1. 6e09c1f mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange. by José Fonseca · 15 years ago
  2. 18a6f0f util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling buffer_flush_mapped_range. by José Fonseca · 15 years ago
  3. 4ffe284 gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for buffer_flush_mapped_range. by José Fonseca · 15 years ago
  4. 4e43126 intel: added null ptr check by Brian Paul · 15 years ago
  5. b1f2f92 progs/glsl: link with GLEW library by Brian Paul · 15 years ago
  6. b799af9 progs/glsl: compile with scons and glew by Keith Whitwell · 15 years ago
  7. 9a5ee12 scons: Don't raise an exception when DXSDK is not found. by José Fonseca · 15 years ago
  8. bb8f309 scons: Disable optimizations only for gcc-4.2 by José Fonseca · 15 years ago
  9. 72ad039 scons: Use -Bsymbolic linker option. by José Fonseca · 15 years ago
  10. 418987f docs: detect when too many varying vars are used by Brian Paul · 15 years ago
  11. 21320b2 glsl: check number of varying variables against the limit by Brian Paul · 15 years ago
  12. 4181a10 docs: fix typos, remove old text from relnotes file by Brian Paul · 15 years ago
  13. 2a41df8 docs: bring over news updates from 7.4 branch by Brian Paul · 15 years ago
  14. 318122b docs: bring in 7.4.3 and 7.4.4 release notes, news by Brian Paul · 15 years ago
  15. dd585db docs: increase max varying vars to 16 by Brian Paul · 15 years ago
  16. f08bebf mesa: raise MAX_VARYING (number of shader varying vars) to 16 by Brian Paul · 15 years ago
  17. 2d86503 intel / DRI2: Additional flush of fake front-buffer to real front-buffer by Ian Romanick · 15 years ago
  18. 077a06c mesa: bump version to 7.5-rc4 by Brian Paul · 15 years ago
  19. 62ad606 docs: document for/continue bug fix by Brian Paul · 15 years ago
  20. 928e1ce cell: PIPE_CAP_TGSI_CONT_SUPPORTED query by Brian Paul · 15 years ago
  21. af7fb89 softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query by Brian Paul · 15 years ago
  22. f5dc352 gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED by Brian Paul · 15 years ago
  23. e80ecdf glsl: move/simplify error checking for 'return' statements by Brian Paul · 15 years ago
  24. 8e6dd8b glsl: overhaul 'return' statement handling by Brian Paul · 15 years ago
  25. aa48bec glsl: predicate assignments according to __returnFlag by Brian Paul · 15 years ago
  26. 16787c5 glsl: added slang_variable::is_global field by Brian Paul · 15 years ago
  27. ac05996 glsl: silence a problem warning by Brian Paul · 15 years ago
  28. 0efd25b glsl: code refactoring for return statements by Brian Paul · 15 years ago
  29. 2ae297c glsl: fix assorted regressions related to early-return-removal by Brian Paul · 15 years ago
  30. ddf64be glsl: comments, field reordering by Brian Paul · 15 years ago
  31. f652f15 glsl: rework loop nesting code by Brian Paul · 15 years ago
  32. dd453fa glsl: remove test for loop unrolling when we hit conditional cont/break by Brian Paul · 15 years ago
  33. 2f1c5c5 glsl: checkpoint: predicate __retVal = expr with __returnFlag by Brian Paul · 15 years ago
  34. 65eaafe glsl: use new helper functions in _slang_gen_logical_and/or() by Brian Paul · 15 years ago
  35. e139434 glsl: add comments by Brian Paul · 15 years ago
  36. b04605d glsl: checkpoint: replace 'return' with __returnFlag=true; by Brian Paul · 15 years ago
  37. 515513b glsl: fix up scoping for parent/children in slang_operation_copy() by Brian Paul · 15 years ago
  38. 0931304 glsl: fix uninitialized var in _slang_gen_for_without_continue() by Brian Paul · 15 years ago
  39. 5951ab3 glsl: added slang_operation_free_children() by Brian Paul · 15 years ago
  40. e5b53c0 glsl: added slang_oper_num_children() helper by Brian Paul · 15 years ago
  41. 3c6480e glsl: check-point: declare _returnFlag by Brian Paul · 15 years ago
  42. fc0896b glsl: added slang_operation_insert_child() by Brian Paul · 15 years ago
  43. f4b1a69 glsl: use slang_generate_declaration() to consolidate some code by Brian Paul · 15 years ago
  44. 454a717 glsl: remove obsolete comment by Brian Paul · 15 years ago
  45. 02edc8d st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED by Brian Paul · 15 years ago
  46. 08025cd glsl: implement _slang_gen_while_without_continue() by Brian Paul · 15 years ago
  47. 2102e30 glsl: fix a bug involving 'continue' in 'for' loops by Brian Paul · 15 years ago
  48. 541594b glsl: added slang_oper_child_const() by Brian Paul · 15 years ago
  49. 38ddbc5 glsl: use _slang_loop_contains_continue_or_break() to check for unrolling by Brian Paul · 15 years ago
  50. 4dafac2 glsl: use new _slang_loop_contains_continue() helper function by Brian Paul · 15 years ago
  51. aba9364 glsl: implement continue->break translation for do-while loops by Brian Paul · 15 years ago
  52. 7e0eaca glsl: added slang_operation_literal_int/bool() helper functions by Brian Paul · 15 years ago
  53. c1f74a6 glsl: don't allocate 0-length children array in slang_operation_copy() by Brian Paul · 15 years ago
  54. f388724 glsl: remove debug code, misc clean-up by Brian Paul · 15 years ago
  55. f66733b glsl: implement continue->break transformation for for-loops by Brian Paul · 15 years ago
  56. c4fd947 glsl: added slang_operation_add_children() and slang_oper_child() helpers by Brian Paul · 15 years ago
  57. c20bb48 glsl: added slang_assemble_ctx::EmitContReturn field, init by Brian Paul · 15 years ago
  58. eb1eee0 demos: improve argv parsing in fslight.c by Brian Paul · 15 years ago
  59. 4bc74a0 glsl: don't unroll loops containing continue/break by Brian Paul · 15 years ago
  60. 625b0fe Revert "slang: if/else/break & if/else/continue work for unrolled loops" by Brian Paul · 15 years ago
  61. 4031ea1 glsl: Added gl_shader_state::EmitContReturn field by Brian Paul · 15 years ago
  62. 84c5e48 docs: updated Mesa release instructions by Brian Paul · 15 years ago
  63. 72aed16 scons: Tool to build with DirectX SDK. by José Fonseca · 15 years ago
  64. 25f6c93 scons: Don't use C specific options with g++ by José Fonseca · 15 years ago
  65. 3e94521 tgsi: correct handling of return value from util_vsnprintf by Keith Whitwell · 15 years ago
  66. c9f8c40 aux/indices: don't use 'prim' value once it is known to be bad by Keith Whitwell · 15 years ago
  67. c25534f wgl: Handle flush after a window is destroyed. by José Fonseca · 15 years ago
  68. b79e6a5 demos: fix issues in glxcontexts.c by Brian Paul · 15 years ago
  69. 2f184d0 i965: handle OPCODE_SWZ in the glsl path by Roland Scheidegger · 15 years ago
  70. 9d367d4 Disable SGI_swap_control extension for DRI2 by Owen W. Taylor · 15 years ago
  71. 0584b6e intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. by Michel Dänzer · 15 years ago
  72. 19218fe i965: added intelFlush() call in intel_get_tex_image() by Brian Paul · 15 years ago
  73. a5b7e0c mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs by Brian Paul · 16 years ago
  74. 54f425b mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS by Brian Paul · 16 years ago
  75. 810df83 mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS by Brian Paul · 16 years ago
  76. 19ca5ee mesa: fix some potential state-restore issues in pop_texture_group() by Brian Paul · 16 years ago
  77. ad0514b vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program by Brian Paul · 16 years ago
  78. 00e203f mesa: create/use a fallback texture when bound texture is incomplete by Brian Paul · 16 years ago
  79. abfd56c intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists. by Eric Anholt · 15 years ago
  80. daacac1 intel: Fix glClear behavior versus display lists. by Eric Anholt · 15 years ago
  81. 43bb78f radeons: use dp4 for position invariant vertex programs by Roland Scheidegger · 15 years ago
  82. 9dfce36 Also release direct rendering resources in glXDestroyGLXPixmap. by Michel Dänzer · 15 years ago
  83. a120778 Always free image offsets memory when re-initializing texture image fields. by Michel Dänzer · 15 years ago
  84. 3cf92e9 scons: Output the friendly "Linking ..." message when creating DLLs with MinGW. by José Fonseca · 15 years ago
  85. 0487656 softpipe: return alpha=1 in shadow_compare() function by Brian Paul · 15 years ago
  86. 8f382fd util: Add cast. by José Fonseca · 15 years ago
  87. 21bfd0f draw: Replace pointer arithmetic with cast. by José Fonseca · 15 years ago
  88. d609df1 trace: Use size_t consistently. by José Fonseca · 15 years ago
  89. 2af0173 pipebuffer: Use a type consistently for sizes/offsets. by José Fonseca · 15 years ago
  90. 4288289 wgl: Fix window resizing in multithread applications. by José Fonseca · 15 years ago
  91. 4b4855c wgl: Move all thread related code together. by José Fonseca · 15 years ago
  92. 1b05b5b glew: correct misspelling of glFramebufferTextureLayer by Keith Whitwell · 15 years ago
  93. 0491142 mesa: protect Elements against multiple definitions by Keith Whitwell · 15 years ago
  94. 39366ed intel: remove extra \n from warning string by Brian Paul · 15 years ago
  95. d446d3a i965: fix 1D texture borders with GL_CLAMP_TO_BORDER by Robert Ellison · 16 years ago
  96. 56235ae i965: send all warnings through _mesa_warning() by Robert Ellison · 16 years ago
  97. e15aebe i965: fix segfault on low memory conditions by Robert Ellison · 16 years ago
  98. a70c45b Fast path when rebinding the same texture in single context environment by Ian Romanick · 15 years ago
  99. ff3da09 i915: Don't put VBOs in graphics memory unless required for an operation. by Eric Anholt · 15 years ago
  100. 1b8e4dd i915: Fall back on NPOT textured metaops on 830-class. by Eric Anholt · 15 years ago