- 1074eae Enable libGL to be built with DRI_NEW_INTERFACE_ONLY (but don't do it yet). by Adam Jackson · 20 years ago
- ccaa15a Parallel build fix. Multiword variables on the target side of a : get by Adam Jackson · 20 years ago
- f1481aa Add t_vb_cull.c (Bernard Blackham) by Keith Whitwell · 20 years ago
- f0e4f5e And fix the obvious bugs in higher-numbered templates. by Keith Whitwell · 20 years ago
- ae73b3d Templatize the fastpaths. by Keith Whitwell · 20 years ago
- fa13622 Add some more hardcoded fastpaths. by Keith Whitwell · 20 years ago
- 5fff0c1 Cope with the possibility that incoming vectors may have count < VB->Count. by Keith Whitwell · 20 years ago
- 5911d87 Use the 'to' vector to determine the loop count. by Keith Whitwell · 20 years ago
- e0be62e Remove -C flags for install which aren't universally supported. by Keith Whitwell · 20 years ago
- 85243b8 Fixed: ptex drawing functions were overridden with standard drawing by Felix Kuehling · 20 years ago
- b3d772b Add a clean target to remove generated files. by Keith Whitwell · 20 years ago
- 5cd24d4 Add a noop install target by Keith Whitwell · 20 years ago
- 8764441 Improve the semantics of the 'install' target to make sure the right by Keith Whitwell · 20 years ago
- 000dd4a Add an install target by Keith Whitwell · 20 years ago
- 1837dda Make clean in the x86 directory. by Keith Whitwell · 20 years ago
- a11659a Use GNU AS label aliasing, if available. This must be enabled by adding by Ian Romanick · 20 years ago
- 0f34f3e Script to generate rough GLX protocol documentation (as might be seen in by Ian Romanick · 20 years ago
- a285acb Track the GLX protocol names for GL types. by Ian Romanick · 20 years ago
- 70d2f15 Refactor the code that converts a transpose-matrix enum to a by Ian Romanick · 20 years ago
- 5f1f229 Pixel oriented render functions are now generated by the by Ian Romanick · 20 years ago
- 3385d7c The generic_*_byte functions did not rount the command size to a by Ian Romanick · 20 years ago
- ba5ceda added GetAllFBConfigs() by Brian Paul · 20 years ago
- 7e3379b Revert some accidental cross-merge changes. Remove i915GetString. Migrate by Ian Romanick · 20 years ago
- 71fc6a3 New GetAllFBConfigs() function. Some FBConfigs weren't reported before. by Brian Paul · 20 years ago
- 1f98ee9 In choose_visual() we need to know if we're being called from by Brian Paul · 20 years ago
- 8bb717d Add radeon 9550 pci id. by Aapo Tahkola · 20 years ago
- a61ee65 Redraw on keypress, as apparently intended. by Keith Whitwell · 20 years ago
- a2db56b Add Intel i915GM support, and these extensions. by Alan Hourihane · 20 years ago
- 9f149bf semantic in parameter names by Daniel Borca · 20 years ago
- d401faf semantic in parameter names. changed emitter function. by Daniel Borca · 20 years ago
- 4c1d373 Small Unichrome fixes: by Thomas Hellström · 20 years ago
- dd1ef7c semantic in parameter names by Daniel Borca · 20 years ago
- 5135d37 solved classic "char*" vs "char[]" conflict. we were mimicking a pointer variable at desired location and then we took its address. using array is more intuitive, as they give us the starting address instantly. by Daniel Borca · 20 years ago
- ed1fc20 protected against elfish directives by Daniel Borca · 20 years ago
- 9b73671 semantic in parameter names by Daniel Borca · 20 years ago
- 994d5cc removed detritus by Daniel Borca · 20 years ago
- 7047cb0 added "default" branch in `convertPalette' by Daniel Borca · 20 years ago
- 50122c9 fix dstRGB factor by Daniel Borca · 20 years ago
- e09c843 Turns out the kfountain.kss (as well as lesson19) had a bug - the size was set wrong. Fixed. by Vladimir Dergachev · 20 years ago
- 91538b4 Add texture format to get lesson19 working again. by Vladimir Dergachev · 20 years ago
- dbc125e Switch to a more complicated scheme of choosing texture formats, as it looks by Vladimir Dergachev · 20 years ago
- 7b51aa5 Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now works. by Ben Skeggs · 20 years ago
- 3e4d4ac * Fixed handling of scissors by Felix Kuehling · 20 years ago
- 1e21673 support 720x480 and 960x540 modes by Alan Hourihane · 20 years ago
- ee2761f Only try to free the front buffer when it's a pbuffer. by Alan Hourihane · 20 years ago
- 699fc6b Make the format of the fastpaths cleaner at the expense of a little performance. by Keith Whitwell · 20 years ago
- 609e548 fix build problem by Alan Hourihane · 20 years ago
- 99fc261 Improve some quad paths, gives gears a little boost. by Keith Whitwell · 20 years ago
- dd9666b Give attributes with zero-stride a count of 1 to make it easier by Keith Whitwell · 20 years ago
- 30f6486 make alloc-dma functions inline, rearrange some debug by Keith Whitwell · 20 years ago
- 830e046 Avoid a segfault in multiarb.c by Keith Whitwell · 20 years ago
- e3fe80a Bring VIA driver up-to-date with regard to drm_*_t changes and remove by Alan Hourihane · 20 years ago
- 9a8a9fb Add a couple of hardwired fastpaths to t_vertex.c. by Keith Whitwell · 20 years ago
- d5b1605 If there is only one normal, don't transform it multiple times. by Keith Whitwell · 20 years ago
- 380ba2d Reduce the amount of debug output, while still printing important messages. by Vladimir Dergachev · 20 years ago
- e99f390 Play a little bit with texture formats. Get NeHe demos 06, 07 and 19 working. by Vladimir Dergachev · 20 years ago
- 065f725 Sync with master copy. by Vladimir Dergachev · 20 years ago
- 6b185aa Port code from r200 that implements color blending. Seems to work. by Vladimir Dergachev · 20 years ago
- 55ee1da Unify rendering of textured and non-textured primitives. by Vladimir Dergachev · 20 years ago
- 638faa9 Major code restructuring: by Vladimir Dergachev · 20 years ago
- 85edffd added GLX_NV_float_buffer by Brian Paul · 20 years ago
- 932dee8 use HIDDEN macro to export fewer symbols (bug 2210) by Brian Paul · 20 years ago
- bdbdab8 directfb changes (Claudio Ciccani) by Brian Paul · 20 years ago
- 6650264 Add GL_EXT_fog_coord by Keith Whitwell · 20 years ago
- 31c25f2 Add GL_EXT_secondary_color by Keith Whitwell · 20 years ago
- e024cae Turn specular lighting state on/off appropriately. by Keith Whitwell · 20 years ago
- b6ab7a1 Change to use the t_vertex.c mechanisms for building vertices, by Keith Whitwell · 20 years ago
- f72e442 Use the GLX 1.3 pbuffer/fbconfig functions in preference to the SGIX ones. by Brian Paul · 20 years ago
- e3748eb Added support for floating point depth buffers on Savage4-based by Felix Kuehling · 20 years ago
- 87889ae Added a boolean option for a floating-point depth buffer. by Felix Kuehling · 20 years ago
- 3276c19 The opcode and command length fields of RenderLarge commands were by Ian Romanick · 20 years ago
- dd1a817 latest updates by Brian Paul · 20 years ago
- a5039af Add structs describing vertex and pixel shader state to r300_state. by Vladimir Dergachev · 20 years ago
- 8e73b14 bump version to 6.3, etc. by Brian Paul · 20 years ago
- 81ca616 DirectFB driver (Claudio Ciccani) by Brian Paul · 20 years ago
- 6563c16 updates from Jouk by Brian Paul · 20 years ago
- 25faa2d Turns out I left flat primitives in vertex buffer mode. Switch them back to immediate which works correctly.. by Vladimir Dergachev · 20 years ago
- 63473a8 Enable code to compute other constants that were used by R200 code. by Vladimir Dergachev · 20 years ago
- 2fc9351 Port texture allocation code from R200. by Vladimir Dergachev · 20 years ago
- 63fd67e Add texture units registers by Vladimir Dergachev · 20 years ago
- f50a196 Cleanup ! I can not trigger any lockups now.. by Vladimir Dergachev · 20 years ago
- d6be8dd I think I fixed the lockups issue. by Vladimir Dergachev · 20 years ago
- 9a04b25 Get textures to work with NeHe lesson06. by Vladimir Dergachev · 20 years ago
- 3c80f5c linux-dri-x86 build fix from Andreas Stenglein. by Adam Jackson · 20 years ago
- 7a231da Improved the performance of software fallbacks by not waiting for idle by Felix Kuehling · 20 years ago
- 1067ce0 Removed all direct hardware access (MMIO, BCI) from the Savage DRI by Felix Kuehling · 20 years ago
- 467d64a Use DRM headers from $(DRM_SOURCE_PATH)/shared-core instead of .../shared. by Felix Kuehling · 20 years ago
- 404d925 Add a convenience function to issue CP delays. by Vladimir Dergachev · 20 years ago
- e443d1e Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like disabling Z offset and scaling displays gears properly, not sure why. Perhaps the meaning of the bits has changed ? by Vladimir Dergachev · 20 years ago
- 92d47e7 Sync with master copy. by Vladimir Dergachev · 20 years ago
- 11374bd Add texture drawing code. Note: it is broken at the moment and is disabled in CVS. However, all hooks are there. by Vladimir Dergachev · 20 years ago
- 24b5e49 Rework slightly r300_get_primitive_type - make it clearer and more compact.. by Vladimir Dergachev · 20 years ago
- 179cc37 Get scissor test working again. Passes glean scissor test. by Keith Whitwell · 20 years ago
- c664f0c Calculate DEPTH_SCALE correctly for polygon offset. by Keith Whitwell · 20 years ago
- 8be4747 Simplify viaBlit a bit more. Implement masked clears. by Keith Whitwell · 20 years ago
- 4a04f00 Add missing files. by Vladimir Dergachev · 20 years ago
- 8f1ba08 Initialize depth pointer correctly. by Keith Whitwell · 20 years ago
- 58cc2e9 Don't need to adjust for drawXoff in fallback clipping. by Keith Whitwell · 20 years ago
- 18551e7 fix regression with fallbacks from recent commits by Keith Whitwell · 20 years ago
- 6fcc6c4 Fix MagFilter state for texunit 0 by Keith Whitwell · 20 years ago