1. 3df65af added comment by Brian · 17 years ago
  2. 40e46d0 In get_vertex(), slot was computed using & 31. Replace with % VCACHE_SIZE. by Brian · 17 years ago
  3. be04999 adjust coords in wide_line() to be conformant by Brian · 17 years ago
  4. 112a158 properly init dst reg's CondMask/Swizzle fields by Brian · 17 years ago
  5. e69943e bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many instructions by Brian · 17 years ago
  6. 5c79c08 Don't pad renderbuffers to multiple of two pixels anymore. by Brian · 17 years ago
  7. 588c91e don't apply ColorMask to main gc by Brian · 17 years ago
  8. 455a08d fix masking bug, memory leak by Brian · 17 years ago
  9. 0a3eaea don't use GL types for get/put_tile() params by Brian · 17 years ago
  10. beefc60 new flag to control psize (from vertex shader or fixed size) by Brian · 17 years ago
  11. 1b48523 add support for sprite texcoord modes by Brian · 17 years ago
  12. 22e5c4f implement point sprite mode by Brian · 17 years ago
  13. cd4d732 add point_sprite flag to rasterizer state by Brian · 17 years ago
  14. 34abb93 remove unused var by Brian · 17 years ago
  15. 8d24415 tweak point corners to pass conform test by Brian · 17 years ago
  16. e3444de plug the wide prims code into the pipeline by Brian · 17 years ago
  17. 80d2bb7 update to working condition by Brian · 17 years ago
  18. 70eb799 Finish unifying the surface and texture tile caches. by Brian · 17 years ago
  19. ec3bd21 pull clip/ module wide and stippled lines/points code by keithw · 17 years ago
  20. b3204c2 Start implementing cache routines for textures. by Brian · 17 years ago
  21. c232233 rename some vars by Brian · 17 years ago
  22. cae640e silence warning by Brian · 17 years ago
  23. 4984820 Remove obsolete read/write_quad() functions by Brian · 17 years ago
  24. 03145d8 init sp->sbuf_cache to avoid possible segfault by Brian · 17 years ago
  25. f9aa757 Call softpipe_unmap_surfaces() in softpipe_flush(). by Brian · 17 years ago
  26. 7c8b2f7 In region_unmap(), check if region is mapped before decrementing refcount. by Brian · 17 years ago
  27. bb3d615 flush the pipe before accum ops by Brian · 17 years ago
  28. a1633c0 unmap regions when reallocating renderbuffer storage by Brian · 17 years ago
  29. fd3876e renderbuffer tweaks in update_framebuffer_state() by Brian · 17 years ago
  30. 46e2d2b use combined depth/stencil buffer when possible by Brian · 17 years ago
  31. 7e83963 Convert Z/stencil ops to use cached tiles like colors. by Brian · 17 years ago
  32. 832e73b added case for TGSI_OPCODE_END by Brian · 17 years ago
  33. c492725 get/put_tile_raw() funcs for 16/32bpp surfaces by Brian · 17 years ago
  34. d4a9d4b added get/put_tile_raw() methods by Brian · 17 years ago
  35. ffd37b1 don't alloc region in xmesa_surface_alloc(), fixes a mem leak by Brian · 17 years ago
  36. 257f0da disable debug printf by Brian · 17 years ago
  37. 96b06ac call Driver.Flush() in _mesa_notifySwapBuffers() by Brian · 17 years ago
  38. 2b2f761 Initial implementation of surface tile caching. by Brian · 17 years ago
  39. 46c3cf1 Tile cache functions. by Brian · 17 years ago
  40. 5cf4fc5 clamp/clip in put_tile(), move softpipe_init_surface_funcs() call by Brian · 17 years ago
  41. b57f573 remove old comment by Brian · 17 years ago
  42. 0007cd7 Alternate CopyPixels path based on get/put_tile(). by Brian · 17 years ago
  43. 5d39f4f fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging by Brian · 17 years ago
  44. 874b6b9 fix off-by-one error in CopyPixels src position by Brian · 17 years ago
  45. d44e515 fix upside down CopyPixels image by Brian · 17 years ago
  46. 68b88fa fix function name by Brian · 17 years ago
  47. 563584a checkpoint: code refactoring for glCopyPixels by Brian · 17 years ago
  48. bdc574c start implementing glCopyPixels (stencil works) by Brian · 17 years ago
  49. 8f3fb39 make read_stencil_pixels() non-static by Brian · 17 years ago
  50. 447c93d Change type of shader->executable field from void * to generic function pointer. by Brian · 17 years ago
  51. b21f4ac added const qualifiers by Brian · 17 years ago
  52. 2ae9f53 better debug code, silence some warnings by Brian · 17 years ago
  53. 54c5262 print vertex input mapping by Brian · 17 years ago
  54. 5bd119f handle fogcoord/raster distance by Brian · 17 years ago
  55. 6658676 added st_debug.c by Brian · 17 years ago
  56. 958c92e debug functions by Brian · 17 years ago
  57. 376fb1c fix logic error in stipple_quad() (point/line fragments were getting dropped) by Brian · 17 years ago
  58. a22fafb Corrected the file permissions in src/mesa/pipe. by Oliver McFadden · 17 years ago
  59. d16b844 pipe/draw/draw_context.c:47: error: 'false' undeclared (first use in this function) by Oliver McFadden · 17 years ago
  60. 7cd5843 sp_context.c:255: error: 'false' undeclared (first use in this function) by Oliver McFadden · 17 years ago
  61. 17c2f56 fix interpolation bug in nearest-image/linear-mipmap filtering by Brian · 17 years ago
  62. f953c22 remove #include vf.h by Brian · 17 years ago
  63. 5211136 disable the NeedFlush assertion for now by Brian · 17 years ago
  64. 49adf51 Add some FLUSH_CURRENT() calls. by Brian · 17 years ago
  65. 420c062 Assert that there's no outstanding current state that needs to be flushed from the vbo in _mesa_load_state_parameters(). by Brian · 17 years ago
  66. 5cb0d74 formatting fix by Brian · 17 years ago
  67. e48ea925 fix addressing error in read_stencil_pixels() by Brian · 17 years ago
  68. 9067683 Replace repeat_remainder() with simpler macro that just casts args to unsigned. by Brian · 17 years ago
  69. df4410a reorder params to get_texel() by Brian · 17 years ago
  70. 3d6f9d9 implement 3D texture sampling by Brian · 17 years ago
  71. 7392dac When in GL_FEEDBACK mode, make sure we emit color and texcoord registers. by Brian · 17 years ago
  72. 38743e2 generate selection hit if in selection mode and pos is not clipped by Brian · 17 years ago
  73. 4338f0f Update framebuffer state in response to _NEW_COLOR (set by glDrawBuffer) by Brian · 17 years ago
  74. 2dd27cf Fix viewport Z scale/bias to get the right Z values from drawing the quad. by Brian · 17 years ago
  75. 4f23468 don't crash if texture border is used (unsupported for now) by Brian · 17 years ago
  76. 863cc0a fix square point rasterization by Brian · 17 years ago
  77. 7db3cf8 lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1 by Brian · 17 years ago
  78. 45700ac use new st_clear_accum_buffer() function by Brian · 17 years ago
  79. 2de9477 New st_clear_accum_buffer() function (can't use pipe->clear() since it doesn't handle negative color values) by Brian · 17 years ago
  80. 4959617 front/back determination was wrong by Brian · 17 years ago
  81. 29cfec1 remove debug assertion by Brian · 17 years ago
  82. efdacc9 Update mask calculations for point drawing. by Brian · 17 years ago
  83. bd35c53 Fix broken polygon stippling (see comments for details). by Brian · 17 years ago
  84. 0edd490 Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout. by Brian · 17 years ago
  85. 63b0b5b fix perspective-interpolated attribs for points, liens by Brian · 17 years ago
  86. ce0f2e8 fix blend term translation bug, rename some funcs by Brian · 17 years ago
  87. c838d4c finish remaining blend modes by Brian · 17 years ago
  88. cd54414 fix incorrect register in get_eye_normal() for rescale_normals case by Brian · 17 years ago
  89. b2605d5 GL_UNSIGNED_BYTE indexes by Brian · 17 years ago
  90. 7abc78a implement logicop by Brian · 17 years ago
  91. 566c112 remove commented out #include by Brian · 17 years ago
  92. ce89880 check for width or height = 0 before calling driver Bitmap func by Brian · 17 years ago
  93. b1f136d Fix useabs logic in build_fog(). by Brian · 17 years ago
  94. b4deb73 remove feedback hack by Brian · 17 years ago
  95. 0585b4e Undo prev changes. by Brian · 17 years ago
  96. 65b1f69 setup vertex format for GL_FEEDBACK mode by Brian · 17 years ago
  97. 520ad5f GL_SELECT mode works now by Brian · 17 years ago
  98. 230225c formatting by Brian · 17 years ago
  99. 8630e5e call pipe->set_vertex_buffer() after drawing/unreferencing. by Brian · 17 years ago
  100. e3a729a fix logic for printing extended swizzles by Brian · 17 years ago