- 05a6f2f Fix up some assorted issues with initialization of vertex program registers. by Brian Paul · 21 years ago
- 6164ae2 only init temp regs to zero if executing NV fragment program by Brian Paul · 21 years ago
- c45b736 check return values of _swrast_CreateContext, etc by Brian Paul · 21 years ago
- 74339bf Add printing for recently added opcodes. by Keith Whitwell · 21 years ago
- 485438e add SciTech's GLDirect driver for Windows. by Alan Hourihane · 21 years ago
- 319f5fd Simplify last fix slightly, apply to vtx paths as well. by Keith Whitwell · 21 years ago
- 30a8a0b When upgrading copied vertices, distinguish between an attribute by Keith Whitwell · 21 years ago
- 8be72c5 apply texgen/texture matrix in glRasterPos by Brian Paul · 21 years ago
- ac96356 in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropriate number of param values by Brian Paul · 21 years ago
- e63cb85 do texcoord projective division in _swrast_span_default_texcoords() by Brian Paul · 21 years ago
- 8e048e7 check for __ia64__ when setting USE_IEEE by Brian Paul · 21 years ago
- eca88f8 added missing SHADER_SOURCES to ALL_SOURCES by Brian Paul · 21 years ago
- d8b8214 Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. by Brian Paul · 21 years ago
- c83d09e Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. by Keith Whitwell · 21 years ago
- aa90495 Make _SAT instructions compile correctly. by Keith Whitwell · 21 years ago
- 4d914b8 make sure matypes is built by Dave Airlie · 21 years ago
- 5772d99 add drm source dir for solo includes by Dave Airlie · 21 years ago
- 85dc9fe get the libraries the right way round.. by Dave Airlie · 21 years ago
- a7abda5 set default page flipping to zero can be changed in header file by Dave Airlie · 21 years ago
- 643020d wrap file in #ifdef USE_TCC, otherwise compilation failes by Brian Paul · 21 years ago
- 6fb2356 Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile by Keith Whitwell · 21 years ago
- e3b0dde Fail if any subdir fails. by Keith Whitwell · 21 years ago
- f2b3d08 Hack to get things compiling - include "drm.h" instead of "xf86drm.h". by Keith Whitwell · 21 years ago
- 6b3780c Link against GL_LIB_DEPS by Keith Whitwell · 21 years ago
- 01e6ff3 Remove mesa.a when making clean by Keith Whitwell · 21 years ago
- e61df58 First attempt at building a dri module in this tree by Keith Whitwell · 21 years ago
- 680ec7f First pass at support for building DRI drivers in mesa tree. by Keith Whitwell · 21 years ago
- 00e0109 Don't try to use .c=.o rule on .S files when building mesa.a by Keith Whitwell · 21 years ago
- 3a59080 disable under _SOLO build by Alan Hourihane · 21 years ago
- edf4f53 documentation updates Glide3 driver: POINTCAST palette fixes by Daniel Borca · 21 years ago
- 377ced2 Add agpmode to the example config file by Dave Airlie · 21 years ago
- f833df0 get agpmode from config file by Dave Airlie · 21 years ago
- 50a8b7b Add shader sources for solo build by Dave Airlie · 21 years ago
- 5d8f7b1 add agpmode to miniglx config file by Dave Airlie · 21 years ago
- e4e323f check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) by Brian Paul · 21 years ago
- 563dadd Build a single string containing the generated 'C' code. by Keith Whitwell · 21 years ago
- bfaca5c fix the usage of GLX_MESA_allocate_memory by Alan Hourihane · 21 years ago
- fb77668 updated Glide driver documentation by Daniel Borca · 21 years ago
- 4ba589b make this exactly like XFree86 .. allows 4x to work by Dave Airlie · 21 years ago
- c0b0b48 Add DRM_SOURCE_PATH to make system. Needed for linux-solo to build by Jon Smirl · 21 years ago
- 2316038 Missed one with the last commit. by Ian Romanick · 21 years ago
- ee22ed2 Conditionally compile code for x86 specific TNL codegen. This fixes problem by Ian Romanick · 21 years ago
- 7873f85 build fix for VMS by Alan Hourihane · 21 years ago
- 2db8fe2 fix minor glitch with GL_DEPTH_COMPONENT textures by Brian Paul · 21 years ago
- 0896457 fix max buffer size test (Kyle Bateman, bug 912828) by Brian Paul · 21 years ago
- fb31a01 added SPECULAR flag for sprite point functions by Brian Paul · 21 years ago
- d0c8352 make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA by Alan Hourihane · 21 years ago
- f3b732f use MKDEP var by Brian Paul · 21 years ago
- a3df599 minor fix by Brian Paul · 21 years ago
- 18e9b2e lots of Makefile updates for new build system by Brian Paul · 21 years ago
- 01eab7c move pSAREAPriv declaration to be C-compliant by Brian Paul · 21 years ago
- 78c3edc don't include GL/gl.h, rely on glheader.h by Brian Paul · 21 years ago
- bb16df1 move 'id' declaration so it's C compliant by Brian Paul · 21 years ago
- b303217 build fixes by Alan Hourihane · 21 years ago
- caa5f7e remove non-portable whitespace by Alan Hourihane · 21 years ago
- 9f4ccd8 use new MKDEP, MKDEP_OPTIONS variables by Brian Paul · 21 years ago
- 216aedb use # comments instead of //, etc (ajax@nwnk.net) by Brian Paul · 21 years ago
- cdd6ba3 removed wfx makefiles by Daniel Borca · 21 years ago
- d3746ca revived linux-glide build process some small Makefile changes for MinGW & DJGPP by Daniel Borca · 21 years ago
- 40322e1 Committing in . by Jouk Jansen · 21 years ago
- 8cc059e protected all codegen behind AllowCodegen by Daniel Borca · 21 years ago
- 8ef874f Committing in . by Jouk Jansen · 21 years ago
- c2b989f minor tweak by Brian Paul · 21 years ago
- 3c5d58c shouldn't be in CVS by Brian Paul · 21 years ago
- 8b7da14 added some assertions, just to be safe by Brian Paul · 21 years ago
- ec38d1c fix bad array indexing in _save_current_init() that caused context state to get clobbered by Brian Paul · 21 years ago
- ff1a015 Implement ARB_f_p KIL correctly. by Brian Paul · 21 years ago
- 17355e8 add braces to silence warnings by Brian Paul · 21 years ago
- 7feb528 added FLUSH_CURRENT() call in GetMaterial() calls by Brian Paul · 21 years ago
- f17980c got rid of the notify routine as intermediate step by Daniel Borca · 21 years ago
- 94922b9 disabled naughty cheats and protected the choosers behind AllowCodeGen by Daniel Borca · 21 years ago
- 77865f8 added codegen'ed choosers by Daniel Borca · 21 years ago
- 8b0afe0 fix error in rgb332 texel fetch function by Brian Paul · 21 years ago
- 96f17ea Rename _x86_ symbols to avoid conflict with r200 driver by Keith Whitwell · 21 years ago
- f41579c Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY by Keith Whitwell · 21 years ago
- d1c1056 Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. This by Felix Kuehling · 21 years ago
- e5c7f44 codegen'ed versions of the 2nd level dispatch by Daniel Borca · 21 years ago
- 1382253 fine-tuning x86 gcc codegen by Daniel Borca · 21 years ago
- b48c575 dynfn --> _tnl_dynfn by Keith Whitwell · 21 years ago
- 3e280b3 these are now in the shader/ directory too by Brian Paul · 21 years ago
- 27eb79c these files now live in the shader directory by Brian Paul · 21 years ago
- bcc6a02 Why are there two copies of this file? by Keith Whitwell · 21 years ago
- 4135601 Make the output a little more likely to compile... by Keith Whitwell · 21 years ago
- a7f52a9 Reorder some code so we don't upset program state when there's a parsing error. by Brian Paul · 21 years ago
- 41d3899 Insert original fragment program instructions as comments. s/__inline/INLINE/ by Brian Paul · 21 years ago
- 257c085 Amusing utility to print ARB_fp programs as C code by Keith Whitwell · 21 years ago
- d1c38f7 Add #ifdef protection around the file to prevent DRI build breakage. by Ian Romanick · 21 years ago
- 388c455 fix array indexing for UP4B and UP4UB by Brian Paul · 21 years ago
- eeb5eeb Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. by Keith Whitwell · 21 years ago
- 292fa33 Take a stab at updating the VMS files. by Brian Paul · 21 years ago
- 788461f fix the build by Brian Paul · 21 years ago
- 076c1c2 new files by Keith Whitwell · 21 years ago
- 2861e73 Moved from src/mesa/main by Michal Krol · 21 years ago
- c8100a0 First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code. by Keith Whitwell · 21 years ago
- 638ea11 This wont be needed any more by Michal Krol · 21 years ago
- cfccb7e Moved to src/mesa/shader and renamed to arbprogram_syn.h by Michal Krol · 21 years ago
- 31df7c9 Moved to src/mesa/shader and renamed to arbprogparse.[ch] by Michal Krol · 21 years ago
- 9661d91 Moved to src/mesa/shader by Michal Krol · 21 years ago
- 71c7c1f code cleanup heheh by Daniel Borca · 21 years ago
- 2386935 Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d. by Felix Kuehling · 21 years ago