1. 46b8fe0 demos: added progs/glsl/samplers.c to test all available texture samplers by Brian Paul · 16 years ago
  2. c912207 demos: minor fixes to twoside.c glsl demo by Brian Paul · 16 years ago
  3. 1cb680d demos: add test of vertex-only and fragment-only shader programs by Brian Paul · 16 years ago
  4. a42342c Fix silly type mismatch error in multinoise demo. by Gary Wong · 16 years ago
  5. d427a29 Add "multinoise" demo, to test 1/2/3/4 dimensional noise. by Gary Wong · 16 years ago
  6. 0df3dfa Ensure p.w is initialised in noise demo. by Gary Wong · 16 years ago
  7. 39091cc demos: added simple vertex shader texture test. by Brian · 16 years ago
  8. c45c5c4 added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader by Brian Paul · 16 years ago
  9. e535940 undo accidental changes to multitex.frag shader by Brian Paul · 16 years ago
  10. aab429c added glsl/skinning.c test to test matrix blending/weighting by Brian Paul · 16 years ago
  11. d3222cb remove old debug glFlush/Finish calls from demos by Brian Paul · 16 years ago
  12. 8f1d5ca use ftransform() by Brian Paul · 16 years ago
  13. 35479fd fix convolutions test to consistanty use the ARB shader extension functions by Brian Paul · 16 years ago
  14. c0dd912 remove .txt suffix from shader source files by Brian Paul · 16 years ago
  15. ce00d23 mesa: added glsl/convolutions test from gallium branch by Brian Paul · 16 years ago
  16. 1b39b92 draw a tristrip ring instead of a single quad by Brian Paul · 16 years ago
  17. 37f4520 don't need to use LOD version of texture2D() funcs by Brian Paul · 16 years ago
  18. b9c6f2b mesa: added new glsl/pointcoord.c test by Brian Paul · 16 years ago
  19. 0440f5a Update .gitignore for progs/glsl by Dan Nicholson · 16 years ago
  20. 2ec3186 added readtex.h dependency by Brian · 16 years ago
  21. 4978953 new multi-texture GLSL test by Brian Paul · 16 years ago
  22. 842b8b4 more make clean items by Brian · 17 years ago
  23. 26f0b8f use InitUniforms() by Brian · 17 years ago
  24. 2dca337 Replace duplicated code with new shaderutil.c functions by Brian · 17 years ago
  25. ab5750f Ignore more demo programs by Dan Nicholson · 17 years ago
  26. 83af4f3 added two-side test by Brian · 17 years ago
  27. 87002ab Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features by Brian · 17 years ago
  28. caec2a7 added twoside demo by Brian · 17 years ago
  29. 5b91ee2 Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1a329b43c2ebf94 by Brian · 17 years ago
  30. 8211b20 added z/s keys to reset/step rotation by Brian · 17 years ago
  31. c05aa5e specify app lib dependencies in Makefiles (patch 1/3) by Dan Nicholson · 17 years ago
  32. 6ef27b8 Merge branch '965-glsl' by Zou Nan hai · 17 years ago
  33. 8578534 Ignore new programs by Dan Nicholson · 17 years ago
  34. 03ff9c9 replace 'brick' with correct program name in printfs by Brian · 17 years ago
  35. b182613 Ignore more generated files in progs/ by Dan Nicholson · 17 years ago
  36. 2a3e338 add support for LDFLAGS env var by Dan Nicholson · 17 years ago
  37. 261eac3 triangle rasterization with frag shader by Brian · 17 years ago
  38. 15b7c9d added trirast program by Brian · 17 years ago
  39. 5c6f1f5 misc comments, clean-ups by Brian · 17 years ago
  40. aa71b88 Added shader points and shader bitmap demos by Brian · 17 years ago
  41. c6d042a Fix SOP in fragment shader, brick is ok now. by Zou Nan hai · 17 years ago
  42. 24e7acd bumpmap sample is correct now by Zou Nan hai · 17 years ago
  43. fb9ee9b Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965-glsl by Zou Nan hai · 17 years ago
  44. d19d059 support branch and loop in pixel shader by Zou Nan hai · 17 years ago
  45. 3cddba6 get rid of normal vector by Brian · 17 years ago
  46. dc881e1 get rid of OSMESA stuff by Brian · 17 years ago
  47. 2dfb03b New test of the dFdx(), dFdy() functions. by Brian · 17 years ago
  48. f68067e add texture rotation by Brian · 18 years ago
  49. 21625d7 output texcoord in vertex program by Brian · 18 years ago
  50. edf24e6 shading language texture demo/test by Brian · 18 years ago
  51. 8e0c6fc added texdemo1 by Brian · 18 years ago
  52. a4f4ca7 added newline at end by Brian · 18 years ago
  53. f94e4f2 simple noise test by Brian · 18 years ago
  54. e4e6647 remove debug code by Brian · 18 years ago
  55. 271d504 draw a box, press 'a' to animate by Brian · 18 years ago
  56. f44ba11 Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. by Brian · 18 years ago
  57. 0d55346 Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. by Brian · 18 years ago
  58. 2ccd264 Added new directory of GL shading language demos: glsl by Brian · 18 years ago