1. 510ed7f glsl: disable some unused functions (but don't remove just yet) by Brian Paul · 16 years ago
  2. a854220 glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." by Brian Paul · 16 years ago
  3. cea7f7b glsl: remove dead code by Brian Paul · 16 years ago
  4. 1a414a4 mesa: OSMesa Makefile fixes (use LIB_DIR) by Brian Paul · 16 years ago
  5. 0b0d0dc glsl: loop unroll adjustments by Brian Paul · 16 years ago
  6. 1fa978c glsl: implement loop unrolling for simple 'for' loops by Brian Paul · 16 years ago
  7. 338ae34 mesa: Move var declaration to top of scope. by Brian Paul · 16 years ago
  8. 814bc5c mesa: fix GL_DEPTH_CLEAR_VALUE casting by Brian Paul · 16 years ago
  9. a8ee35c mesa: remove dri_sarea.h, add glcore.h in Makefile by Brian Paul · 16 years ago
  10. f1f022d mesa: Fix the size per pixel for packed pixel format data type. by Xiang, Haihao · 16 years ago
  11. 241c0bf mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #19390) by Xiang, Haihao · 16 years ago
  12. 7627c7f dri: correct the damage. by Xiang, Haihao · 16 years ago
  13. c5c9241 mesa: add GLushort cases for render to texture (Z-buffers) by Brian Paul · 16 years ago
  14. 9736d8f mesa: fix a GLSL swizzled writemask bug by Brian Paul · 16 years ago
  15. 0d79736 i965: implement OPCODE_TRUNC (round toward zero) on vertex path. by Brian Paul · 16 years ago
  16. 4469355 glu: Add mangled symbols to export list by Tom Fogal · 16 years ago
  17. 724ed5b mesa: fix warning about possibly undefined var in GLSL compiler by Brian Paul · 16 years ago
  18. 1fad6cc mesa: fix another "out of samplers" problem by Brian Paul · 16 years ago
  19. 4a6ad99 i965: increase number of texture samplers to 16 by Brian Paul · 16 years ago
  20. 3b891a5 i965: comments, clean-ups, re-order some functions by Brian Paul · 16 years ago
  21. 32e03c4 i965: added OPCODE_NRM3/4 by Brian Paul · 16 years ago
  22. e262da8 i965: fix comment by Brian Paul · 16 years ago
  23. 914fcba i965: indentation and formatting fixes by Brian Paul · 16 years ago
  24. 131ac5b i965: implement OPCODE_NRM3/NRM4 by Brian Paul · 16 years ago
  25. 23b0ad4 i965: whitespace, comment changes by Brian Paul · 16 years ago
  26. 1d03f28 mesa: comments, whitespace changes by Brian Paul · 16 years ago
  27. 46b8fe0 demos: added progs/glsl/samplers.c to test all available texture samplers by Brian Paul · 16 years ago
  28. dfada45 mesa: updated comments about GLSL constants by Brian Paul · 16 years ago
  29. e9b3488 mesa: increase max texture image units and GLSL samplers to 16 by Brian Paul · 16 years ago
  30. bfebeff intel: Share passthrough transform setup between glBitmap and glDrawPixels. by Eric Anholt · 16 years ago
  31. e1a9217 intel: Add support for glBitmap as metaops using GL calls. by Eric Anholt · 16 years ago
  32. e8d7db3 mesa: fix bug in evaluation of structure fields by Brian Paul · 16 years ago
  33. c6537ac mesa: allow variable indexing into the predefined uniform variable arrays by Brian Paul · 16 years ago
  34. ca0540e mesa: better error message when running out of GLSL samplers by Brian Paul · 16 years ago
  35. 6f346ec mesa: comments for some state vars by Brian Paul · 16 years ago
  36. 432e9fa mesa: increase max constants/uniforms to 256 (vec4 vectors) by Brian Paul · 16 years ago
  37. 49a3fab mesa: updated compilation documentation by Brian Paul · 16 years ago
  38. c912207 demos: minor fixes to twoside.c glsl demo by Brian Paul · 16 years ago
  39. 0c4346e intel: disable ATI_texture_env_combine3 for i830( and related device). by Xiang, Haihao · 16 years ago
  40. 6c01500 dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0. by Eric Anholt · 16 years ago
  41. c40cd2c R300: missing semicolon by Alex Deucher · 16 years ago
  42. 0674a23 intel: enable ATI_texture_env_combine3. Fixes #17707 by Xiang, Haihao · 16 years ago
  43. 0d1f90c r300: remove the unknowns from the indx_buffer code by Dave Airlie · 16 years ago
  44. 129b6bc i915: separate the fog term from the specular color term. by Xiang, Haihao · 16 years ago
  45. 15b2e0d intel: Fix glBitmap clipping for DRI1. by Eric Anholt · 16 years ago
  46. b359350 Remove third buffer support from Mesa. by Dave Airlie · 16 years ago
  47. f83f5ec Add do_row_3d for mipmapping 3D textures by Ian Romanick · 16 years ago
  48. a330933 Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV by Ian Romanick · 16 years ago
  49. 7e04272 965 / GLSL: Use full precision for EXP instruction by Ian Romanick · 16 years ago
  50. 962fa6b GLSL: The LOG2 macro doesn't have enough precision by Ian Romanick · 16 years ago
  51. 1db6371 intel: Fix glBitmap top/bottom clipping. by Eric Anholt · 16 years ago
  52. e67350d intel: Don't forget the source bitmap size when clipping the size we draw. by Eric Anholt · 16 years ago
  53. b9752a2 intel: Update mesa state in blit operations that want post-scissor draw bounds. by Eric Anholt · 16 years ago
  54. d091ebd intel: don't clip to scissor-clipped read framebuffer bounds in copypixels. by Eric Anholt · 16 years ago
  55. 1e7785f intel: Move copyteximage source clipping out of copytexsubimage. by Eric Anholt · 16 years ago
  56. d01c44a mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region. by Eric Anholt · 16 years ago
  57. aa09e0a mesa: Correct _mesa_clip_to_region() off-by-one. by Eric Anholt · 16 years ago
  58. d9b92b1 glsl: Fix handling of nested parens in macro actual arguments. by Michal Krol · 16 years ago
  59. f43019b demos: all glutDestroyWindow() upon exit to test query object clean-up by Brian Paul · 16 years ago
  60. cb45324 i915: check WRAP_T instead of WRAP_R for cube map texture. by Xiang, Haihao · 16 years ago
  61. df73363 i915: fix abort issue. (bug #19147) by Xiang, Haihao · 16 years ago
  62. 35aebf4 mesa: remove unneeded _mesa_reference_fragprog() call by Brian Paul · 16 years ago
  63. 8e75998 dri: fix for Cygwin compilation, bug 19144 by Jon Turney · 16 years ago
  64. 2055583 mesa: updated comments by Brian Paul · 16 years ago
  65. 1cb680d demos: add test of vertex-only and fragment-only shader programs by Brian Paul · 16 years ago
  66. 637f06d util: check for frag/vertShader=0 before attaching by Brian Paul · 16 years ago
  67. 3be8d6d mesa: disable debug output by Brian Paul · 16 years ago
  68. 368df16 mesa: fix some GLSL array regressions by Brian Paul · 16 years ago
  69. 702b5b0 mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions by Brian Paul · 16 years ago
  70. c4341fe mesa: updated GLSL docs by Brian Paul · 16 years ago
  71. ec8cdc7 Merge branch 'glsl-1.20-v2' by Brian Paul · 16 years ago
  72. 4561307 mesa: bump glsl grammar revision by Brian Paul · 16 years ago
  73. 63fc119 mesa: in slang linker, replace assertion with link error when max samplers exceeded by Brian Paul · 16 years ago
  74. b8bfddf demos: updated tests/floattex.c (doesn't work just yet). by Brian Paul · 16 years ago
  75. c573b9f mesa: move _mesa_dlopen(), etc into separate dlopen.c file by Brian Paul · 16 years ago
  76. 1221921 glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file by Brian Paul · 16 years ago
  77. 49543d7 mesa: more re-org of variable declarations in glsl compiler by Brian Paul · 16 years ago
  78. a1229cc mesa: more comments, clean up by Brian Paul · 16 years ago
  79. a66ff04 mesa: added comments, remove unused code by Brian Paul · 16 years ago
  80. aa1b904 mesa: checkpoint: handle uniform vars in _slang_gen_var_decl() by Brian Paul · 16 years ago
  81. dc58da3e intel: stub out CompressedTexSubImage2D instead of segfaulting. by Eric Anholt · 16 years ago
  82. 095c3a5 i965: Update state before checking for fallbacks in brw_try_draw_prims. by Eric Anholt · 16 years ago
  83. e72a442 intel: Don't steal renderbuffer from caller in intel_miptree_create_for_region by Pierre Willenbrock · 16 years ago
  84. 0dfec4a i965: Add decode of index/vertex buffer and primitive emit. by Eric Anholt · 16 years ago
  85. bc3b8a3 intel: Add batchbuffer assertions to hopefully catch future mistakes. by Eric Anholt · 16 years ago
  86. 1126aa8 Perform range checking on app supplied texture base level by Ian Romanick · 16 years ago
  87. 63cca2b GLX: Include glapi.h before glapitable.h by Ian Romanick · 16 years ago
  88. 2dd0c16 GLX: Change resulting from previous commit by Ian Romanick · 16 years ago
  89. 1709ab0 Return 0 as the request size when the pixels parameter is NULL by Neil Roberts · 16 years ago
  90. 0f73302 GLX: Fix protocol for glTexSubImage#D by Ian Romanick · 16 years ago
  91. 8be02fc Add OSMesa pkg-config file by Dan Nicholson · 16 years ago
  92. 71e208b Add more package metadata to the pkg-config files by Dan Nicholson · 16 years ago
  93. a42342c Fix silly type mismatch error in multinoise demo. by Gary Wong · 16 years ago
  94. d28e852 i965: Finish OPCODE_NOISEn instructions. by Gary Wong · 16 years ago
  95. d427a29 Add "multinoise" demo, to test 1/2/3/4 dimensional noise. by Gary Wong · 16 years ago
  96. 0df3dfa Ensure p.w is initialised in noise demo. by Gary Wong · 16 years ago
  97. a9475cc mesa: use IFLOOR(x) instead of (int) FLOORF(x) by Brian Paul · 16 years ago
  98. 3b61e9c mesa: place glsl constant arrays in constant memory by Brian Paul · 16 years ago
  99. 0da44c6 mesa: remove old size=4 limit by Brian Paul · 16 years ago
  100. d4be09f mesa: code clean-up in glsl compiler by Brian Paul · 16 years ago