1. 01ac454 Apple: Some changes to fix compilation problems on OSX by Jeremy Huddleston · 16 years ago
  2. ee8dfdf mesa: fix glBindTexture error string (bug 17005) by Brian Paul · 16 years ago
  3. 523ee3d disable debug code accidentally enabled by prev commit by Brian Paul · 16 years ago
  4. 5f46093 mesa: glsl: count number of temp regs used by Haihao Xiang · 16 years ago
  5. fb71a48 mesa: fix comment about texture targets (bug 17005) by Brian Paul · 16 years ago
  6. f1e4ca7 fix some FBO/texture queries (bug 15296) by Brian Paul · 16 years ago
  7. c20a173 i965: update TexSrcUnit for OPCODE_TXB by Xiang, Haihao · 16 years ago
  8. 8e8019b dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646 by Xiang, Haihao · 16 years ago
  9. a3024ca i965: Use program->SamplerUnits[] to get the appropriate texture unit. by Xiang, Haihao · 16 years ago
  10. 62fb5f7 Drop unused 'entries' field from __glxHashTable. by Adam Jackson · 16 years ago
  11. 61b3ce8 added null ptr check (fix bug 16959) by Brian Paul · 16 years ago
  12. e9bf3e4 intel: sync to vblank by default by Jesse Barnes · 16 years ago
  13. 3e8e292 Always pass CFLAGS when compiling or linking demos by Guillaume Melquiond · 16 years ago
  14. b068ab6 updated GLSL bug fixes by Brian Paul · 16 years ago
  15. 1bdb134 mesa: glsl: remove old assertion (fixes glsl/bitmap.c) by Brian Paul · 16 years ago
  16. 40f7e5f mesa: disable debug code by Brian Paul · 16 years ago
  17. ff916d7 mesa: regenerated files by Brian Paul · 16 years ago
  18. 016701f mesa: Silence compiler warnings on Windows. by Brian Paul · 16 years ago
  19. b26a80a mesa: cast to fix warning by Brian Paul · 16 years ago
  20. a7dd701 mesa: fix bug/failure in recursive function inlining by Brian Paul · 16 years ago
  21. 6045f17 mesa: glsl: silence warning (s/int/GLuint) by Brian Paul · 16 years ago
  22. a75015e mesa: remove stray debug code by Brian Paul · 16 years ago
  23. 1638edb mesa: glsl: assorted fixes for resolving polymorphic functions by Brian Paul · 16 years ago
  24. 6225e51 mesa: glsl: re-order some constructors by Brian Paul · 16 years ago
  25. d9b6425 mesa: glsl: remove unneeded operators by Brian Paul · 16 years ago
  26. 91e1918 mesa: glsl: added null ptr check by Brian Paul · 16 years ago
  27. 6f1abb9 mesa: fix issues causing warnings on Windows by Brian Paul · 16 years ago
  28. 1b465f2 mesa: glsl: additional error detection by Brian Paul · 16 years ago
  29. 16dc993 mesa: gls: fix broken else clause of conditional break/continue by Brian Paul · 16 years ago
  30. 3d500f0 mesa: glsl: only try to link shaders defining main() by Brian Paul · 16 years ago
  31. 56bac7a mesa: Silence compiler warning on windows. by Michal Krol · 16 years ago
  32. 5d9b330 mesa: glsl: fix/simplify array element handling by Brian Paul · 16 years ago
  33. d4c73c6 mesa: glsl: mark constructor params as const by Brian Paul · 16 years ago
  34. 01c0558 mesa: glsl: rework swizzle storage handling by Brian Paul · 16 years ago
  35. fb3422a mesa: fix uninitialized var by Brian Paul · 16 years ago
  36. 7af8ddd mesa: glsl: implement constructor functions for user-defined types by Brian Paul · 16 years ago
  37. a9412ca mesa: remove stray debug assertion by Brian Paul · 16 years ago
  38. b36749d mesa: fix glUniform error checking for samplers by Brian · 16 years ago
  39. b7eea9a mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c by Brian Paul · 16 years ago
  40. ff9b6a0 mesa: initial support for GLSL struct/array comparisons by Brian Paul · 16 years ago
  41. 65db8c9 mesa: added null ptr check (error handling case) by Brian Paul · 16 years ago
  42. 19d44b9 mesa: fix +=, -=, etc. operators by Brian Paul · 16 years ago
  43. be50c48 mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p by Brian Paul · 16 years ago
  44. bc985b5 mesa: fix some issues in _mesa_validate_program() by Brian Paul · 16 years ago
  45. ffbc66b mesa: assorted glsl uniform/attribute fixes by Brian Paul · 16 years ago
  46. 74a19b0 mesa: glsl: various writemask/swizzle improvements and clean-ups by Brian Paul · 16 years ago
  47. 38a62ed mesa: rework array/struct addressing code. by Brian Paul · 16 years ago
  48. 3780174 mesa: fix some GLSL /= int operators by Brian Paul · 16 years ago
  49. f45ed0e mesa: fix set_program_uniform_matrix(): need to loop over matrix count by Brian Paul · 16 years ago
  50. 5bfbcf7 mesa: implement grammar/parsing for precision/invariant syntax by Brian Paul · 16 years ago
  51. c3ad176 mesa: Silence compiler warnings on Windows. by Brian Paul · 16 years ago
  52. 153407f mesa: fix some function inlining bugs by Brian Paul · 16 years ago
  53. 527e135 mesa: improved printing by Brian Paul · 16 years ago
  54. 1a5c99f document GLSL 1.20 status by Brian Paul · 16 years ago
  55. 44c7f37 disable GL_ARB_shading_language_120 until 1.20 features are complete by Brian Paul · 16 years ago
  56. b5095ab autoconf: disable dri drivers build if being asked by Florent Thoumie · 16 years ago
  57. 57aea29 r300: Fix off-by-one error in calculation of scissor cliprect. by Michel Dänzer · 16 years ago
  58. c1fb448 r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps) by Nicolai Haehnle · 16 years ago
  59. c117d0e r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENT by Nicolai Haehnle · 16 years ago
  60. e88be7d r300: Fix point minmax size by Nicolai Haehnle · 16 years ago
  61. 322677b r300: Implement hardware acceleration for ColorLogicOp by Nicolai Haehnle · 16 years ago
  62. 0973d34 r500: Handle non-native swizzles in texture instructions by Nicolai Haehnle · 16 years ago
  63. 1bdf5e0 r500: Redirect TEX writes to output registers by Nicolai Haehnle · 16 years ago
  64. 85e44fc r200: Do not set second coordinate clamping for 1D textures by Nicolai Haehnle · 16 years ago
  65. 477fa8f r300: Always emit LOAD_VBPNTR immediately before index-based rendering by Nicolai Haehnle · 16 years ago
  66. 9bc9e0e i965: fixup format for TFP zero copy by Dave Airlie · 16 years ago
  67. 04c9808 Revert "intel: disable zero-copy TFP." by Dave Airlie · 16 years ago
  68. d424468 i965: make tex offset override work.. by Dave Airlie · 16 years ago
  69. 9497995 intel: disable zero-copy TFP. by Dave Airlie · 16 years ago
  70. 948f6e3 mesa: move extensions->version code into separate function by Brian Paul · 16 years ago
  71. d8ababd mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string by Brian Paul · 16 years ago
  72. 51bfb6a query/print GLSL version string by Brian Paul · 16 years ago
  73. 9a4be97 intel: remove buffer swap debug output by Jesse Barnes · 16 years ago
  74. 6118d83 Revert "965: Fix color clamping issues" by Ian Romanick · 16 years ago
  75. 7c2d7f8 Fix a typo. by Thomas Hellstrom · 16 years ago
  76. 9dd73d5 Add new demo "fbo_firecube". by Thomas Hellstrom · 16 years ago
  77. 1175337 965: Fix partially transparent textures in Doom 3 engine games by Pawel Pieczul · 16 years ago
  78. 97988cc intel: fix buffer swaps and enable page flipping on 965 by Jesse Barnes · 16 years ago
  79. b993d53 965: Fix color clamping issues by Pawel Pieczul · 16 years ago
  80. 77497eb mesa: revert building glslcompiler by default by Brian Paul · 16 years ago
  81. 776c60d autoconf: Support Motif widgets in GLw with --enable-motif by Dan Nicholson · 16 years ago
  82. b4b7326 intel: fix texture border issue. (bug #16697) by Xiang, Haihao · 16 years ago
  83. 3bfedb7 mesa: build the stand-alone glslcompiler by default, update the docs by Brian Paul · 16 years ago
  84. 73b8ee4 mesa: regenerated file by Brian Paul · 16 years ago
  85. d9f4d04 mesa: fix/improve the atan(y,x) function by Brian Paul · 16 years ago
  86. f49d345 mesa: added checks for OpenBSD by Brad Smith · 16 years ago
  87. 0138435 mesa: regenerated file by Brian Paul · 16 years ago
  88. 33a2572 mesa: fix temp re-use bug in emit_arith() by Brian Paul · 16 years ago
  89. 082cde1 mesa: fix copy&paste errors in degrees() functions by Brian Paul · 16 years ago
  90. 29cb89d intel: Clean-up ARB_texture_env_crossbar by Ian Romanick · 16 years ago
  91. 7d13dde mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE by Brian Paul · 16 years ago
  92. b7c5494 additional preprocessor checks for stdint.h, inttypes.h, etc by Blair Sadewitz · 16 years ago
  93. ece7183 mesa: added test for __NetBSD__ by Blair Sadewitz · 16 years ago
  94. 4c6dcbf mesa: added test for __NetBSD__ by Blair Sadewitz · 16 years ago
  95. e6218d0 mesa: check for __INTERIX to typedef uintptr_t by Blair Sadewitz · 16 years ago
  96. 546c7fb mesa: extra braces by Blair Sadewitz · 16 years ago
  97. 461e178 mesa: regenerated file by Brian Paul · 16 years ago
  98. 716f70d mesa: add missing IR_LOG2 case by Brian Paul · 16 years ago
  99. b0d173f mesa: fix some broken /= operators by Brian Paul · 16 years ago
  100. 8c653f6 mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors by Brian Paul · 16 years ago