoR8[0] = 0;
1042 ctx->Pixel.MapItoG8[0] = 0;
1043 ctx->Pixel.MapItoB8[0] = 0;
1044 ctx->Pixel.MapItoA8[0] = 0;
1045 ctx->Pixel.MapRtoR[0] = 0.0;
1046 ctx->Pixel.MapGtoG[0] = 0.0;
1047 ctx->Pixel.MapBtoB[0] = 0.0;
1048 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001049 ctx->Pixel.HistogramEnabled = GL_FALSE;
1050 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1051 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1052 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1053 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001054 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1055 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1056 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1057 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001058 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1059 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1060 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1061 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001062 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1063 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1064 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001065 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1066 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1067 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1068 for (i = 0; i < 3; i++) {
1069 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1070 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1071 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1072 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1073 }
Brian Paul67adba12000-12-09 20:35:54 +00001074 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1075 ctx->Convolution1D.Filter[i] = 0.0;
1076 ctx->Convolution2D.Filter[i] = 0.0;
1077 ctx->Separable2D.Filter[i] = 0.0;
1078 }
Brian Paul82b02f02000-05-07 20:37:40 +00001079 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1080 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001081
Brian Paul4d053dd2000-01-14 04:45:47 +00001082 /* Point group */
1083 ctx->Point.SmoothFlag = GL_FALSE;
1084 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001085 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 ctx->Point.Params[0] = 1.0;
1087 ctx->Point.Params[1] = 0.0;
1088 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001089 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001090 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001091 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001092 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001093 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001094
Brian Paul4d053dd2000-01-14 04:45:47 +00001095 /* Polygon group */
1096 ctx->Polygon.CullFlag = GL_FALSE;
1097 ctx->Polygon.CullFaceMode = GL_BACK;
1098 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001099 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001100 ctx->Polygon.FrontMode = GL_FILL;
1101 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001102 ctx->Polygon.SmoothFlag = GL_FALSE;
1103 ctx->Polygon.StippleFlag = GL_FALSE;
1104 ctx->Polygon.OffsetFactor = 0.0F;
1105 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001106 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001107 ctx->Polygon.OffsetPoint = GL_FALSE;
1108 ctx->Polygon.OffsetLine = GL_FALSE;
1109 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001110
Brian Paul4d053dd2000-01-14 04:45:47 +00001111 /* Polygon Stipple group */
1112 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001113
Brian Paul4d053dd2000-01-14 04:45:47 +00001114 /* Scissor group */
1115 ctx->Scissor.Enabled = GL_FALSE;
1116 ctx->Scissor.X = 0;
1117 ctx->Scissor.Y = 0;
1118 ctx->Scissor.Width = 0;
1119 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001120
Brian Paul4d053dd2000-01-14 04:45:47 +00001121 /* Stencil group */
1122 ctx->Stencil.Enabled = GL_FALSE;
1123 ctx->Stencil.Function = GL_ALWAYS;
1124 ctx->Stencil.FailFunc = GL_KEEP;
1125 ctx->Stencil.ZPassFunc = GL_KEEP;
1126 ctx->Stencil.ZFailFunc = GL_KEEP;
1127 ctx->Stencil.Ref = 0;
1128 ctx->Stencil.ValueMask = STENCIL_MAX;
1129 ctx->Stencil.Clear = 0;
1130 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001131
Brian Paul4d053dd2000-01-14 04:45:47 +00001132 /* Texture group */
1133 ctx->Texture.CurrentUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001134 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001135 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1136 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001137 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001138 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001139
Brian Paul4d053dd2000-01-14 04:45:47 +00001140 /* Transformation group */
1141 ctx->Transform.MatrixMode = GL_MODELVIEW;
1142 ctx->Transform.Normalize = GL_FALSE;
1143 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001144 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001145 for (i=0;i<MAX_CLIP_PLANES;i++) {
1146 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1147 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1148 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001149 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001150
Brian Paul4d053dd2000-01-14 04:45:47 +00001151 /* Viewport group */
1152 ctx->Viewport.X = 0;
1153 ctx->Viewport.Y = 0;
1154 ctx->Viewport.Width = 0;
1155 ctx->Viewport.Height = 0;
1156 ctx->Viewport.Near = 0.0;
1157 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001158 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001159
1160#define Sz 10
1161#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001162 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1163 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001164#undef Sz
1165#undef Tz
1166
Keith Whitwell14940c42000-11-05 18:40:57 +00001167 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1168 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001169
Brian Paul4d053dd2000-01-14 04:45:47 +00001170 /* Vertex arrays */
1171 ctx->Array.Vertex.Size = 4;
1172 ctx->Array.Vertex.Type = GL_FLOAT;
1173 ctx->Array.Vertex.Stride = 0;
1174 ctx->Array.Vertex.StrideB = 0;
1175 ctx->Array.Vertex.Ptr = NULL;
1176 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001177 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001178 ctx->Array.Normal.Type = GL_FLOAT;
1179 ctx->Array.Normal.Stride = 0;
1180 ctx->Array.Normal.StrideB = 0;
1181 ctx->Array.Normal.Ptr = NULL;
1182 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001183 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001184 ctx->Array.Color.Size = 4;
1185 ctx->Array.Color.Type = GL_FLOAT;
1186 ctx->Array.Color.Stride = 0;
1187 ctx->Array.Color.StrideB = 0;
1188 ctx->Array.Color.Ptr = NULL;
1189 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001190 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1191 ctx->Array.SecondaryColor.Size = 4;
1192 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1193 ctx->Array.SecondaryColor.Stride = 0;
1194 ctx->Array.SecondaryColor.StrideB = 0;
1195 ctx->Array.SecondaryColor.Ptr = NULL;
1196 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1197 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1198 ctx->Array.FogCoord.Size = 1;
1199 ctx->Array.FogCoord.Type = GL_FLOAT;
1200 ctx->Array.FogCoord.Stride = 0;
1201 ctx->Array.FogCoord.StrideB = 0;
1202 ctx->Array.FogCoord.Ptr = NULL;
1203 ctx->Array.FogCoord.Enabled = GL_FALSE;
1204 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001205 ctx->Array.Index.Type = GL_FLOAT;
1206 ctx->Array.Index.Stride = 0;
1207 ctx->Array.Index.StrideB = 0;
1208 ctx->Array.Index.Ptr = NULL;
1209 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001210 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001211 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1212 ctx->Array.TexCoord[i].Size = 4;
1213 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1214 ctx->Array.TexCoord[i].Stride = 0;
1215 ctx->Array.TexCoord[i].StrideB = 0;
1216 ctx->Array.TexCoord[i].Ptr = NULL;
1217 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001218 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001219 }
1220 ctx->Array.TexCoordInterleaveFactor = 1;
1221 ctx->Array.EdgeFlag.Stride = 0;
1222 ctx->Array.EdgeFlag.StrideB = 0;
1223 ctx->Array.EdgeFlag.Ptr = NULL;
1224 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001225 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001226 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1227
1228 /* Pixel transfer */
1229 ctx->Pack.Alignment = 4;
1230 ctx->Pack.RowLength = 0;
1231 ctx->Pack.ImageHeight = 0;
1232 ctx->Pack.SkipPixels = 0;
1233 ctx->Pack.SkipRows = 0;
1234 ctx->Pack.SkipImages = 0;
1235 ctx->Pack.SwapBytes = GL_FALSE;
1236 ctx->Pack.LsbFirst = GL_FALSE;
1237 ctx->Unpack.Alignment = 4;
1238 ctx->Unpack.RowLength = 0;
1239 ctx->Unpack.ImageHeight = 0;
1240 ctx->Unpack.SkipPixels = 0;
1241 ctx->Unpack.SkipRows = 0;
1242 ctx->Unpack.SkipImages = 0;
1243 ctx->Unpack.SwapBytes = GL_FALSE;
1244 ctx->Unpack.LsbFirst = GL_FALSE;
1245
1246 /* Feedback */
1247 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1248 ctx->Feedback.Buffer = NULL;
1249 ctx->Feedback.BufferSize = 0;
1250 ctx->Feedback.Count = 0;
1251
1252 /* Selection/picking */
1253 ctx->Select.Buffer = NULL;
1254 ctx->Select.BufferSize = 0;
1255 ctx->Select.BufferCount = 0;
1256 ctx->Select.Hits = 0;
1257 ctx->Select.NameStackDepth = 0;
1258
Brian Paul4d053dd2000-01-14 04:45:47 +00001259 /* Renderer and client attribute stacks */
1260 ctx->AttribStackDepth = 0;
1261 ctx->ClientAttribStackDepth = 0;
1262
Brian Paul13811372000-04-12 00:27:37 +00001263 /* Display list */
1264 ctx->CallDepth = 0;
1265 ctx->ExecuteFlag = GL_TRUE;
1266 ctx->CompileFlag = GL_FALSE;
1267 ctx->CurrentListPtr = NULL;
1268 ctx->CurrentBlock = NULL;
1269 ctx->CurrentListNum = 0;
1270 ctx->CurrentPos = 0;
1271
1272 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001273 _mesa_init_colortable(&ctx->ColorTable);
1274 _mesa_init_colortable(&ctx->ProxyColorTable);
1275 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1276 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1277 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1278 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001279
Brian Paul4d053dd2000-01-14 04:45:47 +00001280 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001281 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001282 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001283 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001284
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001285 ctx->_NeedNormals = 0;
1286 ctx->_NeedEyeCoords = 0;
1287 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001288
Brian Paul4d053dd2000-01-14 04:45:47 +00001289 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1290
1291 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001292 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001293 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001294
1295 /* For debug/development only */
1296 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1297 ctx->FirstTimeCurrent = GL_TRUE;
1298
1299 /* Dither disable */
1300 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1301 if (ctx->NoDither) {
1302 if (getenv("MESA_DEBUG")) {
1303 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001304 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001305 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001306 }
1307}
1308
1309
1310
1311
jtgafb833d1999-08-19 00:55:39 +00001312/*
1313 * Allocate the proxy textures. If we run out of memory part way through
1314 * the allocations clean up and return GL_FALSE.
1315 * Return: GL_TRUE=success, GL_FALSE=failure
1316 */
Brian Paul178a1c52000-04-22 01:05:00 +00001317static GLboolean
1318alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001319{
1320 GLboolean out_of_memory;
1321 GLint i;
1322
Brian Paula8523782000-11-19 23:10:25 +00001323 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001324 if (!ctx->Texture.Proxy1D) {
1325 return GL_FALSE;
1326 }
1327
Brian Paula8523782000-11-19 23:10:25 +00001328 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001329 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001330 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001331 return GL_FALSE;
1332 }
1333
Brian Paula8523782000-11-19 23:10:25 +00001334 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001335 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001336 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1337 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1338 return GL_FALSE;
1339 }
1340
1341 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1342 if (!ctx->Texture.ProxyCubeMap) {
1343 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1344 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1345 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001346 return GL_FALSE;
1347 }
1348
1349 out_of_memory = GL_FALSE;
1350 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001351 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1352 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1353 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001354 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001355 if (!ctx->Texture.Proxy1D->Image[i]
1356 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001357 || !ctx->Texture.Proxy3D->Image[i]
1358 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001359 out_of_memory = GL_TRUE;
1360 }
1361 }
1362 if (out_of_memory) {
1363 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1364 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001365 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001366 }
1367 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001368 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001369 }
1370 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001371 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001372 }
Brian Paul172281d2001-07-26 20:02:10 +00001373 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1374 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1375 }
jtgafb833d1999-08-19 00:55:39 +00001376 }
Brian Paula8523782000-11-19 23:10:25 +00001377 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1378 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1379 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001380 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
jtgafb833d1999-08-19 00:55:39 +00001381 return GL_FALSE;
1382 }
1383 else {
1384 return GL_TRUE;
1385 }
1386}
1387
1388
jtgafb833d1999-08-19 00:55:39 +00001389/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001390 * Initialize a GLcontext struct. This includes allocating all the
1391 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001392 */
Brian Paul178a1c52000-04-22 01:05:00 +00001393GLboolean
1394_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001395 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001396 GLcontext *share_list,
1397 void *driver_ctx,
1398 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001399{
Brian Paul5fb84d22000-05-24 15:04:45 +00001400 GLuint dispatchSize;
1401
jtgafb833d1999-08-19 00:55:39 +00001402 (void) direct; /* not used */
1403
jtgafb833d1999-08-19 00:55:39 +00001404 /* misc one-time initializations */
1405 one_time_init();
1406
Brian Paulb1394fa2000-09-26 20:53:53 +00001407 /**
1408 ** OpenGL SI stuff
1409 **/
1410 if (!ctx->imports.malloc) {
1411 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1412 }
1413 /* exports are setup by the device driver */
1414
jtgafb833d1999-08-19 00:55:39 +00001415 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001416 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001417 ctx->DrawBuffer = NULL;
1418 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001419
jtgafb833d1999-08-19 00:55:39 +00001420 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001421 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001422 ctx->Shared = share_list->Shared;
1423 }
1424 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001425 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001426 ctx->Shared = alloc_shared_state();
1427 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001428 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001429 }
1430 }
Brian Paul9560f052000-01-31 23:11:39 +00001431 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001432 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001433 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001434
Brian Paul5a2f32b2001-04-25 18:21:05 +00001435 /* Effectively bind the default textures to all texture units */
1436 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1437 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1438 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1439 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
1440
Brian Paul4d053dd2000-01-14 04:45:47 +00001441 init_attrib_groups( ctx );
1442
Brian Paulb6bcae52001-01-23 23:39:36 +00001443 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001444 ctx->Color.DrawBuffer = GL_BACK;
1445 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1446 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1447 ctx->Pixel.ReadBuffer = GL_BACK;
1448 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1449 }
1450 else {
1451 ctx->Color.DrawBuffer = GL_FRONT;
1452 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1453 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1454 ctx->Pixel.ReadBuffer = GL_FRONT;
1455 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1456 }
1457
jtgafb833d1999-08-19 00:55:39 +00001458 if (!alloc_proxy_textures(ctx)) {
1459 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001460 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001461 }
jtgafb833d1999-08-19 00:55:39 +00001462
Brian Paulf59afc92000-05-23 23:23:00 +00001463 /* register the most recent extension functions with libGL */
1464 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1465 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1466 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1467 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1468 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1469 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1470 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1471 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1472
Brian Paul5fb84d22000-05-24 15:04:45 +00001473 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1474 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1475 * Mesa we do this to accomodate different versions of libGL and various
1476 * DRI drivers.
1477 */
1478 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1479 sizeof(struct _glapi_table) / sizeof(void *));
1480
Brian Paulfbd8f211999-11-11 01:22:25 +00001481 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001482 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1483 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001484 if (!ctx->Exec || !ctx->Save) {
1485 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001486 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001487 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001488 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001489 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1490 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001491 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001492
Keith Whitwellad2ac212000-11-24 10:25:05 +00001493 ctx->ExecPrefersFloat = GL_FALSE;
1494 ctx->SavePrefersFloat = GL_FALSE;
1495
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001496 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001497 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001498 ctx->TnlModule.Current = NULL;
1499 ctx->TnlModule.SwapCount = 0;
1500
Brian Paulb6bcae52001-01-23 23:39:36 +00001501 /* Z buffer stuff */
1502 if (ctx->Visual.depthBits == 0) {
1503 /* Special case. Even if we don't have a depth buffer we need
1504 * good values for DepthMax for Z vertex transformation purposes
1505 * and for per-fragment fog computation.
1506 */
1507 ctx->DepthMax = 1 << 16;
1508 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1509 }
1510 else if (ctx->Visual.depthBits < 32) {
1511 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1512 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1513 }
1514 else {
1515 /* Special case since shift values greater than or equal to the
1516 * number of bits in the left hand expression's type are undefined.
1517 */
1518 ctx->DepthMax = 0xffffffff;
1519 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1520 }
Brian Paulbc920f02001-05-07 16:32:51 +00001521 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001522
1523
Brian Paul3b18a362000-09-26 15:27:20 +00001524#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001525 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001526#if 0
1527 /* Brian: do you want to have CreateContext fail here,
1528 or should we just trap in NewTrace (currently done)? */
1529 if (!(ctx->TraceCtx)) {
1530 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001531 FREE( ctx->Exec );
1532 FREE( ctx->Save );
1533 return GL_FALSE;
1534 }
1535#endif
1536 trInitContext(ctx->TraceCtx);
1537
1538 ctx->TraceDispatch = (struct _glapi_table *)
1539 CALLOC(dispatchSize * sizeof(void*));
1540#if 0
1541 if (!(ctx->TraceCtx)) {
1542 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001543 FREE( ctx->Exec );
1544 FREE( ctx->Save );
1545 FREE( ctx->TraceCtx );
1546 return GL_FALSE;
1547 }
1548#endif
1549 trInitDispatch(ctx->TraceDispatch);
1550#endif
1551
Brian Paul4d053dd2000-01-14 04:45:47 +00001552 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001553}
1554
jtgafb833d1999-08-19 00:55:39 +00001555
1556
1557/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001558 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001559 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001560 * sharelist - another context to share display lists with or NULL
1561 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001562 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001563 */
Brian Paul178a1c52000-04-22 01:05:00 +00001564GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001565_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001566 GLcontext *share_list,
1567 void *driver_ctx,
1568 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001569{
1570 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1571 if (!ctx) {
1572 return NULL;
1573 }
1574
Brian Paul178a1c52000-04-22 01:05:00 +00001575 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001576 return ctx;
1577 }
1578 else {
1579 FREE(ctx);
1580 return NULL;
1581 }
1582}
1583
1584
1585
1586/*
1587 * Free the data associated with the given context.
1588 * But don't free() the GLcontext struct itself!
1589 */
Brian Paul178a1c52000-04-22 01:05:00 +00001590void
Brian Paulb1394fa2000-09-26 20:53:53 +00001591_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001592{
Brian Paul4d053dd2000-01-14 04:45:47 +00001593 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001594 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001595
1596 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001597 if (ctx == _mesa_get_current_context()) {
1598 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001599 }
1600
Keith Whitwell23caf202000-11-16 21:05:34 +00001601 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001602 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001603 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001604 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001605 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001606 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001607 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001608 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001609 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001610 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001611 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001612 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001613 }
1614 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001615
Brian Paulfd284452001-07-19 15:54:34 +00001616 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1617
1618 _math_matrix_dtr(&ctx->ColorMatrix);
1619 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
1620 _math_matrix_dtr(&ctx->ColorStack[j]);
1621 }
1622
Brian Paul9560f052000-01-31 23:11:39 +00001623 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001624 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001625 assert(ctx->Shared->RefCount >= 0);
1626 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1627 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001628 /* free shared state */
1629 free_shared_state( ctx, ctx->Shared );
1630 }
1631
Keith Whitwell14940c42000-11-05 18:40:57 +00001632 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001633 FREE( s );
1634 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001635 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001636
1637 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001638 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1639 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1640 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001641 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul4d053dd2000-01-14 04:45:47 +00001642
1643 /* Free evaluator data */
1644 if (ctx->EvalMap.Map1Vertex3.Points)
1645 FREE( ctx->EvalMap.Map1Vertex3.Points );
1646 if (ctx->EvalMap.Map1Vertex4.Points)
1647 FREE( ctx->EvalMap.Map1Vertex4.Points );
1648 if (ctx->EvalMap.Map1Index.Points)
1649 FREE( ctx->EvalMap.Map1Index.Points );
1650 if (ctx->EvalMap.Map1Color4.Points)
1651 FREE( ctx->EvalMap.Map1Color4.Points );
1652 if (ctx->EvalMap.Map1Normal.Points)
1653 FREE( ctx->EvalMap.Map1Normal.Points );
1654 if (ctx->EvalMap.Map1Texture1.Points)
1655 FREE( ctx->EvalMap.Map1Texture1.Points );
1656 if (ctx->EvalMap.Map1Texture2.Points)
1657 FREE( ctx->EvalMap.Map1Texture2.Points );
1658 if (ctx->EvalMap.Map1Texture3.Points)
1659 FREE( ctx->EvalMap.Map1Texture3.Points );
1660 if (ctx->EvalMap.Map1Texture4.Points)
1661 FREE( ctx->EvalMap.Map1Texture4.Points );
1662
1663 if (ctx->EvalMap.Map2Vertex3.Points)
1664 FREE( ctx->EvalMap.Map2Vertex3.Points );
1665 if (ctx->EvalMap.Map2Vertex4.Points)
1666 FREE( ctx->EvalMap.Map2Vertex4.Points );
1667 if (ctx->EvalMap.Map2Index.Points)
1668 FREE( ctx->EvalMap.Map2Index.Points );
1669 if (ctx->EvalMap.Map2Color4.Points)
1670 FREE( ctx->EvalMap.Map2Color4.Points );
1671 if (ctx->EvalMap.Map2Normal.Points)
1672 FREE( ctx->EvalMap.Map2Normal.Points );
1673 if (ctx->EvalMap.Map2Texture1.Points)
1674 FREE( ctx->EvalMap.Map2Texture1.Points );
1675 if (ctx->EvalMap.Map2Texture2.Points)
1676 FREE( ctx->EvalMap.Map2Texture2.Points );
1677 if (ctx->EvalMap.Map2Texture3.Points)
1678 FREE( ctx->EvalMap.Map2Texture3.Points );
1679 if (ctx->EvalMap.Map2Texture4.Points)
1680 FREE( ctx->EvalMap.Map2Texture4.Points );
1681
Brian Paul4bdcfe52000-04-17 17:57:04 +00001682 _mesa_free_colortable_data( &ctx->ColorTable );
1683 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1684 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1685 _mesa_free_colortable_data( &ctx->Texture.Palette );
1686
Brian Paulfd284452001-07-19 15:54:34 +00001687 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1688
Brian Paul69755402001-02-26 23:58:12 +00001689 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001690
1691 FREE(ctx->Exec);
1692 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001693}
1694
1695
1696
1697/*
1698 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001699 */
Brian Paul178a1c52000-04-22 01:05:00 +00001700void
Brian Paulb1394fa2000-09-26 20:53:53 +00001701_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001702{
1703 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001704 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001705 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001706 }
1707}
1708
1709
1710
1711/*
jtgafb833d1999-08-19 00:55:39 +00001712 * Copy attribute groups from one context to another.
1713 * Input: src - source context
1714 * dst - destination context
1715 * mask - bitwise OR of GL_*_BIT flags
1716 */
Brian Paul178a1c52000-04-22 01:05:00 +00001717void
Brian Paulb1394fa2000-09-26 20:53:53 +00001718_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001719{
1720 if (mask & GL_ACCUM_BUFFER_BIT) {
1721 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1722 }
1723 if (mask & GL_COLOR_BUFFER_BIT) {
1724 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1725 }
1726 if (mask & GL_CURRENT_BIT) {
1727 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1728 }
1729 if (mask & GL_DEPTH_BUFFER_BIT) {
1730 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1731 }
1732 if (mask & GL_ENABLE_BIT) {
1733 /* no op */
1734 }
1735 if (mask & GL_EVAL_BIT) {
1736 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1737 }
1738 if (mask & GL_FOG_BIT) {
1739 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1740 }
1741 if (mask & GL_HINT_BIT) {
1742 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1743 }
1744 if (mask & GL_LIGHTING_BIT) {
1745 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001746 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001747 }
1748 if (mask & GL_LINE_BIT) {
1749 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1750 }
1751 if (mask & GL_LIST_BIT) {
1752 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1753 }
1754 if (mask & GL_PIXEL_MODE_BIT) {
1755 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1756 }
1757 if (mask & GL_POINT_BIT) {
1758 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1759 }
1760 if (mask & GL_POLYGON_BIT) {
1761 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1762 }
1763 if (mask & GL_POLYGON_STIPPLE_BIT) {
1764 /* Use loop instead of MEMCPY due to problem with Portland Group's
1765 * C compiler. Reported by John Stone.
1766 */
1767 int i;
1768 for (i=0;i<32;i++) {
1769 dst->PolygonStipple[i] = src->PolygonStipple[i];
1770 }
1771 }
1772 if (mask & GL_SCISSOR_BIT) {
1773 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1774 }
1775 if (mask & GL_STENCIL_BUFFER_BIT) {
1776 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1777 }
1778 if (mask & GL_TEXTURE_BIT) {
1779 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1780 }
1781 if (mask & GL_TRANSFORM_BIT) {
1782 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1783 }
1784 if (mask & GL_VIEWPORT_BIT) {
1785 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1786 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001787 /* XXX FIXME: Call callbacks?
1788 */
1789 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001790}
1791
1792
jtgafb833d1999-08-19 00:55:39 +00001793/*
Brian Paul00037781999-12-17 14:52:35 +00001794 * Set the current context, binding the given frame buffer to the context.
1795 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001796void
1797_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001798{
Brian Paulb1394fa2000-09-26 20:53:53 +00001799 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001800}
1801
1802
Keith Whitwell23caf202000-11-16 21:05:34 +00001803static void print_info( void )
1804{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001805 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001806 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001807 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001808 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001809 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001810 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001811 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001812 (char *) _mesa_GetString(GL_EXTENSIONS));
1813#if defined(THREADS)
1814 fprintf(stderr, "Mesa thread-safe: YES\n");
1815#else
1816 fprintf(stderr, "Mesa thread-safe: NO\n");
1817#endif
1818#if defined(USE_X86_ASM)
1819 fprintf(stderr, "Mesa x86-optimized: YES\n");
1820#else
1821 fprintf(stderr, "Mesa x86-optimized: NO\n");
1822#endif
davem69e4f84b42001-06-05 03:58:20 +00001823#if defined(USE_SPARC_ASM)
1824 fprintf(stderr, "Mesa sparc-optimized: YES\n");
1825#else
1826 fprintf(stderr, "Mesa sparc-optimized: NO\n");
1827#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001828}
1829
1830
Brian Paul00037781999-12-17 14:52:35 +00001831/*
1832 * Bind the given context to the given draw-buffer and read-buffer
1833 * and make it the current context for this thread.
1834 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001835void
1836_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1837 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001838{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001839 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001840 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001841
Brian Paulbe3602d2001-02-28 00:27:48 +00001842 /* Check that the context's and framebuffer's visuals are compatible.
1843 * We could do a lot more checking here but this'll catch obvious
1844 * problems.
1845 */
1846 if (newCtx && drawBuffer && readBuffer) {
1847 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1848 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1849 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1850 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1851 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1852 return; /* incompatible */
1853 }
1854 }
1855
Brian Paul00037781999-12-17 14:52:35 +00001856 /* We call this function periodically (just here for now) in
1857 * order to detect when multithreading has begun.
1858 */
1859 _glapi_check_multithread();
1860
Brian Paulf9b97d92000-01-28 20:17:42 +00001861 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001862 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001863
1864
1865 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001866 _glapi_set_dispatch(NULL); /* none current */
1867 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001868 else {
1869 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001870
Keith Whitwell23caf202000-11-16 21:05:34 +00001871 if (drawBuffer && readBuffer) {
1872 /* TODO: check if newCtx and buffer's visual match??? */
1873 newCtx->DrawBuffer = drawBuffer;
1874 newCtx->ReadBuffer = readBuffer;
1875 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001876 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001877 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001878
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001879 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001880 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1881
1882 /* We can use this to help debug user's problems. Tell them to set
1883 * the MESA_INFO env variable before running their app. Then the
1884 * first time each context is made current we'll print some useful
1885 * information.
1886 */
1887 if (newCtx->FirstTimeCurrent) {
1888 if (getenv("MESA_INFO")) {
1889 print_info();
1890 }
1891 newCtx->FirstTimeCurrent = GL_FALSE;
1892 }
Brian Paul00037781999-12-17 14:52:35 +00001893 }
1894}
1895
1896
1897
1898/*
1899 * Return current context handle for the calling thread.
1900 * This isn't the fastest way to get the current context.
1901 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1902 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001903GLcontext *
1904_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001905{
Brian Paulf9b97d92000-01-28 20:17:42 +00001906 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001907}
1908
1909
1910
1911/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001912 * This should be called by device drivers just before they do a
1913 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001914 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001915void
1916_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001917{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001918 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001919}
1920
1921
Brian Paul00037781999-12-17 14:52:35 +00001922
Brian Paulfbd8f211999-11-11 01:22:25 +00001923/*
1924 * Return pointer to this context's current API dispatch table.
1925 * It'll either be the immediate-mode execute dispatcher or the
1926 * display list compile dispatcher.
1927 */
1928struct _glapi_table *
1929_mesa_get_dispatch(GLcontext *ctx)
1930{
1931 return ctx->CurrentDispatch;
1932}
1933
1934
1935
jtgafb833d1999-08-19 00:55:39 +00001936/**********************************************************************/
1937/***** Miscellaneous functions *****/
1938/**********************************************************************/
1939
1940
1941/*
1942 * This function is called when the Mesa user has stumbled into a code
1943 * path which may not be implemented fully or correctly.
1944 */
Brian Paul08836342001-03-03 20:33:27 +00001945void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001946{
1947 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00001948#ifdef XF86DRI
1949 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
1950#else
1951 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
1952#endif
jtgafb833d1999-08-19 00:55:39 +00001953 (void) ctx;
1954}
1955
1956
1957
1958/*
1959 * This is called to inform the user that he or she has tried to do
1960 * something illogical or if there's likely a bug in their program
1961 * (like enabled depth testing without a depth buffer).
1962 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001963void
1964_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001965{
Brian Paulb1394fa2000-09-26 20:53:53 +00001966 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001967}
1968
1969
1970
Brian Paulfa9df402000-02-02 19:16:46 +00001971/*
1972 * Compile an error into current display list.
1973 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001974void
1975_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001976{
1977 if (ctx->CompileFlag)
Brian Paul08836342001-03-03 20:33:27 +00001978 _mesa_save_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001979
1980 if (ctx->ExecuteFlag)
Brian Paul08836342001-03-03 20:33:27 +00001981 _mesa_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001982}
1983
1984
Brian Paulfa9df402000-02-02 19:16:46 +00001985
jtgafb833d1999-08-19 00:55:39 +00001986/*
1987 * This is Mesa's error handler. Normally, all that's done is the updating
1988 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1989 * environment variable "MESA_DEBUG" is defined then a real error message
1990 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001991 * Input: ctx - the GL context
1992 * error - the error value
1993 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001994 */
Brian Paul7eb06032000-07-14 04:13:40 +00001995void
Brian Paul08836342001-03-03 20:33:27 +00001996_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001997{
Brian Paul7eb06032000-07-14 04:13:40 +00001998 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001999 GLboolean debug;
2000
2001#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00002002 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00002003 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00002004 else
2005 debug = GL_TRUE;
2006#else
2007 if (debugEnv)
2008 debug = GL_TRUE;
2009 else
2010 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00002011#endif
2012
2013 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00002014 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00002015 switch (error) {
2016 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00002017 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00002018 break;
2019 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002020 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002021 break;
2022 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002023 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002024 break;
2025 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002026 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002027 break;
2028 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002029 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002030 break;
2031 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002032 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002033 break;
2034 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002035 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002036 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002037 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002038 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002039 break;
jtgafb833d1999-08-19 00:55:39 +00002040 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002041 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002042 break;
2043 }
Brian Paul7eb06032000-07-14 04:13:40 +00002044 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002045 }
2046
Brian Paul7eb06032000-07-14 04:13:40 +00002047 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002048 ctx->ErrorValue = error;
2049 }
2050
2051 /* Call device driver's error handler, if any. This is used on the Mac. */
2052 if (ctx->Driver.Error) {
2053 (*ctx->Driver.Error)( ctx );
2054 }
2055}
2056
2057
2058
Brian Paulfa9df402000-02-02 19:16:46 +00002059void
2060_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002061{
Brian Paulfa9df402000-02-02 19:16:46 +00002062 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002063 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002064 if (ctx->Driver.Finish) {
2065 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002066 }
2067}
2068
2069
2070
Brian Paulfa9df402000-02-02 19:16:46 +00002071void
2072_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002073{
Brian Paulfa9df402000-02-02 19:16:46 +00002074 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002075 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002076 if (ctx->Driver.Flush) {
2077 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002078 }
jtgafb833d1999-08-19 00:55:39 +00002079}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002080
2081
2082
Keith Whitwellcab974c2000-12-26 05:09:27 +00002083const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002084 "GL_POINTS",
2085 "GL_LINES",
2086 "GL_LINE_LOOP",
2087 "GL_LINE_STRIP",
2088 "GL_TRIANGLES",
2089 "GL_TRIANGLE_STRIP",
2090 "GL_TRIANGLE_FAN",
2091 "GL_QUADS",
2092 "GL_QUAD_STRIP",
2093 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002094 "outside begin/end",
2095 "inside unkown primitive",
2096 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002097};