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5 <title>Mesa Release Notes</title>
6 <link rel="stylesheet" type="text/css" href="mesa.css">
Ian Romanick8010c352011-03-02 14:28:08 -08007</head>
Andreas Boll207d52e2012-06-16 10:51:06 +02008<body>
Ian Romanick8010c352011-03-02 14:28:08 -08009
Andreas Bollfb918722012-06-16 10:51:17 +020010<h1>Mesa 7.10.1 Release Notes / March 2, 2011</h1>
Ian Romanick8010c352011-03-02 14:28:08 -080011
12<p>
13Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
14</p>
15<p>
16Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
17glGetString(GL_VERSION) depends on the particular driver being used.
18Some drivers don't support all the features required in OpenGL 2.1.
19</p>
20<p>
21See the <a href="install.html">Compiling/Installing page</a> for prerequisites
22for DRI hardware acceleration.
23</p>
24
25
26<h2>MD5 checksums</h2>
27<pre>
284b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
29efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
300fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
3142beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
32637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
33bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
34</pre>
35
36
37<h2>New features</h2>
38<p>None.</p>
39
40<h2>Bug fixes</h2>
41<p>This list is likely incomplete.</p>
42<ul>
43<li>Fix an off-by-one bug in a vsplit assertion.</li>
44<li>Fix incorrect handling of <tt>layout</tt> qualifier
45with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
46
47<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
48
49<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
50
51<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
52
53<li>Assorted Gallium llvmpipe driver bug fixes</li>
54
55<li>Assorted Mesa/Gallium state tracker bug fixes</li>
56
57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
58
59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
60
61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
62
63<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
64
65<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
66
67<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
68
69<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
70
71<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
72
73<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
74
75<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
76
77<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
78
79<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
80
81<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
82
83<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
84
85<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
86
87<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
88
89<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
90
91<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
92
93<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
94
95<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
96
97<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
98
99<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
100
101<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
102
103<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
104
105<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34030">Bug 34030</a> - [bisected] Starcraft 2: some effects are corrupted or too big</li>
106
107<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
108
109<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
110
111<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34179">Bug 34179</a> - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz</li>
112
113<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
114
115<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
116
117<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
118
119<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
120
121</ul>
122
123
124<h2>Changes</h2>
125<p>The full set of changes can be viewed by using the following GIT command:</p>
126
127<pre>
128 git log mesa-7.10..mesa-7.10.1
129</pre>
130
Andreas Bollb9fad902012-06-16 10:51:14 +0200131<p>Alberto Milone (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800132<ul>
133 <li>r600c: add evergreen ARL support.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200134</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800135
Andreas Bollb9fad902012-06-16 10:51:14 +0200136<p>Brian Paul (21):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800137<ul>
138 <li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
139 <li>docs: add links to 7.9.1 and 7.10 release notes</li>
140 <li>docs: added news item for 7.9.1 and 7.10 release</li>
141 <li>gallivm: work around LLVM 2.6 bug when calling C functions</li>
142 <li>gallivm: fix copy&amp;paste error from previous commit</li>
143 <li>mesa: fix a few format table mistakes, assertions</li>
144 <li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
145 <li>mesa: don't assert in GetIntegerIndexed, etc</li>
146 <li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
147 <li>llvmpipe: make sure binning is active when we begin/end a query</li>
148 <li>st/mesa: fix incorrect fragcoord.x translation</li>
149 <li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
150 <li>cso: fix loop bound in cso_set_vertex_samplers()</li>
151 <li>st/mesa: fix incorrect glCopyPixels position on fallback path</li>
152 <li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
153 <li>st/mesa: fix the default case in st_format_datatype()</li>
154 <li>st/mesa: need to translate clear color according to surface's base format</li>
155 <li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
156 <li>docs: add link to 7.10.1 release notes</li>
157 <li>mesa: implement glGetShaderPrecisionFormat()</li>
158 <li>docs: updated environment variable list</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200159</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800160
Andreas Bollb9fad902012-06-16 10:51:14 +0200161<p>Bryce Harrington (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800162<ul>
163 <li>r300g: Null pointer check for buffer deref in gallium winsys</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200164</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800165
Andreas Bollb9fad902012-06-16 10:51:14 +0200166<p>Chad Versace (20):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800167<ul>
168 <li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
169 <li>glcpp: Fix segfault when validating macro redefinitions</li>
170 <li>glsl: Fix parser rule for type_specifier</li>
171 <li>glsl: Change default value of ast_type_specifier::precision</li>
172 <li>glsl: Add semantic checks for precision qualifiers</li>
173 <li>glsl: Add support for default precision statements</li>
174 <li>glsl: Remove redundant semantic check in parser</li>
175 <li>glsl: Fix semantic checks on precision qualifiers</li>
176 <li>glsl: Fix segfault due to missing printf argument</li>
177 <li>glsl: Mark 'in' variables at global scope as read-only</li>
178 <li>mesa: Refactor handling of extension strings</li>
179 <li>mesa: Add/remove extensions in extension string</li>
180 <li>mesa: Change dependencies of some OES extension strings</li>
181 <li>mesa: Change OES_point_sprite to depend on ARB_point_sprite</li>
182 <li>mesa: Change OES_standard_derivatives to be stand-alone extension</li>
183 <li>i915: Disable extension OES_standard_derivatives</li>
184 <li>glcpp: Raise error when modulus is zero</li>
Andreas Boll703a6622012-06-12 09:05:15 +0200185 <li>glsl: Set operators '%' and '%=' to be reserved when GLSL &lt; 1.30</li>
Ian Romanick8010c352011-03-02 14:28:08 -0800186 <li>glsl: Reinstate constant-folding for division by zero</li>
187 <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200188</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800189
Andreas Bollb9fad902012-06-16 10:51:14 +0200190<p>Chia-I Wu (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800191<ul>
192 <li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200193</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800194
Andreas Bollb9fad902012-06-16 10:51:14 +0200195<p>Christoph Bumiller (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800196<ul>
197 <li>nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200198</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800199
Andreas Bollb9fad902012-06-16 10:51:14 +0200200<p>Cyril Brulebois (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800201<ul>
202 <li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200203</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800204
Andreas Bollb9fad902012-06-16 10:51:14 +0200205<p>Dave Airlie (3):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800206<ul>
207 <li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
208 <li>radeon: calculate complete texture state inside TFP function</li>
209 <li>radeon: avoid segfault on 3D textures.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200210</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800211
Andreas Bollb9fad902012-06-16 10:51:14 +0200212<p>Dimitry Andric (4):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800213<ul>
214 <li>mesa: s/movzx/movzbl/</li>
215 <li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
216 <li>glapi: adding @ char before type specifier in glapi_x86.S</li>
217 <li>glapi: add @GOTPCREL relocation type</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200218</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800219
Andreas Bollb9fad902012-06-16 10:51:14 +0200220<p>Eric Anholt (16):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800221<ul>
222 <li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
223 <li>i965/fs: When producing ir_unop_abs of an operand, strip negate.</li>
224 <li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
225 <li>i965/fs: Do flat shading when appropriate.</li>
226 <li>i965: Avoid double-negation of immediate values in the VS.</li>
227 <li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
228 <li>i965: Fix dead pointers to fp-&gt;Parameters-&gt;ParameterValues[] after realloc.</li>
229 <li>docs: Add a relnote for the Civ IV on i965.</li>
230 <li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
231 <li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
232 <li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
233 <li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
234 <li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
235 <li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
236 <li>i965: Fix a bug in i965 compute-to-MRF.</li>
237 <li>i965/fs: Add a helper function for detecting math opcodes.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200238</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800239
Andreas Bollb9fad902012-06-16 10:51:14 +0200240<p>Fredrik Höglund (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800241<ul>
242 <li>st/mesa: fix a regression from cae2bb76</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200243</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800244
Andreas Bollb9fad902012-06-16 10:51:14 +0200245<p>Ian Romanick (42):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800246<ul>
247 <li>docs: Add 7.10 md5sums</li>
248 <li>glsl: Support the 'invariant(all)' pragma</li>
249 <li>glcpp: Generate an error for division by zero</li>
250 <li>glsl: Add version_string containing properly formatted GLSL version</li>
251 <li>glsl &amp; glcpp: Refresh autogenerated lexer and parser files.</li>
252 <li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
253 <li>glsl: Track variable usage, use that to enforce semantics</li>
254 <li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
255 <li>docs: Initial bits of 7.10.1 release notes</li>
256 <li>mesa: bump version to 7.10.1-devel</li>
257 <li>doc: Update 7.10.1 release notes</li>
258 <li>glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'varying'</li>
259 <li>docs: Update 7.10.1 release notes</li>
260 <li>glsl: Refresh autogenerated lexer and parser files.</li>
261 <li>glsl: Don't assert when the value returned by a function has no rvalue</li>
262 <li>linker: Set sizes for non-global arrays as well</li>
263 <li>linker: Propagate max_array_access while linking functions</li>
264 <li>docs: Update 7.10.1 release notes</li>
265 <li>mesa: glGetUniform only returns a single element of an array</li>
266 <li>linker: Generate link errors when ES shaders are missing stages</li>
267 <li>mesa: Fix error checks in GetVertexAttrib functions</li>
268 <li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
269 <li>docs: Update 7.10.1 release notes</li>
270 <li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
271 <li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
272 <li>i965: Set correct values for range/precision of fragment shader types</li>
273 <li>i915: Set correct values for range/precision of fragment shader types</li>
274 <li>intel: Fix typeos from 3d028024 and 790ff232</li>
275 <li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
276 <li>glsl: Reject shader versions not supported by the implementation</li>
277 <li>mesa: Initial size for secondary color array is 3</li>
278 <li>glsl: Finish out the reduce/reduce error fixes</li>
279 <li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
280 <li>linker: Fix off-by-one error implicit array sizing</li>
281 <li>docs: update 7.10.1 release notes with Ian's recent cherry picks</li>
282 <li>i915: Only mark a register as available if all components are written</li>
283 <li>i915: Calculate partial result to temp register first</li>
284 <li>i915: Force lowering of all types of indirect array accesses in the FS</li>
285 <li>docs: Update 7.10.1 with (hopefully) the last of the cherry picks</li>
286 <li>docs: Clean up bug fixes list</li>
287 <li>intel: Remove driver date and related bits from renderer string</li>
288 <li>mesa: set version string to 7.10.1 (final)</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200289</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800290
Andreas Bollb9fad902012-06-16 10:51:14 +0200291<p>Jian Zhao (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800292<ul>
293 <li>mesa: fix an error in uniform arrays in row calculating.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200294</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800295
Andreas Bollb9fad902012-06-16 10:51:14 +0200296<p>Julien Cristau (3):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800297<ul>
298 <li>glx: fix request lengths</li>
299 <li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
300 <li>glx: fix length of GLXGetFBConfigsSGIX</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200301</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800302
Andreas Bollb9fad902012-06-16 10:51:14 +0200303<p>Keith Packard (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800304<ul>
305 <li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200306</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800307
Andreas Bollb9fad902012-06-16 10:51:14 +0200308<p>Kenneth Graunke (20):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800309<ul>
310 <li>glsl: Expose a public glsl_type::void_type const pointer.</li>
311 <li>glsl: Don't bother unsetting a destructor that was never set.</li>
312 <li>glsl, i965: Remove unnecessary talloc includes.</li>
313 <li>glcpp: Remove use of talloc reference counting.</li>
314 <li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
315 <li>Convert everything from the talloc API to the ralloc API.</li>
316 <li>ralloc: a new MIT-licensed recursive memory allocator.</li>
317 <li>Remove talloc from the make and automake build systems.</li>
318 <li>Remove talloc from the SCons build system.</li>
319 <li>Remove the talloc sources from the Mesa repository.</li>
320 <li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
321 <li>i965/fs: Apply source modifier workarounds to POW as well.</li>
322 <li>i965: Fix shaders that write to gl_PointSize on Sandybridge.</li>
323 <li>i965/fs: Avoid register coalescing away gen6 MATH workarounds.</li>
324 <li>i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.</li>
325 <li>i965: Increase Sandybridge point size clamp.</li>
326 <li>i965/fs: Refactor control flow stack handling.</li>
327 <li>i965: Increase Sandybridge point size clamp in the clip state.</li>
328 <li>glsl: Use reralloc instead of plain realloc.</li>
329 <li>Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200330</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800331
Andreas Bollb9fad902012-06-16 10:51:14 +0200332<p>Marek Olšák (4):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800333<ul>
334 <li>docs: fix messed up names with special characters in relnotes-7.10</li>
335 <li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
336 <li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
337 <li>st/dri: Track drawable context bindings</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200338</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800339
Andreas Bollb9fad902012-06-16 10:51:14 +0200340<p>Paulo Zanoni (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800341<ul>
342 <li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200343</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800344
Andreas Bollb9fad902012-06-16 10:51:14 +0200345<p>Sam Hocevar (2):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800346<ul>
347 <li>docs: add glsl info</li>
348 <li>docs: fix glsl_compiler name</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200349</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800350
Andreas Bollb9fad902012-06-16 10:51:14 +0200351<p>Tom Fogal (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800352<ul>
353 <li>Regenerate gl_mangle.h.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200354</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800355
Andreas Bollb9fad902012-06-16 10:51:14 +0200356<p>Tom Stellard (2):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800357<ul>
358 <li>r300/compiler: Disable register rename pass on r500</li>
359 <li>r300/compiler: Don't erase sources when converting RGB-&gt;Alpha</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200360</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800361
Andreas Bollb9fad902012-06-16 10:51:14 +0200362<p>Vinson Lee (3):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800363<ul>
364 <li>ralloc: Add missing va_end following va_copy.</li>
365 <li>mesa: Move declaration before code in extensions.c.</li>
366 <li>mesa: Move loop variable declarations outside for loop in extensions.c.</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200367</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800368
Andreas Bollb9fad902012-06-16 10:51:14 +0200369<p>nobled (1):</p>
Ian Romanick8010c352011-03-02 14:28:08 -0800370<ul>
371 <li>glx: Put null check before use</li>
Andreas Bollb9fad902012-06-16 10:51:14 +0200372</ul>
Ian Romanick8010c352011-03-02 14:28:08 -0800373
Ian Romanick8010c352011-03-02 14:28:08 -0800374</body>
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