- 8c7135e swrast: fix redundant texture application in affine_textured_triangle(). by Brian Paul · 16 years ago
- 4683cab mesa: add some debug assertions to detect null current texture object pointers by Brian Paul · 16 years ago
- ab9b4e1 Fix issues with glXMakeContextCurrent and glXMakeCurrentReadSGI by Ian Romanick · 16 years ago
- 39e6d0d [intel] Go back to using the typedef for the sarea struct by Timo Aaltonen · 16 years ago
- b5da7fe Remove intel pageflipping support in its entirety. by Owain G. Ainsworth · 16 years ago
- 0f548db glsl: silence unused var warnings by Brian Paul · 16 years ago
- 9d216be mesa: silence uninitialized var warnings by Brian Paul · 16 years ago
- eb26cc6 mesa: silence compiler warning at -O2 by Brian Paul · 16 years ago
- bb63a66 mesa: bump version to 7.3-rc3 by Brian Paul · 16 years ago
- 437fa85 Add a comment about _tnl_emit_indexed_vertices_to_buffer. by Thomas Hellstrom · 16 years ago
- b00477a tnl: Add a utility to emit indexed vertices to a DMA buffer. by Thomas Hellstrom · 16 years ago
- 7374285 Fix store texel for argb4444. by Thomas Hellstrom · 16 years ago
- 5c84a10 Fix store texel for argb8888_rev. by Thomas Hellstrom · 16 years ago
- dbda49a Add RGBA4444 and RGBA5551 texture formats. by Thomas Hellstrom · 16 years ago
- 11351f0 dri1: Add a macro to validate two dri drawables in one go. by Thomas Hellstrom · 16 years ago
- a5b5bc9 mesa: fix build of stand-alone glslcompiler driver by Brian Paul · 16 years ago
- b7f802e glx: gcc 2.95 build fix (move declaration before code) by Brian Paul · 16 years ago
- a61a1a8 i965: fix polygon culling bug when rendering to a texture/FBO by Brian Paul · 16 years ago
- 345a08a intel: added intel_rendering_to_texture() helper function. by Brian Paul · 16 years ago
- 12c6d28 mesa: remove GL_DEPTH_TEST + no depth buffer test by Brian Paul · 16 years ago
- e442fe5 glsl: fix broken sampler assignments by Brian Paul · 16 years ago
- 66a4f5c i915: fallback on transfer mode by Xiang, Haihao · 16 years ago
- e7c988d windows: updated mesa.def file by Karl Schultz · 16 years ago
- 4a83562 glsl: use _mesa_sprintf() by Brian Paul · 16 years ago
- e1ba29e glsl: move declaration before code by Brian Paul · 16 years ago
- fbf13bc mesa: check frambuffer complete status before rendering by Alan Hourihane · 16 years ago
- 8f84356 mesa: bump version to 7.3-rc2 by Brian Paul · 16 years ago
- 7d08091 glsl: fix comment by Brian Paul · 16 years ago
- b5f32e1 glsl: minor clean-up for rect sampler test by Brian Paul · 16 years ago
- 0dffd22 r300: work-around FRAG_BIT_FOGC warning/error by Brian Paul · 16 years ago
- 947d1c5 i965: asst. fixes, work-arounds for FBOs and render to texture by Brian Paul · 16 years ago
- c7f4354 i965: fix incorrect renderbuffer DataType assignment by Brian Paul · 16 years ago
- 5912cdf i965: fix some FBO depth/stencil assertions by Brian Paul · 16 years ago
- 03188b0 intel: SW fallback maps texture images, not texture coordinates by Ian Romanick · 16 years ago
- fae9604 glsl: propagate pragma info down into compiler from preprocessor by Brian Paul · 16 years ago
- b5f89e5 glsl: simplify IR storage for samplers by Brian Paul · 16 years ago
- c12d24b mesa: fix incorrect transformation of GL_SPOT_DIRECTION by Brian Paul · 16 years ago
- 2549c26 Treat image units and coordinate units differently. by Ian Romanick · 16 years ago
- a98dccc glsl: fix regression from sampler arrays commit by Alan Hourihane · 16 years ago
- 1b3e3e6 i965: indentation fixes by Brian Paul · 16 years ago
- 49b5340 i965: allow larger AA points on fallback path by Brian Paul · 16 years ago
- d911e3e i965: fix indentation by Brian Paul · 16 years ago
- 658ab3c i965: comment for emit_kil() by Brian Paul · 16 years ago
- 8f7349d mesa: put _NV suffix on a few opcodes by Brian Paul · 16 years ago
- d687476 i965: fix indentation by Brian Paul · 16 years ago
- c157a5b intel: bump driver date by Xiang, Haihao · 16 years ago
- 14eca6b glsl: fix a comment typo by Alan Hourihane · 16 years ago
- ef0e0f2 glsl: support sampler arrays. by Alan Hourihane · 16 years ago
- 01a0938 glsl: add preprocessor support for #pragma by Brian Paul · 16 years ago
- 00c0262 windows: try to create a context in wglCreateLayerContext() by Karl Schultz · 16 years ago
- eeeed45 i965: fix glDrawPixels Z coordinate in intel_texture_drawpixels(). by Brian Paul · 16 years ago
- 3a5463d i965: fix broken glBitmap + depth test by Brian Paul · 16 years ago
- de35989 i965: fix broken ARB fp fog options by Brian Paul · 16 years ago
- 06fdb6a glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3fa2a1ed2f3ff0) by Brian Paul · 16 years ago
- 4360245 Build fixes for gcc 2.95 by Matthieu Herrb · 16 years ago
- 0f0922f Big endian fixes. by Matthieu Herrb · 16 years ago
- 33f6dc3 build fix on big endian OpenBSD architectures. by Matthieu Herrb · 16 years ago
- 356428d replace nearbyint() by rint() for now. by Matthieu Herrb · 16 years ago
- b4866f8 Fix build with GCC 2.95. by Owain G. Ainsworth · 16 years ago
- 297a960 __builtin_expect is a gcc 3.x feature. define it out for gcc 2.95. by Matthieu Herrb · 16 years ago
- 287102d mesa: deprecate GL/amesa.h header (allegro driver) by Brian Paul · 16 years ago
- f5979b0 mesa: deprecate the GL/fxmesa.h header by Brian Paul · 16 years ago
- 1636328 xmesa: deprecate the "XMesa" interface by Brian Paul · 16 years ago
- 6333005 glsl: force creation of new scope for for-loop body by Brian Paul · 16 years ago
- 1d352b4 glsl: replace 0/1 with GL_FALSE/GL_TRUE by Brian Paul · 16 years ago
- 9939a30 swrast: Fix GL_ATI_separate_stencil by Ian Romanick · 16 years ago
- ca03e88 glsl: make minimum struct size = 2, not 1 by Brian Paul · 16 years ago
- acd99f6 glsl: fix typo in the vec2 += operator function by Brian Paul · 16 years ago
- 0713e9d mesa: set version string to 7.3-rc1 by Brian Paul · 16 years ago
- 730a407 glsl: fix broken +=, -=, *=, /= operators by Brian Paul · 16 years ago
- 19c877c mesa: fix off-by-one bug in _mesa_delete_instructions() by Brian Paul · 16 years ago
- 83a7452 i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. by Eric Anholt · 16 years ago
- 6d2cf39 i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. by Eric Anholt · 16 years ago
- 8fb7275 mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. by Eric Anholt · 16 years ago
- b9b482b i965: Remove dead brw_vs_tnl.c by Eric Anholt · 16 years ago
- f68f94c i965: allow gl_FragData[0] usage when there's only one color buffer by Brian Paul · 16 years ago
- bc7d2c4 mesa: additional case in file_string() by Brian Paul · 16 years ago
- 9629be5 glsl: pass GLcontext::Extension info down into GLSL preprocessor by Brian Paul · 16 years ago
- 176464b glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY by Brian Paul · 16 years ago
- d1860bc glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[] by Brian Paul · 16 years ago
- 95fa98d i965: init dst reg RelAddr field to zero by Brian Paul · 16 years ago
- 8112c9e i965: Note when we drop saturate mode on the floor in a VP. by Eric Anholt · 16 years ago
- f53d991 i965: Add support for LRP in VPs. by Eric Anholt · 16 years ago
- b3c7f74 mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
- 510ed7f glsl: disable some unused functions (but don't remove just yet) by Brian Paul · 16 years ago
- a854220 glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." by Brian Paul · 16 years ago
- cea7f7b glsl: remove dead code by Brian Paul · 16 years ago
- 1a414a4 mesa: OSMesa Makefile fixes (use LIB_DIR) by Brian Paul · 16 years ago
- 0b0d0dc glsl: loop unroll adjustments by Brian Paul · 16 years ago
- 1fa978c glsl: implement loop unrolling for simple 'for' loops by Brian Paul · 16 years ago
- 338ae34 mesa: Move var declaration to top of scope. by Brian Paul · 16 years ago
- 814bc5c mesa: fix GL_DEPTH_CLEAR_VALUE casting by Brian Paul · 16 years ago
- f1f022d mesa: Fix the size per pixel for packed pixel format data type. by Xiang, Haihao · 16 years ago
- 241c0bf mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #19390) by Xiang, Haihao · 16 years ago
- 7627c7f dri: correct the damage. by Xiang, Haihao · 16 years ago
- c5c9241 mesa: add GLushort cases for render to texture (Z-buffers) by Brian Paul · 16 years ago
- 9736d8f mesa: fix a GLSL swizzled writemask bug by Brian Paul · 16 years ago
- 0d79736 i965: implement OPCODE_TRUNC (round toward zero) on vertex path. by Brian Paul · 16 years ago
- 4469355 glu: Add mangled symbols to export list by Tom Fogal · 16 years ago
- 724ed5b mesa: fix warning about possibly undefined var in GLSL compiler by Brian Paul · 16 years ago