- 74477b2 RADEON_DEBUG is a bitfield, so use & instead of ==. by Nicolai Haehnle · 20 years ago
- 78152f8 Switching to start_index32_packet. by Aapo Tahkola · 20 years ago
- 002a64c magic_1 handling... by Aapo Tahkola · 20 years ago
- ca4116b oops. by Ben Skeggs · 20 years ago
- 0846e52 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- 6e2fd96 remove extern (Jeff Muizelaar) by Brian Paul · 20 years ago
- a9eb712 Make immediate code do a LOAD_VBPNTR again by Ben Skeggs · 20 years ago
- 934be32 fix some 0->NULLs by Dave Airlie · 20 years ago
- c8af2b5 Cleanup formatting a little bit. by Vladimir Dergachev · 20 years ago
- f321f16 fix non-Win32 definition of GLUTAPIENTRY, remove some cruft by Brian Paul · 20 years ago
- 41d180c Support for idx buffers. Leaving it on by default as it doesnt seem to cause any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\! by Aapo Tahkola · 20 years ago
- 8eeef42 small cleanup, remove some warnings by Rune Petersen · 20 years ago
- 1ff8f50 fixed problems with parse_float() (fd.o bug 2520) by Brian Paul · 20 years ago
- 2c28dd8 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- 5c2f3d5 get two textures to work by reist · 20 years ago
- d588311 Don't enable fog. It's broken by Ben Skeggs · 20 years ago
- f446027 Share routing code between immd/vb. Fix breakage of vertex programs in vb mode. by Ben Skeggs · 20 years ago
- 233d93d Add missing texture formats for completeness by Dave Airlie · 20 years ago
- 70f2be9 add some missing texture formats and bits from r200 docs by Dave Airlie · 20 years ago
- 9e5a0b8 Added texture format table for big endian (this is a tempory hack). by Jerome Glisse · 20 years ago
- 0929822 add EnableExtension so r200 enables all its extensions, add mesa memory by Dave Airlie · 20 years ago
- e82cb78 remove accidentally commited printf for tiling support by Roland Scheidegger · 20 years ago
- 4ea4589 Simple test for GL_MESA_pack_invert. by Ian Romanick · 20 years ago
- a5f2dcb updated doc by Daniel Borca · 20 years ago
- 72b2af6 removed detritus by Daniel Borca · 20 years ago
- 84396a7 separated DOS GLUT from GLX GLUT. added a few FreeGLUT specific functions. by Daniel Borca · 20 years ago
- 0340663 Support for blend color(not tested), "proper line width/point size" clamps and fix for glxinfo problem. by Aapo Tahkola · 20 years ago
- 8352666 mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar by Keith Whitwell · 20 years ago
- 8d12a6d fix some signed vs unsigned warnings by Dave Airlie · 20 years ago
- fbdd7a5 fix signed vs unsigned comparison warnings in tnl_dd by Dave Airlie · 20 years ago
- aeee36a killed a few warnings by Daniel Borca · 20 years ago
- 2f99f65 added a bunch of const in the decoder by Daniel Borca · 20 years ago
- b6082fd `static const' instead of `const static' by Daniel Borca · 20 years ago
- 0a13ceb ProgramCallbackMesa must match the prototype by Daniel Borca · 20 years ago
- baa832d Change another usage of __AMD64__ to the standard __amd64__, and remove by Eric Anholt · 20 years ago
- 1718e34 Don't forget to -L/usr/local/lib to grab expat. by Eric Anholt · 20 years ago
- d5e008b Typo fix. by Michel Dänzer · 20 years ago
- 3271390 initial r400 support: r400 cards are treated as RV350 for now. by Rune Petersen · 20 years ago
- 37cbb52 MMIO endianness fixes for Radeon drivers. by Michel Dänzer · 20 years ago
- 2752177 unlock mutex upon error return (Jeff Muizelaar) by Brian Paul · 20 years ago
- f640ee2 Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY. by Felix Kuehling · 20 years ago
- 25817dc Offset LOD bias by about 0.3 to match software rendering more closely. by Felix Kuehling · 20 years ago
- ed9119b Make glean's masked clear test pass. by Felix Kuehling · 20 years ago
- 0872b85 Savage3D-based chips seem so use a constant tile stride of 2048 for by Felix Kuehling · 20 years ago
- 6125515 Enabled vertex buffer mode as default. by Ben Skeggs · 20 years ago
- cc70176 Turn _via_fastrender_stage back on. by Keith Whitwell · 20 years ago
- a0c8524 mesa-main-0-NULL.patch from Jeff Muizelaar by Keith Whitwell · 20 years ago
- 2d10924 Port of r200 VB code. VB path should be as fast as the immediate path now, tuxracer should render correctly. Immediate path was left enabled. by Ben Skeggs · 20 years ago
- 4837ea3 add texture micro and macro tiling to radeon/r200 driver. This can improve performance up to 15% in texture-intensive applications. Convert the driver to use the correct blit format and blit width instead of fixed blit format and blit width when uploading textures to make it work. by Roland Scheidegger · 20 years ago
- 26d3159 add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and r200) sanity code by Roland Scheidegger · 20 years ago
- b66251f (Andreas Stenglein) fix projected textures with swtcl, they need the w coordinate of the vertex (bugzilla #1648) by Roland Scheidegger · 20 years ago
- d9468c9 new comments, fix zoffset error test by Brian Paul · 20 years ago
- f901072 lots of updates by Brian Paul · 20 years ago
- 1982a66 Added kindly note about single buffer mode. by Aapo Tahkola · 20 years ago
- 3f9bae9 Updating master copy of r300_reg.h and turning immediate mode back on by Aapo Tahkola · 20 years ago
- b97e478 mesa-tnl-0-to-NULL.patch from Jeff Muizelaar by Keith Whitwell · 20 years ago
- a9a4c54 Catch no-op vertex buffers consisting only of vertices which will by Keith Whitwell · 20 years ago
- a85eb9c Removing some regs that are wrong and adding some comments to r300_reg.h . by Aapo Tahkola · 20 years ago
- dd951e6 Support for PolygonMode. Not too far from working even though i almost gave up once already. by Aapo Tahkola · 20 years ago
- d190734 Fix copy'n'paste errors. by Vladimir Dergachev · 20 years ago
- 4afa1d7 Turns out unknown5 was border color. texwrap looks good now. by Aapo Tahkola · 20 years ago
- 58010eb Adding support for selecting line width. Stipple patterns still cause lots of trouble. by Aapo Tahkola · 20 years ago
- 816c0c9 Simple test for ARB_texture_env_crossbar functionality. It is difficult by Ian Romanick · 20 years ago
- 4f1f5e3 glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding. by Brian Paul · 20 years ago
- a8d5b17 Added a test/clamp in the scale_internal_*() functions to prevent reading by Brian Paul · 20 years ago
- fe7aa08 Enabled user-defined point size, enabled zbiases for rest of the primitives and fixed bad vertex number checks triggered by nurb. by Aapo Tahkola · 20 years ago
- 1f6735a initial support for GL_EXT_framebuffer_object by Brian Paul · 20 years ago
- f0bbbf6 implement the 'completeness' tests by Brian Paul · 20 years ago
- d863424 Generate GLX protocol for pixel single commands. by Ian Romanick · 20 years ago
- 799bc13 Fixed stride of incomplete tiles. by Felix Kuehling · 20 years ago
- 4754fc6 SUBPIXEL fixes from Dieter by Keith Whitwell · 20 years ago
- 8519945 Remove #ifdef's around PolygonOffset function. by Vladimir Dergachev · 20 years ago
- a91e021 Correct a couple problems / omissions in the DTD. by Ian Romanick · 20 years ago
- 5e4a758 Typo.. by Aapo Tahkola · 20 years ago
- 6a04cff Fix the bug and get zbias back into shape. There might still be some problems with initial zbias... by Aapo Tahkola · 20 years ago
- 3dec3c7 Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering by Michel Dänzer · 20 years ago
- 8e5f0e6 clamp anisotropy against max value by Brian Paul · 20 years ago
- 46cde17 BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :) by Aapo Tahkola · 20 years ago
- d084982 Bug #2477: Make GLU/GLw/glut build properly even with -fvisibility=hidden. by Adam Jackson · 20 years ago
- 4885a9e Better fix to get tuxracer working. by Aapo Tahkola · 20 years ago
- 1764b78 fog + immediate mode = bad things by Aapo Tahkola · 20 years ago
- 315afce Implemented checks that prevent r300 from locking up when bad number of verts are given. Also tweaked WARN_ONCE a bit to handle va-args. by Aapo Tahkola · 20 years ago
- 3f847b7 Let Polygon Offset be turned on and off. by Vladimir Dergachev · 20 years ago
- 923b6fc just some comments by Brian Paul · 20 years ago
- 1864c7d a bunch of assorted fixes by Brian Paul · 20 years ago
- 386e997 plug in GL_EXT_framebuffer_object functions by Brian Paul · 20 years ago
- 3d2e105 removed GL_EXT_framebuffer_object tokens by Brian Paul · 20 years ago
- cf69e05 added GL_EXT_framebuffer_object enums/funcs. Remove when glext.h is updated by Brian Paul · 20 years ago
- 78e6e59 Add new entrypoints for GL_EXT_framebuffer_object. by Brian Paul · 20 years ago
- 87440f5 Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xml by Ian Romanick · 20 years ago
- 6cfd4f7 Add the ability to include other XML files by using a by Ian Romanick · 20 years ago
- 463642c checkpoint latest work by Brian Paul · 20 years ago
- d1b1b37 added missing prototype by Brian Paul · 20 years ago
- 0d22b90 indentation fix by Brian Paul · 20 years ago
- 27f75a8 To cut the long and boring story short, polygon offsets should now work. vb mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? by Aapo Tahkola · 20 years ago
- 049290c improved warning message by Brian Paul · 20 years ago
- 71699df argb8888 optimizations from via branch by Keith Whitwell · 20 years ago
- 8d621b3 More texture enums (Andreas Stenglein) by Keith Whitwell · 20 years ago
- 1f2b715 GL_ARB_texture_rectangle enums (Andreas Stenglein) by Keith Whitwell · 20 years ago
- 3deaa01 additional work on GL_EXT_framebuffer_object by Brian Paul · 20 years ago