1. 11351f0 dri1: Add a macro to validate two dri drawables in one go. by Thomas Hellstrom · 16 years ago
  2. a5b5bc9 mesa: fix build of stand-alone glslcompiler driver by Brian Paul · 16 years ago
  3. f977924 tests: test pseudo-XOR blend mode. by Brian Paul · 16 years ago
  4. 396711b dri: add fake front definitions by Alan Hourihane · 16 years ago
  5. dbd8e40 windows: updated VC8 project files by Thomas Henn · 16 years ago
  6. b7f802e glx: gcc 2.95 build fix (move declaration before code) by Brian Paul · 16 years ago
  7. a61a1a8 i965: fix polygon culling bug when rendering to a texture/FBO by Brian Paul · 16 years ago
  8. 345a08a intel: added intel_rendering_to_texture() helper function. by Brian Paul · 16 years ago
  9. 12c6d28 mesa: remove GL_DEPTH_TEST + no depth buffer test by Brian Paul · 16 years ago
  10. e442fe5 glsl: fix broken sampler assignments by Brian Paul · 16 years ago
  11. 66a4f5c i915: fallback on transfer mode by Xiang, Haihao · 16 years ago
  12. a740858 windows: updated VC8 project file by Karl Schultz · 16 years ago
  13. e7c988d windows: updated mesa.def file by Karl Schultz · 16 years ago
  14. 4a83562 glsl: use _mesa_sprintf() by Brian Paul · 16 years ago
  15. e1ba29e glsl: move declaration before code by Brian Paul · 16 years ago
  16. fbf13bc mesa: check frambuffer complete status before rendering by Alan Hourihane · 16 years ago
  17. 8f84356 mesa: bump version to 7.3-rc2 by Brian Paul · 16 years ago
  18. 7d08091 glsl: fix comment by Brian Paul · 16 years ago
  19. b5f32e1 glsl: minor clean-up for rect sampler test by Brian Paul · 16 years ago
  20. 0dffd22 r300: work-around FRAG_BIT_FOGC warning/error by Brian Paul · 16 years ago
  21. 947d1c5 i965: asst. fixes, work-arounds for FBOs and render to texture by Brian Paul · 16 years ago
  22. c7f4354 i965: fix incorrect renderbuffer DataType assignment by Brian Paul · 16 years ago
  23. 5912cdf i965: fix some FBO depth/stencil assertions by Brian Paul · 16 years ago
  24. 03188b0 intel: SW fallback maps texture images, not texture coordinates by Ian Romanick · 16 years ago
  25. fae9604 glsl: propagate pragma info down into compiler from preprocessor by Brian Paul · 16 years ago
  26. aac4a05 windows: remove reference to swizzle.c file by Brian Paul · 16 years ago
  27. b5f89e5 glsl: simplify IR storage for samplers by Brian Paul · 16 years ago
  28. c12d24b mesa: fix incorrect transformation of GL_SPOT_DIRECTION by Brian Paul · 16 years ago
  29. 2549c26 Treat image units and coordinate units differently. by Ian Romanick · 16 years ago
  30. a98dccc glsl: fix regression from sampler arrays commit by Alan Hourihane · 16 years ago
  31. 1b3e3e6 i965: indentation fixes by Brian Paul · 16 years ago
  32. 49b5340 i965: allow larger AA points on fallback path by Brian Paul · 16 years ago
  33. d911e3e i965: fix indentation by Brian Paul · 16 years ago
  34. 658ab3c i965: comment for emit_kil() by Brian Paul · 16 years ago
  35. 8f7349d mesa: put _NV suffix on a few opcodes by Brian Paul · 16 years ago
  36. d687476 i965: fix indentation by Brian Paul · 16 years ago
  37. c157a5b intel: bump driver date by Xiang, Haihao · 16 years ago
  38. 14eca6b glsl: fix a comment typo by Alan Hourihane · 16 years ago
  39. ef0e0f2 glsl: support sampler arrays. by Alan Hourihane · 16 years ago
  40. 34d17d2 docs: #pragma now handled by Brian Paul · 16 years ago
  41. 01a0938 glsl: add preprocessor support for #pragma by Brian Paul · 16 years ago
  42. 1f47388 Add language about implicit flush and command completion by Ian Romanick · 16 years ago
  43. 34500a6 docs: fixes since 7.3-rc1 by Brian Paul · 16 years ago
  44. 00c0262 windows: try to create a context in wglCreateLayerContext() by Karl Schultz · 16 years ago
  45. eeeed45 i965: fix glDrawPixels Z coordinate in intel_texture_drawpixels(). by Brian Paul · 16 years ago
  46. 3a5463d i965: fix broken glBitmap + depth test by Brian Paul · 16 years ago
  47. de35989 i965: fix broken ARB fp fog options by Brian Paul · 16 years ago
  48. 29f603a autoconf: Only _GNU_SOURCE feature test macro needed on gnu systems by Dan Nicholson · 16 years ago
  49. 7f7fc3e mesa: match against *-gnu* instead of *-gnu in configure.ac by Julien Cristau · 16 years ago
  50. a0318d7 windows: updated VC8 project files by Thomas Henn · 16 years ago
  51. 06fdb6a glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3fa2a1ed2f3ff0) by Brian Paul · 16 years ago
  52. 88fdddc windows: added new sources for 7.3 (may be more, needs testing) by Brian Paul · 16 years ago
  53. 1598be5 mesa: add osmesa.pc.in to tarball list by Brian Paul · 16 years ago
  54. 4360245 Build fixes for gcc 2.95 by Matthieu Herrb · 16 years ago
  55. 0f0922f Big endian fixes. by Matthieu Herrb · 16 years ago
  56. 33f6dc3 build fix on big endian OpenBSD architectures. by Matthieu Herrb · 16 years ago
  57. 356428d replace nearbyint() by rint() for now. by Matthieu Herrb · 16 years ago
  58. b4866f8 Fix build with GCC 2.95. by Owain G. Ainsworth · 16 years ago
  59. 297a960 __builtin_expect is a gcc 3.x feature. define it out for gcc 2.95. by Matthieu Herrb · 16 years ago
  60. 44557bf mesa: require libdrm 2.4.3 in configure.ac by Brian · 16 years ago
  61. f1455ca mesa: omit old headers from tarball by Brian Paul · 16 years ago
  62. 834db82 docs: document deprecated/removed headers/interfaces by Brian Paul · 16 years ago
  63. ef193c1 mesa: remove old GLView.h header for BeOS by Brian Paul · 16 years ago
  64. c3a00a7 mesa: remove deprecated headers from Makefile.am by Brian Paul · 16 years ago
  65. 287102d mesa: deprecate GL/amesa.h header (allegro driver) by Brian Paul · 16 years ago
  66. f5979b0 mesa: deprecate the GL/fxmesa.h header by Brian Paul · 16 years ago
  67. d25cc16 mesa: remove the ancient include/GL/ugl*.h headers by Brian Paul · 16 years ago
  68. 1636328 xmesa: deprecate the "XMesa" interface by Brian Paul · 16 years ago
  69. 2c56dd7 docs: prerequisite updates by Brian Paul · 16 years ago
  70. 6333005 glsl: force creation of new scope for for-loop body by Brian Paul · 16 years ago
  71. 1d352b4 glsl: replace 0/1 with GL_FALSE/GL_TRUE by Brian Paul · 16 years ago
  72. 9939a30 swrast: Fix GL_ATI_separate_stencil by Ian Romanick · 16 years ago
  73. ca03e88 glsl: make minimum struct size = 2, not 1 by Brian Paul · 16 years ago
  74. 4497a5a mesa: 7.3-rc-1 Makefile changes by Brian Paul · 16 years ago
  75. f7b4c2c mesa: latest glxext.h header, no version change by Brian Paul · 16 years ago
  76. 08fdc74 mesa: import glext.h version 44 by Brian Paul · 16 years ago
  77. d0c2cbd docs: dri2proto, libdrm tweaks by Brian Paul · 16 years ago
  78. acd99f6 glsl: fix typo in the vec2 += operator function by Brian Paul · 16 years ago
  79. 0713e9d mesa: set version string to 7.3-rc1 by Brian Paul · 16 years ago
  80. 2c0ce92 docs: updated Cell docs, from gallium-0.2 branch by Brian Paul · 16 years ago
  81. 1ed9b1e docs: more 7.3 doc updates by Brian Paul · 16 years ago
  82. 11ade9a docs: import 7.2 relnotes, start on 7.3 relnotes by Brian Paul · 16 years ago
  83. 730a407 glsl: fix broken +=, -=, *=, /= operators by Brian Paul · 16 years ago
  84. 19c877c mesa: fix off-by-one bug in _mesa_delete_instructions() by Brian Paul · 16 years ago
  85. 83a7452 i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. by Eric Anholt · 16 years ago
  86. 6d2cf39 i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. by Eric Anholt · 16 years ago
  87. 8fb7275 mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. by Eric Anholt · 16 years ago
  88. b9b482b i965: Remove dead brw_vs_tnl.c by Eric Anholt · 16 years ago
  89. f68f94c i965: allow gl_FragData[0] usage when there's only one color buffer by Brian Paul · 16 years ago
  90. bc7d2c4 mesa: additional case in file_string() by Brian Paul · 16 years ago
  91. 9629be5 glsl: pass GLcontext::Extension info down into GLSL preprocessor by Brian Paul · 16 years ago
  92. 176464b glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY by Brian Paul · 16 years ago
  93. d1860bc glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[] by Brian Paul · 16 years ago
  94. 95fa98d i965: init dst reg RelAddr field to zero by Brian Paul · 16 years ago
  95. 8112c9e i965: Note when we drop saturate mode on the floor in a VP. by Eric Anholt · 16 years ago
  96. f53d991 i965: Add support for LRP in VPs. by Eric Anholt · 16 years ago
  97. b3c7f74 mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
  98. 510ed7f glsl: disable some unused functions (but don't remove just yet) by Brian Paul · 16 years ago
  99. a854220 glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." by Brian Paul · 16 years ago
  100. cea7f7b glsl: remove dead code by Brian Paul · 16 years ago