1. 05a6f2f Fix up some assorted issues with initialization of vertex program registers. by Brian Paul · 21 years ago
  2. 6164ae2 only init temp regs to zero if executing NV fragment program by Brian Paul · 21 years ago
  3. c45b736 check return values of _swrast_CreateContext, etc by Brian Paul · 21 years ago
  4. 74339bf Add printing for recently added opcodes. by Keith Whitwell · 21 years ago
  5. 485438e add SciTech's GLDirect driver for Windows. by Alan Hourihane · 21 years ago
  6. 319f5fd Simplify last fix slightly, apply to vtx paths as well. by Keith Whitwell · 21 years ago
  7. 30a8a0b When upgrading copied vertices, distinguish between an attribute by Keith Whitwell · 21 years ago
  8. 8be72c5 apply texgen/texture matrix in glRasterPos by Brian Paul · 21 years ago
  9. ac96356 in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropriate number of param values by Brian Paul · 21 years ago
  10. e63cb85 do texcoord projective division in _swrast_span_default_texcoords() by Brian Paul · 21 years ago
  11. 8e048e7 check for __ia64__ when setting USE_IEEE by Brian Paul · 21 years ago
  12. eca88f8 added missing SHADER_SOURCES to ALL_SOURCES by Brian Paul · 21 years ago
  13. d8b8214 Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. by Brian Paul · 21 years ago
  14. c83d09e Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. by Keith Whitwell · 21 years ago
  15. aa90495 Make _SAT instructions compile correctly. by Keith Whitwell · 21 years ago
  16. 4d914b8 make sure matypes is built by Dave Airlie · 21 years ago
  17. 5772d99 add drm source dir for solo includes by Dave Airlie · 21 years ago
  18. 85dc9fe get the libraries the right way round.. by Dave Airlie · 21 years ago
  19. a7abda5 set default page flipping to zero can be changed in header file by Dave Airlie · 21 years ago
  20. 643020d wrap file in #ifdef USE_TCC, otherwise compilation failes by Brian Paul · 21 years ago
  21. 6fb2356 Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile by Keith Whitwell · 21 years ago
  22. e3b0dde Fail if any subdir fails. by Keith Whitwell · 21 years ago
  23. f2b3d08 Hack to get things compiling - include "drm.h" instead of "xf86drm.h". by Keith Whitwell · 21 years ago
  24. 6b3780c Link against GL_LIB_DEPS by Keith Whitwell · 21 years ago
  25. 01e6ff3 Remove mesa.a when making clean by Keith Whitwell · 21 years ago
  26. e61df58 First attempt at building a dri module in this tree by Keith Whitwell · 21 years ago
  27. 680ec7f First pass at support for building DRI drivers in mesa tree. by Keith Whitwell · 21 years ago
  28. 00e0109 Don't try to use .c=.o rule on .S files when building mesa.a by Keith Whitwell · 21 years ago
  29. 3a59080 disable under _SOLO build by Alan Hourihane · 21 years ago
  30. edf4f53 documentation updates Glide3 driver: POINTCAST palette fixes by Daniel Borca · 21 years ago
  31. 377ced2 Add agpmode to the example config file by Dave Airlie · 21 years ago
  32. f833df0 get agpmode from config file by Dave Airlie · 21 years ago
  33. 50a8b7b Add shader sources for solo build by Dave Airlie · 21 years ago
  34. 5d8f7b1 add agpmode to miniglx config file by Dave Airlie · 21 years ago
  35. e4e323f check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) by Brian Paul · 21 years ago
  36. 563dadd Build a single string containing the generated 'C' code. by Keith Whitwell · 21 years ago
  37. bfaca5c fix the usage of GLX_MESA_allocate_memory by Alan Hourihane · 21 years ago
  38. fb77668 updated Glide driver documentation by Daniel Borca · 21 years ago
  39. 4ba589b make this exactly like XFree86 .. allows 4x to work by Dave Airlie · 21 years ago
  40. c0b0b48 Add DRM_SOURCE_PATH to make system. Needed for linux-solo to build by Jon Smirl · 21 years ago
  41. 2316038 Missed one with the last commit. by Ian Romanick · 21 years ago
  42. ee22ed2 Conditionally compile code for x86 specific TNL codegen. This fixes problem by Ian Romanick · 21 years ago
  43. 7873f85 build fix for VMS by Alan Hourihane · 21 years ago
  44. 2db8fe2 fix minor glitch with GL_DEPTH_COMPONENT textures by Brian Paul · 21 years ago
  45. 0896457 fix max buffer size test (Kyle Bateman, bug 912828) by Brian Paul · 21 years ago
  46. fb31a01 added SPECULAR flag for sprite point functions by Brian Paul · 21 years ago
  47. d0c8352 make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA by Alan Hourihane · 21 years ago
  48. f3b732f use MKDEP var by Brian Paul · 21 years ago
  49. a3df599 minor fix by Brian Paul · 21 years ago
  50. 18e9b2e lots of Makefile updates for new build system by Brian Paul · 21 years ago
  51. 01eab7c move pSAREAPriv declaration to be C-compliant by Brian Paul · 21 years ago
  52. 78c3edc don't include GL/gl.h, rely on glheader.h by Brian Paul · 21 years ago
  53. bb16df1 move 'id' declaration so it's C compliant by Brian Paul · 21 years ago
  54. b303217 build fixes by Alan Hourihane · 21 years ago
  55. caa5f7e remove non-portable whitespace by Alan Hourihane · 21 years ago
  56. 9f4ccd8 use new MKDEP, MKDEP_OPTIONS variables by Brian Paul · 21 years ago
  57. 216aedb use # comments instead of //, etc (ajax@nwnk.net) by Brian Paul · 21 years ago
  58. cdd6ba3 removed wfx makefiles by Daniel Borca · 21 years ago
  59. d3746ca revived linux-glide build process some small Makefile changes for MinGW & DJGPP by Daniel Borca · 21 years ago
  60. 40322e1 Committing in . by Jouk Jansen · 21 years ago
  61. 8cc059e protected all codegen behind AllowCodegen by Daniel Borca · 21 years ago
  62. 8ef874f Committing in . by Jouk Jansen · 21 years ago
  63. c2b989f minor tweak by Brian Paul · 21 years ago
  64. 3c5d58c shouldn't be in CVS by Brian Paul · 21 years ago
  65. 8b7da14 added some assertions, just to be safe by Brian Paul · 21 years ago
  66. ec38d1c fix bad array indexing in _save_current_init() that caused context state to get clobbered by Brian Paul · 21 years ago
  67. ff1a015 Implement ARB_f_p KIL correctly. by Brian Paul · 21 years ago
  68. 17355e8 add braces to silence warnings by Brian Paul · 21 years ago
  69. 7feb528 added FLUSH_CURRENT() call in GetMaterial() calls by Brian Paul · 21 years ago
  70. f17980c got rid of the notify routine as intermediate step by Daniel Borca · 21 years ago
  71. 94922b9 disabled naughty cheats and protected the choosers behind AllowCodeGen by Daniel Borca · 21 years ago
  72. 77865f8 added codegen'ed choosers by Daniel Borca · 21 years ago
  73. 8b0afe0 fix error in rgb332 texel fetch function by Brian Paul · 21 years ago
  74. 96f17ea Rename _x86_ symbols to avoid conflict with r200 driver by Keith Whitwell · 21 years ago
  75. f41579c Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY by Keith Whitwell · 21 years ago
  76. d1c1056 Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. This by Felix Kuehling · 21 years ago
  77. e5c7f44 codegen'ed versions of the 2nd level dispatch by Daniel Borca · 21 years ago
  78. 1382253 fine-tuning x86 gcc codegen by Daniel Borca · 21 years ago
  79. b48c575 dynfn --> _tnl_dynfn by Keith Whitwell · 21 years ago
  80. 3e280b3 these are now in the shader/ directory too by Brian Paul · 21 years ago
  81. 27eb79c these files now live in the shader directory by Brian Paul · 21 years ago
  82. bcc6a02 Why are there two copies of this file? by Keith Whitwell · 21 years ago
  83. 4135601 Make the output a little more likely to compile... by Keith Whitwell · 21 years ago
  84. a7f52a9 Reorder some code so we don't upset program state when there's a parsing error. by Brian Paul · 21 years ago
  85. 41d3899 Insert original fragment program instructions as comments. s/__inline/INLINE/ by Brian Paul · 21 years ago
  86. 257c085 Amusing utility to print ARB_fp programs as C code by Keith Whitwell · 21 years ago
  87. d1c38f7 Add #ifdef protection around the file to prevent DRI build breakage. by Ian Romanick · 21 years ago
  88. 388c455 fix array indexing for UP4B and UP4UB by Brian Paul · 21 years ago
  89. eeb5eeb Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. by Keith Whitwell · 21 years ago
  90. 292fa33 Take a stab at updating the VMS files. by Brian Paul · 21 years ago
  91. 788461f fix the build by Brian Paul · 21 years ago
  92. 076c1c2 new files by Keith Whitwell · 21 years ago
  93. 2861e73 Moved from src/mesa/main by Michal Krol · 21 years ago
  94. c8100a0 First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code. by Keith Whitwell · 21 years ago
  95. 638ea11 This wont be needed any more by Michal Krol · 21 years ago
  96. cfccb7e Moved to src/mesa/shader and renamed to arbprogram_syn.h by Michal Krol · 21 years ago
  97. 31df7c9 Moved to src/mesa/shader and renamed to arbprogparse.[ch] by Michal Krol · 21 years ago
  98. 9661d91 Moved to src/mesa/shader by Michal Krol · 21 years ago
  99. 71c7c1f code cleanup heheh by Daniel Borca · 21 years ago
  100. 2386935 Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d. by Felix Kuehling · 21 years ago