- be54b49 Fix broken test. by Brian · 17 years ago
- cf94941 Set Min/MaxLod with glTexParameterf, not glTexParameteri by Brian · 17 years ago
- 4697cee press 0,1,2,etc keys for specific bias values by Brian · 17 years ago
- 74c32ee tweak incr/decrements amounts for keyboard options by Brian · 17 years ago
- bd29909 push out far clip plane to 200 by Brian · 17 years ago
- ba083ba Added d/D keys to change viewing distance, 'a' to toggle animation by Brian · 17 years ago
- e122a8f gallium: Ignore generated files. by José Fonseca · 17 years ago
- ded6ce2 vp-tri: match vertex/color data of other tests by Keith Whitwell · 17 years ago
- 2c8e50c use a depth buffer temporarily by Keith Whitwell · 17 years ago
- 55c1894 Add the new test program for fp's. by Zack Rusin · 17 years ago
- 6f111e9 Don't generate spurious vs, move the enable a bit to do that. by Zack Rusin · 17 years ago
- 63a9d83 Redo the fragment program examples to match vp's by Zack Rusin · 17 years ago
- 025b140 Add a simple fps counter to the example by Zack Rusin · 17 years ago
- aef25b1 set window size to 256x256 by Brian · 17 years ago
- b1399a5 gallium: more trivial tests by Keith Whitwell · 17 years ago
- 56bc8d9 gallium: remove unneeded depth buffer by Keith Whitwell · 17 years ago
- 918ea51 Rename 'mms-config.' to 'mms.config'. by Michal Krol · 17 years ago
- a1b4285 Fix fragment shader. by michal · 17 years ago
- 9c22f91 Optimize fragment program. by michal · 17 years ago
- 414a933 Ignore generated files. by José Fonseca · 17 years ago
- 4a4e6f2 Implement loops by Zack Rusin · 17 years ago
- 1d26e9c Fix nested conditionals by Zack Rusin · 17 years ago
- e842b5e Test some functionality of vp using GLSL that pure vp isn't testing. by Zack Rusin · 17 years ago
- 2727cfd hack in some code to test loops, break by Brian · 17 years ago
- 9405ec6 temporary hack to test nested conditionals by Brian · 17 years ago
- 6fbbeed use perspective projection, press r/R to rotate the quad by Brian · 17 years ago
- 0508370 more usage info by Brian · 17 years ago
- f726ffd test flat shading w/ clipping by Brian · 17 years ago
- bfcc337 vars to test 1D/2D textures with linear/nearest filtering by Brian · 17 years ago
- 9f51e18 added pixelzoom cmd line opt by Brian · 17 years ago
- b7693ee Draw white square in lower-left corner to test orientation by Brian · 17 years ago
- 34d535a glRead/DrawPixels test by Brian · 17 years ago
- c715706 change triangle orientation, fix exit() by Brian · 17 years ago
- f71edfa increase texture size to 32x32 by root · 17 years ago
- 90ee7a4 Gutsy oopses on touch of existing file. Workaround. by Keith Whitwell · 17 years ago
- bf64be2 added clear-scissor.c by Brian · 17 years ago
- 65cc3d2 test glClear w/ scissor by Brian · 17 years ago
- e0a26b0 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch by michal · 17 years ago
- daaee90 clamp float colors by Brian · 17 years ago
- 3af7876 added code to test per-vertex colors by Brian · 17 years ago
- 9110dbd simple fragment shader test by Brian · 17 years ago
- ffc633c fix logic error, typos by Brian · 17 years ago
- 5b737b7 Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch by Brian · 17 years ago
- 76fb808 Fix a number of MINGW32 issues by Zhang · 17 years ago
- 6101fe6 Merge branch 'origin' into softpipe_0_1_branch by Keith Whitwell · 17 years ago
- a2e471e press 'f' to toggle front-face winding by Brian · 17 years ago
- 5796056 press 's' to toggle smoothing by Brian · 17 years ago
- 86352ff Added colormask, dither, multisample state. Implement colormasking stage. by Brian · 17 years ago
- 34f6243 Improve this demo in a few ways. by Brian · 17 years ago
- 8db6893 remove glDepthFunc(GL_LEQUAL) change from prev commit by Brian · 17 years ago
- 985e37e clean-up, comments by Brian · 17 years ago
- 24b68f4 press 'f' to toggle GL_CCW/GL_CW front face by Brian · 17 years ago
- 9a89cc3 use 'c' to cycle through polygon cull modes by Brian · 17 years ago
- 8733ee9 use cursor keys to translate triangle by Brian · 17 years ago
- f98bdfc call glutInit(), bug 11486 by Xavier Bachelot · 17 years ago
- 3b8bc1f Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch by michal · 17 years ago
- e8e5d9e support more modes, added -f cmd line option by Brian · 17 years ago
- 3b10f50 use larger point/sprite size by Brian · 17 years ago
- 05b2297 better triangle Z coords by Brian · 17 years ago
- 6a3ed5e Random state-change / primitive rendering. Good for hammering on a driver... by Brian · 17 years ago
- 3c0790c triangles w/ depth test by Brian · 17 years ago
- 03933ad don't request GLUT_ALPHA by Brian · 17 years ago
- 9ec2e16 change clear color by Brian · 17 years ago
- 477e18c Add GLUT_ALPHA for softpipe by Keith Whitwell · 17 years ago
- 39d221e fix glReadPixels parameters to handle odd-width windows correctly by Brian · 17 years ago
- 5e9cff0 disable shader program before glDrawPixels by Brian · 17 years ago
- 359c6ea Add support for shadow mapping with vertex and fragment programs by Ian Romanick · 17 years ago
- 2260c24 Refactor shadow map modelview and projection code by Ian Romanick · 17 years ago
- f575d4f Remove '#if defined' tests for ARB extensions. by Ian Romanick · 17 years ago
- 0c5662a use glXGetProcAddress to get extension funcs by Brian · 17 years ago
- 572dc08 Modifications to run with softpipe test harness by Keith Whitwell · 17 years ago
- b4f8d44 set texcoords depending on GLX_Y_INVERTED_EXT by Brian · 17 years ago
- 4465377 GLX_EXT_texture_from_pixmap test by Brian · 17 years ago
- 2f61cbd Add simple program to test GL_MESA_texture_array. by Ian Romanick · 17 years ago
- 16c503f Tweak the shell scripting for descending into and building subdirs. by Brian · 17 years ago
- da37ac5 remove some debug code by Brian · 17 years ago
- 58eaf0a a somewhat nicer demo w/ command line options by Brian · 17 years ago
- 3cddba6 get rid of normal vector by Brian · 17 years ago
- dc881e1 get rid of OSMESA stuff by Brian · 17 years ago
- 2dfb03b New test of the dFdx(), dFdy() functions. by Brian · 17 years ago
- 02e958a added glGetActiveAttrib by Brian · 17 years ago
- 1dd7c00 Windows updates by Brian · 17 years ago
- f42d4ab move #include <GL/glut.h> after other #includes for Windows by Brian · 17 years ago
- 4a28548 use sqrt(), not sqrtf() for Windows by Brian · 17 years ago
- ad3cc95 Fix FBO completeness bug in shadowtex. by Ian Romanick · 17 years ago
- bc74cb4 destroy window upon exit by Brian · 17 years ago
- e7e5279 Remove unused Imakefiles. by Brian · 17 years ago
- badc346 lots of changes, fixes, clean-ups by Brian · 17 years ago
- bf28735 restore 200x200 window size, animation, version check by Brian · 17 years ago
- 9612a30 fix some dependencies, remove some CFLAGS by Brian · 17 years ago
- 0d3d930 add 2.1 functions by Brian · 17 years ago
- 8f3fc52 added glActiveStencilFaceEXT by Brian · 17 years ago
- 0420d85 disable MakeTexture() by Brian · 17 years ago
- d619cce merge of glsl-compiler-1 branch by Brian · 17 years ago
- 6fda763 destroy window on exit by Brian · 18 years ago
- 180cc2f disable assertion by Brian · 18 years ago
- d2a6f43 extra stuff for drawbuffers test by Brian · 18 years ago
- 3f7ef61 added drawbuffers.c by Brian · 18 years ago
- ccb80d7 Test the GL_ARB_draw_buffers extension. by Brian · 18 years ago
- 2cf5fd4 Merge branch 'origin' into glsl-compiler-1 by Brian · 18 years ago