1. 439909a docs: document the MESA_GLSL env var, other misc GLSL updates by Brian Paul · 15 years ago
  2. c4341fe mesa: updated GLSL docs by Brian Paul · 16 years ago
  3. 1a5c99f document GLSL 1.20 status by Brian Paul · 16 years ago
  4. 77497eb mesa: revert building glslcompiler by default by Brian Paul · 16 years ago
  5. 3bfedb7 mesa: build the stand-alone glslcompiler by default, update the docs by Brian Paul · 16 years ago
  6. 5ef3a2c document GLSL float f/F suffix bug by Brian · 17 years ago
  7. 4b1d1b7 document perspective correction issues by Brian · 17 years ago
  8. 7ff72a7 document broken inverse trig functions by Brian · 17 years ago
  9. fc3d6bd memory leaks fixed by Brian · 17 years ago
  10. ba3d384 dFdx(), etc. don't work yet by Brian · 17 years ago
  11. 8598f55 glean glsl test now does over 150 tests by Brian · 17 years ago
  12. 7eba12e more tips, validation info by Brian · 17 years ago
  13. 05e6fd8 added ftransform() comment by Brian · 17 years ago
  14. b67d931 minor status updates by Brian · 17 years ago
  15. 8f9db0f document internal compiler options by Brian · 17 years ago
  16. b03e171 gl_ClipVertex not supported yet by Brian · 17 years ago
  17. 07e6208 info about how the compiler works by Brian · 17 years ago
  18. ff0cc92 glslcompiler build instructions by Brian · 17 years ago
  19. 6d4cf6b updated info about arrays, predefined uniforms by Brian · 17 years ago
  20. 61d31ae info about stand-alone compiler by Brian · 17 years ago
  21. fc5a7ea noise() works now by Brian · 17 years ago
  22. bbec2fd minor updates by Brian · 17 years ago
  23. 9595d19 Added a page with shading language status, tips, etc. by Brian · 17 years ago