1. 485438e add SciTech's GLDirect driver for Windows. by Alan Hourihane · 21 years ago
  2. 319f5fd Simplify last fix slightly, apply to vtx paths as well. by Keith Whitwell · 21 years ago
  3. 30a8a0b When upgrading copied vertices, distinguish between an attribute by Keith Whitwell · 21 years ago
  4. 8be72c5 apply texgen/texture matrix in glRasterPos by Brian Paul · 21 years ago
  5. adcb228 linux-solo-ia64 config (Stephane Marchesin) by Brian Paul · 21 years ago
  6. 1fc35a4 glTexEnviv bug fix by Brian Paul · 21 years ago
  7. ac96356 in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropriate number of param values by Brian Paul · 21 years ago
  8. e63cb85 do texcoord projective division in _swrast_span_default_texcoords() by Brian Paul · 21 years ago
  9. 4697419 bug fixes for ARB/NV fragment program texture instructions by Brian Paul · 21 years ago
  10. 8e048e7 check for __ia64__ when setting USE_IEEE by Brian Paul · 21 years ago
  11. f4b909b updated instructions for new directory tree and makefile system by Brian Paul · 21 years ago
  12. eca88f8 added missing SHADER_SOURCES to ALL_SOURCES by Brian Paul · 21 years ago
  13. 51060af hack to use glTexCoord4f and Q variable to test projective texcoords by Brian Paul · 21 years ago
  14. d8b8214 Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. by Brian Paul · 21 years ago
  15. c83d09e Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. by Keith Whitwell · 21 years ago
  16. aa90495 Make _SAT instructions compile correctly. by Keith Whitwell · 21 years ago
  17. 4d914b8 make sure matypes is built by Dave Airlie · 21 years ago
  18. 5772d99 add drm source dir for solo includes by Dave Airlie · 21 years ago
  19. 85dc9fe get the libraries the right way round.. by Dave Airlie · 21 years ago
  20. ab37fdd Correct the comments about when the bindContext3 / unbindContext3 by Ian Romanick · 21 years ago
  21. a7abda5 set default page flipping to zero can be changed in header file by Dave Airlie · 21 years ago
  22. 643020d wrap file in #ifdef USE_TCC, otherwise compilation failes by Brian Paul · 21 years ago
  23. 06535d2 set CONFIG_NAME = linux-tcc by Brian Paul · 21 years ago
  24. 9a543e5 new file by Keith Whitwell · 21 years ago
  25. 6fb2356 Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile by Keith Whitwell · 21 years ago
  26. e3b0dde Fail if any subdir fails. by Keith Whitwell · 21 years ago
  27. f2b3d08 Hack to get things compiling - include "drm.h" instead of "xf86drm.h". by Keith Whitwell · 21 years ago
  28. 6b3780c Link against GL_LIB_DEPS by Keith Whitwell · 21 years ago
  29. 01e6ff3 Remove mesa.a when making clean by Keith Whitwell · 21 years ago
  30. e61df58 First attempt at building a dri module in this tree by Keith Whitwell · 21 years ago
  31. 680ec7f First pass at support for building DRI drivers in mesa tree. by Keith Whitwell · 21 years ago
  32. 00e0109 Don't try to use .c=.o rule on .S files when building mesa.a by Keith Whitwell · 21 years ago
  33. 3a59080 disable under _SOLO build by Alan Hourihane · 21 years ago
  34. edf4f53 documentation updates Glide3 driver: POINTCAST palette fixes by Daniel Borca · 21 years ago
  35. 377ced2 Add agpmode to the example config file by Dave Airlie · 21 years ago
  36. f833df0 get agpmode from config file by Dave Airlie · 21 years ago
  37. 50a8b7b Add shader sources for solo build by Dave Airlie · 21 years ago
  38. ec5f71d make solo work like before new makefile merge by Dave Airlie · 21 years ago
  39. 5d8f7b1 add agpmode to miniglx config file by Dave Airlie · 21 years ago
  40. c50d77a minor tweak for Darwin by Brian Paul · 21 years ago
  41. e4e323f check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) by Brian Paul · 21 years ago
  42. 563dadd Build a single string containing the generated 'C' code. by Keith Whitwell · 21 years ago
  43. bfaca5c fix the usage of GLX_MESA_allocate_memory by Alan Hourihane · 21 years ago
  44. fb77668 updated Glide driver documentation by Daniel Borca · 21 years ago
  45. 4ba589b make this exactly like XFree86 .. allows 4x to work by Dave Airlie · 21 years ago
  46. c0b0b48 Add DRM_SOURCE_PATH to make system. Needed for linux-solo to build by Jon Smirl · 21 years ago
  47. 2316038 Missed one with the last commit. by Ian Romanick · 21 years ago
  48. ee22ed2 Conditionally compile code for x86 specific TNL codegen. This fixes problem by Ian Romanick · 21 years ago
  49. 7873f85 build fix for VMS by Alan Hourihane · 21 years ago
  50. 2db8fe2 fix minor glitch with GL_DEPTH_COMPONENT textures by Brian Paul · 21 years ago
  51. 0896457 fix max buffer size test (Kyle Bateman, bug 912828) by Brian Paul · 21 years ago
  52. 5eb9213 added extern "C" for C++ (bug 930933) by Brian Paul · 21 years ago
  53. fb31a01 added SPECULAR flag for sprite point functions by Brian Paul · 21 years ago
  54. d0c8352 make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA by Alan Hourihane · 21 years ago
  55. 32aee1f added zreaddraw.c by Brian Paul · 21 years ago
  56. f3b732f use MKDEP var by Brian Paul · 21 years ago
  57. dd74e36 added -noprefix option for making DRI drivers by Brian Paul · 21 years ago
  58. a3df599 minor fix by Brian Paul · 21 years ago
  59. 18e9b2e lots of Makefile updates for new build system by Brian Paul · 21 years ago
  60. 01eab7c move pSAREAPriv declaration to be C-compliant by Brian Paul · 21 years ago
  61. 62d3309 no depend file by Brian Paul · 21 years ago
  62. 78c3edc don't include GL/gl.h, rely on glheader.h by Brian Paul · 21 years ago
  63. bb16df1 move 'id' declaration so it's C compliant by Brian Paul · 21 years ago
  64. b303217 build fixes by Alan Hourihane · 21 years ago
  65. caa5f7e remove non-portable whitespace by Alan Hourihane · 21 years ago
  66. 9f4ccd8 use new MKDEP, MKDEP_OPTIONS variables by Brian Paul · 21 years ago
  67. 216aedb use # comments instead of //, etc (ajax@nwnk.net) by Brian Paul · 21 years ago
  68. cdd6ba3 removed wfx makefiles by Daniel Borca · 21 years ago
  69. d3746ca revived linux-glide build process some small Makefile changes for MinGW & DJGPP by Daniel Borca · 21 years ago
  70. 40322e1 Committing in . by Jouk Jansen · 21 years ago
  71. 8cc059e protected all codegen behind AllowCodegen by Daniel Borca · 21 years ago
  72. 8ef874f Committing in . by Jouk Jansen · 21 years ago
  73. fbb60ed update revision history by Brian Paul · 21 years ago
  74. 29f0190 minor corrections by Brian Paul · 21 years ago
  75. c2b989f minor tweak by Brian Paul · 21 years ago
  76. 51aa7a9 for make clean, include tests directory by Brian Paul · 21 years ago
  77. 3c5d58c shouldn't be in CVS by Brian Paul · 21 years ago
  78. 347f1d9 reorder 6.0 / 6.0.1 entries by Brian Paul · 21 years ago
  79. 2501fa1 merge from 6.0 branch by Brian Paul · 21 years ago
  80. 8b7da14 added some assertions, just to be safe by Brian Paul · 21 years ago
  81. ec38d1c fix bad array indexing in _save_current_init() that caused context state to get clobbered by Brian Paul · 21 years ago
  82. ff1a015 Implement ARB_f_p KIL correctly. by Brian Paul · 21 years ago
  83. 17355e8 add braces to silence warnings by Brian Paul · 21 years ago
  84. 7feb528 added FLUSH_CURRENT() call in GetMaterial() calls by Brian Paul · 21 years ago
  85. f17980c got rid of the notify routine as intermediate step by Daniel Borca · 21 years ago
  86. 94922b9 disabled naughty cheats and protected the choosers behind AllowCodeGen by Daniel Borca · 21 years ago
  87. 77865f8 added codegen'ed choosers by Daniel Borca · 21 years ago
  88. 8b0afe0 fix error in rgb332 texel fetch function by Brian Paul · 21 years ago
  89. 96f17ea Rename _x86_ symbols to avoid conflict with r200 driver by Keith Whitwell · 21 years ago
  90. f41579c Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY by Keith Whitwell · 21 years ago
  91. d1c1056 Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. This by Felix Kuehling · 21 years ago
  92. e5c7f44 codegen'ed versions of the 2nd level dispatch by Daniel Borca · 21 years ago
  93. 1382253 fine-tuning x86 gcc codegen by Daniel Borca · 21 years ago
  94. b48c575 dynfn --> _tnl_dynfn by Keith Whitwell · 21 years ago
  95. 3e280b3 these are now in the shader/ directory too by Brian Paul · 21 years ago
  96. 27eb79c these files now live in the shader directory by Brian Paul · 21 years ago
  97. bcc6a02 Why are there two copies of this file? by Keith Whitwell · 21 years ago
  98. 4135601 Make the output a little more likely to compile... by Keith Whitwell · 21 years ago
  99. a7f52a9 Reorder some code so we don't upset program state when there's a parsing error. by Brian Paul · 21 years ago
  100. 41d3899 Insert original fragment program instructions as comments. s/__inline/INLINE/ by Brian Paul · 21 years ago